Seth Alves
1cd93b9ec8
pull andrew's branch, add back in visual indicator of an entity being active in bullet
2015-05-05 13:14:22 -07:00
ZappoMan
5fc5df7c55
change skyboxMode to backgroundMode
2015-05-05 12:38:44 -07:00
Atlante45
429c1e1231
Merge branch 'master' of https://github.com/highfidelity/hifi into display_zones
2015-05-05 21:33:55 +02:00
Atlante45
46cd1f458b
Actually call render on zone entities from tree
2015-05-05 17:20:27 +02:00
Atlante45
40295ab04e
Cleanup RenderableZoneEntityItem
2015-05-05 17:19:42 +02:00
Atlante45
34a39250f2
Add basic render to zones
2015-05-05 15:13:00 +02:00
ZappoMan
4b9c6728e7
fix issue with skyboxMode getting randomly set
2015-05-04 18:58:35 -07:00
ZappoMan
77232e35f8
Merge branch 'master' of https://github.com/highfidelity/hifi into atmosphereInZones
2015-05-04 17:16:33 -07:00
ZappoMan
2c02bfdda5
fix build buster
2015-05-04 16:01:50 -07:00
ZappoMan
3827e961a7
hook sunBrightness to keyLightIntensity
2015-05-04 15:31:50 -07:00
ZappoMan
403ed6d77b
wire up sunlocation from keylight direction
2015-05-04 15:20:16 -07:00
ZappoMan
cfe717fe08
only override environment when skyboxMode is atmosphere
2015-05-04 13:53:29 -07:00
ZappoMan
4561c59203
wire up zone to environment atmosphere rendering
2015-05-04 13:49:43 -07:00
Atlante45
12fcb35717
Made RenderArgs a default ctor
2015-05-04 17:22:46 +02:00
Philip Rosedale
0f22b9beb8
Merge pull request #4741 from sethalves/box-stacking-1
...
move common debugging rendering into a new class
2015-05-02 00:34:44 -07:00
Ryan Huffman
51c2a8273e
Add drawZoneBoundaries
2015-05-01 12:52:40 -07:00
Seth Alves
bd1f77b8f3
cleanups
2015-05-01 11:35:14 -07:00
Seth Alves
ea1ec0186e
stop doing useless multiple inheritance
2015-05-01 11:31:58 -07:00
Seth Alves
b47184de78
oops
2015-05-01 11:21:27 -07:00
Seth Alves
452d78805e
oops
2015-05-01 11:20:50 -07:00
Seth Alves
b443ce5d3e
oops
2015-05-01 11:20:34 -07:00
Seth Alves
a31e2dc309
oops
2015-05-01 11:18:56 -07:00
Seth Alves
3765ace7ef
move common debugging rendering into a new class
2015-05-01 11:17:46 -07:00
Seth Alves
3c24d42d93
improve display of box and model entities when in simulator-id debug mode
2015-04-30 14:17:20 -07:00
Seth Alves
5d5624053f
drow boxes as aabox when we are the simulator
2015-04-30 13:15:55 -07:00
Brad Hefta-Gaub
50eecb15b3
Merge pull request #4712 from Atlante45/compound_zones_fix
...
Compound zones fix
2015-04-28 09:48:05 -07:00
Atlante45
fe0bd456e1
Zones now use Models instead of FBXGeometries
2015-04-28 17:07:40 +02:00
Seth Alves
2cdbe8bf7b
merge from upstream
2015-04-27 09:57:36 -07:00
Seth Alves
e007617112
hook up menu-items to control debug rendering of collision hulls and owned simulations
2015-04-27 09:56:24 -07:00
Seth Alves
26511575c2
Merge branch 'master' of github.com:highfidelity/hifi into detect-ballistic
2015-04-27 06:44:59 -07:00
Seth Alves
0fb1a83e3b
quiet compiler, remove some trailing control-Ms
2015-04-25 09:20:00 -07:00
Seth Alves
48ec0c8339
formatting, re-enable code that causes an interface to attempt to claim a moving object with no current simulation-owner
2015-04-25 06:56:19 -07:00
Seth Alves
ac46f84291
cleanups
2015-04-24 18:36:41 -07:00
Seth Alves
6e6793cbcc
remove debugging prints
2015-04-24 15:18:02 -07:00
Atlante45
a4f03f8b1c
Zones use avatar position not view frustum
2015-04-24 22:16:21 +02:00
Seth Alves
1b84be6e10
attempting to have visual indicator of simulatorID
2015-04-24 10:55:43 -07:00
Atlante45
b776ea8110
Make ::contains() back into a const
2015-04-23 19:15:06 +02:00
Atlante45
83490051d9
Move shape related contains() to ShapeInfo
2015-04-23 18:55:20 +02:00
Atlante45
f494f86ee5
Handle registration point in transforms
2015-04-23 17:48:29 +02:00
Atlante45
99fd590a90
Update compound shape geometry when async get
2015-04-23 16:05:06 +02:00
Atlante45
d18229d52d
Merge branch 'master' of https://github.com/highfidelity/hifi into zones
2015-04-23 15:58:57 +02:00
Atlante45
6be0910966
Fix contain for collision hulls
2015-04-23 15:58:18 +02:00
Atlante45
3a0b5f9d22
Register RenderableZoneEntityItem in EntityTreeRenderer
2015-04-23 15:34:03 +02:00
ZappoMan
fb4e334c70
implement volume priority for zones
2015-04-22 12:38:34 -07:00
Atlante45
287d625c52
Added RenderableZoneEntities class
2015-04-22 21:17:12 +02:00
Atlante45
99b3ef0d75
Move contain function to FBXGeometry
2015-04-22 21:17:12 +02:00
Atlante45
9cec256142
Rename collisionModelURL members/methods
2015-04-22 21:16:09 +02:00
Atlante45
f3fcb749df
Fix algorithm + add comments
2015-04-22 21:03:55 +02:00
Atlante45
955723acf1
RenderableEntityItem uses collision hull in contains
2015-04-22 21:03:55 +02:00
ZappoMan
8366dd02a0
remove RenderableZoneEntityItem class since zones don't render like other entities
2015-04-21 15:03:04 -07:00
ZappoMan
4ce451f984
wire up zone rendering again
2015-04-21 14:55:45 -07:00
ZappoMan
e436c95212
first cut at reworking zones
2015-04-21 14:36:13 -07:00
ZappoMan
8ce4cb628a
another attempt at zones starting from box
2015-04-20 18:18:01 -07:00
ZappoMan
a9c2a6e048
another attempt at zones starting from box
2015-04-20 18:17:21 -07:00
Andrew Meadows
21d669f2f1
use computed shape type
2015-04-16 12:13:41 -07:00
Andrew Meadows
8623a0606c
remove accidentally commited debug code
2015-04-14 15:39:24 -07:00
Andrew Meadows
5b81b5b11b
removing SHAPE_TYPE_CONVEX_HULL from entities lib
2015-04-14 14:56:32 -07:00
Seth Alves
8479f0d4c1
don't compute shape info until both render and collision geometries are fully loaded
2015-04-13 09:34:38 -07:00
Seth Alves
e8ff727c61
when populating shape-info, give the dimensions of the collision model rather than those of the visual model
2015-04-07 15:47:13 -07:00
Andrew Meadows
a47170b02c
Merge pull request #4601 from samcake/temp1
...
Introducing gpu::State and using it in the Model rendering path and more...
2015-04-07 12:48:42 -07:00
Seth Alves
9014397167
try again without macro
2015-04-07 09:59:04 -07:00
Seth Alves
074e476797
put entities-renderer logging into its own QLoggingCategory
2015-04-06 16:30:20 -07:00
Sam Gateau
ecdffadcb7
trying to debug the indirect sh lighting going wrong, the noraml on avatar is not correct
2015-04-06 10:17:31 -07:00
Sam Gateau
00817ab64f
MErging with origin/orange, brinign the fix for shadows
2015-04-05 18:36:39 -07:00
Sam Gateau
b8db0ff2d7
getting ready for pr for a few syntax issues
2015-04-03 17:05:08 -07:00
Sam Gateau
6f5c411a46
Fixing a few issues and syntax, trying to understand why the shadows are not rendering correctly
2015-04-03 10:32:20 -07:00
Seth Alves
abf83bcf9e
Merge branch 'master' of github.com:highfidelity/hifi into island
2015-04-01 18:26:26 -07:00
Seth Alves
997f7251c7
dont need _collisionGeometryScale
2015-04-01 18:23:43 -07:00
Seth Alves
81200bb2a0
save collision hull scaling in model
2015-04-01 17:49:01 -07:00
ZappoMan
d87fe9efff
fix typo
2015-04-01 14:47:04 -07:00
ZappoMan
c66db5d8e4
another approach
2015-04-01 14:43:27 -07:00
ZappoMan
d7188bac0b
another approach
2015-04-01 14:38:01 -07:00
ZappoMan
aac824fb99
fix crash on shutdown
2015-04-01 13:47:25 -07:00
Sam Gateau
0d721ec1e9
merging
2015-03-31 17:47:05 -07:00
Sam Gateau
9b63739a72
Trying to clen up the REnderMode usage in connection with the needed gpu::State for all the different variations
2015-03-31 17:35:34 -07:00
Brad Hefta-Gaub
d77333953e
Merge pull request #4552 from sethalves/island
...
Fix various collision-model related bugs
2015-03-31 15:47:53 -07:00
Seth Alves
af6ce8fb07
HERE COMES AN S
2015-03-31 14:37:41 -07:00
Seth Alves
95cc8672c0
remove unneeded assert
2015-03-31 14:32:43 -07:00
Seth Alves
347ef3c4e1
use scaling from visual model on collision model rather than using the bounds from the collision model
2015-03-31 14:03:37 -07:00
ZappoMan
df99c314aa
fix issue with preload not being called on import
2015-03-31 12:44:44 -07:00
Seth Alves
c8e623ace7
remove some debugging prints, added some comments
2015-03-31 07:18:20 -07:00
Seth Alves
52fc75a114
merge upstream
2015-03-31 07:18:04 -07:00
Philip Rosedale
4961cf37b6
Merge pull request #4540 from ZappoMan/scriptCaching
...
quiet warning flood when scripts are bad
2015-03-30 21:48:13 -07:00
ZappoMan
a88b3c02d2
quiet warning flood when scripts are bad
2015-03-30 18:24:34 -07:00
Philip Rosedale
ce05d3104a
Merge pull request #4535 from ZappoMan/scriptCaching
...
Script caching & Fix to Stack Overflow Crash on Windows with lots of entity scripts
2015-03-30 18:02:52 -07:00
Seth Alves
acf30782b6
include quads in creation of hulls for physics collision. visual model vs collision model debug spew. fix dice script
2015-03-30 17:04:47 -07:00
ZappoMan
31072b2b2e
only start one download per url even if still pending
2015-03-30 16:48:41 -07:00
ZappoMan
e2d8d82096
more script caching cleanup
2015-03-30 16:34:04 -07:00
ZappoMan
74d50a9250
more work on improving script caching
2015-03-30 16:21:47 -07:00
Seth Alves
ee7247a5b4
fix a couple of crashes
2015-03-30 15:56:01 -07:00
ZappoMan
36657c9473
first cut at script caching
2015-03-30 14:36:48 -07:00
Seth Alves
8a5192c1d9
attempt to handle registration point in hull collisions
2015-03-30 11:22:31 -07:00
Seth Alves
16875338bf
Merge branch 'master' of github.com:highfidelity/hifi into multi-hull-collisions
2015-03-26 18:55:43 -07:00
ZappoMan
8e7ead2ead
fix locking issue in enter/leave entity scripts
2015-03-26 16:05:31 -07:00
Seth Alves
dccedeadff
diff minimization
2015-03-24 16:59:12 -07:00
Seth Alves
2f47f7c7ba
diff minimization
2015-03-24 16:51:42 -07:00
Seth Alves
8d2c942509
diff minimization
2015-03-24 16:38:11 -07:00
Seth Alves
1eeb2e89f8
remove some debug spam
2015-03-24 16:23:51 -07:00
Seth Alves
6e3be26013
attempting to figure out why physics motion object doesn't get updated when collision model url changes
2015-03-24 15:28:21 -07:00
Seth Alves
c8ad82917e
clean up some debugging spew. take dimensions into account when scaling points used for collision hull creation
2015-03-23 16:54:36 -07:00
Seth Alves
bfc5cf99d6
more code for compound hull collisions
2015-03-21 16:11:47 -07:00
Seth Alves
86d09a1607
more compound shape stuff
2015-03-21 08:55:49 -07:00
Seth Alves
769194f046
first stab at compound hull collisions
2015-03-20 13:41:14 -07:00
Seth Alves
1db9a9ef46
use .isEmpty on urls rather than convert them to strings and compare to empty string
2015-03-19 15:48:48 -07:00
Seth Alves
8eedab72b3
remove some unneeded asserts
2015-03-19 09:15:57 -07:00
Seth Alves
480eae7317
Merge branch 'master' of github.com:highfidelity/hifi into avatars-can-collide
2015-03-19 09:14:26 -07:00
Andrew Meadows
c032b29633
proper shape management for ConvexHull shapes
2015-03-18 16:29:57 -07:00
Seth Alves
1cab14064d
remove unneeded code, quiet some debug spew
2015-03-18 13:10:53 -07:00
Seth Alves
36e0a5afc5
cleanups
2015-03-18 13:04:27 -07:00
Seth Alves
9161cc8b83
attempt to handle collision models in the same way as render models
2015-03-18 13:00:09 -07:00
Seth Alves
f9be7dda36
bump shape stuff from ModelEntityItem down to RenderableModelEntityItem
2015-03-17 18:55:13 -07:00
Andrew Meadows
e418872f7b
namechanges: setFooInMeters() --> setFoo()
...
also fixed some warnings, made code abide to standard,
and moved some variables to be closer to where they're used
2015-03-09 09:56:15 -07:00
Andrew Meadows
51d05cc43e
merge upstream/master into andrew/isentropic
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Conflicts:
libraries/networking/src/PacketHeaders.cpp
2015-03-09 08:51:49 -07:00
Jason
0fd9540bc3
Sync to upstream
...
Did "fetch upstream", "merge upstream/master", and resolved one
conflict.
2015-03-07 21:40:06 -08:00
Jason
cfcc4679e1
Interview project updates (2).
...
Oops, I forgot to convert tabs-to-spaces on EntityTreeRenderer.
Committing it now.
2015-03-06 15:57:38 -08:00
Jason
7a5669f14e
Interview project updates.
...
Tried to address all of Brad's notes, most of which were related to
matching the coding style for the project. Also used GeometryCache
instead of making direct calls to OpenGL to do drawing, took a different
approach to seeding rand(), updated the packet version, and fixed a bug
that I noticed in the setting of the dimensions for the particle effect
entity.
2015-03-06 15:52:21 -08:00
Andrew Meadows
373be95297
entity cubes are in meters
2015-03-06 15:32:03 -08:00
Andrew Meadows
e4c68bf31c
committing some temp debug stuff to help git diff
...
(will remove this stuff later)
2015-03-05 18:06:08 -08:00
Andrew Meadows
49eee89c19
merge upstream/master into andrew/isentropic
...
Conflicts:
libraries/networking/src/PacketHeaders.cpp
libraries/networking/src/PacketHeaders.h
2015-03-05 08:22:02 -08:00
Jason
3522357c8c
High Fidelity interview project -- Jason Rickwald
...
For my project, I decided to add a new entity -- a Particle Effect.
This is really rudimentary to start out with, but you could see where
it's headed.
2015-03-04 16:06:06 -08:00
Andrew Meadows
b9cbd1ea6e
witch internal EntityItem data to use meters
2015-03-04 09:38:37 -08:00
Sam Gateau
4619ba1f5b
Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
2015-03-03 10:56:04 -08:00
Sam Gateau
ea88cbd75f
Merge with upstream master
2015-02-27 13:19:50 -08:00
Ryan Huffman
5c9473cd24
Merge branch 'master' of github.com:highfidelity/hifi into update-light-entity-properties
...
Conflicts:
libraries/entities-renderer/src/RenderableLightEntityItem.cpp
2015-02-27 12:20:10 -08:00
Ryan Huffman
fdc1146339
Update RenderableLightEntityItem to use update light entity
2015-02-27 12:14:50 -08:00
Andrew Meadows
7836bb4dcd
rayIntersection uses meters instead of tree units
2015-02-26 17:42:17 -08:00
Andrew Meadows
64c28fe925
remove EntityItem::getSize()
2015-02-26 15:36:59 -08:00
Andrew Meadows
7210c7a88b
added EntityTree::findEntitiesInMeters()
...
progress toward conversion to meters
2015-02-26 15:16:59 -08:00
Ryan Huffman
d60618a582
Remove unused variables from RenderableLightEntityItem::render
2015-02-26 14:58:06 -08:00
Sam Gateau
d8ebb0c5b9
Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
2015-02-26 14:19:23 -08:00
Ryan Huffman
e42b708b56
Update deferredLightingEffect::add*Light methods
2015-02-26 11:03:47 -08:00
Andrew Meadows
8d4ea143ce
easy conversions of: InDomainUnits --> InMeters
2015-02-25 14:48:06 -08:00
Andrew Meadows
2f749e3c51
merge upstream/master into andrew/isentropic
...
Conflicts:
libraries/entities/src/TextEntityItem.h
2015-02-25 14:40:32 -08:00
Andrew Meadows
2ffb19a0ed
getPosition() --> getPositionInDomainUnits()
...
and friends
2015-02-25 14:35:04 -08:00
Leonardo Murillo
006b3ed0ac
Merge pull request #4300 from birarda/dependencies
...
NOT MERGEABLE - add some externals as cmake external projects
2015-02-25 13:22:49 -08:00
ZappoMan
e87df0017a
code review feedback
2015-02-25 08:26:54 -08:00
ZappoMan
310654831c
clean up comments remove dead code
2015-02-24 17:34:19 -08:00
ZappoMan
fd93b99f03
more hacking on script shutdown behavior
2015-02-24 14:02:46 -08:00
ZappoMan
6be8f4c0ec
more work on improving shutdown behavior
2015-02-23 17:32:31 -08:00
ZappoMan
a8d48e592f
removing debug messages
2015-02-23 09:44:18 -08:00
ZappoMan
e5ef61e27e
simplifying the change
2015-02-23 09:23:15 -08:00
ZappoMan
d32fc645e8
remove some dead code, added a debugging notes comment
2015-02-23 09:10:15 -08:00
Sam Gateau
ffaea07130
trying to ge the shadow to render correctly
2015-02-23 07:04:14 -08:00
ZappoMan
e3de994c4a
more hacking
2015-02-20 18:42:02 -08:00
ZappoMan
0b607fa390
first cut at shutting down scripts ahead of other cleanup
2015-02-20 15:28:25 -08:00
Stephen Birarda
b2e587dbbd
remove use of include_dependency_includes and use cmake
2015-02-18 14:12:05 -08:00
Stephen Birarda
e99012efbb
updates to build guides to remove soxr
2015-02-17 10:33:12 -08:00
Stephen Birarda
8c998a65ee
use the glm find_package and check externals
2015-02-13 12:50:32 -08:00
Stephen Birarda
0e32ed280a
put back glm dependency via external proj in entities-renderer
2015-02-13 10:36:23 -08:00
Stephen Birarda
0e790daa5b
remove glm dependency from entities-renderer
2015-02-13 10:26:23 -08:00
ZappoMan
7a45b1bc96
fix the quad color being broken after rendering text
2015-02-11 15:50:04 -08:00
Brad Hefta-Gaub
390d2be48f
Merge pull request #4189 from birarda/android
...
add the gvr-interface target for GearVR
2015-02-06 14:07:28 -08:00
Stephen Birarda
c96085eb91
repairs to warnings shown in Xcode
2015-02-06 10:12:04 -08:00
Stephen Birarda
219e78425b
resolve conflicts on merge with upstream master
2015-02-06 09:49:46 -08:00
Brad Davis
da05c26aad
Moving shaders to standard format, adding bounding box support and using it in text node
2015-02-04 21:32:05 -08:00
Brad Davis
1745ba9a7e
More OSX work, refactoring functions to shared, removing erroneuous Qt 5.4 dependency, fixing PrioVR text api usage
2015-02-04 12:42:27 -08:00
Brad Davis
53b0fd409d
Tweaking text scaling value to more closely match old text renderer
2015-02-03 22:30:39 -08:00
Brad Davis
1af2b65714
Fixing scaling to lineHeight
2015-02-03 22:21:32 -08:00
Brad Davis
77ce737f61
Working on porting renderable text item to new code
2015-02-03 22:11:24 -08:00
Brad Davis
0c78af9abb
Working on text rendering refactor
2015-02-03 18:57:39 -08:00
Stephen Birarda
bd0552618f
resolve conflicts on merge with upstream/master
2015-02-02 17:10:13 -08:00
Brad Hefta-Gaub
2eeb2a5ec5
Merge pull request #4205 from AndrewMeadows/isentropic
...
small models get box collision shape
2015-01-30 18:30:55 -08:00
Andrew Meadows
a723c748f5
check initialization of _needsInitialSimulation
2015-01-30 18:08:00 -08:00
Andrew Meadows
b035c5b082
fix for updating moving models
2015-01-30 14:16:32 -08:00
David Rowe
5474c0634e
Merge branch 'master' into 20277
...
Conflicts:
libraries/script-engine/src/ScriptEngine.cpp
2015-01-30 13:49:45 -08:00
Atlante45
4562c29be8
Merge branch 'master' of https://github.com/highfidelity/hifi into android
...
Conflicts:
interface/src/avatar/Hand.cpp
2015-01-30 12:02:11 -08:00
ZappoMan
2f4e98082b
remove glColor calls related to text rendering
2015-01-28 13:54:48 -08:00
ZappoMan
7d9de6d0eb
added some TODO comments and some cleanup
2015-01-28 11:03:05 -08:00
ZappoMan
30f985a6fe
some cleanup
2015-01-28 10:30:05 -08:00
ZappoMan
9631761f70
get sphere normals correct
2015-01-27 21:39:59 -08:00
ZappoMan
e7742351b7
get sizing for spheres to work properly
2015-01-27 20:30:58 -08:00
David Rowe
812fbc58fb
Use custom User-Agent string
2015-01-23 19:13:29 -08:00
Atlante45
4eac6cd410
Moved IDENTITY_FRONT/UP/RIGHT to GLMHelpers
2015-01-23 13:19:03 -08:00
ZappoMan
e6388a65b9
rough pass at adding color to geometry cache
2015-01-13 20:53:05 -08:00
Andrew Meadows
5309fb6a43
remove lock at EntityTreeRenderer::loadEntityScript
2015-01-11 10:44:36 -08:00
Andrew Meadows
99e1fdd46e
fix for EntityServer crash
...
adding EntityItem::_element backpointer for easier add/remove logic
2015-01-10 07:44:26 -08:00
Atlante45
be050b0469
Added missing deletes
2015-01-05 15:13:07 -08:00
Sam Gateau
f03b253260
Merge branch 'master' of https://github.com/highfidelity/hifi into tot
2015-01-05 13:23:14 -08:00
Sam Gateau
458ea6759e
Adding the shadow.slh file containing the shader functions used for shadowing, itis used by both normal and cascaded shadow deferred lighting passes
2015-01-05 11:27:29 -08:00
ZappoMan
9630279459
Merge branch 'master' of https://github.com/highfidelity/hifi into voxelEctomy
...
Conflicts:
examples/editVoxels.js
examples/fallingSand.js
examples/growTrees.js
interface/src/Application.cpp
interface/src/Application.h
libraries/avatars/CMakeLists.txt
libraries/entities/src/EntityItem.h
2014-12-31 10:50:53 -08:00
ZappoMan
eb28efa648
evaluate entity scripts in a sandbox before constructing
2014-12-31 09:58:18 -08:00
ZappoMan
4ea9bbc309
first major pass at voxelEctomy
2014-12-30 18:08:58 -08:00
ZappoMan
1f307e9667
more work on removing immediate mode GL_QUADS
2014-12-23 09:50:38 -08:00
Brad Hefta-Gaub
483155f246
Merge pull request #3989 from birarda/master
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fix luckily linked dependencies in prep for shared hifi libraries
2014-12-21 11:34:43 -08:00
ZappoMan
32ea38b938
added leaveAllEntities support
2014-12-19 11:33:25 -08:00
ZappoMan
cfa5e5c61b
Merge branch 'master' of https://github.com/highfidelity/hifi into entityScriptsAndEvents
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Conflicts:
libraries/entities-renderer/src/EntityTreeRenderer.cpp
libraries/entities-renderer/src/EntityTreeRenderer.h
2014-12-19 10:35:18 -08:00
Stephen Birarda
504cd86fef
Merge branch 'master' of https://github.com/highfidelity/hifi
2014-12-19 09:13:06 -08:00
Stephen Birarda
365cd27c06
Merge pull request #3983 from ZappoMan/librarization
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Remove glut from the code base.
2014-12-19 09:12:53 -08:00
Stephen Birarda
114e3bb2ff
rename cmake macro to represent actual purpose
2014-12-18 16:51:20 -08:00
Stephen Birarda
2df9512dde
Merge branch 'master' of https://github.com/highfidelity/hifi
2014-12-18 16:49:01 -08:00
Stephen Birarda
f474cfc9d0
link to render-utils from entities renderer
2014-12-18 15:06:44 -08:00
Andrew Meadows
6df91b92a8
merge upstream/master into andrew/thermonuclear
2014-12-18 15:00:15 -08:00
ZappoMan
6f6cf3b08d
Merge branch 'master' of https://github.com/highfidelity/hifi into librarization
2014-12-18 14:52:00 -08:00
Andrew Meadows
b03e6c53e1
fixing derived classes to use new EntityItem API
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remove 'forceCopy' argument in EntityItem::setProperties()
2014-12-18 11:41:20 -08:00
ZappoMan
11b4400099
move all glut-ness to geometry cache
2014-12-18 11:20:17 -08:00
Stephen Birarda
b202eb7dae
DRY up gpu library/header linking
2014-12-18 09:14:44 -08:00
ZappoMan
7db350eac2
remove calls to glut in entities
2014-12-17 14:07:26 -08:00
ZappoMan
1a9cf126e4
Merge branch 'master' of https://github.com/highfidelity/hifi into librarization
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Conflicts:
interface/src/Application.cpp
libraries/entities-renderer/src/EntityTreeRenderer.h
2014-12-17 13:16:11 -08:00
ZappoMan
9f9b8bcb68
move interface/entities to libraries/entities-renderer
2014-12-17 12:54:41 -08:00