Commit graph

37 commits

Author SHA1 Message Date
SamGondelman
bda87aa13f trying to fix android 2019-07-11 16:39:23 -07:00
SamGondelman
9539664749 add haze to skybox 2019-07-11 11:00:30 -07:00
SamGondelman
d545ba5bc6 haze on most entities, working on skybox 2019-07-10 23:52:50 -07:00
SamGondelman
981311778c comments 2019-07-03 10:41:10 -07:00
SamGondelman
68d2f9581f add ability for slp files to define shader variants 2019-06-03 19:16:42 -07:00
Brad Davis
02a95b599d fix extra shadergen args 2019-02-15 15:57:19 -08:00
Brad Davis
51884155ee Support Android app-specific extensions in shaders 2019-02-15 14:16:58 -08:00
Brad Davis
8c4f0ec774 Vcpkg migration 2018-11-08 12:28:06 -08:00
Brad Davis
c8e664a0a1 New SPIRV Shader toolchain 2018-10-23 10:40:12 -07:00
Brad Davis
b6247e0850 Remove cmake spam 2018-09-06 08:59:05 -07:00
Brad Davis
f03370c826 Migrating to scribe program descriptors 2018-08-09 17:58:34 -07:00
Brad Davis
e6fb2a9e15 Add scribe source files to project 2018-08-03 21:57:53 -07:00
Brad Davis
ae8f841912 Shader refactoring for explicit bindings 2018-08-03 14:58:11 -07:00
Brad Davis
04e84f1d23 Moving to cmake time shader compiling 2018-08-03 14:58:11 -07:00
Bradley Austin Davis
6092f1503e Fixing android build 2018-02-06 17:22:06 -08:00
Olivier Prat
604817bb59 Forgot to fix output custom command on all other platforms than Windows 2018-01-17 19:21:58 +01:00
Olivier Prat
54690219e3 Changed the way shader type is sent to Scribe 2018-01-17 11:12:37 +01:00
Olivier Prat
7b420d48e2 Generated shader files are now grouped in a sub-filter group in the project 2018-01-17 10:59:48 +01:00
Olivier Prat
3911ce59cc Scribe now outputs .h and .cpp. Need to change how shader source is referenced in C++ code 2018-01-16 19:02:12 +01:00
Olivier Prat
814de4ab81 Scribe now outputs shaders as cpp files. 2018-01-12 11:59:19 +01:00
Bradley Austin Davis
17a6847609 Fix CMake command line options 2017-10-16 14:58:19 -07:00
Bradley Austin Davis
b93e91b9f3 New android toolchain 2017-09-19 13:45:12 -07:00
Stephen Birarda
d113105315 clarify SCRIBE_PATH error message 2016-08-31 14:08:59 -07:00
Stephen Birarda
fc8fad0753 check SCRIBE_PATH for scribe, add instructions 2016-08-31 13:56:02 -07:00
Stephen Birarda
c9e18e8d90 spacing repairs in autoscribe_shader_lib 2016-08-31 11:59:51 -07:00
SamGondelman
676f4bdfcf misc fixes from particles branch 2016-07-29 15:36:32 -07:00
Brad Davis
790f74da1d Support geometry shaders 2016-07-07 13:36:47 -07:00
Zach Pomerantz
243fbf8299 Specify and create shaders folder 2016-03-10 20:49:33 -08:00
Zach Pomerantz
11867aa71d Compile shaders to their own folders 2016-03-10 20:10:54 -08:00
Stephen Birarda
255f896f7b remove extra cmake debug 2015-09-08 15:21:34 -07:00
Brad Davis
5f1affaff9 Procedural skybox work 2015-09-08 14:31:16 -07:00
Seiji Emery
316ddd68ef force cmake autoscribe to use full paths 2015-08-25 13:46:50 -07:00
Sam Gateau
e2e61c64b1 Support include path to shaders from the hifi libraries to cmake 2015-02-13 01:30:04 -08:00
Andrew Meadows
614a7eb0b5 fix for entities rendering as black on linux 2015-01-16 16:49:11 -08:00
Sam Gateau
acad86edf5 clean cmake file for autoScribeShader 2014-12-25 22:41:14 -08:00
Sam Gateau
03d8922d59 fix typo 2014-12-23 15:47:39 -08:00
Sam Gateau
3cfe066bcb Add the autoScribeShader cmake 2014-12-23 15:42:14 -08:00