Commit graph

32031 commits

Author SHA1 Message Date
ericrius1
0b21cc1777 paint can tweaks 2015-09-16 09:59:35 -07:00
Sam Gateau
a6ca9f88cc Merge branch 'master' of https://github.com/highfidelity/hifi into HMDLightingBug 2015-09-16 09:52:32 -07:00
Ken Cooke
def24a15ad fix audio int16_t to float scaling 2015-09-16 09:00:41 -07:00
Atlante45
88d073b4ac More disk cache debug info 2015-09-16 15:20:48 +02:00
Atlante45
dd0244b15d Added a couple comments 2015-09-16 15:17:15 +02:00
Atlante45
9678e70444 Asset caching 2015-09-16 15:17:15 +02:00
Atlante45
eabee9857a Enum coding standard 2015-09-16 15:17:14 +02:00
BOB LONG
efc321bc10 Display face blend coefficients
Display the face blend coefficients and update the value in real time.
2015-09-16 00:40:26 -07:00
Howard Stearns
9fa20207ab Merge pull request #5818 from hyperlogic/tony/left-hand-point-and-grab
Updated left hand point and grab State Machine and animations
2015-09-15 19:35:41 -07:00
Philip Rosedale
2846381396 Merge pull request #5817 from sethalves/hand-controller-adjustment
if the intersection distance is small, use grab-mode rather than distant-grab-mode
2015-09-15 18:41:42 -07:00
Brad Davis
f35ffd2ab7 Merge pull request #5814 from samcake/HMDLightingBug
Fixing HMD and stereo lighting bug
2015-09-15 18:10:26 -07:00
Sam Gateau
08546fcc08 Merge branch 'master' of https://github.com/highfidelity/hifi into HMDLightingBug 2015-09-15 18:07:26 -07:00
Sam Gateau
80d25a68b6 Bringing back the eyeView per side to the deferred transform stack 2015-09-15 18:05:15 -07:00
Anthony J. Thibault
70f5835278 Updated left hand point and grab State Machine and animations 2015-09-15 18:00:13 -07:00
Sam Gateau
5410bc0945 FIx the review comment and trying to fix the simple stereo display plugin projection and eye view matrix 2015-09-15 17:48:55 -07:00
Stephen Birarda
62de828493 Merge pull request #5815 from ZappoMan/entityServerCrashes
couple of entity server corner cases
2015-09-15 17:21:36 -07:00
Brad Hefta-Gaub
54972515dc make sure timer is owned 2015-09-15 17:04:40 -07:00
Sam Gateau
8ab96fe907 Bringin back full screen for stereo mode 2015-09-15 17:02:30 -07:00
Seth Alves
f7193dbb97 if the intersection distance is small, use grab-mode rather than distant-grab-mode 2015-09-15 16:55:51 -07:00
Sam Gateau
f00e3829f1 Cleaning for PR 2015-09-15 16:54:04 -07:00
Brad Hefta-Gaub
0aed08a006 more robust handling of readConfiguration 2015-09-15 16:52:15 -07:00
ericrius1
da208526cc spray can tweaks 2015-09-15 16:48:28 -07:00
Howard Stearns
f6b5f3925a Place head at requested position in all modes. (At least, until we can figure out how to get underpose position cleanly without tilt.) 2015-09-15 16:43:52 -07:00
Brad Hefta-Gaub
4a24a3767b couple of entity server corner cases 2015-09-15 16:17:05 -07:00
Thijs Wenker
9992f4b5c5 Made stopping scripts by hash (path/url) more tolerable and fixed stopping script functionality in ScriptDiscoveryService:
made stopScript(string) to stop script by url or path and stopScriptName(string) to stop by filename
2015-09-16 01:16:58 +02:00
Brad Hefta-Gaub
22b979a663 couple of entity server corner cases 2015-09-15 16:02:22 -07:00
ericrius1
9648f56062 some fixups to spray paint script 2015-09-15 15:48:21 -07:00
Howard Stearns
848bb4fccb Merge pull request #5813 from hyperlogic/tony/anim-hand-state-machines
Added point and grab support to the AnimGraph
2015-09-15 15:47:19 -07:00
Ryan Huffman
8c3d8bc7de Merge pull request #5809 from birarda/phrc
timing fixes for default time_point on windows
2015-09-15 15:29:30 -07:00
Sam Gateau
7b8e11e01c Debugging, looking good, no ready for final lighting 2015-09-15 15:22:45 -07:00
Anthony J. Thibault
f13c839f4a Removed comment 2015-09-15 15:19:11 -07:00
Stephen Birarda
8454cb916c avoid branching by using %= operator 2015-09-15 15:15:26 -07:00
Anthony J. Thibault
1948829ca8 Improved state machine for right hand.
The hand state machine has the following features

* There's a idle to point animation, followed by a looping point hold state.
* There's a point to idle animation.
* The grab state is composed of a linear blend between an open and closed pose.

Additionally the C++ code will ramp on the left and right hand overlays,
This allows the fingers to be animated normally when the user is not actively
pointing or grabbing.
2015-09-15 15:09:08 -07:00
Sam Gateau
dc8756e465 Need to pull master, just updated all the deferred shaders to use scribe func declare blocks to avoid long shaders... didn;t validate the current clip to eye position evaluation 2015-09-15 14:40:23 -07:00
Philip Rosedale
e04f89280d Merge pull request #5812 from sethalves/grab-controller-adjustment
Grab controller adjustment
2015-09-15 13:29:07 -07:00
Brad Davis
4c0a21f3d2 Merge pull request #5811 from ZappoMan/scriptEngineCleanup
Rework the ScriptEngine shutdown process, Fix crash in AC Scripts
2015-09-15 13:23:40 -07:00
Brad Hefta-Gaub
016a5e5f0a cleanup comments 2015-09-15 11:52:07 -07:00
Brad Hefta-Gaub
41caa36038 removed some debug code 2015-09-15 11:50:10 -07:00
Seth Alves
e650e40388 try harder to have line rezzed when it's needed. don't ignore entities that are too close when doing line intersection 2015-09-15 11:32:56 -07:00
Brad Hefta-Gaub
bdae3e420b fix crash in AC 2015-09-15 11:24:04 -07:00
Seth Alves
7b5d6c20e9 double change in hand rotation before applying it to the object 2015-09-15 11:21:13 -07:00
Brad Davis
41383c49cf Merge pull request #5808 from kencooke/audio-fix
Audio fixes
2015-09-15 11:04:31 -07:00
Brad Hefta-Gaub
6521de8163 rework ScriptEngine and worker thread shutdown 2015-09-15 11:00:05 -07:00
Seth Alves
99b0046fc7 various adjustments 2015-09-15 10:43:17 -07:00
Ken Cooke
ffe3fcf4ce Replace repeated division with multiply by inverse 2015-09-15 10:18:53 -07:00
Stephen Birarda
6756d5364b sensible defaults for other time_point uses 2015-09-15 10:11:05 -07:00
Ken Cooke
5045f8558e Fix incorrect scale factor for converting int16_t to/from float 2015-09-15 10:08:24 -07:00
Stephen Birarda
6a186ad1fe ensure a handshake goes out the first time 2015-09-15 09:48:17 -07:00
Brad Hefta-Gaub
0efc8d6628 Merge branch 'master' of https://github.com/highfidelity/hifi into scriptEngineCleanup 2015-09-15 09:21:02 -07:00
Clément Brisset
cb1b70820a Merge pull request #5801 from AndrewMeadows/fix-animation-tests
fix animation unit tests
2015-09-15 17:53:06 +02:00