ZappoMan
24dee12d67
Merge branch 'master' of https://github.com/worklist/hifi into render_voxels_optimization
2013-05-04 08:25:35 -07:00
ZappoMan
7d1e271c39
fix bug in bogus avatar data file
2013-05-04 08:23:06 -07:00
ZappoMan
5253485261
added TREE_SCALE to default camera farClip
2013-05-04 07:46:42 -07:00
Jeffrey Ventrella
f8762c5e37
added avatar data file stuff that got lost during a merge or something
2013-05-03 16:58:52 -07:00
Jeffrey Ventrella
707d513dac
Merge remote-tracking branch 'upstream/master'
2013-05-03 16:12:01 -07:00
Jeffrey Ventrella
cb8e68f300
fixed a physics bug in avatar body spring (forgot to use deltaTime) - and adjusted various physics constants accordingly.
2013-05-03 16:11:35 -07:00
Stephen Birarda
66e2771135
some cleanup in interface main
2013-05-03 15:58:55 -07:00
Andrzej Kapolka
bc0c1cf5f9
Fixed bug with rendering stars on OS X: was using some weird extension on
...
Apple rather than standard VBOs.
2013-05-03 15:44:51 -07:00
Andrzej Kapolka
c1a3478954
Merge branch 'master' of https://github.com/worklist/hifi
2013-05-03 15:44:14 -07:00
Stephen Birarda
24c1ea5e7f
resolve conflicts on merge with upstream master
2013-05-03 15:37:22 -07:00
Jeffrey Ventrella
85ad5601d7
added avatar shadow
2013-05-03 15:22:01 -07:00
Stephen Birarda
bd3c902b68
remove logging of audio stats
2013-05-03 15:13:38 -07:00
Stephen Birarda
31e9c18346
couple of extra line deletions in main.cpp
2013-05-03 15:09:44 -07:00
Stephen Birarda
da93b596de
some deletion cleanup in main.cpp
2013-05-03 15:08:48 -07:00
Stephen Birarda
1a8564f9d9
store avatar position and yaw in file to restore on relaunch
2013-05-03 15:05:28 -07:00
Stephen Birarda
90a08b4dd8
cleanup in Audio and Util
2013-05-03 14:45:47 -07:00
Andrzej Kapolka
8923057d0e
Compile fix, need to use integer GL uniform.
2013-05-03 13:00:48 -07:00
ZappoMan
8e7dd4ba8f
Merge pull request #187 from ey6es/master
...
Fix for Oculus rendering: we need to resize the render texture when the display is resized.
2013-05-03 12:24:54 -07:00
ZappoMan
f78c59f828
Merge pull request #189 from birarda/pairing
...
basic version of the pairing server
2013-05-03 12:24:29 -07:00
Jeffrey Ventrella
8457b91fe0
cleaned up a bunch of leftover tabs and converted each to 4 spaces
2013-05-03 11:15:49 -07:00
Stephen Birarda
5f26d44fd8
Merge remote-tracking branch 'upstream/master' into pairing
2013-05-03 10:59:34 -07:00
Stephen Birarda
bd6f0d9885
couple of line deletions
2013-05-03 10:58:57 -07:00
Andrzej Kapolka
9dfc6c6590
Fix for fullscreen mode switching: when we reshape, we need to resize the
...
render texture (if it exists).
2013-05-03 10:57:51 -07:00
Jeffrey Ventrella
026ee4345c
Merge remote-tracking branch 'upstream/master'
2013-05-03 10:54:07 -07:00
Jeffrey Ventrella
e0b33e56da
couple of small code cleanups
2013-05-03 10:52:44 -07:00
Andrzej Kapolka
346f213e3b
Merge branch 'master' of https://github.com/worklist/hifi
...
Conflicts:
interface/src/Avatar.cpp
interface/src/Avatar.h
interface/src/main.cpp
2013-05-03 10:31:40 -07:00
Philip Rosedale
f05451b4f1
Merge pull request #186 from ZappoMan/render_voxels_optimization
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Some more tweaks to test pipeline
2013-05-03 10:27:56 -07:00
Andrzej Kapolka
08350a5d3a
Rather than a command line parameter, provide a menu option for switching
...
to/from fullscreen mode.
2013-05-03 10:22:10 -07:00
Philip Rosedale
1fbc13941d
Fixes per merge (Ventrella)
2013-05-03 10:16:58 -07:00
Andrzej Kapolka
43b5e9430f
Merge branch 'master' of https://github.com/worklist/hifi
...
Conflicts:
interface/src/main.cpp
2013-05-03 10:04:50 -07:00
ZappoMan
5710dd750d
Merge branch 'master' of https://github.com/worklist/hifi into render_voxels_optimization
2013-05-03 10:01:37 -07:00
ZappoMan
a4f2dc283d
various changes to help debug render pipeline
...
- fixing some cases where TREE_SCALE was not using constant in prep for making TREE_SCALE larger
- added createLine() to VoxelTree
- added axis lines made of voxels to scene
- added corner points made of voxels to scene
2013-05-03 09:58:52 -07:00
Philip Rosedale
b703d0982e
Changed avatar.h to store _distanceToNearestAvatar
2013-05-03 09:55:25 -07:00
ZappoMan
2b11cad1ab
Merge branch 'master' of https://github.com/worklist/hifi into render_voxels_optimization
2013-05-02 22:33:41 -07:00
Philip Rosedale
9716ea9550
Ground plane moved to 0->10 and lines are exactly 1 meter
2013-05-02 22:28:41 -07:00
ZappoMan
34a059db9a
more optimizations of render pipeline
2013-05-02 22:26:56 -07:00
Philip Rosedale
581365f1f1
Fixes per code review.
2013-05-02 20:51:17 -07:00
Philip Rosedale
2195a140fd
Merge remote-tracking branch 'upstream/master'
2013-05-02 20:36:43 -07:00
ZappoMan
771c604121
more render pipeline optimizations
2013-05-02 18:12:55 -07:00
Jeffrey Ventrella
7a52d51251
adding avatar renderer
2013-05-02 17:47:28 -07:00
Jeffrey Ventrella
c46fc5a861
(1) added avatar tilting while walking; (2) added avatar renderer; (3) tweaked body proportions; (4)
2013-05-02 17:46:10 -07:00
ZappoMan
fcce4753c9
more optimizations on render pipeline
2013-05-02 16:37:31 -07:00
ZappoMan
5a14c71225
added dirty bit support to VoxelTree, use it to determine when to call treeToArrays
2013-05-02 15:57:31 -07:00
Andrzej Kapolka
8e2c43e983
Need to disable blending when we render the distorted screen quad.
2013-05-02 15:54:58 -07:00
Andrzej Kapolka
ccded56ecf
Use the right type here; Xcode complains about it.
2013-05-02 15:20:29 -07:00
Andrzej Kapolka
762c635744
Restored constant value added another reference to the SDK docs.
2013-05-02 14:44:03 -07:00
Andrzej Kapolka
5de15dd5a4
Final bits for Oculus support. Works!
2013-05-02 14:39:00 -07:00
Jeffrey Ventrella
673936e141
adjusted proportions of avatar skeleton to make it closer to average human
2013-05-02 14:05:51 -07:00
ZappoMan
8f0dd1ffa1
added render pipeline warnings menu item
2013-05-02 13:17:06 -07:00
Jeffrey Ventrella
cd334c2ade
renamed avatar skeleton from "bones" to "joints" to be more consistent with standard language. Also improved skeleton some
2013-05-02 13:13:56 -07:00
Andrzej Kapolka
b0bbca281d
Merge branch 'master' of https://github.com/worklist/hifi
...
Conflicts:
interface/src/main.cpp
2013-05-02 13:10:39 -07:00
Andrzej Kapolka
94f1e03eb1
More work on Oculus integration; added some notes to explain the source of the
...
magic numbers.
2013-05-02 13:02:11 -07:00
ZappoMan
e2481f514c
lower warning threshold to 1 millisecond for voxel render pipeline steps
2013-05-02 12:53:56 -07:00
Stephen Birarda
d2ca0d4dc4
Merge remote-tracking branch 'upstream/master' into invensense
2013-05-02 12:29:37 -07:00
ZappoMan
275772bb3d
debugging voxel sending behavior
2013-05-02 12:26:51 -07:00
Stephen Birarda
9e3b862c67
hook up the invensense via existing SerialInterface class
2013-05-02 12:26:12 -07:00
Jeffrey Ventrella
4eda930f4a
Merge remote-tracking branch 'upstream/master'
2013-05-02 11:06:18 -07:00
Jeffrey Ventrella
35a8066bd6
fixed merge problem
2013-05-02 11:05:51 -07:00
Jeffrey Ventrella
42ce96c82e
Merge pull request #177 from Ventrella/master
...
I made a few minor fixes in Avatar
2013-05-02 11:01:24 -07:00
ZappoMan
a6d2bb73ad
added warnings if bitstream processing takes too long
2013-05-01 23:24:46 -07:00
ZappoMan
6a7ebb3a55
fixed LOD issue in client
2013-05-01 22:57:19 -07:00
Philip Rosedale
900caa6278
Changed idle simulate call to 16msecs (which will set avatar mixer rate at 60FPS), further small stats improvements
2013-05-01 22:40:38 -07:00
Philip Rosedale
ee1e5d16fc
Avatars are now slowed down when they get near other avatars, for easy fine positioning.
2013-05-01 22:03:57 -07:00
ZappoMan
0f71627923
fixed local mode
2013-05-01 21:22:41 -07:00
Philip Rosedale
e2ce927492
Merge remote-tracking branch 'upstream/master'
2013-05-01 20:57:40 -07:00
Philip Rosedale
09a6a476d5
Slow down when near other avatars - incremental commit
2013-05-01 20:55:40 -07:00
Philip Rosedale
f78f983e2d
Merge pull request #176 from ZappoMan/render_voxels_optimization
...
Render voxels optimization
2013-05-01 20:52:48 -07:00
Jeffrey Ventrella
1e6ba9cc34
(1) raised Eve's hand; (2) renamed some member variables; (3) added more functionality to hand-holding
2013-05-01 20:35:21 -07:00
ZappoMan
015fd05e62
code cleanup
2013-05-01 18:37:14 -07:00
ZappoMan
62e7c0383b
cleaned up some code for distanceToCamera()
2013-05-01 18:31:05 -07:00
Andrzej Kapolka
5b6b28664f
Most of the way towards basic Oculus support.
2013-05-01 18:22:45 -07:00
ZappoMan
4f86b5570f
first cut at improved render pipeline
2013-05-01 18:21:13 -07:00
Jeffrey Ventrella
4b18a25b7f
cleaned up some tabbing issues in main.cpp
2013-05-01 17:11:35 -07:00
Jeffrey Ventrella
f86a92fef0
fixed some small formatting glitches in code and added a way to make head lean affect the position of the head
2013-05-01 16:51:15 -07:00
Jeffrey Ventrella
aeb545656e
(1) added a few methods to orientation; (2) fixed Eve's height; (3) added pitch and roll members to Avatar (not used yet); added avatar pull from handshake;
2013-05-01 15:38:55 -07:00
Jeffrey Ventrella
c88a7f8f55
fixed merge
2013-05-01 13:51:59 -07:00
Jeffrey Ventrella
b388e9a760
(1) re-designed and debugged the orientation class and cleaned up quaternion code, and fixed issues in camera and main related to yaw and camera transforms (2) improved hand-holding algorithm
2013-05-01 13:00:08 -07:00
Philip Rosedale
08e1bfb712
Merge remote-tracking branch 'upstream/master'
2013-05-01 12:46:33 -07:00
Andrzej Kapolka
a412f7b1cb
Derp, forgot to move this in my codebase.
2013-05-01 12:41:53 -07:00
Philip Rosedale
17b22cccb4
Merge remote-tracking branch 'upstream/master'
2013-05-01 12:38:54 -07:00
Philip Rosedale
02ef1db0d0
Adding devices for Glass, Android
2013-05-01 12:38:22 -07:00
Andrzej Kapolka
11a750f6a0
Changes according to Philip's feedback: spacing around operators, removed
...
unused variables, moved font family names to #defines.
2013-05-01 12:17:57 -07:00
Andrzej Kapolka
15e46bac82
Disable kerning, expand bounds to account for antialiasing.
2013-05-01 11:59:21 -07:00
Andrzej Kapolka
668e25f9cd
Fixed merge issue.
2013-05-01 11:51:19 -07:00
Andrzej Kapolka
5d457afaf9
Merge branch 'master' of https://github.com/worklist/hifi
...
Conflicts:
interface/src/Avatar.h
2013-05-01 11:46:23 -07:00
Stephen Birarda
0f3d3fb4c7
move private member constants in Avatar.h to implementation
2013-05-01 11:04:58 -07:00
Andrzej Kapolka
13a4058068
Merge branch 'master' of https://github.com/worklist/hifi
2013-04-30 16:06:44 -07:00
Philip Rosedale
24a636486e
Added Google glass support, cleaned up gyro code, ready for Oculus!
2013-04-30 16:04:55 -07:00
Philip Rosedale
55330cf14f
Merge repairs.
2013-04-30 13:49:42 -07:00
Philip Rosedale
6142372219
Merge remote-tracking branch 'origin/master'
2013-04-30 13:44:49 -07:00
Philip Rosedale
8e06602e9a
Added Avatar method to allow received UDP transmitter data to drive the avatar head rotation, cleaned up gyro code.
2013-04-30 13:40:16 -07:00
Andrzej Kapolka
675c0cb74e
Merge branch 'master' of https://github.com/worklist/hifi
...
Conflicts:
interface/src/main.cpp
2013-04-30 12:37:24 -07:00
birarda
8153b2af95
Merge pull request #161 from ZappoMan/view_frustum_work
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First cut at new Voxel Sending strategy
2013-04-30 11:48:55 -07:00
Andrzej Kapolka
39a70ce9e7
Rather than Xs, use a "solid block" pseudo-character to draw a bar. Tweaked
...
the colors to indicate the pressed key again.
2013-04-30 11:06:23 -07:00
Andrzej Kapolka
ccdc1146a2
Removed cut and paste error from CMake file, made a couple variables in
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TextRenderer more descriptive.
2013-04-30 10:26:47 -07:00
Andrzej Kapolka
8b742e43e6
GCC fails on these constants (ISO C++ forbids initialization of member
...
‘COLLISION_BALL_FORCE’), so I moved them into the CPP (they don't seem to
require external visibility anyway).
2013-04-30 10:15:48 -07:00
ZappoMan
622a078d24
code review cleanup
2013-04-30 10:10:17 -07:00
Andrzej Kapolka
733ccd4787
Merge branch 'master' of https://github.com/worklist/hifi
2013-04-30 10:04:39 -07:00
Andrzej Kapolka
34f2a28114
Delete our glyph textures on destruction.
2013-04-30 10:04:01 -07:00
Andrzej Kapolka
a24f215f09
Moved menu, chat entry field to ui subdirectory.
2013-04-30 09:59:05 -07:00
Andrzej Kapolka
068d3d216e
Need to commit these, too, for the font rendering change.
2013-04-29 19:12:34 -07:00
Andrzej Kapolka
a8c28a6d2a
First stab at text rendering by rendering glyphs (using Qt's font rendering)
...
into textures, storing the associated metrics, and drawing strings as
sequences of textured quads.
2013-04-29 18:54:12 -07:00
ZappoMan
429ba8c729
Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work
2013-04-29 17:48:12 -07:00
ZappoMan
accda966d5
Add LOD culling to the server protocol.
...
- Add LOD/distance culling to VoxelTree:encodeTreeBitstreamRecursion()
and VoxelTree::searchForColoredNodesRecursion()
- added new levels to boundaryDistanceForRenderLevel()
- added more spheres to the scene to get a better sense of LOD behavior
2013-04-29 17:38:52 -07:00
Jeffrey Ventrella
6b66d8e789
Merge remote-tracking branch 'upstream/master'
2013-04-29 14:12:01 -07:00
Jeffrey Ventrella
fe9ab0a213
improved collisions
2013-04-29 14:11:33 -07:00
Andrzej Kapolka
c9c32630e8
Merge branch 'master' of https://github.com/worklist/hifi
2013-04-29 13:22:25 -07:00
Andrzej Kapolka
0fe4d57ad7
I think this is the least intrusive fix for the chat crashes: lock the agent
...
list when we're updating from the network, simulating, or rendering. I think
there are likely to be other synchronization issues, but this is a start.
2013-04-29 13:17:39 -07:00
Jeffrey Ventrella
9924be9188
Merge remote-tracking branch 'upstream/master'
2013-04-29 10:41:58 -07:00
Jeffrey Ventrella
4e4521325d
added 'isCollidable' to avatar bone so that some bones do not collide (for handshaking)
2013-04-29 10:38:29 -07:00
ZappoMan
781721b79c
clean up constants for voxels
2013-04-29 06:49:57 -07:00
ZappoMan
7c180c800f
printf/pringLog cleanup
2013-04-29 06:28:19 -07:00
ZappoMan
ff996c9946
Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work
2013-04-29 06:18:25 -07:00
Philip Rosedale
3787c93142
Fixes per review
2013-04-28 14:49:08 -07:00
Jeffrey Ventrella
caac600030
improved hand holding algorithm
2013-04-27 22:00:02 -07:00
Philip Rosedale
b9234b0a02
Merge remote-tracking branch 'upstream/master'
2013-04-27 17:19:55 -07:00
Jeffrey Ventrella
37e304fd14
Merge remote-tracking branch 'upstream/master'
2013-04-27 16:45:58 -07:00
Philip Rosedale
5e737ce5d4
Merge remote-tracking branch 'upstream/master'
2013-04-27 16:39:19 -07:00
Philip Rosedale
f6ef117788
Merge pull request #157 from tschw/19165
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19165
2013-04-27 16:37:46 -07:00
ZappoMan
e373a8b866
removed accidentally added whitespace
2013-04-27 14:59:58 -07:00
ZappoMan
2d518520f5
removed extra AgentList() constructor which got accidentally included in merge mistake
2013-04-27 14:58:38 -07:00
ZappoMan
94bb6a1b0f
removed some testing/debug code
2013-04-27 14:57:23 -07:00
ZappoMan
999930743e
removed some debug code
2013-04-27 14:55:34 -07:00
ZappoMan
2f2af7ec09
removed some debug code
2013-04-27 14:53:08 -07:00
ZappoMan
e4c39369aa
Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work
2013-04-27 14:49:03 -07:00
ZappoMan
70818bd3fe
Added some new debugging code, removed some old debugging code, some small coding standard tweaks
2013-04-27 12:03:20 -07:00
Jeffrey Ventrella
57cbd9c6d9
cleaned up collision code some
2013-04-27 09:47:46 -07:00
Jeffrey Ventrella
5c3bd5fe87
improved collisions between avatars
2013-04-27 09:33:58 -07:00
Jeffrey Ventrella
308b9dcf82
Merge remote-tracking branch 'upstream/master'
2013-04-26 17:44:42 -07:00
Jeffrey Ventrella
adccd62f87
made a different prototype for camera shifting into first-person
2013-04-26 17:43:47 -07:00
Philip Rosedale
16ea53f921
Merge remote-tracking branch 'upstream/master'
2013-04-26 17:40:27 -07:00
Philip Rosedale
ebc5d665c0
Merge pull request #158 from ey6es/master
...
Reverted threading change by default, since we're seeing lower frame rates.
2013-04-26 17:19:11 -07:00
birarda
7ddf33b9c3
Merge pull request #159 from birarda/audio
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tune distance ratio, remove debugging in audio mixer
2013-04-26 17:14:36 -07:00
Andrzej Kapolka
c26becf6cb
Added toggle for nonblocking networking; default to threaded for now, since
...
we're seeing lower frame rates.
2013-04-26 17:10:52 -07:00
Philip Rosedale
99957f31f3
Merge remote-tracking branch 'upstream/master'
2013-04-26 17:09:05 -07:00
Philip Rosedale
69cf6e303d
Merge pull request #155 from Ventrella/master
...
merge
2013-04-26 16:54:28 -07:00
Philip Rosedale
996a8794d0
Merge remote-tracking branch 'upstream/master'
2013-04-26 16:37:58 -07:00
tosh
dbfef9d802
Merge branch 'master' of git://github.com/worklist/hifi into 19165
...
Conflicts:
interface/src/Audio.cpp
2013-04-27 00:53:29 +02:00
Jeffrey Ventrella
2486b6e15c
moved inline functions from Camera.h to Camera.cpp as per Stephen's request
2013-04-26 13:33:36 -07:00
Jeffrey Ventrella
59ef9e5d7e
removed incomplete code snippet in Avatar.h
2013-04-26 13:21:49 -07:00
Andrzej Kapolka
21f1669388
How'd those tabs get in there?
2013-04-26 13:10:44 -07:00
Andrzej Kapolka
c4776fcd27
Merge branch 'master' of https://github.com/worklist/hifi
2013-04-26 13:03:09 -07:00
Jeffrey Ventrella
e9592f9360
moved handController
2013-04-26 12:55:13 -07:00
ZappoMan
88039e6dac
Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work
2013-04-26 12:17:09 -07:00
Jeffrey Ventrella
10b6c7759d
Merge branch 'master' of https://github.com/worklist/hifi
2013-04-26 12:16:22 -07:00
Jeffrey Ventrella
dc11055f8e
merge with upstream master and resolve conflicts
2013-04-26 12:15:48 -07:00
Philip Rosedale
824abca443
Removed field and Cloud classes
2013-04-26 11:57:04 -07:00
Stephen Birarda
948f9607f6
send head position as source position to mixer
2013-04-26 11:49:52 -07:00
Philip Rosedale
2e518f8dac
Removed renderPitchRate, renderYawRate, startYaw from main.cpp, they are not doing anything.
2013-04-26 11:36:44 -07:00
Stephen Birarda
ded5da47ff
correct the sign of the absolute head yaw sent to avatar mixer
2013-04-26 11:35:55 -07:00
Andrzej Kapolka
0932a8b382
Merge branch 'master' of https://github.com/worklist/hifi
2013-04-26 11:31:15 -07:00
Stephen Birarda
7c855464e1
make the absolute head yaw getter const
2013-04-26 11:22:42 -07:00
Stephen Birarda
fbdcd57529
correct yaw sent to audio-mixer in Audio
2013-04-26 11:21:34 -07:00
Andrzej Kapolka
b9fdba2711
Rather than creating a thread to read datagrams, just set the socket to
...
nonblocking mode and check it before simulating. This addresses one aspect
of the lack of synchronization on AgentList, but there are other issues...
2013-04-26 11:08:41 -07:00
Stephen Birarda
1884bfc17e
some spacing cleanup in Audio class
2013-04-26 10:58:01 -07:00
Jeffrey Ventrella
fe2e180f16
merge with upstream master
2013-04-26 10:56:48 -07:00
Philip Rosedale
e304e0dfb3
Fixing spacing nits in balls class
2013-04-26 10:21:17 -07:00
Andrzej Kapolka
46041b2ed9
Style tweaks: preface privates with underscore, capitalize enum members.
2013-04-26 10:21:14 -07:00
Philip Rosedale
61578d1ddb
Added balls class
2013-04-26 09:59:50 -07:00
Philip Rosedale
e4c2004a69
Added constant to turn OFF avatar BALLS testing
2013-04-26 09:34:10 -07:00
ZappoMan
91f6aaa96e
testing of new searchForColoredNodes()
2013-04-26 09:23:48 -07:00
ZappoMan
17694b3f46
Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work
...
Fixed conflict in interface/src/main.cpp
2013-04-25 23:49:08 -07:00
ZappoMan
a176753379
added VoxelNodeBag
2013-04-25 23:47:12 -07:00
Jeffrey Ventrella
ce1ceb849f
Added HandControl class and also Avatar Touch class
2013-04-25 23:32:04 -07:00
Philip Rosedale
cac9e33f8c
Merge branch 'master' of https://github.com/worklist/hifi
...
Conflicts:
interface/src/Avatar.cpp
interface/src/Avatar.h
2013-04-25 20:47:01 -07:00
tosh
95f2b4373d
adjusts main.cpp (oscilloscope does not render when disabled and does no longer need an external check)
2013-04-26 05:09:00 +02:00
tosh
50eb9a2a54
Merge branch 'master' of git://github.com/worklist/hifi into 19165
2013-04-26 05:07:31 +02:00
Philip Rosedale
1a5f499b45
First commit with initial Balls class for avatar sphere cloud
2013-04-25 19:56:47 -07:00
tosh
41115fc0f1
reimplements oscilloscope and connects output channels
2013-04-26 04:25:58 +02:00
Andrzej Kapolka
c6661e8b8e
Lowered the chat message height and put it in a variable.
2013-04-25 17:48:47 -07:00
Andrzej Kapolka
c6af08d883
Merge branch 'master' of https://github.com/worklist/hifi
...
Conflicts:
avatar-mixer/src/main.cpp
2013-04-25 17:40:55 -07:00
Andrzej Kapolka
1713bebb64
Added the basic key press/message composition display.
2013-04-25 17:36:47 -07:00
ZappoMan
899068e3a6
Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work
2013-04-25 17:35:02 -07:00
ZappoMan
32da105d62
new testing/debug code for encodeTreeBitstream()
2013-04-25 17:33:43 -07:00
Stephen Birarda
09256d8c4e
put back default for AVATAR_BONE_RIGHT_FOREARM
2013-04-25 17:15:48 -07:00
Stephen Birarda
ccbbf31beb
fix for extraneous typedefs and reference to AgentListIterator as friend
2013-04-25 17:10:09 -07:00
Stephen Birarda
d2714e9321
resolve conflicts on merge with upstream master
2013-04-25 17:04:18 -07:00
Stephen Birarda
e6d278ea12
Merge remote-tracking branch 'upstream/master' into agentlist-array
2013-04-25 17:01:17 -07:00
Stephen Birarda
3df81cc92a
resolve conflicts on merge with upstream master
2013-04-25 16:41:35 -07:00
Stephen Birarda
cdb8b1b144
Merge remote-tracking branch 'upstream/master' into agentlist-array
2013-04-25 16:40:20 -07:00
Jeffrey Ventrella
7a94310d4e
Merge remote-tracking branch 'upstream/master'
2013-04-25 16:32:27 -07:00
Jeffrey Ventrella
86e72a90d4
working on camera view shifting from first person to third person
2013-04-25 16:31:42 -07:00
Stephen Birarda
edc908b1cd
AgentList type squishes across project
2013-04-25 16:25:49 -07:00
Stephen Birarda
7e0dab6224
spacing fixes in Avatar class
2013-04-25 16:18:17 -07:00
Stephen Birarda
da6bbacc8e
type squish in main.cpp
2013-04-25 16:12:43 -07:00
Stephen Birarda
2bda700753
put iterator statements on one line in main.cpp
2013-04-25 16:12:22 -07:00
Stephen Birarda
215efe3b78
bunch of const changes for glm::vec3 in Avatar and Orientation
2013-04-25 16:10:55 -07:00
Stephen Birarda
8370fd2d19
spacing fixes in Avatar class
2013-04-25 16:04:08 -07:00
Stephen Birarda
be37237b84
fix indent in Avatar class
2013-04-25 15:58:42 -07:00
Stephen Birarda
114f949a6e
spacing cleanup in Avatar class
2013-04-25 15:58:03 -07:00
Stephen Birarda
625a963918
prefer -> notation to (*TYPE) for AgentList iterator
2013-04-25 15:49:25 -07:00
Andrzej Kapolka
d5da35e91a
Merge branch 'master' of https://github.com/worklist/hifi
2013-04-25 15:41:57 -07:00
Andrzej Kapolka
620e1c728c
Removed kludge; it turned out lighting was enabled.
2013-04-25 15:41:09 -07:00
Stephen Birarda
dac660efda
resolve conflicts after merge with upstream master
2013-04-25 15:30:57 -07:00
Stephen Birarda
5ddd9a9f4f
Merge remote-tracking branch 'upstream/master' into agentlist-array
2013-04-25 15:27:40 -07:00
Andrzej Kapolka
d041072d40
Delete support (though the one on my numeric keypad doesn't work?),
...
sending key states.
2013-04-25 15:26:05 -07:00
Stephen Birarda
2850d74a84
add typedefs for stl iterator implementation
2013-04-25 14:48:07 -07:00
Jeffrey Ventrella
7a0ed469b8
added methods to camera class to check for when the view frustum needs to be reshaped (but the calls are not yet being made - need to make sure the right place to use it)
2013-04-25 14:25:28 -07:00
Andrzej Kapolka
675d06e4b9
More chat bits; basic functionality now working.
2013-04-25 14:03:31 -07:00
Jeffrey Ventrella
5a0a1c1cec
increased YAW_MAG (faster turning), redesigned the concept of avatar position, and reset Eve's position accordingly. Also added _frustumNeedsReshape in camera in anticipation of fixing problem where setting fov doesn't reshape the frustum.
2013-04-25 13:51:20 -07:00
Stephen Birarda
836d286b75
initial transition from vector to multi-dimensional array in AgentList
2013-04-25 13:11:13 -07:00
Jeffrey Ventrella
9a4d27c0b5
cleaned up some camera code and added some functionality for first-person view
2013-04-25 12:19:23 -07:00
Jeffrey Ventrella
68b3f54f5c
tiny change
2013-04-25 10:44:01 -07:00
Philip Rosedale
9e62728c33
Changed velocity to be dvec3
2013-04-25 10:18:30 -07:00
Philip Rosedale
b9fb888073
Small speed/cleanup to thrust setting
2013-04-25 10:02:14 -07:00
Philip Rosedale
ba55175870
Gravity is ON near origin, off in space, and a gravity field can be created with getGravity()
2013-04-25 09:50:35 -07:00
Andrzej Kapolka
10a9f31d65
Merge branch 'master' of https://github.com/worklist/hifi
2013-04-25 09:41:13 -07:00
ZappoMan
2c48139ff3
some cleanup
2013-04-25 00:02:51 -07:00
ZappoMan
0bec7156aa
Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work
2013-04-24 23:50:57 -07:00
ZappoMan
9bc2f667b6
adding some temporary debugging code
2013-04-24 23:46:47 -07:00
ZappoMan
732b4879e0
added a test routine for testing insertIntoSortedArrays()
2013-04-24 23:20:20 -07:00
Andrzej Kapolka
1a79bbd80d
Fleshing out the chat entry widget.
2013-04-24 18:30:46 -07:00
Philip Rosedale
fd329cd1bb
Merge remote-tracking branch 'upstream/master'
2013-04-24 17:56:57 -07:00
Jeffrey Ventrella
80576120ee
Merge remote-tracking branch 'upstream/master'
2013-04-24 17:54:31 -07:00
Jeffrey Ventrella
72e6e18992
fixed avatar collisions
2013-04-24 17:54:09 -07:00
Philip Rosedale
fe1357aba2
Merge remote-tracking branch 'upstream/master'
2013-04-24 17:45:58 -07:00
Philip Rosedale
2a3d06f6de
Fixed warning in starfield code
2013-04-24 17:45:26 -07:00
Andrzej Kapolka
9d4fded901
Merge branch 'master' of https://github.com/worklist/hifi
...
Conflicts:
interface/src/main.cpp
2013-04-24 17:11:37 -07:00
Andrzej Kapolka
f538e2bdbc
Added key state to avatar data, started on chat entry field.
2013-04-24 17:06:55 -07:00
birarda
d4e64462dd
Merge pull request #141 from PhilipRosedale/master
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Wider log, log screen in menu
2013-04-24 17:05:12 -07:00
Jeffrey Ventrella
2163976f06
adding the files
2013-04-24 17:01:59 -07:00
Philip Rosedale
0e4da5198d
Merge remote-tracking branch 'upstream/master'
2013-04-24 16:59:18 -07:00
Jeffrey Ventrella
ff1334d8b6
Merge remote-tracking branch 'upstream/master'
2013-04-24 16:58:54 -07:00
Philip Rosedale
bc65126004
Wider log window, log panel on by default, menu->tools->log to control.
2013-04-24 16:58:52 -07:00
Jeffrey Ventrella
e54fd0dd7d
renamed "Head" to "Avatar" and did a bunch a cleanups, including removing the three-lined comments
2013-04-24 16:54:07 -07:00
Philip Rosedale
6c986a1049
Merge pull request #127 from tschw/19188
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19188
2013-04-24 16:53:04 -07:00
birarda
b8054790b0
Merge pull request #138 from Ventrella/master
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major changes to hand holding logic (ordering mostly)
2013-04-24 16:45:33 -07:00
Jeffrey Ventrella
a9ff483d3d
fix
2013-04-24 15:35:11 -07:00
Andrzej Kapolka
6c435569c2
Merge branch 'master' of https://github.com/worklist/hifi
2013-04-24 15:31:10 -07:00
Andrzej Kapolka
e02aaa39f7
To fix font rendering on Linux (which uses points), we need to restore the
...
default point size attenuation settings.
2013-04-24 14:59:11 -07:00
Jeffrey Ventrella
e93430d553
fix
2013-04-24 14:56:29 -07:00
Jeffrey Ventrella
bfc4befb9b
Merge remote-tracking branch 'upstream/master'
2013-04-24 14:55:25 -07:00
Jeffrey Ventrella
86086ef20c
just did a fairly major re-ordering of avatar interaction logic in Head.cpp
2013-04-24 14:52:04 -07:00
Stephen Birarda
9c3ebf9f64
only set hand state for mouse press for me
2013-04-24 14:11:07 -07:00
Philip Rosedale
179bdc9fa2
Merge remote-tracking branch 'upstream/master'
2013-04-24 13:12:40 -07:00
Philip Rosedale
33f95c696b
Fixes per code review
2013-04-24 13:12:08 -07:00
Stephen Birarda
cfbe8a719c
fix getter for hand state in AvatarData
2013-04-24 12:39:25 -07:00
Philip Rosedale
055e62c165
Merge remote-tracking branch 'upstream/master'
2013-04-24 12:24:09 -07:00
Andrzej Kapolka
63a581dae4
Added normals to voxel geometry, enabling lighting.
2013-04-24 11:47:44 -07:00
Jeffrey Ventrella
4e7f1ee422
more cleanup of hand holding code
2013-04-24 11:39:43 -07:00
Philip Rosedale
78aa4fdf80
Simplified average loudness calculation, mouths and eyebrows of other people now move again!
2013-04-24 11:26:59 -07:00
Jeffrey Ventrella
eca6999c2c
added behavior in Eve for alternating between grasping and ungrasping hand (tho unable to test transmission). Also, improved readability of hand grasping logic in Head.cpp
2013-04-24 11:02:23 -07:00
Philip Rosedale
50af1f68bf
Merge remote-tracking branch 'upstream/master'
2013-04-24 08:46:27 -07:00
Jeffrey Ventrella
ee9ae3f220
improved avatar hand-holding logic
2013-04-24 08:13:15 -07:00
tosh
225188a6f9
Merge branch 'master' of git://github.com/worklist/hifi into 19188
2013-04-24 13:32:30 +02:00
Jeffrey Ventrella
8135a45ccf
removed pinky orientation lines in avatar bones
2013-04-23 22:05:02 -07:00
Jeffrey Ventrella
54aac82e9c
cleanup
2013-04-23 21:30:53 -07:00
Jeffrey Ventrella
61a17060c3
one more glitch...
2013-04-23 21:17:39 -07:00
Philip Rosedale
d65f577268
Merge remote-tracking branch 'upstream/master'
2013-04-23 21:12:24 -07:00
Jeffrey Ventrella
48da3f726e
fixed bug - didn't change bodyPosition in eve or voxel
2013-04-23 21:07:40 -07:00
Philip Rosedale
a440570cb4
Merge remote-tracking branch 'upstream/master'
2013-04-23 21:00:53 -07:00
Jeffrey Ventrella
428cb89895
Merge remote-tracking branch 'upstream/master'
2013-04-23 20:44:50 -07:00
Jeffrey Ventrella
61d7a82fc6
made lots of changes in the logic of how my avatar encounters other avatars and detects hand state
2013-04-23 20:44:12 -07:00
Philip Rosedale
99a4d0f3dc
Merge remote-tracking branch 'upstream/master'
2013-04-23 20:11:35 -07:00
Jeffrey Ventrella
eb631e2ef6
renamed "bodyPosition" to "position". (This corresponds to the position of the avatar on the ground, where y=0). I will next add a new "getBodyPosition" which returns the avatar's center of gravity - is useful for certain purposes, such as setting collision volumes, etc.
2013-04-23 14:05:23 -07:00
Jeffrey Ventrella
a73ea8c255
some preparation for adding hand state to avatar interactions
2013-04-23 13:48:34 -07:00
Stephen Birarda
42ba5a51d4
Merge remote-tracking branch 'upstream/master'
2013-04-23 13:38:59 -07:00
Stephen Birarda
7ae320d7e1
intial version of eve that says WALL-E every so often
2013-04-23 13:37:49 -07:00
Philip Rosedale
be7fb7bce5
Merge remote-tracking branch 'upstream/master'
2013-04-23 13:32:15 -07:00
Philip Rosedale
d550b09399
Added 'gyro look' option to have gyro drive your render yaw, added render menu.
2013-04-23 13:31:05 -07:00
Jeffrey Ventrella
e19d4fd5f9
changes from Philip's push - I assume
2013-04-23 12:23:08 -07:00
Jeffrey Ventrella
a1e3149d6a
Merge remote-tracking branch 'upstream/master'
2013-04-23 12:20:26 -07:00
Philip Rosedale
90c56e796b
One... last.... const....
2013-04-23 12:07:12 -07:00
Philip Rosedale
5556686875
Fixes from brad's review
2013-04-23 11:59:43 -07:00
Philip Rosedale
7aea9d1e61
Fixed :: prefix for local variables
2013-04-23 11:21:36 -07:00
Philip Rosedale
2ef45e8512
Avatar head rotation, audio loudness (for facial animation) and hand state (grabbing or not) now sent in broadcast data.
2013-04-23 11:15:11 -07:00
Jeffrey Ventrella
8e27a69e92
Merge remote-tracking branch 'upstream/master'
2013-04-23 11:13:24 -07:00
Jeffrey Ventrella
8df6a7e056
added collision code for avatar (not operational yet). and some cleanup.
2013-04-23 11:12:38 -07:00
Philip Rosedale
9760b7d410
First commit to re-enable gyros, removed various old head_mirror variables, now use 'lookingInMirror', etc. Local gyros now correctly drive own head.
2013-04-23 09:47:52 -07:00
tosh
723d49d78c
Merge branch 'master' of git://github.com/worklist/hifi into 19188
2013-04-23 16:08:47 +02:00
Stephen Birarda
4956370d52
have parseData return the number of bytes consumed
2013-04-22 18:05:27 -07:00
Jeffrey Ventrella
1524bd55a8
Merge remote-tracking branch 'upstream/master'
2013-04-22 17:42:07 -07:00
Jeffrey Ventrella
602fd94af2
a few cleanups
2013-04-22 17:41:12 -07:00
birarda
2d8092eaf7
Merge pull request #106 from Ventrella/master
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Improved avatar rendering
2013-04-22 17:33:42 -07:00
ZappoMan
978a41f6ca
Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work
2013-04-22 17:22:24 -07:00
ZappoMan
4e0a3e3b58
switch to boxInFrustum() instead of pointInFrustum() for more accuracy
2013-04-22 17:21:47 -07:00
Jeffrey Ventrella
9a53832599
Merge remote-tracking branch 'upstream/master'
2013-04-22 16:33:30 -07:00
Jeffrey Ventrella
3dc03f44a1
improved rendering of avatar
2013-04-22 16:32:35 -07:00
Stephen Birarda
fb703171f2
make other heads the same color and same size
2013-04-22 16:30:45 -07:00
birarda
84adea86e3
Merge pull request #103 from birarda/master
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fix rendering of other agent types
2013-04-22 16:05:32 -07:00
Stephen Birarda
ba4235c175
don't render agents that are not of type avatar
2013-04-22 16:04:46 -07:00
Jeffrey Ventrella
caead24462
Merge remote-tracking branch 'upstream/master'
2013-04-22 15:40:25 -07:00
Jeffrey Ventrella
ca2840f905
Cleaned up some const values in Head.h, implemented avatar gravity and ground collision, improved test sphere collision, added _usingBodySprings test to getHeadPosition, improved camera settings in main.cpp, cleaned up commented-out code in main.cpp
2013-04-22 15:39:31 -07:00
ZappoMan
1b52bb4e20
Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work
...
Conflicts:
voxel-server/CMakeLists.txt
2013-04-22 14:48:24 -07:00
ZappoMan
9b34427570
Added camera data to AvatarData class, and include it in interface
2013-04-22 14:12:08 -07:00
Jeffrey Ventrella
1b91a8e653
Merge remote-tracking branch 'upstream/master'
2013-04-22 14:05:29 -07:00
Stephen Birarda
c00b5f5e8d
fix missed reference to AGENT_TYPE_INTERFACE
2013-04-22 14:05:16 -07:00
Jeffrey Ventrella
60f0e6581d
improved test sphere collision algorithm
2013-04-22 14:04:36 -07:00
ZappoMan
487b74f073
Merge pull request #100 from birarda/eve
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intial revision of eve the NPC
2013-04-22 13:58:54 -07:00
Jeffrey Ventrella
f8884d420c
Merge pull request #99 from Ventrella/master
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fixed remote avatar hand position
2013-04-22 13:44:02 -07:00
birarda
79a178997d
Merge pull request #98 from PhilipRosedale/master
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Added stats to menu bar for both avatars and other servers
2013-04-22 13:23:09 -07:00
Philip Rosedale
7d52af6fd4
Fixed per stephen
2013-04-22 13:20:12 -07:00
Jeffrey Ventrella
b7d6ce9747
fixed avatar hand position by making avatars simulate all the time,and also fixing logic of _isMine
2013-04-22 13:15:46 -07:00
Philip Rosedale
736eb335a9
Added stats at upper right for servers and avatars separately.
2013-04-22 13:12:17 -07:00
Stephen Birarda
c68ec079eb
rename AGENT_TYPE_INTERFACE to AGENT_TYPE_AVATAR, more stubbing for eve
2013-04-22 11:54:24 -07:00
Jeffrey Ventrella
7b60ddf057
Merge remote-tracking branch 'upstream/master'
2013-04-22 10:31:51 -07:00
Jeffrey Ventrella
2e402c3b17
added - and then removed - some orientation-related tests
2013-04-22 10:29:14 -07:00
ZappoMan
358efb472d
Clean up AABox to coding standard, made several methods const
...
- Cleaned up AABox to be consistent with the coding standard
- converted some methods to const and fixed up callers
2013-04-21 22:46:13 -07:00
ZappoMan
3dc818d31e
Changed false colorization to use point in frustum for now, since that works
2013-04-21 15:22:36 -07:00
ZappoMan
7a632115e4
fixed crash when no avatar mixer is present and display stats is enabled
2013-04-21 12:18:42 -07:00
ZappoMan
34b401d13f
changed render_view_frustum() to match coding standard, added menu items, cleanup
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- split render_view_frustum() into two parts: loadViewFrustum() and renderViewFrustum()
- cleaned up debug menu items to match actual false color behaviors
- coding standard cleanup
2013-04-21 12:01:54 -07:00
ZappoMan
67910a2c29
Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work
2013-04-19 20:08:47 -07:00
ZappoMan
8c4536199f
added menu items for false color operations
2013-04-19 20:02:14 -07:00
ZappoMan
75a79a09ed
fixed LOD bug, added support for false colors
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- fixed LOD bug related to mismatch with getting node position
- changed VoxelSystem to honor new VoxelNode color support for false color
- added some implementations of tree recursion that do things like false
color the tree for distance, randomly, or resetting to true color, or
stomping on the local version of the true color to debug packet sending
2013-04-19 19:58:37 -07:00
Jeffrey Ventrella
08105c3898
I did a major cleanup of the Head class, including putting all the "head"-related members into a single structure. We may consider making a separate class just to handle the head.
2013-04-19 17:09:28 -07:00
Jeffrey Ventrella
06f8990d42
removed avatar structure from Head class (leftover from the start of the prototyping phase)
2013-04-19 14:52:06 -07:00
Jeffrey Ventrella
9a93ab7d7c
cleaned up logic for body springs mode and moving hand mode
2013-04-19 14:34:01 -07:00
Jeffrey Ventrella
d962230556
fixed sneaky array-out-of-bounds error in avatar bones and cleaned up some of the code for testing hand shake target positions
2013-04-19 12:44:09 -07:00
Jeffrey Ventrella
623c998439
removed init values in HandMovement structure
2013-04-18 21:31:20 -07:00
Jeffrey Ventrella
9dd423f544
removed updateAvatarHand function
2013-04-18 19:30:27 -07:00
Jeffrey Ventrella
ed5f117b04
Merge remote-tracking branch 'upstream/master'
2013-04-18 19:26:29 -07:00
Jeffrey Ventrella
298bc7eee9
added more robust avatar hand movement algorithm in main.cpp
2013-04-18 19:24:57 -07:00
tosh
bc9279917d
Merge branch 'master' of git://github.com/worklist/hifi into 19188
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Conflicts:
interface/src/starfield/renderer/Renderer.h
2013-04-19 03:09:53 +02:00
tosh
715534154e
numerous starfield fixes
2013-04-19 02:46:34 +02:00
Stephen Birarda
daac10511e
output avatar mixer stats below the voxel stats
2013-04-18 16:58:08 -07:00
Stephen Birarda
d0e3a96485
Merge remote-tracking branch 'upstream/master' into mixer-stats
2013-04-18 15:33:57 -07:00
Stephen Birarda
44cb57afad
put back brad's voxel stats, he loves them too much
2013-04-18 15:33:17 -07:00
Stephen Birarda
588fc67cb9
add SimpleMovingAverage to each Agent, collect bytes received stats
2013-04-18 15:02:26 -07:00
ZappoMan
987553974a
Merge pull request #86 from Ventrella/master
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reversed left-right strafe, commented-out updateAvatarHand
2013-04-18 15:01:48 -07:00
Jeffrey Ventrella
2b5d23de5d
Merge remote-tracking branch 'upstream/master'
2013-04-18 14:54:08 -07:00
Philip Rosedale
54cef39f51
Fixed problem with avatars rendering at 2X their location
2013-04-18 14:48:00 -07:00
Stephen Birarda
b9a1faf284
add a new SimpleMovingAverage class, replaces CounterStats
2013-04-18 14:46:39 -07:00
Jeffrey Ventrella
9ce1683c50
reversed strafe left right, and commented-out updateAvatarHand
2013-04-18 14:45:54 -07:00
Jeffrey Ventrella
449e05fd2a
Merge remote-tracking branch 'upstream/master'
2013-04-18 14:13:27 -07:00
Jeffrey Ventrella
47ee938530
reversed x value in hand movement
2013-04-18 14:12:45 -07:00
Philip Rosedale
5443d80c6f
Removed negation of front vector which was reversing yaw in avatar skeleton.
2013-04-18 14:00:48 -07:00
Philip Rosedale
daac59d64e
Merge remote-tracking branch 'upstream/master'
2013-04-18 13:36:43 -07:00
Philip Rosedale
d9099b5f5a
removed 2 unneeded debug lines
2013-04-18 13:34:37 -07:00
Jeffrey Ventrella
de6f33efa6
added "_" to all of Philip's old private members and tidied up the formatting in Head.h some
2013-04-18 13:16:36 -07:00
tosh
1e58f6fd40
fixes upside down aspect ratio
2013-04-18 20:02:24 +02:00
ZappoMan
74c5916519
Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work
...
Conflicts:
interface/src/main.cpp
2013-04-18 10:57:41 -07:00
ZappoMan
894715598c
fixed a comment
2013-04-18 08:49:07 -07:00
Philip Rosedale
a834c52b40
Quick attpemt to fix logging code
2013-04-18 07:48:57 -07:00
Philip Rosedale
8e19caf21c
Merge remote-tracking branch 'upstream/master'
2013-04-18 07:23:06 -07:00
tosh
1e6352593a
Merge branch 'master' of git://github.com/worklist/hifi into 19262
...
Conflicts:
interface/src/Head.cpp
interface/src/Util.cpp
interface/src/main.cpp
libraries/avatars/src/Orientation.cpp
2013-04-18 12:38:35 +02:00
ZappoMan
f0d891b641
Merge pull request #80 from PhilipRosedale/master
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Stars back on
2013-04-18 01:38:42 -07:00
ZappoMan
532dc285e7
Changed render_view_frustum() to handle broken camera yaw
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- I discovered that the Camera class has a Yaw that is actually
180deg off of true yaw. So when the avatar is facing at a yaw
of 0deg, we were setting the camera to 180. This was causing
the direction vectors to be rotated from where we expected them
to be, and as a result the frustum was wrong
- I did not fix the camera and the calls to glRotate() since I
don't yet understan how these work. BUT. I did fix the frustum
code to fix up this yaw before calculating the vectors
2013-04-18 01:16:54 -07:00
Philip Rosedale
a1d51f8db8
Merge remote-tracking branch 'upstream/master'
2013-04-18 00:20:47 -07:00
Philip Rosedale
ad30abdf20
sphere on
2013-04-18 00:20:22 -07:00
Philip Rosedale
1dd2fcf37d
Merge pull request #81 from ZappoMan/view_frustum_work
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Updated Orientation class to use Philip's technique.
2013-04-18 00:18:19 -07:00
ZappoMan
309eb08490
Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work
2013-04-17 23:53:47 -07:00
Philip Rosedale
23dc5f435b
Merge remote-tracking branch 'upstream/master'
2013-04-17 23:45:36 -07:00
ZappoMan
44e6fcc5e9
remove pitch from camera since it still breaks Orientation
2013-04-17 23:42:39 -07:00
ZappoMan
8b9e252246
Updated Orientation class to use Philip's technique.
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- Changed Orientation class to use Philip's technique for determining vectors
- updated main.cpp to take command line option to run Orientation tests
- tweaked eulerToOrthonormals() to return right vector instead of left vector
2013-04-17 23:21:12 -07:00
Jeffrey Ventrella
bca2460395
Merge remote-tracking branch 'upstream/master'
2013-04-17 23:20:08 -07:00
Jeffrey Ventrella
bd0eb9f69c
renamed Yaw Pitch Roll to _headYaw, _headPitch, _headRoll, in Head class. And also added a "bigSphere avatar collision test", also added a bone radius (for collision detection)
2013-04-17 23:18:36 -07:00
Philip Rosedale
f70429e575
Added a translucent ground plane, and made a few more grid lines. Easier to see when 'standing' on.
2013-04-17 22:47:58 -07:00
Philip Rosedale
bb2cc54c97
Stars turned back on by default - lemme know if anyone sees problems.
2013-04-17 22:23:19 -07:00
Philip Rosedale
b7346474d0
Merge pull request #71 from tschw/19188
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19188
2013-04-17 22:15:39 -07:00
ZappoMan
e51031c464
Merge pull request #78 from ZappoMan/view_frustum_work
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Added more tests for Orientation
2013-04-17 21:14:37 -07:00