David Rowe
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22347dd794
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Add AudioDevice.deviceChanged() signal and use to update audio menu
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2015-01-22 19:11:55 -08:00 |
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Stephen Birarda
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e488e841b7
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Merge pull request #4151 from murillodigital/ice-monitoring
Adding http monitoring for ICE server
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2015-01-22 14:26:49 -08:00 |
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Andrew Meadows
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355759d3d4
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Merge pull request #4152 from ZappoMan/fixGlitches
Fix glitches in bullets and multiple viewers
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2015-01-22 13:49:00 -08:00 |
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Leonardo Murillo
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001d689646
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Fixing includes
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2015-01-22 15:37:58 -06:00 |
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ZappoMan
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d34764bd55
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fix whitespace diff
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2015-01-22 13:33:59 -08:00 |
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Leonardo Murillo
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162c2f031b
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Remove https unneeded crust
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2015-01-22 15:33:37 -06:00 |
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ZappoMan
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6a9a6968f2
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debugging stutter
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2015-01-22 13:32:57 -08:00 |
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ZappoMan
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c6ad1462e6
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debugging stutter
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2015-01-22 13:31:59 -08:00 |
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ZappoMan
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838a549abe
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debugging stutter
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2015-01-22 13:31:09 -08:00 |
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ZappoMan
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14c7dc8eb9
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debugging stutter
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2015-01-22 13:13:18 -08:00 |
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Leonardo Murillo
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5efc046316
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Adding http monitoring for ICE server
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2015-01-22 15:03:13 -06:00 |
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Brad Hefta-Gaub
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ad209ee731
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Merge pull request #4150 from AndrewMeadows/bispinor
remove ground collision hack for physics testing
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2015-01-22 10:56:36 -08:00 |
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Andrew Meadows
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b2f2a3ad27
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Merge pull request #4149 from huffman/improve-loading
Update ImageOverlay to use TextureCache
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2015-01-22 09:26:10 -08:00 |
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Andrew Meadows
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3997b916c1
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remove ground collision hack for physics testing
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2015-01-22 09:17:51 -08:00 |
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Ryan Huffman
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0e9e77f166
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Fix broken support for color-only ImageOverlay
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2015-01-22 08:58:55 -08:00 |
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Ryan Huffman
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52193fce38
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Remove qDebug
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2015-01-22 08:35:38 -08:00 |
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Brad Hefta-Gaub
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d8d0972cb6
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Merge pull request #4148 from AndrewMeadows/isentropic
reduce flood of collision events
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2015-01-21 19:37:04 -08:00 |
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Brad Hefta-Gaub
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7d7411ceee
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Merge pull request #4146 from PhilipRosedale/master
Improved Billiards, Gun
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2015-01-21 19:36:20 -08:00 |
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Andrew Meadows
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77c4362991
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fix typo
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2015-01-21 18:14:24 -08:00 |
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Andrew Meadows
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b2e79a0157
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don't process results when no simulation
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2015-01-21 18:06:19 -08:00 |
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Andrew Meadows
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2751fab2c3
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don't send collision events for inactive pairs
also throttle collision events to 30/sec
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2015-01-21 18:02:13 -08:00 |
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Brad Hefta-Gaub
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5a7912de17
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Merge pull request #4144 from AndrewMeadows/isentropic
Bullet collisions trigger collision events in scripts.
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2015-01-21 16:21:57 -08:00 |
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Philip Rosedale
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6567fcfe0b
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Added shootable blocks on platform, grenade, buttons for making grid of targets
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2015-01-21 16:17:25 -08:00 |
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Ryan Huffman
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ba2f7d88ce
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Update ImageOverlay to use TextureCache
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2015-01-21 15:09:09 -08:00 |
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Ryan Huffman
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53a70c43e1
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Add width and height to NetworkTexture
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2015-01-21 15:08:38 -08:00 |
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Andrew Meadows
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1b7074e52a
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purge EntityCollisionSystem
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2015-01-21 14:16:34 -08:00 |
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Philip Rosedale
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78f157d6b0
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Merge pull request #4145 from huffman/fix-dpi
Update style.css to use pt instead of px for proper rendering on hidpi s...
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2015-01-21 14:09:41 -08:00 |
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Andrew Meadows
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1c38b08e8f
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remane emitEntityCollision... to entityCollision...
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2015-01-21 14:07:23 -08:00 |
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Philip Rosedale
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e02e0088af
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Improvements to gun to add shootable targets on a platform
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2015-01-21 13:58:48 -08:00 |
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Ryan Huffman
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2171427bbd
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Update style.css to use pt instead of px for proper rendering on hidpi screens
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2015-01-21 12:31:06 -08:00 |
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Andrew Meadows
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cb536c5d4e
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Merge pull request #4143 from murillodigital/windows-bullet
Windows bullet
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2015-01-21 12:13:04 -08:00 |
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Andrew Meadows
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6840daa0b5
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removing tabs from formatting
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2015-01-21 11:55:28 -08:00 |
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Andrew Meadows
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e49c76656f
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merge upstream/master into andrew/isentropic
Conflicts:
libraries/physics/src/PhysicsEngine.cpp
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2015-01-21 11:35:36 -08:00 |
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Andrew Meadows
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86583f3f3f
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physics collisions emit script collision events
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2015-01-21 11:27:32 -08:00 |
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Leonardo Murillo
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a825f2a495
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Markdown fix
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2015-01-21 11:31:24 -06:00 |
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Leonardo Murillo
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93edd82038
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Markdown fix
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2015-01-21 11:28:50 -06:00 |
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Leonardo Murillo
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e82b07caf8
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Updated Windows build instructions
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2015-01-21 11:26:43 -06:00 |
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Philip Rosedale
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ffbe924734
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Merge branch 'master' of https://github.com/worklist/hifi
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2015-01-21 09:12:15 -08:00 |
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Andrew Meadows
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b8f97ca978
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Merge pull request #4142 from ey6es/master
Fix for color/material texture alignment.
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2015-01-21 08:55:45 -08:00 |
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Andrzej Kapolka
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10c4408d94
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Slight stitching tweak.
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2015-01-20 21:52:56 -08:00 |
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Andrzej Kapolka
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79e18b161d
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Simplification.
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2015-01-20 18:42:40 -08:00 |
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Andrzej Kapolka
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35547a5a02
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Merge branch 'master' of https://github.com/highfidelity/hifi
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2015-01-20 18:30:50 -08:00 |
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Brad Hefta-Gaub
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5a621ba015
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Merge pull request #4141 from huffman/entity-list-updates
Entity list updates - sorting, search, style
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2015-01-20 18:18:15 -08:00 |
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Brad Hefta-Gaub
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08e8694ae1
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Merge pull request #4139 from AndrewMeadows/bispinor
lower cost when failing to add entity to physics engine
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2015-01-20 18:17:35 -08:00 |
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Andrzej Kapolka
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460a307ebe
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Better stitching.
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2015-01-20 18:12:00 -08:00 |
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Philip Rosedale
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e95cd30be6
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better reticle, balls drop properly on table
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2015-01-20 16:30:50 -08:00 |
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Andrzej Kapolka
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b2079ab849
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Go ahead and generate mipmaps for the terrain color texture.
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2015-01-20 14:42:48 -08:00 |
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Andrew Meadows
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790d07d346
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track known contacts and generate collision events
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2015-01-20 14:18:10 -08:00 |
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Andrzej Kapolka
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fa466da072
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Merge branch 'master' of https://github.com/highfidelity/hifi
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2015-01-20 13:08:25 -08:00 |
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Andrzej Kapolka
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b4cd13f0be
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Fix for misaligned color/material textures when resolution is greater than the
height map.
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2015-01-20 13:07:35 -08:00 |
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