Port fix from master

This commit is contained in:
Brad Davis 2017-04-19 11:22:20 -07:00
parent bccc06d2fe
commit 472835d65c

View file

@ -478,6 +478,10 @@ void GLVariableAllocationSupport::updateMemoryPressure() {
// Populate the existing textures into the queue
for (const auto& texture : strongTextures) {
// Race conditions can still leave nulls in the list, so we need to check
if (!texture) {
continue;
}
addToWorkQueue(texture);
}
}