Seth Alves
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19a31d7630
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don't automatically unhook overlays from hands unless they were grabbable overlays
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2017-03-06 10:15:53 -08:00 |
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Seth Alves
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c677326025
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Merge pull request #9754 from hyperlogic/feature/fingers-on-tablet
Touch the tablet with your finger
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2017-03-04 11:58:47 -08:00 |
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Anthony J. Thibault
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e56f02d94f
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Changed default for preferFingerOverStylus to false.
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2017-03-03 14:12:04 -08:00 |
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Seth Alves
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bccfa79e8b
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Merge pull request #9749 from ctrlaltdavid/21176
If someone else is grabbing entity you want to grab show their grab beam
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2017-03-03 13:43:28 -08:00 |
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Anthony J. Thibault
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45febe8565
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Merge branch 'master' into feature/fingers-on-tablet
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2017-03-03 09:04:43 -08:00 |
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David Rowe
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388a144af1
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Tidying after merge
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2017-03-03 18:44:50 +13:00 |
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David Rowe
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482c23ead5
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Merge branch 'master' into 21186
# Conflicts:
# scripts/system/controllers/handControllerGrab.js
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2017-03-03 18:38:42 +13:00 |
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Brad Hefta-Gaub
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e655e442a0
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Merge pull request #9799 from sethalves/steady-hand-lasers
Steady hand lasers
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2017-03-02 18:27:39 -08:00 |
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Seth Alves
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155a310852
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Merge pull request #9761 from Menithal/21166
WL#21166 Cloneable Equipment
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2017-03-02 16:33:13 -08:00 |
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Anthony J. Thibault
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644e29a43d
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disable WANT_STATE_DEBUG in handControllerGrab.js
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2017-03-02 14:15:05 -08:00 |
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Seth Alves
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9b3c16d489
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get handControllerGrab overlay lines working again
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2017-03-02 12:48:37 -08:00 |
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Seth Alves
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2047e0194d
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Merge branch 'master' of github.com:highfidelity/hifi into steady-hand-lasers
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2017-03-02 12:44:10 -08:00 |
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Seth Alves
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8893c4770e
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Merge branch 'master' of github.com:highfidelity/hifi into steady-hand-lasers
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2017-03-02 10:02:33 -08:00 |
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Seth Alves
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93055a67a8
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use new-style hand-lasers for both hands
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2017-03-02 10:01:08 -08:00 |
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Anthony J. Thibault
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4f03c06a94
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Added General Preference to control stylus vs finger usage
By default the finger is preferred over the stylus.
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2017-03-01 18:07:53 -08:00 |
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Seth Alves
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7f6b803652
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3d-line-overlays can now have an endParentID and endParentJointIndex
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2017-03-01 17:27:32 -08:00 |
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Seth Alves
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7c4869eb73
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fix up parenting for 3d line overlays, have handControllerGrab use a child overlay for search/far-grab so the updates are smoother
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2017-03-01 16:10:07 -08:00 |
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Menithal
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fd1fded276
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Fixed Clone instancing issues
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2017-03-02 00:59:45 +02:00 |
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Anthony J. Thibault
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d142c3d69b
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eslint fix
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2017-03-01 13:29:24 -08:00 |
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Anthony J. Thibault
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f418457100
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Index finger touch support for the tablet-ui.
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2017-03-01 13:28:17 -08:00 |
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Ryan Huffman
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1c3840dc78
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Add Hifi-Hand-Drop so scripts can cause grabbed items to be dropped
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2017-03-01 10:25:16 -08:00 |
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Matti Lahtinen
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d0c2c26a8e
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One last gotcha from the conflict resolution.
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2017-02-28 16:37:08 +02:00 |
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Matti Lahtinen
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e21785d5ec
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Merge branch 'master' into 21166
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2017-02-28 16:34:28 +02:00 |
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David Rowe
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d8d17be0e0
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Rotate about translation grab position
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2017-02-28 23:22:07 +13:00 |
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David Rowe
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e3f2f3c5bc
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Tidying
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2017-02-28 23:04:23 +13:00 |
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David Rowe
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28768d4a78
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Rotate the entity by twice the rotating controller's rotation
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2017-02-28 22:22:34 +13:00 |
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David Rowe
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5b6f953ac2
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Add hand controller state of distance-rotating for second grab hand
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2017-02-28 17:35:13 +13:00 |
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Menithal
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9fbde41dc4
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Styling formating and Rebuild attempt
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2017-02-27 23:27:48 +02:00 |
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David Rowe
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6fcc096bcf
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Fix JavaScript error
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2017-02-28 10:14:38 +13:00 |
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David Rowe
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08cae1d3f2
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Make other avatar's grab beam finish at entity's centroid
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2017-02-28 10:02:06 +13:00 |
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David Rowe
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f4a3627b76
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Make other avatar's grab beam start at more natural position
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2017-02-28 09:47:36 +13:00 |
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Menithal
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1d8be2aeaa
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Added missing dynamic
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2017-02-26 19:17:46 +02:00 |
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Menithal
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69949cd6b5
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Finalized Grab-Clone action
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2017-02-26 18:49:13 +02:00 |
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Seth Alves
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eedc5c1647
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don't allow tablet to get stuck to a hand when passing it back and forth between hands
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2017-02-24 12:10:52 -08:00 |
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Seth Alves
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71ab6a1a84
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fix a couple of problems related to grabbing tablet while edit.js is active
Conflicts:
scripts/system/controllers/handControllerGrab.js
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2017-02-24 11:38:42 -08:00 |
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David Rowe
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a98824f483
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Code review
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2017-02-25 08:13:15 +13:00 |
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David Rowe
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d9a716bf3d
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If someone else is grabbing entity you want to grab show their grab beam
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2017-02-24 18:42:52 +13:00 |
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Seth Alves
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b4be942348
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trying to get tablet overlay to show up in the right place
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2017-02-22 19:18:03 -08:00 |
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Seth Alves
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273f0130f3
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fix sphere vs box check for grabbing overlays. fix newly introduced equipping bug.
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2017-02-22 17:43:09 -08:00 |
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Seth Alves
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bfc4853947
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make overlays near-grabbable. make tablet be an overlay
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2017-02-22 16:50:02 -08:00 |
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Seth Alves
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aed1d69377
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don't do a haptic pulse when av's hand goes near grabbable tablet
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2017-02-22 14:14:10 -08:00 |
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David Rowe
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6827a28807
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Fix grab position
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2017-02-18 16:36:14 +13:00 |
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David Rowe
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2c5782e4bb
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Fix laser beam jumping upon grabbing entity
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2017-02-18 09:11:04 +13:00 |
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David Rowe
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2672b8d10a
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Fix tabs
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2017-02-14 17:30:56 +13:00 |
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David Rowe
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61f8631a2b
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Fix far grabbing making entity jump upon grab
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2017-02-14 17:30:20 +13:00 |
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Philip Rosedale
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e94e41698e
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remove debug
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2017-02-08 18:04:55 -08:00 |
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Philip Rosedale
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dc957d09d8
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remove comment
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2017-02-08 15:45:29 -08:00 |
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Philip Rosedale
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fe92d38b60
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Fixed scaling of self
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2017-02-08 15:42:10 -08:00 |
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Seth Alves
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47976406fc
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Merge pull request #9607 from hyperlogic/bug-fix/better-haptics
More consistent haptics on web overlays and entities
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2017-02-08 05:47:05 -08:00 |
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Anthony J. Thibault
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244437d971
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set WANT_DEBUG_STATE back to false
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2017-02-07 23:50:06 -08:00 |
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