Commit graph

16373 commits

Author SHA1 Message Date
David Kelly
643353a31e Initial push
Works on windows, have not tried it on mac.  Lots more to do, but
need to get it pushed to remote just in case.
2016-12-02 15:46:20 -08:00
Clément Brisset
3659e8e585 Revert "Select Audio DLL at runtime" 2016-12-02 14:15:11 -08:00
Anthony J. Thibault
35eeaad590 Added jsdocs for MyAvatar
Not complete by any means, but it's a start.
2016-12-01 17:38:43 -08:00
Zach Fox
30dade242c GIFs: Quality improvements; duration tweaks; processing notif (#9139) 2016-12-01 14:53:18 -08:00
Seth Alves
efe9571ab8 Merge pull request #8691 from highfidelity/out-of-body-experience
Room Scale HMD comfort features.
2016-12-01 11:09:39 -08:00
Andrew Meadows
445c730ca3 remove cruft, fix formatting and spelling 2016-12-01 10:38:13 -08:00
Chris Collins
19b5e7cd86 Merge pull request #9054 from howard-stearns/third-person-lasers
make hand-controller ui work in third person
2016-12-01 10:11:12 -08:00
Atlante45
e6b9d3604d Merge branch 'master' of https://github.com/highfidelity/hifi into fix/settings 2016-12-01 09:45:50 -08:00
Brad Hefta-Gaub
c9545ca920 Merge pull request #9129 from Atlante45/audio-dll
Select Audio DLL at runtime
2016-11-30 15:42:21 -08:00
Atlante45
1d8c97b337 Merge branch 'master' of https://github.com/highfidelity/hifi into fix/settings 2016-11-30 10:22:16 -08:00
Atlante45
db263df03e Select Audio DLL at runtime 2016-11-29 19:42:59 -08:00
Anthony J. Thibault
78559934a1 Merge branch 'master' into third-person-lasers 2016-11-29 16:38:34 -08:00
Brad Davis
3b07e31eab Working on OpenGL debuggability 2016-11-29 13:15:56 -08:00
howard-stearns
bf0f56c138 null guard 2016-11-23 15:27:24 -08:00
howard-stearns
4e0c6e5d0f handle empty snapshot text data more broadly (and at the same time, don't
lie from parseSnapshotData).
2016-11-23 11:00:31 -08:00
howard-stearns
5188de924f allow for SnapshotReview dialog to be up during a change of href for all
media capture
2016-11-22 11:09:43 -08:00
Atlante45
3035d43772 Merge branch 'master' of https://github.com/highfidelity/hifi into fix/settings 2016-11-21 13:05:08 -08:00
Brad Hefta-Gaub
fe709f51de personal space feature 2016-11-19 16:30:15 -08:00
Zach Fox
3a5a9b359e Quick bugfix 2016-11-18 15:04:35 -08:00
Zach Fox
1e97a69b51 Massive performance improvements. 2016-11-18 14:39:30 -08:00
Zach Fox
7f4613f136 Add checkbox for GIF and length selector 2016-11-18 14:39:30 -08:00
Zach Fox
20a2d1275a Bugfixes and GIF uploads workinggit add -A! 2016-11-18 14:39:30 -08:00
Zach Fox
2c0cfdf241 Fix build for real? 2016-11-18 14:39:30 -08:00
Zach Fox
ad5c3e6f15 Decrease animated snapshot resolution 2016-11-18 14:39:30 -08:00
Zach Fox
cc8bf0ce6e BUGS FIXED! getting super close... 2016-11-18 14:39:30 -08:00
Zach Fox
adcbb0b760 Code clarity and potential bugfix 2016-11-18 14:39:30 -08:00
Zach Fox
a81289a0d7 Huge progress today. Buggy behavior with multiple snapshots remains 2016-11-18 14:39:29 -08:00
Zach Fox
8f9ffd2bc5 Framerate is stable, and GIF duration is correctgit add -A! 2016-11-18 14:39:29 -08:00
Zach Fox
25471d9fae Still unstable, but maybe better? 2016-11-18 14:39:29 -08:00
Zach Fox
fc21cae904 More stable than ever! Uses external GifCreator lib. Still frame timing issues. 2016-11-18 14:39:29 -08:00
Zach Fox
f726ea546f code cleanup; simultaneous gif and still capture 2016-11-18 14:39:29 -08:00
Zach Fox
1158ae8b3d Much more stability. 2016-11-18 14:39:29 -08:00
Zach Fox
d91158f07c Small changes, still trying to figure out judder 2016-11-18 14:39:29 -08:00
Zach Fox
0c4c97d3f9 GIF speed is wrong. Need to save both still and animated. 2016-11-18 14:39:29 -08:00
Zach Fox
152e0aee17 I think I'm very close to a PR... 2016-11-18 14:39:29 -08:00
Zach Fox
045dfff158 It's workinggit add -A! Stack corruption errors? Must fix. 2016-11-18 14:39:29 -08:00
Zach Fox
c39a8da3b8 Getting theregit add -A! 2016-11-18 14:39:29 -08:00
Zach Fox
e656a4413f Comments - still crashing... 2016-11-18 14:39:28 -08:00
Zach Fox
1912ab1467 still crashing, feeling closer 2016-11-18 14:39:28 -08:00
Zach Fox
b6dd795b00 It crashes, but it's the start of a new architecture 2016-11-18 14:39:28 -08:00
Zach Fox
ed1d087a68 Starting cleanup procedure... 2016-11-18 14:39:28 -08:00
Zach Fox
ee21d1ccc7 IT WORKSgit add -A! Mega amounts of cleanup to do now. 2016-11-18 14:39:28 -08:00
Zach Fox
21d4590075 Just using usleep won't work 2016-11-18 14:39:28 -08:00
Zach Fox
76121a2bcd Getting somewheregit add -A! 2016-11-18 14:39:28 -08:00
Zach Fox
912c9db1c1 More progress. Corrupted output GIF. 2016-11-18 14:39:28 -08:00
Zach Fox
704476c197 Initial progressgit add -A! 2016-11-18 14:39:28 -08:00
Anthony J. Thibault
38ac6fff03 Hand Controller rendering is camera relative
Basically, when using the third person camera in HMD mode.  If the controllers are shown.
They should be shown in front of the users camera, not in front of the users avatar.

To accomplish this, two new faux joint indices are introduced.
CAMERA_RELATIVE_CONTROLLER_RIGHTHAND_INDEX and CAMERA_RELATIVE_CONTROLLER_LEFTHAND_INDEX.

These joint indices can be used for Overlay parenting. (But not for entity parenting because they are not transmitted over the network).
They can also be queried for by using the MyAvatar.getAbsoluteJointRotationInObjectFrame() call.

These new indices are now used by the controllerDisplay.js for the hand controller rendering.
They are also used by system/libraries/controllers.js as the origin for hand controller grabbing and interaction lasers.
2016-11-17 11:33:12 -08:00
Ryan Huffman
c6b64081fc Add Overlays jsdocs 2016-11-16 12:01:05 -08:00
Ryan Huffman
7e9df928f4 Add jsdoc comments to Menu 2016-11-16 10:49:50 -08:00
Brad Hefta-Gaub
84573d373b Merge pull request #9070 from huffman/fix/docs
Add jsdoc to Camera
2016-11-15 13:46:16 -08:00
Andrew Meadows
d749697c46 scan bottom points during hover-HMD-drive 2016-11-15 12:05:44 -08:00
Andrew Meadows
a04b7ae297 fix hover-drive in HMD 2016-11-15 11:45:09 -08:00
Andrew Meadows
6bb3dd6830 Merge hifi/master into hifi/out-of-body-experience 2016-11-14 15:08:04 -08:00
Andrew Meadows
5f0761598e Merge pull request #8926 from AndrewMeadows/drive-hmd2
improved driving for HMD
2016-11-14 14:40:19 -08:00
Ryan Huffman
3fcc2d3fa5 Add jsdoc to Clipboard 2016-11-14 13:52:16 -08:00
Ryan Huffman
7e2bb0e5ed Cleanup camera docs 2016-11-14 13:51:51 -08:00
Ryan Huffman
ec86b82079 Add jsdoc to Camera 2016-11-14 12:14:24 -08:00
Chris Collins
0876dbc809 Merge pull request #9050 from sethalves/last-edited-by
lastEditedBy property for entities
2016-11-11 16:02:18 -08:00
Chris Collins
b9b90cc646 Merge pull request #9047 from jherico/stutter
Add stutter tracking
2016-11-11 11:39:00 -08:00
Seth Alves
15c247fc5e quiet warnings 2016-11-11 06:37:22 -08:00
Seth Alves
5629db9109 Merge pull request #9049 from birarda/max-min-av-scale
add a min/max avatar scale in domain-server settings
2016-11-11 06:11:02 -08:00
Brad Hefta-Gaub
6db3556dc5 Merge pull request #9048 from howard-stearns/disable-viewpoint-menus-in-hmd
Disable viewpoint menus in hmd
2016-11-10 17:52:50 -08:00
Stephen Birarda
020942c826 better handling for a flipped min/max scale 2016-11-10 16:50:36 -08:00
Stephen Birarda
88c63332de protect flipped min/max scale in avatar mixer settings 2016-11-10 16:21:48 -08:00
Brad Davis
16060d50af Merge pull request #9041 from jherico/disable_incremental
Remove incremental texture transfers
2016-11-10 15:43:20 -08:00
Stephen Birarda
272d0c845e add clarifying comments about target scale changes 2016-11-10 15:25:15 -08:00
Stephen Birarda
d5722c1654 fix clamping of scale and DRY it up 2016-11-10 15:03:13 -08:00
howard-stearns
4d18a3cc3d expose menu enablement to javascript 2016-11-10 15:01:06 -08:00
Stephen Birarda
53769f4edf change scale for avatar if domain limited scale changes 2016-11-10 14:58:04 -08:00
Stephen Birarda
9fdde49d14 clamp target scale changes on both ends 2016-11-10 14:54:42 -08:00
Stephen Birarda
6f442a74b1 request settings from agents and debug results 2016-11-10 14:43:15 -08:00
Stephen Birarda
77ede81fc9 limit MyAvatar scale to limits from domain settings 2016-11-10 13:27:13 -08:00
Brad Davis
c7d68aa9cf Add stutter stat logging 2016-11-10 13:15:35 -08:00
Brad Davis
90f55f0cd5 Add stutter tracking 2016-11-10 11:56:38 -08:00
Brad Hefta-Gaub
ff559aa4a1 Merge pull request #9042 from hyperlogic/feature/jsdoc
Generate JS documentation from comments in C++ source
2016-11-10 10:17:39 -08:00
Brad Davis
db98a742b6 Remove incremental transfers 2016-11-10 08:35:35 -08:00
Anthony J. Thibault
839b1a3c5e Added some jsdoc comments to the C++ source 2016-11-09 18:09:10 -08:00
samcake
f5fd4bf8d1 Merge pull request #9014 from jherico/texture_derez
Re-enable downsampling for non-sparse textures
2016-11-09 17:18:03 -08:00
Brad Hefta-Gaub
770bf35d2b CR feedback 2016-11-09 14:31:18 -08:00
Brad Hefta-Gaub
cf3d1011f4 remove scripts from avatar attached entities for other avatars 2016-11-09 12:26:57 -08:00
Brad Davis
192c72ff99 Update menu, initial state for texture management 2016-11-09 12:09:25 -08:00
Howard Stearns
666d2dd2fc Merge pull request #9031 from davidkelly/dk/2178
Log snapshot upload and user story creation errors
2016-11-08 12:11:16 -08:00
David Kelly
1766ebab2c Added a bit more logging 2016-11-08 09:08:34 -08:00
Brad Hefta-Gaub
5454dca82e Merge pull request #9030 from highfidelity/stable
Update master with Stable hotfix
2016-11-07 18:48:54 -08:00
David Kelly
3105299670 Log snapshot upload and user story creation errors
Plus, if the body of the error is empty, put something in there so
the script will not think it was successful.
2016-11-07 18:13:10 -08:00
Chris Collins
eec8e2f19b Merge pull request #9000 from samcake/punk
Add Frame Timing and GPU memory to the Stats and user activity log
2016-11-07 16:17:20 -08:00
Atlante45
f34cf64f3e Disable updater on Steam 2016-11-07 16:09:56 -08:00
Seth Alves
24556fc70d Merge pull request #8980 from huffman/feat/default-to-hmd
Update interface to default to HMD display plugin
2016-11-07 13:36:39 -08:00
Andrew Meadows
ccdf383151 Merge hifi/master into hifi/out-of-body-experience 2016-11-07 08:24:26 -08:00
Atlante45
ae29fe8ab2 Logging improvements 2016-11-04 14:26:19 -07:00
samcake
449add6b34 Fix bad variable initialization 2016-11-04 13:29:27 -07:00
Ryan Huffman
0cec62b3a3 Revert "Update interface to default to HMD display plugin"
This reverts commit bbef071723.
2016-11-04 12:27:15 -07:00
Ryan Huffman
0dac2c999e Revert "Remove unused 'first' variable"
This reverts commit 26e0d02d60.
2016-11-04 12:27:04 -07:00
Ryan Huffman
3ad9c1a797 Add check to go into HMD on first run if available 2016-11-04 12:26:20 -07:00
samcake
76aa541d4a Adding the frame gpu and batch timer 2016-11-04 11:49:52 -07:00
samcake
3db1831841 Merge branch 'master' of https://github.com/highfidelity/hifi into punk 2016-11-04 09:59:28 -07:00
samcake
7655f906f1 Starting adding a timer for the frame 2016-11-03 19:26:30 -07:00
Brad Hefta-Gaub
7cca8f0a66 Merge pull request #8993 from samcake/blue
Prevent sparse texture on AMD gpus for now
2016-11-03 16:48:52 -07:00
samcake
1086585559 fixing the test to actually capture ati correctly and add the report to the ui 2016-11-03 15:15:05 -07:00
Clément Brisset
00a94bdd6d Merge pull request #8974 from huffman/feat/help-select-xbox-tab
Update help window to auto select xbox or vive controller tab on availability of device
2016-11-03 14:42:23 -07:00
Brad Hefta-Gaub
206f1ead1a Merge pull request #8990 from howard-stearns/centered-toolbar
centered toolbar
2016-11-03 14:18:32 -07:00
howard-stearns
b6e440f891 delete this and formatting 2016-11-03 13:26:50 -07:00
howard-stearns
3a072b5bf9 tell desktop about preference changes 2016-11-03 12:17:28 -07:00
Zach Fox
9a22c29788 Get ready for merge 2016-11-03 11:20:08 -07:00
Zach Fox
e9e1d0cb2f Remove erroneous exclamation mark 2016-11-03 11:10:32 -07:00
Zach Fox
b74c1d3476 tabs to spaces 2016-11-03 10:42:15 -07:00
Zach Fox
a12e0325bf Making progress... 2016-11-03 10:39:55 -07:00
Ryan Huffman
26e0d02d60 Remove unused 'first' variable 2016-11-01 16:40:41 -07:00
Ryan Huffman
bbef071723 Update interface to default to HMD display plugin 2016-11-01 16:23:53 -07:00
howard-stearns
52cc03c5a2 Get snapshot location data from file, which now uses shareable place info. 2016-11-01 14:44:39 -07:00
Ryan Huffman
3147ea9e33 Update help window to auto select xbox or vive controller tab on availability of device 2016-11-01 13:43:55 -07:00
Seth Alves
3ad748cfe2 Merge branch 'master' of github.com:highfidelity/hifi into possible-fix-for-2068 2016-10-28 16:41:39 -07:00
Zach Pomerantz
be23668ca8 delete websurfaces on shutdown 2016-10-28 14:29:52 -07:00
Seth Alves
e15043754c Merge branch 'master' of github.com:highfidelity/hifi into possible-fix-for-2068 2016-10-28 11:36:09 -07:00
Brad Davis
e9db8be435 Fix linux build 2016-10-27 16:51:52 -07:00
Brad Davis
018d945b85 Display warning overlay instead of scene when below min spec 2016-10-27 15:51:26 -07:00
Brad Davis
012e215f62 Merge pull request #8922 from ZappoMan/report45hzTarget
when vive is on i5 report a correct target frame rate so we can see that in metaverse stats
2016-10-27 14:03:07 -07:00
Brad Hefta-Gaub
bfe6ebb44f some tweaks 2016-10-27 12:04:46 -07:00
Brad Hefta-Gaub
510786bc0f Merge pull request #8923 from Atlante45/steamvr
Add getter for SteamVR's buildID to SteamClient
2016-10-27 11:38:35 -07:00
Chris Collins
ab8e5759b0 Merge pull request #8929 from ZappoMan/addAudioStatsToMenu
add a menu item to run audio stats script
2016-10-27 10:43:20 -07:00
Seth Alves
f47aeae2a7 stop passing bare pointers to EntityTreeRenderer all around 2016-10-27 10:10:22 -07:00
Brad Hefta-Gaub
c6d89f181a CR feedback 2016-10-27 10:08:16 -07:00
Brad Hefta-Gaub
d778b3b4ce fix the timing of the launchedFromSteam property 2016-10-27 10:00:48 -07:00
Brad Hefta-Gaub
76344f3253 add a menu item to run audio stats script 2016-10-26 22:41:56 -07:00
Andrew Meadows
5e273664db improved ray tests for HMD driving 2016-10-26 17:28:35 -07:00
Andrew Meadows
38e4ac0ae9 Merge master into out-of-body-experience 2016-10-26 16:59:31 -07:00
Brad Davis
1c89fa2291 Make threaded submit in OpenVR controllable from menu 2016-10-26 15:28:42 -07:00
Atlante45
f26ddc6f8b Add getter for SteamVR's buildID to SteamClient 2016-10-26 14:51:48 -07:00
Brad Hefta-Gaub
e464858c4c use SteamClient::isRunning() instead of command line param 2016-10-26 14:08:18 -07:00
Brad Hefta-Gaub
5f2b4c2a7f CR feedback 2016-10-26 13:27:11 -07:00
Brad Hefta-Gaub
f95a731249 add app property when the app was launched from steam 2016-10-26 13:22:03 -07:00
Chris Collins
d25a4fb1cb Merge pull request #8910 from zzmp/fix/qml-audio-shutdown-order
fix shutdown order of qml/audio
2016-10-26 11:37:54 -07:00
Brad Davis
ce627eeea1 Updated metrics 2016-10-25 17:49:51 -07:00
Zach Pomerantz
4913654f44 Merge branch 'master' of github.com:highfidelity/hifi into fix/qml-audio-shutdown-order 2016-10-25 17:49:30 -07:00
Brad Hefta-Gaub
56b0995047 Merge pull request #8909 from hyperlogic/bug-fix/crash-on-exit-fix
Crash on exit fix for render items
2016-10-25 17:34:46 -07:00
Chris Collins
3b31b28622 Merge pull request #8904 from sethalves/fix-a-couple-crash-on-exits
fix a couple of crash-on-exits
2016-10-25 17:03:21 -07:00
Zach Pomerantz
78a04255ab amend qml/audio ordering comment 2016-10-25 16:35:56 -07:00
Brad Hefta-Gaub
001cfc7e15 Merge pull request #8901 from samcake/blue
Adding more detailed counters for texture memory consumption
2016-10-25 16:19:56 -07:00
Zach Pomerantz
5413d97089 cleanup qml before audio 2016-10-25 15:54:08 -07:00
Anthony Thibault
23aa626755 Destroy render scene & engine before Application is destroyed
Many render items/payloads contain smart pointers back to the
objects that added them to the scene, including entity and avatar
objects. Currently, those render items are destroyed when the
scene is destroyed very late in the application life-cycle.

There are rare crashes that can occur when these render items are
destroyed. Possibly, due to them referencing objects that have
already been destroyed via raw pointers. In an effort to
eliminate these crashes, we now destroy the scene earlier, within
Application::aboutToQuit() which is connected to the
QCoreApplication::aboutToQuit signal.  Also, we guard against null
scene pointer dereferences.  Any location that accesses the scene
off the main thread, now checks the validity of the scene pointer.
2016-10-25 15:28:37 -07:00
Brad Hefta-Gaub
822e088240 tweak format of gl_info 2016-10-25 15:20:10 -07:00
Brad Hefta-Gaub
e22a2e9e2f add gl info and gpu free memory to user stats 2016-10-25 14:56:54 -07:00
Brad Hefta-Gaub
272055b6ee add location and build info to user activity stats 2016-10-25 14:19:44 -07:00
Seth Alves
3903a51062 fix a couple of crash-on-exits 2016-10-25 13:58:48 -07:00
samcake
507d3e5a39 IMprove the counting and namoing of the new couters the gl swapchain 2016-10-25 12:28:07 -07:00
Brad Hefta-Gaub
1bbf0179dd Merge pull request #8894 from ZappoMan/xboxLasers
Adds support for "lasers" to the Oculus+xbox controller
2016-10-25 09:18:00 -07:00
Chris Collins
9846614468 Merge pull request #8879 from AndrewMeadows/show-physics-stats
add Bullet profile info to PerformanceTimer stats
2016-10-25 06:29:27 -07:00
sam
6b2b68e691 trying to add counters for the default FBO 2016-10-25 03:36:23 -07:00
Brad Hefta-Gaub
62f63f32a7 Merge branch 'master' of https://github.com/highfidelity/hifi into xboxLasers 2016-10-24 20:24:29 -07:00
samcake
58b81e3b0c Adding counter for the amount of memory used in texture for Framebuffers 2016-10-24 18:34:16 -07:00