Commit graph

16373 commits

Author SHA1 Message Date
Andrew Meadows
d749697c46 scan bottom points during hover-HMD-drive 2016-11-15 12:05:44 -08:00
Andrew Meadows
a04b7ae297 fix hover-drive in HMD 2016-11-15 11:45:09 -08:00
Andrew Meadows
6bb3dd6830 Merge hifi/master into hifi/out-of-body-experience 2016-11-14 15:08:04 -08:00
Andrew Meadows
5f0761598e Merge pull request #8926 from AndrewMeadows/drive-hmd2
improved driving for HMD
2016-11-14 14:40:19 -08:00
Ryan Huffman
3fcc2d3fa5 Add jsdoc to Clipboard 2016-11-14 13:52:16 -08:00
Ryan Huffman
7e2bb0e5ed Cleanup camera docs 2016-11-14 13:51:51 -08:00
Ryan Huffman
ec86b82079 Add jsdoc to Camera 2016-11-14 12:14:24 -08:00
Chris Collins
0876dbc809 Merge pull request #9050 from sethalves/last-edited-by
lastEditedBy property for entities
2016-11-11 16:02:18 -08:00
Chris Collins
b9b90cc646 Merge pull request #9047 from jherico/stutter
Add stutter tracking
2016-11-11 11:39:00 -08:00
Seth Alves
15c247fc5e quiet warnings 2016-11-11 06:37:22 -08:00
Seth Alves
5629db9109 Merge pull request #9049 from birarda/max-min-av-scale
add a min/max avatar scale in domain-server settings
2016-11-11 06:11:02 -08:00
Brad Hefta-Gaub
6db3556dc5 Merge pull request #9048 from howard-stearns/disable-viewpoint-menus-in-hmd
Disable viewpoint menus in hmd
2016-11-10 17:52:50 -08:00
Stephen Birarda
020942c826 better handling for a flipped min/max scale 2016-11-10 16:50:36 -08:00
Stephen Birarda
88c63332de protect flipped min/max scale in avatar mixer settings 2016-11-10 16:21:48 -08:00
Brad Davis
16060d50af Merge pull request #9041 from jherico/disable_incremental
Remove incremental texture transfers
2016-11-10 15:43:20 -08:00
Stephen Birarda
272d0c845e add clarifying comments about target scale changes 2016-11-10 15:25:15 -08:00
Stephen Birarda
d5722c1654 fix clamping of scale and DRY it up 2016-11-10 15:03:13 -08:00
howard-stearns
4d18a3cc3d expose menu enablement to javascript 2016-11-10 15:01:06 -08:00
Stephen Birarda
53769f4edf change scale for avatar if domain limited scale changes 2016-11-10 14:58:04 -08:00
Stephen Birarda
9fdde49d14 clamp target scale changes on both ends 2016-11-10 14:54:42 -08:00
Stephen Birarda
6f442a74b1 request settings from agents and debug results 2016-11-10 14:43:15 -08:00
Stephen Birarda
77ede81fc9 limit MyAvatar scale to limits from domain settings 2016-11-10 13:27:13 -08:00
Brad Davis
c7d68aa9cf Add stutter stat logging 2016-11-10 13:15:35 -08:00
Brad Davis
90f55f0cd5 Add stutter tracking 2016-11-10 11:56:38 -08:00
Brad Hefta-Gaub
ff559aa4a1 Merge pull request #9042 from hyperlogic/feature/jsdoc
Generate JS documentation from comments in C++ source
2016-11-10 10:17:39 -08:00
Brad Davis
db98a742b6 Remove incremental transfers 2016-11-10 08:35:35 -08:00
Anthony J. Thibault
839b1a3c5e Added some jsdoc comments to the C++ source 2016-11-09 18:09:10 -08:00
samcake
f5fd4bf8d1 Merge pull request #9014 from jherico/texture_derez
Re-enable downsampling for non-sparse textures
2016-11-09 17:18:03 -08:00
Brad Hefta-Gaub
770bf35d2b CR feedback 2016-11-09 14:31:18 -08:00
Brad Hefta-Gaub
cf3d1011f4 remove scripts from avatar attached entities for other avatars 2016-11-09 12:26:57 -08:00
Brad Davis
192c72ff99 Update menu, initial state for texture management 2016-11-09 12:09:25 -08:00
Howard Stearns
666d2dd2fc Merge pull request #9031 from davidkelly/dk/2178
Log snapshot upload and user story creation errors
2016-11-08 12:11:16 -08:00
David Kelly
1766ebab2c Added a bit more logging 2016-11-08 09:08:34 -08:00
Brad Hefta-Gaub
5454dca82e Merge pull request #9030 from highfidelity/stable
Update master with Stable hotfix
2016-11-07 18:48:54 -08:00
David Kelly
3105299670 Log snapshot upload and user story creation errors
Plus, if the body of the error is empty, put something in there so
the script will not think it was successful.
2016-11-07 18:13:10 -08:00
Chris Collins
eec8e2f19b Merge pull request #9000 from samcake/punk
Add Frame Timing and GPU memory to the Stats and user activity log
2016-11-07 16:17:20 -08:00
Atlante45
f34cf64f3e Disable updater on Steam 2016-11-07 16:09:56 -08:00
Seth Alves
24556fc70d Merge pull request #8980 from huffman/feat/default-to-hmd
Update interface to default to HMD display plugin
2016-11-07 13:36:39 -08:00
Andrew Meadows
ccdf383151 Merge hifi/master into hifi/out-of-body-experience 2016-11-07 08:24:26 -08:00
Atlante45
ae29fe8ab2 Logging improvements 2016-11-04 14:26:19 -07:00
samcake
449add6b34 Fix bad variable initialization 2016-11-04 13:29:27 -07:00
Ryan Huffman
0cec62b3a3 Revert "Update interface to default to HMD display plugin"
This reverts commit bbef071723.
2016-11-04 12:27:15 -07:00
Ryan Huffman
0dac2c999e Revert "Remove unused 'first' variable"
This reverts commit 26e0d02d60.
2016-11-04 12:27:04 -07:00
Ryan Huffman
3ad9c1a797 Add check to go into HMD on first run if available 2016-11-04 12:26:20 -07:00
samcake
76aa541d4a Adding the frame gpu and batch timer 2016-11-04 11:49:52 -07:00
samcake
3db1831841 Merge branch 'master' of https://github.com/highfidelity/hifi into punk 2016-11-04 09:59:28 -07:00
samcake
7655f906f1 Starting adding a timer for the frame 2016-11-03 19:26:30 -07:00
Brad Hefta-Gaub
7cca8f0a66 Merge pull request #8993 from samcake/blue
Prevent sparse texture on AMD gpus for now
2016-11-03 16:48:52 -07:00
samcake
1086585559 fixing the test to actually capture ati correctly and add the report to the ui 2016-11-03 15:15:05 -07:00
Clément Brisset
00a94bdd6d Merge pull request #8974 from huffman/feat/help-select-xbox-tab
Update help window to auto select xbox or vive controller tab on availability of device
2016-11-03 14:42:23 -07:00
Brad Hefta-Gaub
206f1ead1a Merge pull request #8990 from howard-stearns/centered-toolbar
centered toolbar
2016-11-03 14:18:32 -07:00
howard-stearns
b6e440f891 delete this and formatting 2016-11-03 13:26:50 -07:00
howard-stearns
3a072b5bf9 tell desktop about preference changes 2016-11-03 12:17:28 -07:00
Zach Fox
9a22c29788 Get ready for merge 2016-11-03 11:20:08 -07:00
Zach Fox
e9e1d0cb2f Remove erroneous exclamation mark 2016-11-03 11:10:32 -07:00
Zach Fox
b74c1d3476 tabs to spaces 2016-11-03 10:42:15 -07:00
Zach Fox
a12e0325bf Making progress... 2016-11-03 10:39:55 -07:00
Ryan Huffman
26e0d02d60 Remove unused 'first' variable 2016-11-01 16:40:41 -07:00
Ryan Huffman
bbef071723 Update interface to default to HMD display plugin 2016-11-01 16:23:53 -07:00
howard-stearns
52cc03c5a2 Get snapshot location data from file, which now uses shareable place info. 2016-11-01 14:44:39 -07:00
Ryan Huffman
3147ea9e33 Update help window to auto select xbox or vive controller tab on availability of device 2016-11-01 13:43:55 -07:00
Seth Alves
3ad748cfe2 Merge branch 'master' of github.com:highfidelity/hifi into possible-fix-for-2068 2016-10-28 16:41:39 -07:00
Zach Pomerantz
be23668ca8 delete websurfaces on shutdown 2016-10-28 14:29:52 -07:00
Seth Alves
e15043754c Merge branch 'master' of github.com:highfidelity/hifi into possible-fix-for-2068 2016-10-28 11:36:09 -07:00
Brad Davis
e9db8be435 Fix linux build 2016-10-27 16:51:52 -07:00
Brad Davis
018d945b85 Display warning overlay instead of scene when below min spec 2016-10-27 15:51:26 -07:00
Brad Davis
012e215f62 Merge pull request #8922 from ZappoMan/report45hzTarget
when vive is on i5 report a correct target frame rate so we can see that in metaverse stats
2016-10-27 14:03:07 -07:00
Brad Hefta-Gaub
bfe6ebb44f some tweaks 2016-10-27 12:04:46 -07:00
Brad Hefta-Gaub
510786bc0f Merge pull request #8923 from Atlante45/steamvr
Add getter for SteamVR's buildID to SteamClient
2016-10-27 11:38:35 -07:00
Chris Collins
ab8e5759b0 Merge pull request #8929 from ZappoMan/addAudioStatsToMenu
add a menu item to run audio stats script
2016-10-27 10:43:20 -07:00
Seth Alves
f47aeae2a7 stop passing bare pointers to EntityTreeRenderer all around 2016-10-27 10:10:22 -07:00
Brad Hefta-Gaub
c6d89f181a CR feedback 2016-10-27 10:08:16 -07:00
Brad Hefta-Gaub
d778b3b4ce fix the timing of the launchedFromSteam property 2016-10-27 10:00:48 -07:00
Brad Hefta-Gaub
76344f3253 add a menu item to run audio stats script 2016-10-26 22:41:56 -07:00
Andrew Meadows
5e273664db improved ray tests for HMD driving 2016-10-26 17:28:35 -07:00
Andrew Meadows
38e4ac0ae9 Merge master into out-of-body-experience 2016-10-26 16:59:31 -07:00
Brad Davis
1c89fa2291 Make threaded submit in OpenVR controllable from menu 2016-10-26 15:28:42 -07:00
Atlante45
f26ddc6f8b Add getter for SteamVR's buildID to SteamClient 2016-10-26 14:51:48 -07:00
Brad Hefta-Gaub
e464858c4c use SteamClient::isRunning() instead of command line param 2016-10-26 14:08:18 -07:00
Brad Hefta-Gaub
5f2b4c2a7f CR feedback 2016-10-26 13:27:11 -07:00
Brad Hefta-Gaub
f95a731249 add app property when the app was launched from steam 2016-10-26 13:22:03 -07:00
Chris Collins
d25a4fb1cb Merge pull request #8910 from zzmp/fix/qml-audio-shutdown-order
fix shutdown order of qml/audio
2016-10-26 11:37:54 -07:00
Brad Davis
ce627eeea1 Updated metrics 2016-10-25 17:49:51 -07:00
Zach Pomerantz
4913654f44 Merge branch 'master' of github.com:highfidelity/hifi into fix/qml-audio-shutdown-order 2016-10-25 17:49:30 -07:00
Brad Hefta-Gaub
56b0995047 Merge pull request #8909 from hyperlogic/bug-fix/crash-on-exit-fix
Crash on exit fix for render items
2016-10-25 17:34:46 -07:00
Chris Collins
3b31b28622 Merge pull request #8904 from sethalves/fix-a-couple-crash-on-exits
fix a couple of crash-on-exits
2016-10-25 17:03:21 -07:00
Zach Pomerantz
78a04255ab amend qml/audio ordering comment 2016-10-25 16:35:56 -07:00
Brad Hefta-Gaub
001cfc7e15 Merge pull request #8901 from samcake/blue
Adding more detailed counters for texture memory consumption
2016-10-25 16:19:56 -07:00
Zach Pomerantz
5413d97089 cleanup qml before audio 2016-10-25 15:54:08 -07:00
Anthony Thibault
23aa626755 Destroy render scene & engine before Application is destroyed
Many render items/payloads contain smart pointers back to the
objects that added them to the scene, including entity and avatar
objects. Currently, those render items are destroyed when the
scene is destroyed very late in the application life-cycle.

There are rare crashes that can occur when these render items are
destroyed. Possibly, due to them referencing objects that have
already been destroyed via raw pointers. In an effort to
eliminate these crashes, we now destroy the scene earlier, within
Application::aboutToQuit() which is connected to the
QCoreApplication::aboutToQuit signal.  Also, we guard against null
scene pointer dereferences.  Any location that accesses the scene
off the main thread, now checks the validity of the scene pointer.
2016-10-25 15:28:37 -07:00
Brad Hefta-Gaub
822e088240 tweak format of gl_info 2016-10-25 15:20:10 -07:00
Brad Hefta-Gaub
e22a2e9e2f add gl info and gpu free memory to user stats 2016-10-25 14:56:54 -07:00
Brad Hefta-Gaub
272055b6ee add location and build info to user activity stats 2016-10-25 14:19:44 -07:00
Seth Alves
3903a51062 fix a couple of crash-on-exits 2016-10-25 13:58:48 -07:00
samcake
507d3e5a39 IMprove the counting and namoing of the new couters the gl swapchain 2016-10-25 12:28:07 -07:00
Brad Hefta-Gaub
1bbf0179dd Merge pull request #8894 from ZappoMan/xboxLasers
Adds support for "lasers" to the Oculus+xbox controller
2016-10-25 09:18:00 -07:00
Chris Collins
9846614468 Merge pull request #8879 from AndrewMeadows/show-physics-stats
add Bullet profile info to PerformanceTimer stats
2016-10-25 06:29:27 -07:00
sam
6b2b68e691 trying to add counters for the default FBO 2016-10-25 03:36:23 -07:00
Brad Hefta-Gaub
62f63f32a7 Merge branch 'master' of https://github.com/highfidelity/hifi into xboxLasers 2016-10-24 20:24:29 -07:00
samcake
58b81e3b0c Adding counter for the amount of memory used in texture for Framebuffers 2016-10-24 18:34:16 -07:00
Anthony J. Thibault
69bd4ccea2 Show hand controllers when out-of-body for more then 3/4 of a second
Without the timer, the hands can flicker in and out of visibility when lightly brushing against collision.
2016-10-24 18:16:05 -07:00
Clément Brisset
dd45500313 Merge pull request #8891 from huffman/fix/disconnected-dialog-updates
Fix several aspects of the "disconnected" dialog
2016-10-24 15:39:16 -07:00
Brad Hefta-Gaub
a25d50387e gak 2016-10-24 14:47:10 -07:00
Ryan Huffman
e0c109d6ca Simplify ConnectionMonitor to only rely on domainConnectionRefused instead of authRequired 2016-10-24 14:45:41 -07:00
Ryan Huffman
bbf5afeb8d Remove use of start() w/o param in ConnectionMonitor 2016-10-24 14:35:38 -07:00
Ryan Huffman
5077ec2044 Remove unused indicateDomainConnectionFailure 2016-10-24 14:35:09 -07:00
Ryan Huffman
f3ef0cebed Update ConnectionMonitor to not show poopup on domain connection refusal 2016-10-24 14:27:28 -07:00
Andrew Meadows
42c6996aee fix warning about unused variable 2016-10-24 14:05:28 -07:00
Brad Davis
da9eb0433c Remove workaround for QML HDPI offscreen rendering bug 2016-10-24 11:51:40 -07:00
Ryan Huffman
e7023b3d99 Add ConnectionFaiureDialog qml 2016-10-24 10:52:46 -07:00
Ryan Huffman
5b58e8ae97 Fix ConnectionHandler not handling connected-but-need-auth condition 2016-10-24 10:44:33 -07:00
Ryan Huffman
84bcefc147 Update ConnectionMonitor to increase timeout on startup 2016-10-24 10:28:13 -07:00
Ryan Huffman
32b5c84bec Update ConnectionMonitor to init at end of startup 2016-10-24 10:27:27 -07:00
Andrew Meadows
8ecc23f62b HMD drive stops against simple walls 2016-10-24 08:26:44 -07:00
Andrew Meadows
06866957d0 first pass (theoretical) HMD ray-traced step logic 2016-10-24 08:26:44 -07:00
Andrew Meadows
66479808ba cleanup velocity calculation in HMD mode 2016-10-24 08:26:44 -07:00
Andrew Meadows
51a9a99381 Merge hifi/master into hifi/out-of-body-experience 2016-10-24 08:13:42 -07:00
Brad Hefta-Gaub
0f8967970a Merge branch 'master' of https://github.com/highfidelity/hifi into xboxLasers 2016-10-24 08:11:31 -07:00
Brad Hefta-Gaub
a282d83546 more work on extra lasers 2016-10-24 07:46:04 -07:00
Brad Davis
861b69aa94 Add free GPU memory to the displayed stats 2016-10-23 13:07:38 -07:00
Brad Davis
62de2af944 Add more GPU stats, make stats easier to read 2016-10-22 14:38:46 -07:00
Brad Hefta-Gaub
ee1f3ac38c Merge pull request #8881 from jherico/offscreen_texture_memory_stats
Report offscreen texture memory usage in stats
2016-10-21 19:15:59 -07:00
Ryan Downe Karpf
f5a116fc92 Merge pull request #8880 from hyperlogic/feature/controller-display
Show hand controllers in away.js
2016-10-21 17:43:52 -07:00
David Kelly
aa31d3d8cc Heartbeats need to happen while waiting for sandbox
We can only know if sandbox is up by waiting for the http request to
succeed or fail.  In the common case (fail since it isn't up yet), we
have to wait until a connect timeout in http.  Seems that is a couple
seconds, and in that time we really upset the deadlock watchdog thread
since it keeps a moving average of heartbeat times.

Simple solution, updateHeartbeat while waiting, and right before we
start.
2016-10-21 14:43:39 -07:00
Brad Hefta-Gaub
ba9d9f6ab7 Merge pull request #8860 from davidkelly/dk/2004
Fix for sandbox startup issue
2016-10-21 14:24:08 -07:00
Anthony J. Thibault
c431c69d60 Merge branch 'master' into feature/controller-display 2016-10-21 13:48:07 -07:00
Andrew Meadows
e44672180a add Bullet profile info to PerformanceTimer stats 2016-10-21 13:22:22 -07:00
Brad Davis
1bd398ae5e Report offscreen texture memory usage in stats 2016-10-21 11:31:37 -07:00
Anthony J. Thibault
60f728585a away.js now shows hand controllers in away mode.
* controllerDisplayManager is now part of default scripts.
* Also tutorial and away.js communicate with controllerDisplayManager via HMD.requestShowHandControllers, HMD.requestHideHandControllers
  and sendLocalMessage.
* removed previous version of controllerDisplayManger from tutorial.
2016-10-21 10:40:39 -07:00
Brad Hefta-Gaub
6279b273fc Merge pull request #8867 from jherico/offscreen_textures
Fix offscreen QML texture leak, improve texture sharing for same size surfaces
2016-10-20 17:07:29 -07:00
David Kelly
20b140317c PR feedback
bool to indicate sandbox is actually running.
2016-10-20 17:01:09 -07:00
Clément Brisset
b63eb6ba9f Merge pull request #8665 from zzmp/feat/audio-stats
move audio stats to QML/JS, with graphs
2016-10-20 16:43:49 -07:00
Brad Davis
9523660027 Fix offscreen QML texture leak, improve texture sharing for same size surfaces 2016-10-20 11:55:25 -07:00
Brad Hefta-Gaub
8a071f18b3 more work 2016-10-20 11:18:20 -07:00
David Kelly
ab02fd79a0 since we know the state, use that boolean 2016-10-20 10:12:26 -07:00
howard-stearns
6f283a4893 fix resize on plugin switch 2016-10-20 09:39:02 -07:00
Brad Hefta-Gaub
bf732127ca Merge pull request #8856 from jherico/geometry_ids
Remove the use of implicit ids in geometry cache
2016-10-20 08:14:49 -07:00
David Kelly
5b7f0cb358 Fix for sandbox startup issue
Move determinedSandboxState=true until after we spawn it.
2016-10-19 13:51:20 -07:00
Brad Hefta-Gaub
aa50f460c3 Merge pull request #8851 from jherico/qml_limit
Rate limit QML web surfaces
2016-10-19 12:04:47 -07:00
Brad Davis
2705ee7030 Remove the use of implicit ids in geometry cache 2016-10-19 11:18:25 -07:00
Seth Alves
e247f0aa34 Merge pull request #8850 from zzmp/fix/model-attachment-lifetime
ensure model attachment lifetimes
2016-10-19 09:56:02 -07:00
Andrew Meadows
f414ffaf98 fix crash in MyCharacterController on shutdown 2016-10-18 21:03:02 -07:00
Stephen Birarda
18523558f7 move HFWebEngineProfile back to interface/networking 2016-10-18 20:04:11 -07:00
Brad Davis
61e5e2861e Rate limit QML web surfaces 2016-10-18 19:29:11 -07:00
Zach Pomerantz
a9bad592f9 ensure model attachment lifetimes 2016-10-18 18:01:18 -07:00
Stephen Birarda
9f2627d31d Merge pull request #8828 from birarda/web-engine-interceptor
move HF access token to authorization header
2016-10-18 17:24:58 -07:00
Andrew Meadows
a4308f08a4 remove debug cruft 2016-10-18 16:50:19 -07:00
Andrew Meadows
6a445a0a98 more correct steepest walkable slope detection 2016-10-18 16:48:33 -07:00
Andrew Meadows
5a04c7ceee remove tabs in formatting 2016-10-18 13:09:42 -07:00
Stephen Birarda
f8e0d7ad88 move QWebEngine classes to ui library 2016-10-18 12:53:32 -07:00
Andrew Meadows
ecc6cb49ae more correct hitFraction adjustments 2016-10-18 11:42:31 -07:00
Stephen Birarda
c4cec8eb1e use desktop profile again, move classes to networking subdir 2016-10-18 10:22:31 -07:00
Stephen Birarda
a45677c2a2 mark intercept override, only add header for HTTPS 2016-10-18 10:03:46 -07:00
Brad Hefta-Gaub
0d48eb55b9 Merge pull request #8835 from zzmp/fix/entity-del-deadlock
fix deadlock when removing tablet
2016-10-18 01:21:55 -07:00
Brad Hefta-Gaub
13e5c31d0d Merge pull request #8829 from jherico/gpu_leak
Fix GPU buffer leak in geometry cache / overlays
2016-10-18 01:12:44 -07:00
Chris Collins
a9dd31f59d Merge pull request #8833 from jherico/gpu_stats
Add GPU buffer and texture current counts to the main stats display
2016-10-17 21:03:23 -07:00
Andrew Meadows
6f5f6d2493 adding ray shotgun scan for avatar motion
using the shotgun scan results to deterimine if slope is walkable
2016-10-17 17:58:52 -07:00
Brad Davis
99ed7ac08c Fix shutdown crash (hopefully) 2016-10-17 17:38:10 -07:00
howard-stearns
7a3c14683e switchable placeholder for domain-connection failure, currently a modal 2016-10-17 14:50:46 -07:00
Zach Pomerantz
95eb52ad17 bail early when removing entity focus 2016-10-17 14:02:22 -07:00
Brad Davis
1e9c369660 Add GPU buffer and texture current counts to the main stats display 2016-10-17 14:02:14 -07:00
Chris Collins
f1b2dd8b1a Merge pull request #8825 from howard-stearns/recover-from-cancelled-snapshot-directory
check for empty snapshot dir, and default to temp
2016-10-17 13:21:58 -07:00
Brad Hefta-Gaub
dcab5a5dbc fix unix warning 2016-10-17 13:12:24 -07:00
Brad Hefta-Gaub
c575e19b81 more CR feedback 2016-10-17 13:09:10 -07:00
Brad Davis
dde79ef3c5 Fix GPU buffer leak in geometry cache / overlays 2016-10-17 12:22:20 -07:00
Brad Hefta-Gaub
d5c87a0db6 CR feedback 2016-10-17 12:02:23 -07:00
Stephen Birarda
edc83f547b only add token for HFWebEngineProfile if present 2016-10-17 11:34:37 -07:00
Stephen Birarda
b4b5c648c2 use a QWebEngineProfile request interceptor for auth in HTTP header 2016-10-17 11:34:37 -07:00
Stephen Birarda
89a4bc8434 add custom QWebEngine request interceptor 2016-10-17 11:34:10 -07:00
Brad Hefta-Gaub
d46170bec0 auto shutdown of sandbox when interface quits 2016-10-17 07:55:24 -07:00
Howard Stearns
baea0f5cb0 create a directory chooser that works in hmd, and use it 2016-10-16 17:27:51 -07:00
Howard Stearns
615325c17f check for empty snapshot dir, and default to temp 2016-10-16 12:25:32 -07:00
Andrew Meadows
72ad974b3e improved shape prevents avatar walking up walls 2016-10-15 16:00:02 -07:00
Anthony J. Thibault
81db8f7e08 Merge branch 'master' into out-of-body-experience 2016-10-13 17:27:15 -07:00
Chris Collins
90b283f83b Merge pull request #8806 from huffman/fix/atp-script-cache
Update ScriptCache to clear ATP assets when disconnected from a domain
2016-10-13 16:30:29 -07:00
Ryan Huffman
decb94b719 Update ScriptCache to clear ATP assets when disconnected from a domain 2016-10-13 14:05:53 -07:00
Brad Hefta-Gaub
0e1b377227 Merge pull request #8785 from jherico/oculus_crash
Additional plugin debugging, better plugin resource cleanup
2016-10-13 13:54:34 -07:00
Brad Hefta-Gaub
37e58d123e Merge pull request #8793 from AndrewMeadows/recenter-above-ground2
prevent avatar from recentering below ground
2016-10-13 13:50:06 -07:00
Chris Collins
7ec1e05165 Merge pull request #8791 from hyperlogic/bug-fix/avatar-hold-action-deadlock-fix
Deadlock fix in avatar grab action.
2016-10-13 13:48:28 -07:00
Anthony J. Thibault
f0dba9e766 Prevent crash on exit.
If you or another user begins to near-grab an object while you exit the application, you might run into this crash.
The PhysicalEntitySimulation has a list of AvatarHoldActions shared_ptr's.
When it is destroyed, via the Application destructor, it will release these pointers.
This in turn will invoke a AvatarHoldAction destructor, which attempts to reference the AvatarManager via the DependencyManager.
However at this point the AvatarManager has already been destroyed, leading to a null dereference.

The fix is to check the AvatarManager pointer first.
2016-10-12 16:29:05 -07:00
Andrew Meadows
d54c07ed14 Merge 'master' into 'out-of-body-experience' 2016-10-12 13:35:27 -07:00
Andrew Meadows
867fc3ccbf prevent avatar from recentering below ground 2016-10-12 13:23:44 -07:00
Anthony J. Thibault
ba4c356d7f Deadlock fix in avatar grab action.
Reverse the order we acquire the entityTree & holdActions locks, to avoid deadlocks when the network thread also acquires them.
The network thread does this when hold actions from other avatars are received.
2016-10-12 11:05:19 -07:00
Atlante45
d5429e76da Warnings fixes and cleanup 2016-10-12 10:20:19 -07:00
Atlante45
eaca3b672f Switch to JSON for application settings 2016-10-12 10:20:19 -07:00
Brad Davis
28771cbda9 Additional plugin debugging, better plugin resource cleanup 2016-10-11 19:40:02 -07:00
Andrew Meadows
ef465d4443 prevent avatar from recentering below ground 2016-10-11 16:37:29 -07:00
Andrew Meadows
abb05bc686 Merge pull request #8753 from ctrlaltdavid/21068
Improve indication of user not being logged in
2016-10-11 10:40:37 -07:00
Andrew Meadows
55c90e7bca Merge branch 'master' into out-of-body-experience 2016-10-07 15:18:08 -07:00
Ryan Huffman
c995e51128 Fix compilation bugs in Application 2016-10-07 10:30:18 -07:00
Ryan Huffman
b839926396 Remove unnecessary lambda for location initialization on startup 2016-10-07 10:30:18 -07:00
Ryan Huffman
9ddeda389e Update initial run logic 2016-10-07 10:30:18 -07:00
Ryan Huffman
20b93a7afa Add redirection to entry on first turn if you don't have Vive 2016-10-07 10:30:18 -07:00
Ryan Huffman
216cf2b4bc Update tutorial to work with HMD + Hand Controllers only 2016-10-07 10:30:18 -07:00
Ryan Huffman
1699299de9 Fix location that server content version is looked for 2016-10-07 10:30:18 -07:00
Ryan Huffman
37096910fc Fix tutorial begin location 2016-10-07 10:30:18 -07:00
Ryan Huffman
9c7ea6ac7c Update logic for going to tutorial on launch 2016-10-07 10:30:18 -07:00
Ryan Huffman
1e0772d613 Remove unused variable 2016-10-07 10:30:18 -07:00
Ryan Huffman
4c3cb83d47 Set default preferred device to vive and rift 2016-10-07 10:30:18 -07:00
Ryan Huffman
9f53652dfb Add routing of new users to tutorial 2016-10-07 10:30:18 -07:00