Bradley Austin Davis
901dd77f05
Merge remote-tracking branch 'upstream/master' into plugins
2015-07-23 18:11:25 -04:00
samcake
805e7326e0
Merge pull request #5396 from ZappoMan/deadCodeRemoval
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remove non-batch versions of GeometryCache renderXYZ() methods
2015-07-23 11:11:35 -07:00
Bradley Austin Davis
1db4162371
Merge branch 'master' into plugins
2015-07-23 13:42:03 -04:00
Seth Alves
57eb798d63
Merge branch 'master' of github.com:highfidelity/hifi into rig
2015-07-23 09:46:41 -07:00
Andrew Meadows
6657026a12
remove cruft: legacy shapes for skeleton bones
2015-07-23 08:34:44 -07:00
ZappoMan
c2113ea96b
remove non-batch versions of GeometryCache renderXYZ() methods
2015-07-23 07:42:58 -07:00
Seth Alves
ee334ff826
JointStates are owned by Rig objects. Model, FaceModel, SkeletonModel call into their Rig pointer to access JointStates.
2015-07-22 18:43:10 -07:00
David Rowe
11078d0d02
Get Developer > Avatar > Show Collision Bounding Shapes working again
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Note: Currently doesn't display well because alpha isn't working.
2015-07-22 17:50:56 -07:00
Seth Alves
7c8d52cbd1
back out some changes to Model.cpp, change how rig pointer is delivered to model initilizer
2015-07-22 13:41:31 -07:00
Bradley Austin Davis
114ab9e47f
Merge branch 'master' into plugins
2015-07-22 11:47:56 -04:00
Seth Alves
fecdc08720
merge from upstream
2015-07-21 09:53:51 -07:00
Brad Davis
5744200f64
Merge remote-tracking branch 'upstream/master' into plugins
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Conflicts:
interface/CMakeLists.txt
interface/src/Application.cpp
interface/src/Application.h
interface/src/avatar/MyAvatar.h
2015-07-20 19:21:02 -07:00
Seth Alves
abfe60aa20
whenever Model class uses _jointState, use the Rig version if there is a Rig.
2015-07-20 18:31:42 -07:00
Sam Gateau
ad1771c738
removing dead code
2015-07-20 17:09:11 -07:00
Sam Gateau
b5090883a0
merge with latest network pr
2015-07-20 15:49:10 -07:00
Sam Gateau
59666f664a
merging my changes to remove cruff from application to AUstin;s latest
2015-07-20 15:37:17 -07:00
Atlante45
e3f7c33767
Fix index check in setJointRotation
2015-07-17 15:39:25 -07:00
Seth Alves
d287817829
give SkeletonModel created by MyAvatar a Rig pointer
2015-07-17 14:52:37 -07:00
Anthony J. Thibault
e8da4b9586
merge with plugins, needs testing
2015-07-16 18:47:39 -07:00
Brad Davis
ae882c8347
Merge remote-tracking branch 'upstream/master' into plugins
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Conflicts:
interface/src/Application.cpp
interface/src/Application.h
interface/src/Menu.cpp
interface/src/Menu.h
interface/src/avatar/SkeletonModel.cpp
interface/src/devices/OculusManager.cpp
interface/src/devices/TV3DManager.cpp
interface/src/ui/ApplicationCompositor.cpp
interface/src/ui/overlays/LocalModelsOverlay.cpp
2015-07-16 16:37:55 -07:00
samcake
b7ac84e174
Merge pull request #5342 from ZappoMan/removeNakeGL
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remove some more dead code and naked gl
2015-07-15 17:07:55 -07:00
Howard Stearns
01a3701b52
Merge pull request #5329 from SamGondelman/hydraFix
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Hydra hand and mouse fixes
2015-07-15 19:03:04 -05:00
ZappoMan
7795eaace6
remove more naked gl
2015-07-15 15:56:27 -07:00
ZappoMan
53c3e3d731
fix CR feedback
2015-07-15 09:03:07 -07:00
ZappoMan
8bb6616a25
remove nakedGL from skeleton IK constraint rendering
2015-07-14 18:47:35 -07:00
Sam Gondelman
f3cb25065f
can't move when hydras at base, hands can deactivate individually
2015-07-14 17:36:22 -07:00
Sam Gondelman
f69b755166
merge with hifi/plugins
2015-07-06 17:41:45 -07:00
Brad Davis
2a1776303d
Merge remote-tracking branch 'upstream/master' into plugins
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Conflicts:
interface/src/Application.cpp
interface/src/avatar/SkeletonModel.cpp
interface/src/devices/OculusManager.cpp
interface/src/devices/TV3DManager.cpp
2015-07-03 06:17:35 -07:00
Anthony J. Thibault
f0d8916d8a
First crack at room scale tracking from vive HMD.
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* modifed openvr plugin to return different eye pose matrices.
* avatar position and physics body now follow the head.
* orientation also follows head direction
2015-07-02 09:47:08 -07:00
ericrius1
8129d0eb1f
hydra lasers are now rendering again
2015-07-01 15:12:37 -07:00
ericrius1
8b00864175
hydra hand spheres and lasers are rendering again
2015-07-01 15:04:19 -07:00
Brad Davis
4417c00ae4
Merge remote-tracking branch 'upstream/master' into plugins
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Conflicts:
interface/src/Application.h
interface/src/Menu.h
2015-06-26 17:02:16 -07:00
Anthony J. Thibault
99a03bac21
Render a different model when in first person view.
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Currently this model is identical to the third person model, except
that the head bones have been 'cauterized' by applying a zero scale transform.
This allows us to set the near clip back to a reasonable value.
2015-06-24 16:10:47 -07:00
Brad Davis
5818805931
Fixing some merge issues
2015-06-23 17:34:44 -07:00
Brad Davis
967fc62da7
Working on syncing with master
2015-06-22 13:46:03 -07:00
Brad Davis
7f6a49688a
Merge branch 'master' into plugins
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Conflicts:
interface/resources/qml/AddressBarDialog.qml
interface/src/Application.cpp
interface/src/Application.h
interface/src/Environment.cpp
interface/src/Environment.h
interface/src/devices/TV3DManager.cpp
interface/src/ui/ApplicationOverlay.h
interface/src/ui/overlays/LocalModelsOverlay.cpp
2015-06-10 14:21:48 -07:00
ZappoMan
4ce27f1483
first cut at rendering avatars as individual model items
2015-06-02 16:54:47 -07:00
Brad Davis
dd87707c7b
Merge remote-tracking branch 'upstream/master' into plugins
2015-05-26 18:36:12 -07:00
Brad Davis
b5e6b737c4
Working on display plugins
2015-05-26 17:32:41 -07:00
Andrew Meadows
01cc629224
fix crashes during init and shutdown
2015-05-22 09:20:08 -07:00
Andrew Meadows
7cd9023e23
build Avatar shape on SkeletonModel load
2015-04-24 13:26:26 -07:00
Andrew Meadows
79cb55eabc
rename setJointStates() --> initJointStates()
2015-04-24 13:26:26 -07:00
Andrew Meadows
ef10e5734d
bounding box for skeleton with bad mesh weights
2015-03-31 16:53:33 -07:00
David Rowe
a04bd09b83
Set clip near distance per skeleton model if no separate head model
2015-03-17 16:32:59 -07:00
Andrew Meadows
645fc7dbc9
remove unused variable
2015-03-13 09:39:06 -07:00
Andrew Meadows
be252147e2
merge upstream/master into andrew/isentropic
2015-03-12 16:38:59 -07:00
Andrew Meadows
1f3a267b16
compute correct bounding shape dimensions
2015-03-12 16:34:47 -07:00
Stephen Birarda
471e55c8ce
fix some lingering warnings
2015-03-12 12:36:39 -07:00
Andrew Meadows
feafa0a60b
remove old Ragdoll and avatar interactions
2015-03-11 14:29:03 -07:00
David Rowe
aad3f1dfd9
Automatically switch to default model if avatar model is skeletonless
2015-03-03 22:34:07 -08:00
David Rowe
30b77d4200
Don't crash if avatar model at start-up or loaded is skeletonless
2015-03-03 22:34:06 -08:00
Stephen Birarda
fc2f6d47bb
remove references to PrioVR in interface code
2015-02-26 17:28:00 -08:00
Andrew Meadows
28a3c3f469
separate new shape types from legacy
2015-02-03 08:34:06 -08:00
ZappoMan
bddb7856af
more work
2015-01-19 13:34:09 -08:00
ZappoMan
db94949649
Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
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Conflicts:
interface/src/avatar/SkeletonModel.cpp
2015-01-14 17:55:03 -08:00
ZappoMan
e6388a65b9
rough pass at adding color to geometry cache
2015-01-13 20:53:05 -08:00
Atlante45
2a82ff9768
Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet_cpp11
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Conflicts:
assignment-client/src/voxels/VoxelServer.cpp
interface/src/Application.cpp
interface/src/Audio.cpp
interface/src/DatagramProcessor.cpp
interface/src/Menu.cpp
interface/src/Util.cpp
interface/src/avatar/MyAvatar.cpp
interface/src/ui/ApplicationOverlay.cpp
interface/src/ui/PreferencesDialog.cpp
libraries/networking/src/NodeList.cpp
libraries/shared/src/DependencyManager.h
2015-01-13 11:03:14 -08:00
ZappoMan
a03c2b79fa
first cut at adding colors to GeometryCache and supporting batch internally
2015-01-08 15:52:33 -08:00
ZappoMan
1bfce7d876
more removal of immediate mode
2015-01-06 14:14:13 -08:00
ZappoMan
0d63391be8
formatting
2015-01-06 12:31:42 -08:00
ZappoMan
bd1612f6a4
Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
2015-01-05 16:51:31 -08:00
ZappoMan
a20fa1242d
first cut are removing immediate mode GL_LINES
2015-01-05 15:46:48 -08:00
ZappoMan
9630279459
Merge branch 'master' of https://github.com/highfidelity/hifi into voxelEctomy
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Conflicts:
examples/editVoxels.js
examples/fallingSand.js
examples/growTrees.js
interface/src/Application.cpp
interface/src/Application.h
libraries/avatars/CMakeLists.txt
libraries/entities/src/EntityItem.h
2014-12-31 10:50:53 -08:00
ZappoMan
4ea9bbc309
first major pass at voxelEctomy
2014-12-30 18:08:58 -08:00
Philip Rosedale
f4f43d6b38
added twisting of torso to follow head, fixed bug with body rotation not factored out of head rotation, removed credits from title bar
2014-12-30 15:11:32 -08:00
Atlante45
296c0025de
Switched to auto and changed macro
2014-12-18 15:42:38 -08:00
Atlante45
2039895898
Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet
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Conflicts:
interface/src/Application.cpp
interface/src/Application.h
interface/src/renderer/GlowEffect.cpp
interface/src/renderer/TextureCache.cpp
2014-12-16 14:27:50 -08:00
ZappoMan
90c1132dd5
reduce calls to DependencyManager::get<> where possible
2014-12-15 11:28:57 -08:00
ZappoMan
e0a017e963
make GeometryCache work with DependancyManager
2014-12-15 10:49:34 -08:00
ZappoMan
4ac673fe63
more render util cleanup
2014-12-15 08:16:42 -08:00
Andrew Meadows
1b778603c8
fix for crash in SkeletonModel::updateStandingFoot()
2014-11-20 14:21:08 -08:00
Atlante45
4d5451fafe
Merge branch 'master' of https://github.com/highfidelity/hifi into death_to_dot_f
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Conflicts:
interface/src/avatar/Avatar.cpp
interface/src/avatar/SkeletonModel.cpp
2014-11-19 17:28:24 -08:00
Atlante45
ae3bcc8f06
No more .f
2014-11-19 16:53:39 -08:00
Andrew Meadows
6673d9d0c2
avatar stands on lowest toe
2014-11-19 09:13:24 -08:00
Andrzej Kapolka
14eb87aefd
Eliminate wacky scales in favor of newfangled "meters."
2014-11-14 12:23:47 -08:00
Andrew Meadows
4c3cdf5b7a
move stuff out of shared and into physics library
2014-10-28 13:51:45 -07:00
Andrew Meadows
c1728c0296
Merge upstream/master into andrew/experimental
2014-10-27 10:08:48 -07:00
Sam Gateau
4f26c9e0fa
fix formatting and syntax issues
2014-10-06 11:06:23 -07:00
Andrew Meadows
01a3eaa26b
added experimental MyAvatar.setSkeletonOffset()
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for improved walk animations
2014-10-05 19:10:55 -07:00
Sam Gateau
738369e21f
Replacing glutSolidSphere by a cached Geometry
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Instead of calling glutSolidSphere, just call Application::getInstance()->getGeometryCache()->renderSphere(...)
- replaced all the instances of "glutSolidSphere"
- Changed the atmosphere shaders so instead of drawing a sphere of the size of the atmosphere, we draw a unit sphere, the vertices get scaled at the right radius in th vertex shader using fOuterRadius
2014-10-03 16:55:58 -07:00
David Rowe
dbf6daf80c
Fix default eye model calculation to be reliable
2014-09-27 11:25:37 -07:00
David Rowe
c0419c61f4
Fix missing constructor initialization
2014-09-26 09:15:17 -07:00
David Rowe
aa9511c263
Position Rift camera at avatar model's mid-eye location
2014-09-25 22:49:12 -07:00
David Rowe
f95e20153c
Fix upright head model position calculation for avatar scale changes
2014-09-22 15:13:08 -07:00
David Rowe
a11bf7f15b
Decouple Rift head tracking from avatar's head position
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This makes the Rift's view reflect the user's physical movements exactly
while the avatar follows the movements as best it can.
2014-09-22 11:02:12 -07:00
Andrzej Kapolka
4a2e68fea4
Fix for eyes on skeleton (e.g., Mixamo) models.
2014-09-17 15:36:22 -07:00
Andrzej Kapolka
df192e297c
Apply blendshapes to skeleton as well as head.
2014-09-11 14:01:11 -07:00
Andrew Meadows
1e19566e93
fix for bad avatar bounding shape on resize
2014-09-04 09:53:07 -07:00
Andrzej Kapolka
e29a4e7683
Merge pull request #3312 from AndrewMeadows/ragdoll
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use dispatchTable for shape-vs-shape collision queries
2014-08-25 15:43:48 -07:00
Andrew Meadows
3ebd8c1969
use dispatchTable for shape-vs-shape collisions
2014-08-21 16:40:25 -07:00
Andrew Meadows
7e4c72445e
JS scripts set joint animation priorities
2014-08-20 17:14:59 -07:00
Andrew Meadows
a01d3781d9
simplified SkeletonModel::maybeUpdateLeanRotation()
2014-08-20 12:48:52 -07:00
Andrew Meadows
f511fe2657
Ragdoll cannot assume skeleton's rootIndex is 0
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some Models have extra "joints" not part of the normal skeleton
2014-08-19 11:31:50 -07:00
Atlante45
6d567e67a9
Merge branch 'master' of https://github.com/highfidelity/hifi into record_feature
2014-08-18 15:41:19 -07:00
Atlante45
1d30b52ec2
Merge branch 'master' of https://github.com/highfidelity/hifi into record_feature
2014-08-18 14:23:40 -07:00
Andrew Meadows
c2f4648ad7
Merge branch 'ragdoll' of ssh://github.com/AndrewMeadows/hifi into ragdoll
2014-08-18 12:55:10 -07:00
Andrew Meadows
7e7978de1a
compute and store Ragdoll::_accumulatedMovement
2014-08-18 12:53:04 -07:00
Andrew Meadows
77047b0130
no NULL check on delete SkeletonModel::_ragdoll
2014-08-18 11:25:51 -07:00
Atlante45
9e5b68fa9d
Merge branch 'master' of https://github.com/highfidelity/hifi into record_feature
2014-08-14 15:38:03 -07:00
Andrew Meadows
60d411ead5
cleanup Ragdoll API (less "ragdoll" qualifiers)
2014-08-14 14:41:51 -07:00