Commit graph

2336 commits

Author SHA1 Message Date
Nissim Hadar
dad3a0d340 Fixed skybox inheritance. 2018-01-02 09:08:05 -08:00
Dante Ruiz
be9bf31843 Merge branch 'master' of github.com:highfidelity/hifi into soft-entities 2018-01-02 08:04:26 -08:00
Nissim Hadar
0764e80996 Corrected behaviour of skybox modes. 2017-12-30 18:19:42 -08:00
nissim.hadar
b56c7535d2 Added legacy functionality (for zones that used Background "skybox") 2017-12-30 12:25:58 -08:00
druiz17
0ebbb76b49 fixed property over written issue and start relaying joints 2017-12-29 16:12:40 -08:00
Nissim Hadar
7260b4ff7b Merge branch 'master' of https://github.com/highfidelity/hifi into keylightInheritance
# Conflicts:
#	libraries/entities/src/EntityPropertyFlags.h
2017-12-29 15:16:14 -08:00
Nissim Hadar
87e896ab20 Zone inheritance ready for testing. 2017-12-29 15:13:46 -08:00
Seth Alves
4bbce011a4
Merge pull request #11918 from sethalves/scale-wearables-with-avatar-3
avatar-entities which are children of an avatar will scale with the avatar
2017-12-29 09:12:17 -08:00
Nissim Hadar
85a81d6b5b WIP - skybox inheritance 2017-12-28 18:23:49 -08:00
Nissim Hadar
64644fc980 WIP - skybox inheritance 2017-12-28 14:31:59 -08:00
Nissim Hadar
03cf7710d0 Ambient light inheritance 2017-12-28 09:34:55 -08:00
Nissim Hadar
7f5897e90b Merge branch 'master' of https://github.com/highfidelity/hifi into keylightInheritance 2017-12-26 11:35:59 -08:00
Nissim Hadar
4ffd896ced WIP - adding AmbientLightPropertyGroup 2017-12-26 11:15:33 -08:00
Nissim Hadar
0b73e7db3f WIP - adding AmbientLightPropertyGroup 2017-12-26 09:15:13 -08:00
Brad Hefta-Gaub
3d02955c5d
Merge pull request #12029 from SamGondelman/webOverlay
Fix >20 web entities crash
2017-12-24 17:10:39 -08:00
Nissim Hadar
affc5d1b86 Merge branch 'master' of https://github.com/highfidelity/hifi into keylightInheritance 2017-12-24 15:27:32 -08:00
Nissim Hadar
3f82e9147b Change keylight/ambient mode default from "enabled" to "inherit" 2017-12-22 16:30:19 -08:00
John Conklin II
0dd5bbc2d6
Merge pull request #12057 from birarda/61-1-merge-back
Merge stable back into master after RC61.1
2017-12-22 16:26:08 -08:00
Stephen Birarda
e3cbfd92a0 Merge remote-tracking branch 'upstream/stable' into 61-1-merge-back 2017-12-22 15:48:04 -08:00
Nissim Hadar
8ee5f642a9 Merge branch 'master' of https://github.com/highfidelity/hifi into keylightInheritance
# Conflicts:
#	libraries/networking/src/udt/PacketHeaders.cpp
#	libraries/networking/src/udt/PacketHeaders.h
2017-12-22 15:41:59 -08:00
Seth Alves
96197e66bb Merge branch 'master' of github.com:highfidelity/hifi into scale-wearables-with-avatar-3 2017-12-22 15:13:02 -08:00
Sam Gateau
db4f9909c7
Merge pull request #12017 from Zvork/glcolor
Removed glColor reset hack in MeshPartPayload
2017-12-22 14:25:51 -08:00
Sam Gateau
a2c16ddf6a
Merge pull request #12026 from SamGondelman/burp3
Remove _model from ModelMeshPartPayload
2017-12-22 13:50:06 -08:00
SamGondelman
5018edcfe0 reduce calls to getVisible 2017-12-22 12:59:06 -08:00
Nissim Hadar
e102b8c087 Fixed Ubuntu warning. 2017-12-22 08:35:09 -08:00
Nissim Hadar
502cac2ac7 Keylight inherit/off/on working 2017-12-22 08:05:12 -08:00
Seth Alves
897b96d092 Merge branch 'master' of github.com:highfidelity/hifi into scale-wearables-with-avatar-3 2017-12-22 07:36:26 -08:00
Olivier Prat
29485b65e5 Fixed potential crash when getting mesh from voxel item 2017-12-22 14:35:19 +01:00
Nissim Hadar
e974cac177 Keylight inheritance mode works. 2017-12-21 19:19:55 -08:00
Stephen Birarda
7bf0cc2f63 cleanup other ref returns of shared pointers from sortables 2017-12-21 15:39:14 -08:00
Dante Ruiz
77874de909 fix spacing 2017-12-21 15:05:23 -08:00
humbletim
a146b778f7 support additional .extraInfo for ray intersections 2017-12-21 12:35:13 -05:00
Dante Ruiz
ddddcae932 Merge branch 'master' of github.com:highfidelity/hifi into entity-joints 2017-12-21 08:29:56 -08:00
Brad Davis
26291e0a75 PR feedback 2017-12-21 07:29:29 -08:00
Nissim Hadar
58c6f8e9c4 Radio buttons now work correctly. 2017-12-20 19:17:18 -08:00
Dante Ruiz
29f0835475 making entity joints work again 2017-12-20 16:06:19 -08:00
SamGondelman
7a7b1f7089 fix web entity crash 2017-12-20 13:58:58 -08:00
SamGondelman
bd06dc6443 cleaning up modelmeshpartpayload 2017-12-20 11:00:14 -08:00
Zach Fox
297a3df63c
Merge pull request #11815 from zfox23/commerce_QmlWhitelist
QML Whitelisting + Commerce Integration
2017-12-19 18:07:14 -08:00
Andrew Meadows
bad2c1df76 proper modulus of animation frame 2017-12-19 10:40:17 -08:00
Andrew Meadows
559cb33563 remove incorrect comment 2017-12-19 10:40:17 -08:00
Andrew Meadows
661a63bd0c fix crash for bad QVector index 2017-12-19 10:40:17 -08:00
Olivier Prat
bd666406f4 Removed glColor reset hack in MeshPartPayload and replaced it by a reset of the color attribute to white in the execution of the setInputFormat command of the various GLBackends 2017-12-19 14:17:17 +01:00
Brad Davis
9f7b6f543d Merge remote-tracking branch 'upstream/master' into HEAD 2017-12-18 11:17:07 -08:00
Andrew Meadows
cfd2097f36
Merge pull request #11965 from AndrewMeadows/expose-physics-perf-stats-to-js
Cleanup names of debug stats and trace contexts.
2017-12-18 10:02:42 -08:00
Brad Davis
c6bc6f6ef2 Merge remote-tracking branch 'upstream/master' into android_nov 2017-12-16 16:20:16 -08:00
amantley
2817eadb7a iMerge remote-tracking branch 'origin/character_entity_fixes' into character_entity_fixes
updating branch with remote
2017-12-13 16:48:33 -08:00
amantley
7c29a1b09a Merge remote-tracking branch 'origin/master' into character_entity_fixes
updating branch to master
2017-12-13 16:47:15 -08:00
Zach Fox
3764445272 Merge branch 'master' of https://github.com/highfidelity/hifi into commerce_QmlWhitelist 2017-12-13 14:12:08 -08:00
Brad Davis
6cff86b0f3 Fix polyvox archive, correct build errors, add additional libraries 2017-12-12 18:29:36 -08:00
amantley
29538851b6 Made the changes from the latest code review, except getting rid of the
while loop.
2017-12-12 09:06:43 -08:00
Andrew Meadows
406bf7898d cleanup prof stats and trace context names 2017-12-11 11:31:00 -08:00
amantley
65bb896450 Merge remote-tracking branch 'origin/master' into character_entity_fixes 2017-12-11 10:55:54 -08:00
Seth Alves
2cd64ccd2c merge from upstream 2017-12-11 10:14:30 -08:00
Zach Fox
b81cdf49ef Merge branch 'master' of https://github.com/highfidelity/hifi into commerce_QmlWhitelist 2017-12-11 09:52:32 -08:00
amantley
7e49ce26d7 Merge remote-tracking branch 'origin/master' into character_entity_fixes
updating branch to the master
2017-12-11 08:02:33 -08:00
Olivier Prat
a679dc6705 Merge branch 'master' of git://github.com/highfidelity/hifi into csm 2017-12-11 08:48:48 +01:00
Zach Fox
b2bafed2bb Merge branch 'master' of https://github.com/highfidelity/hifi into commerce_QmlWhitelist 2017-12-07 11:21:24 -08:00
Olivier Prat
1ce1aca79f Merged with samcake's 'black' branch 2017-12-07 08:59:38 +01:00
Ryan Huffman
f3fc5769e8 Move asset baking on asset server to separate process 2017-12-06 11:49:19 -08:00
Olivier Prat
1d8d8335c5 Moved shadow cascade distances computation to shadow, not shadow task 2017-12-06 10:05:39 +01:00
Olivier Prat
0b6dcb2717 Merge branch 'master' of git://github.com/highfidelity/hifi into csm 2017-12-05 09:18:26 +01:00
Seth Alves
b590cd5b89 avatar-entities which are children of an avatar will scale with the avatar 2017-12-02 09:31:43 -08:00
ZappoMan
750d505f9b fix issues in model import sizing caused by recent refactor 2017-11-30 17:51:59 -08:00
amantley
233d693d76 removed debug print statements and fixed negative FPS handling 2017-11-29 10:51:04 -08:00
amantley
778d98f56b made some changes to fix coding standard problems in the code, also added the update for the EntityItem base class to the update function 2017-11-28 18:42:03 -08:00
amantley
101e67498a cleaned up the code to remove _currentFrame updating in RenderModelEntityItem also removed the unnessary currently playing frame property 2017-11-28 14:11:56 -08:00
amantley
d607ca0914 initialize the _lastAnimated time when the modelEntityRenderer is instantiated, this fixes the sync between interface and the server 2017-11-28 11:04:48 -08:00
amantley
522dc3dfb1 Merge remote-tracking branch 'origin/master' into character_entity_fixes
updating Character entity fixes branch with the changes in the origin
master
2017-11-22 17:55:39 -08:00
amantley
2e75016021 changes to modelEntity.cpp 2017-11-22 17:53:21 -08:00
amantley
fdf5139a74 everything now works with an atomic start time property. but now I will get rid of this and use current frame instead 2017-11-22 17:52:13 -08:00
amantley
1e5d099b06 changed the currentlyplayingframe property so that it is updated in RenderableModelEntity.cpp now. Remains to remove everything but initializing currentlyPlayingFrame in ModelEntityRender.cpp 2017-11-21 17:36:01 -08:00
samcake
84ff40c717 Merging with master 2017-11-21 14:12:47 -08:00
amantley
5a1d04ee06 Merge remote-tracking branch 'origin/master' into character_entity_fixes
updating the branch with the current master
2017-11-20 10:22:46 -08:00
Dante Ruiz
76935c1457 fixing merge conflict 2017-11-20 09:51:10 -08:00
amantley
befa0f8ab5 now the update frame is only happening in the assignment client code. added setCurrentlyPlayingFrame to ModelEntityItem.cpp 2017-11-20 09:11:15 -08:00
ZappoMan
3b77f14f69 fix build error 2017-11-19 15:12:23 -08:00
ZappoMan
04ee1adabd Merge branch 'master' of https://github.com/highfidelity/hifi into entityItemCleanup 2017-11-19 14:40:31 -08:00
Brad Hefta-Gaub
33d35bbe14
Merge pull request #11770 from AndrewMeadows/sort-and-throttle
sort and throttle UpdateRenderables work... when necessary
2017-11-19 11:09:08 -08:00
amantley
013d16cee9 this is the change to add a property for the currentframeplaying 2017-11-17 18:37:54 -08:00
amantley
20fd893b47 Starting to implement the update function to ModelEntityItem_cpp Also put access to the currently playing frame in RenderableModelEntityItem_cpp 2017-11-16 18:38:28 -08:00
amantley
ded81fcab0 Merge remote-tracking branch 'origin/master' into character_entity_fixes
Updating the branch to the latest code
2017-11-16 13:53:17 -08:00
amantley
881b22ab15 added update function to modelEntityItem.cpp 2017-11-16 12:41:56 -08:00
SamGondelman
3274c41aeb Merge remote-tracking branch 'upstream/pointers' into ui 2017-11-15 17:45:45 -08:00
amantley
cc43d8115c In response to bug in the original PR, in RenderModelEntityItem.cpp I made a change in the handling of the boundary cases for the first and last frame properties. Also deleted some extraneous comments. 2017-11-15 17:42:33 -08:00
SamGondelman
7eb22b372f merge with master 2017-11-15 14:35:30 -08:00
SamGondelman
8730a26d20 use mouse events for offscreenui because touch events aren't working with the eventFilter, cleanup, documentation 2017-11-15 14:12:16 -08:00
Brad Davis
26a745be6f Merge remote-tracking branch 'upstream/master' into feature/qml_whitelist_tablet 2017-11-15 11:59:06 -08:00
Andrew Meadows
2f5b7f32c6 only add valid renderables to _renderablesToUpdate 2017-11-14 17:08:12 -08:00
Andrew Meadows
500f381827 collect hard-coded time budgets in one spot 2017-11-14 15:57:17 -08:00
Andrew Meadows
ffe16a754e another pass through the crucible 2017-11-14 15:57:17 -08:00
Andrew Meadows
f67114a0a8 PrioritySortUtil::Prioritizer doesn't need to be a template 2017-11-14 15:57:17 -08:00
Andrew Meadows
55cc945c78 organize PrioritySortUtil differently 2017-11-14 15:57:17 -08:00
Andrew Meadows
111480f630 fix bad conflict resolution 2017-11-14 15:57:17 -08:00
Andrew Meadows
e93c10b5ee remove cruft 2017-11-14 15:57:17 -08:00
Andrew Meadows
8707c76a6a templatize the ViewFrustum-relative sort algorithm 2017-11-14 15:57:17 -08:00
Andrew Meadows
f47185b2f6 remove tabs from indentation 2017-11-14 15:57:17 -08:00
Andrew Meadows
c6bccb3de3 avoid adding null renderables to list 2017-11-14 15:57:17 -08:00
Andrew Meadows
809ff7928e sort and throttle UpdateRenderables 2017-11-14 15:57:17 -08:00
SamGondelman
60db24f2d3 merge with master 2017-11-13 14:36:24 -08:00
SamGondelman
2fb1981c4a merge with master 2017-11-13 14:34:39 -08:00
SamGondelman
2c0272f304 (mostly?) fix touch events 2017-11-13 12:58:31 -08:00
amantley
842cddde88 Deleted new members of RenderableModelEntity.h that were not necessary
to implement the loop,hold,play properties for an entity animationq
2017-11-13 12:00:32 -08:00
amantley
3f7a9e9703 all entity animation fixes including the animation play reset 2017-11-10 15:36:57 -08:00
amantley
1a06c6ef11 all entity animation fixes done except play animation 2017-11-10 15:23:17 -08:00
Brad Davis
92a3c209aa Merge remote-tracking branch 'upstream/master' into feature/qml_whitelist_tablet 2017-11-10 11:44:29 -08:00
Olivier Prat
103e036b70 Shadow maps rendered in cascades 2017-11-10 18:30:37 +01:00
Olivier Prat
8b6a2eeb24 Merge branch 'master' of git://github.com/highfidelity/hifi into shadow 2017-11-10 10:19:32 +01:00
amantley
3ce65ece87 Merge remote-tracking branch 'upstream/master' into character_entity_fixes
this is just to synch this branch with the upstream master
2017-11-09 10:38:34 -08:00
amantley
af0304fd6b preliminary changes for the property fixes 2017-11-09 10:04:12 -08:00
Atlante45
8a903c8b12 Merge branch 'stable' of https://github.com/highfidelity/hifi into new-master 2017-11-07 14:26:25 -08:00
amantley
e13a74213c this is holder spot to put avatar entity animation code 2017-11-06 17:29:19 -08:00
SamGondelman
7d420f5242 isLeftHand, isRightHand, isMouse 2017-11-06 12:29:21 -08:00
samcake
d878fac62c REverse changes 2017-11-06 11:25:02 -08:00
Sam Gateau
45e5d91b9d Change the sub renderItemIDs list of the Model entity in its meta through a transaction instead of going through the pointer to the model 2017-11-04 20:49:55 -07:00
Brad Davis
d162e1cff6 Whitelist functionality for tablet apps 2017-11-04 15:14:06 -07:00
SamGondelman
55ac585cd9 Merge remote-tracking branch 'upstream/master' into ui 2017-11-03 17:32:13 -07:00
SamGondelman
ce58b6c401 trying to fix HUD events, abstracting touch event logic (wip), seth's comments 2017-11-03 17:15:30 -07:00
Olivier Prat
fbcb2924e8 Merge branch 'master' of git://github.com/highfidelity/hifi into shadow 2017-11-03 15:08:15 +01:00
SamGondelman
dd4275430b fix hover events, working on HUD events 2017-11-02 17:48:37 -07:00
ZappoMan
afaad5fcd7 Merge branch 'master' of https://github.com/highfidelity/hifi into entityItemCleanup 2017-11-02 13:39:51 -07:00
Andrew Meadows
2b06df1c33 call Model::scaleToFit() before update render items 2017-11-02 12:52:46 -07:00
Andrew Meadows
490483fde8 call Model::scaleToFit() before update render items 2017-11-02 12:32:51 -07:00
SamGondelman
657a0fb036 Merge remote-tracking branch 'upstream/pointers' into ui 2017-10-31 17:41:14 -07:00
SamGondelman
5a7298f15b Merge remote-tracking branch 'upstream/master' into pointers 2017-10-31 17:33:52 -07:00
SamGondelman
64665c87b2 replace ids with unsigned ints 2017-10-31 17:07:48 -07:00
SamGondelman
3c779f1528 HUD events WIP, fix entity/overlay hover, no hover for empty renderState 2017-10-31 14:42:31 -07:00
Nissim Hadar
03d2ca19b9 Moving consts into mode::Haze namespace. 2017-10-31 13:46:58 -07:00
Bradley Austin Davis
55d819d7e3
Merge pull request #11699 from SamGondelman/ui
Pointers generate PointerEvents (WIP)
2017-10-31 10:01:15 -07:00
SamGondelman
76eb4c656e fix multi-touch and keyboard on web entities 2017-10-30 16:41:59 -07:00
Nissim Hadar
349e12c065 Merge branch 'master' into hazeZone 2017-10-30 10:08:35 -07:00
ZappoMan
f63db42c0e migrate SpatiallyNestable::getOrientation to getWorldOrientation, remove redundant getRotation 2017-10-28 10:14:25 -07:00
ZappoMan
a7a0f03ede rename SpatiallyNestable::getPosition() to SpatiallyNestable::getWorldPosition() 2017-10-27 18:39:17 -07:00
Nissim Hadar
420b0f321c Merge branch 'master' into hazeZone 2017-10-27 09:14:53 -07:00
Nissim Hadar
66c31caf4b Refactoring of the haze 2017-10-27 09:08:58 -07:00
Olivier Prat
dc8c75f403 Merge branch 'master' of git://github.com/highfidelity/hifi into shadow 2017-10-27 15:56:40 +02:00
ZappoMan
e5becba4e9 migrate away from updateXXX standardize on setXXX 2017-10-26 20:38:07 -07:00
SamGondelman
f0c15e874c merge with master 2017-10-26 14:52:17 -07:00
samcake
b9112024b8 Merge branch 'master' of https://github.com/highfidelity/hifi into blue 2017-10-26 14:27:23 -07:00
SamGondelman
cf34fe3345 laserpointers generate pointerevents 2017-10-26 12:01:09 -07:00
Olivier Prat
186b531be6 Merge branch 'master' of git://github.com/highfidelity/hifi into shadow 2017-10-26 15:12:09 +02:00
Olivier Prat
9eed69d7ef Trying to pin point a zone bug 2017-10-26 15:11:42 +02:00
Sam Gondelman
863a2041a6 Merge branch 'master' into pointerEvents 2017-10-25 17:22:19 -07:00
samcake
5b0bbbb21e Merge branch 'master' of https://github.com/highfidelity/hifi into blue 2017-10-25 13:14:47 -07:00
Andrew Meadows
2d0b94817c Merge pull request #11336 from 1P-Cusack/21389_PR2
WL21389 PR2: Representation of collision shapes need updating (details below).
2017-10-25 10:41:21 -07:00
Brad Hefta-Gaub
18a74cea91 Merge pull request #11659 from zfox23/mergeRC57IntoMaster_20171023
2017-10-23: Merge RC57 into Master
2017-10-24 21:19:01 -07:00
Sam Gateau
f38fa14a39 Merge branch 'master' of https://github.com/highfidelity/hifi into blue 2017-10-24 21:00:44 -07:00
Andrew Meadows
29efe53f74 repair debug rendering of collision shapes 2017-10-24 13:23:46 -07:00
LaShonda Hopper
a9fea4c7d3 [WL21389] Minor fix to RenderableShapeEntityItem::doRender (details below).
Shape isn't guaranteed to be permanent and thus the triangle count isn't
guaranteed to be the same since inception, so grab it each time.

Changes to be committed:
    modified:   libraries/entities-renderer/src/RenderableShapeEntityItem.cpp
2017-10-24 14:16:24 -04:00
LaShonda Hopper
5b50b362f1 [WL21389] WL21389 PR2: Representation of collision shapes need updating (details below).
This commit adds support for the polyhedrons and polygons sans
Torus and Quad which aren't currently supported within GeometryCache.

* Moves GeometryCache::_shapes from public to private scope
    * Nothing aside from the class should be directly altering this, only querying
    * Updated instances of direct referencing which looks to have been limited to prior
      testing of instancing and shapes.
* Adds an accessor function for ShapeData to GeometryCache
* Consolidates point list generation to helper function
    * GeometryCache::computeSimpleHullPointListForShape
* Moves GeometryCache::Shape to entity::Shape mapping to GeometryCache from
  RenderableShapeEntityItem
    * Adds conversion accessor to GeometryCache, GeometryCache::Shape getShapeForEntityShape
* Sets ShapeEntityItem::ShapeInfoCalculator callback committed earlier.
    * This helps circumvent the issue with library inclusion.  entity-render knows about
      entity; however, entity doesn't know about entity-renderer; however, GeometryCache
      data is needed within entity::ShapeEntityItem to compose the ShapeInfo point list data.
    * This callback is set up within Application::init of the Interface as it knows about
      both halves of the equation, and the callback needs to be setup prior to any entities
      collision data getting generated.
* Removes _type reset within ShapeInfo::setPointCollection
    * This should avoid any issues due to subversively setting the type or
      incorrectly setting the type as a tangential operation.
        * Audited instances of ShapeInfo::setPointCollection and all seemed to be
          calling the function immediately after having set the type via
          ShapeInfo::setParams
* Adds new ShapeType: SHAPE_TYPE_CIRCLE
    * This type is reserved for the circle which is now treated as a special
      type of Cylinder_Y with regard to collision as opposed to a simple hull.
    * Fixes the issue where jumping on a circle, at times, would
      result in the avatar sliding off towards an edge as if atop a
      squished cone.
* Also updates ShapeInfo::getType() to return ShapeType as opposed to int
    * Auditing calls showed that majority of places were comparing against ShapeType
    * ShapeType::_type is a ShapeType so returning the type explicitly
      is more consistent.
        * ShapeInfo file houses ShapeType enum so any file aware of ShapeInfo is aware of
          ShapeType enumeration.
* entity::Quad defaults to SHAPE_TYPE_ELLIPSOID
    * Like entity::Shape::Torus, entity::Shape::Quad is currently unsupported within
      GeometryCache::buildShapes.
    * Also it appears that a Quad shape can't be created within world via the creation menu.
        * There's no explicit option at present to create one.
        * Trying subvert the Cube/Box creation option to generate one results in an enforced
          stubby box as opposed to a quad.
    * Given the aforementioned points, entity::Shape::Quad will default to
      SHAPE_TYPE_ELLIPSOID as opposed to SHAPE_TYPE_BOX.
        * Added Todo regarding the shape being unsupported along with a notation to create
          a special ShapeType, SHAPE_TYPE_QUAD, for it should it be added in the future.
* Adds some comments and has some minor clean up.

Reviewed-by: Leander Hasty <leander@1stplayable.com>

Changes Committed:
	modified:   interface/src/Application.cpp
	modified:   interface/src/Util.cpp
	modified:   interface/src/Util.h
	modified:   libraries/entities-renderer/src/RenderableShapeEntityItem.cpp
	modified:   libraries/entities/src/ShapeEntityItem.cpp
	modified:   libraries/entities/src/ShapeEntityItem.h
	modified:   libraries/physics/src/ShapeFactory.cpp
	modified:   libraries/render-utils/src/GeometryCache.cpp
	modified:   libraries/render-utils/src/GeometryCache.h
	modified:   libraries/shared/src/ShapeInfo.cpp
	modified:   libraries/shared/src/ShapeInfo.h
	modified:   tests/gpu-test/src/TestInstancedShapes.cpp
2017-10-24 14:16:17 -04:00
Olivier Prat
a34db5f26d Shadows are now cast by the current zone key light (sun) 2017-10-24 11:09:36 +02:00
Zach Fox
1f6d989044 Merge branch 'RC-57' of https://github.com/highfidelity/hifi into mergeRC57IntoMaster_20171023 2017-10-23 17:37:43 -07:00
Bradley Austin Davis
4f5851f420 Reducing needless render updates 2017-10-23 15:31:25 -07:00
SamGondelman
9bbb2eb692 austin's comments, send events directly to selected web entity 2017-10-23 10:17:45 -07:00
Sam Gateau
50a3ccdbca Merge branch 'master' of https://github.com/highfidelity/hifi into blue 2017-10-21 10:01:07 -07:00
Brad Hefta-Gaub
87294b8e67 Merge pull request #11638 from ZappoMan/fixWireframe
fix the rendering of wireframe for model entities with bad model URLs
2017-10-20 14:29:01 -07:00
Brad Hefta-Gaub
d6ad389dab Merge pull request #11611 from AndrewMeadows/faster-update-renderables
Faster renderables update
2017-10-20 13:43:08 -07:00
ZappoMan
ef0ff96a44 fix the rendering of wireframe for model entities with bad model URLs 2017-10-20 11:46:28 -07:00
Andrew Meadows
c79bf3bc04 cleanup WANT_DETAILED_PROFILING 2017-10-19 14:31:50 -07:00
Seth Alves
f2cb5d4aff clean-up concept of puffed queryAACube 2017-10-19 13:19:13 -07:00
Daniela
832e30ad1c Edited Packet headers. 2017-10-19 19:53:47 +01:00
samcake
b29f276db3 Merge branch 'master' of https://github.com/highfidelity/hifi into blue 2017-10-18 16:42:30 -07:00
Nissim
a641d6de66 Variable rename. 2017-10-17 09:18:29 -07:00
Sam Gateau
74b02a3e9b Merge branch 'master' of https://github.com/highfidelity/hifi into blue 2017-10-16 20:58:11 -07:00
Andrew Meadows
339edc67c8 ifdef out more per-frame-per-entity profiling 2017-10-16 17:27:53 -07:00
Andrew Meadows
1f09c10fb1 comment out more profiling stuff 2017-10-16 16:43:16 -07:00
Andrew Meadows
102a1cb36b ifdef out detailed profiling 2017-10-16 16:02:11 -07:00
Andrew Meadows
fb1c075a12 fix animating entities 2017-10-16 15:55:25 -07:00
SamGondelman
c6b636901a fewer undesirable couplings 2017-10-16 13:46:23 -07:00
SamGondelman
d274d99411 merge from master 2017-10-16 12:17:37 -07:00
Andrew Meadows
23bb8608b1 minor optimizations in updateModelBounds() 2017-10-16 11:52:30 -07:00
Andrew Meadows
e109101acc update profiling timers 2017-10-16 11:52:30 -07:00
Nissim
0a5302ce25 Merge branch 'master' of https://github.com/highfidelity/hifi 2017-10-16 11:01:13 -07:00
Sam Gateau
ec934335dc CLeaning up the pr regarding the scripts with my branch blue 2017-10-15 22:34:58 -07:00
samcake
a852d5040d FIxing the zone entity not stacked properly when created 2017-10-13 16:04:48 -07:00
samcake
918e13b2fc fixing the zone entity not rendering when created or when avatar appears in one 2017-10-13 15:03:23 -07:00
Nissim Hadar
afb8b2d8e7 Merge branch 'master' into hazeZone 2017-10-13 13:40:06 -07:00
Nissim Hadar
9c9dfc7211 Replace light blend with glare. 2017-10-13 13:36:46 -07:00
Nissim Hadar
c76229934c Changed blend-in colour and blend-out colour to colour and glare colour 2017-10-13 12:21:00 -07:00
Nissim Hadar
5bfbaf4860 Renamed HazeMode to ComponentMode. 2017-10-13 11:24:56 -07:00
samcake
8994200d01 Trying to integrate the tool scripts as an app 2017-10-12 17:57:30 -07:00
SamGondelman
cc8ecdc596 put back entity signals for scripts 2017-10-12 17:28:00 -07:00
SamGondelman
0d164363af cleanup mousePressOffEntity signal 2017-10-12 15:29:29 -07:00
SamGondelman
1a047613bf fix pointerevents on entities from scripts 2017-10-12 12:31:36 -07:00
SamGondelman
53fde83922 cleaning up pointerevents, wip 2017-10-12 11:21:50 -07:00
Nissim Hadar
30fdf9d08e Merge branch 'master' into hazeZone 2017-10-11 22:12:52 -07:00
Nissim Hadar
a21995db24 Added checkbox for altitude effect. 2017-10-11 22:10:58 -07:00
Nissim Hadar
96fd3123e8 Changed haze altitude to ceiling. 2017-10-11 20:36:24 -07:00
Nissim Hadar
832f9fb6e3 Renamed HAZE_MODE_RANGE_ONLY to HAZE_MODE_ENABLED. 2017-10-11 19:10:51 -07:00
Nissim Hadar
ea6b9ed28e Removed ...ALTITUDE_MODE from combo. 2017-10-11 18:58:59 -07:00
Anthony J. Thibault
0a943fbe7b Crash/Deadlock fix: Web3DOverlay could be destroyed on wrong thread.
When script calls Entities.getChildrenIDs*() it is possible to deadlock the main thread, and also invoke
the destructor of Entities and Overlays, which is very NOT thread safe.

The fix is to use a pattern already in use in several places in our codebase.
Use the custom deleter parameter of std::shared_ptr to call deleteLater() instead of destroying the object in place.
This allows any thread to use shared_ptrs of SpatiallyNestables without fear.
2017-10-11 17:32:34 -07:00
Atlante45
6dd49f5c32 Merge branch 'stable' of https://github.com/highfidelity/hifi into new-master 2017-10-10 16:53:34 -07:00
Daniela
a46ef56af9 Merge with hifi:master. Packet Headers version were increased. 2017-10-10 17:26:33 +01:00
Nissim Hadar
c9be5ea100 Merge branch 'master' of https://github.com/highfidelity/hifi into hazeZone 2017-10-09 18:01:48 -07:00
Nissim Hadar
71f567f15a Merge branch 'master' into hazeZone 2017-10-09 17:28:10 -07:00
Nissim Hadar
7d5a887f43 Refactoring. 2017-10-09 17:25:19 -07:00
SamGondelman
ee02fa9a91 model asks for renderUpdate if animating
(cherry picked from commit 873ae9b9d6)
2017-10-09 13:55:48 -07:00
SamGondelman
873ae9b9d6 model asks for renderUpdate if animating 2017-10-09 13:36:38 -07:00
Bradley Austin Davis
c92588685b Merge pull request #11533 from SamGondelman/modelMaster
Fix model loading for real this time
2017-10-08 10:23:13 -07:00
Nissim Hadar
e02876f1ea Zone position/direction sent to haze uniform. 2017-10-06 17:24:20 -07:00
Nissim Hadar
320c888ce4 Added checkbox to allow separate control of keylight attenuation. 2017-10-05 20:31:45 -07:00
Nissim Hadar
3afab3c1d3 Keylight attenuation implemented. 2017-10-05 18:25:02 -07:00
Nissim Hadar
414cae8df7 Implemented haze colours. 2017-10-05 13:29:32 -07:00
SamGondelman
a6b7578c3c start fixing asynch issue, fixes model loading! 2017-10-05 12:30:00 -07:00
Nissim Hadar
794cb961d5 Merge branch 'master' into hazeZone 2017-10-04 23:03:59 -07:00
Nissim Hadar
ad03301df8 WIP - implementing range+altitude mode. 2017-10-04 23:03:21 -07:00
Nissim Hadar
8b72e3044a WIP - implementing range+altitude mode. 2017-10-04 22:26:53 -07:00
Nissim Hadar
6dcd8b7b57 Haze Range works. 2017-10-04 21:47:20 -07:00
Sam Gateau
69e68ef5ad Merge branch 'master' of https://github.com/highfidelity/hifi into black 2017-10-04 18:58:33 -07:00
SamGondelman
3a6e84e681 trying to fix model issue 2017-10-04 17:26:12 -07:00
SamGondelman
215193ad90 try to improve performance
(cherry picked from commit a5f5f9fc5d)
2017-10-04 13:50:35 -07:00
SamGondelman
a5f5f9fc5d try to improve performance 2017-10-04 12:05:13 -07:00
Nissim Hadar
2ce86ebfae WIP - working on byte order in server messages. 2017-10-04 11:56:35 -07:00
Nissim Hadar
c1f4735468 Replaced HazeMode with uint8_t in transport protocol. 2017-10-03 19:39:34 -07:00
Nissim Hadar
48e5b9d1bc Haze enable/disable from UI works. 2017-10-03 17:42:04 -07:00
Andrew Meadows
46e809bbb2 use a better variable name 2017-10-03 12:35:03 -07:00
Andrew Meadows
ef326a3851 expose performance hot spot in stats details 2017-10-03 12:35:02 -07:00
Nissim Hadar
1cf7f5a732 For testing. 2017-10-03 09:54:44 -07:00
Daniela
1d6985a9eb Fix Animation hue bug. 2017-10-03 15:25:54 +01:00
Nissim Hadar
93a2776cb5 Changes for debug 2017-10-02 18:13:23 -07:00
samcake
6639287418 Merging with master 2017-10-02 17:03:09 -07:00
Nissim Hadar
cdbf067a24 Rename (haze)getParametersBuffer to getHazeParametersBuffer.
Add corrections from Sam
2017-10-02 16:54:02 -07:00
Nissim Hadar
29d5e772d4 Removed "..Is.." from various methods. 2017-10-02 12:42:46 -07:00
Nissim Hadar
f26345a3f0 Working on adding zone to haze. 2017-09-29 15:15:49 -07:00
Nissim Hadar
0acf4b9de9 Working on adding zone to haze. 2017-09-28 23:53:53 -07:00
Nissim Hadar
9d0cf16c20 Fixed Ubuntu warnings. 2017-09-27 19:33:04 -07:00
Nissim Hadar
784f928433 After merge. 2017-09-27 18:46:55 -07:00
Nissim Hadar
4d8a1db895 Merge branch 'master' into hazeZone
# Conflicts:
#	libraries/entities-renderer/src/RenderableModelEntityItem.cpp
2017-09-27 17:50:51 -07:00
Nissim Hadar
55fafeacb1 Implemented HazePropertyGroup and added the haze shader. Shader does not work yet! 2017-09-27 17:43:09 -07:00
Daniela
c22d2add17 Resolve conflict with hifi/master. 2017-09-27 17:06:12 +01:00
Nissim Hadar
4d501d6510 Adding HazeStage 2017-09-27 08:01:19 -07:00
Nissim Hadar
2394d0931c Adding HazeStage 2017-09-26 19:05:11 -07:00
Nissim Hadar
f92707a00c WIP 2017-09-26 18:08:41 -07:00
Sam Gateau
9317ad38aa Merge pull request #11462 from highfidelity/game-render-interface
Moving transform evaluation out from render loop to gameplay loop / fixing tablet tearing
2017-09-26 17:40:23 -07:00
Bradley Austin Davis
e42068f681 Merge branch 'master' into android_new 2017-09-26 14:31:29 -07:00
samcake
510b446409 mergine with master, resolving conflict 2017-09-26 13:13:46 -07:00
Seth Alves
7397a123c5 Merge pull request #11345 from SamGondelman/textAA
Text3D Overlays and Entities fixes and no-AA
2017-09-26 12:26:08 -07:00
samcake
b5c942f7f6 Merge branch 'master' of https://github.com/highfidelity/hifi into game-render-interface 2017-09-26 10:47:59 -07:00
Daniela
e264503b9f Merge remote-tracking branch 'upstream/master' 2017-09-26 17:49:15 +01:00
Daniela
179a426389 Address QA comments. 2017-09-26 17:44:46 +01:00
Andrew Meadows
67481287ff comment out asserts that fail to compile in Debug 2017-09-26 09:29:43 -07:00
Nissim Hadar
1a9625d272 Merge branch 'master' into hazeZone 2017-09-24 18:27:36 -07:00
Nissim Hadar
543bc5a71b HazeMode calls Haze::setIsHazeActive. 2017-09-24 18:25:20 -07:00
Nissim Hadar
6cbf087708 First version with combo for Haze Mode. 2017-09-24 15:08:22 -07:00
Nissim Hadar
678b4e35b1 Before replacing "Haze Active" checkbox with "Haze Mode" combo. 2017-09-24 14:06:00 -07:00
Brad Hefta-Gaub
bafb59e691 Merge pull request #11436 from SamGondelman/missingModels
Fix missing models
2017-09-23 13:56:50 -07:00
Nissim Hadar
c2eea7d40b Minor cleanup. 2017-09-22 18:37:21 -07:00
Nissim Hadar
736a6aa311 Haze checkbox in UI doesn't disable the UI. 2017-09-22 18:20:35 -07:00
SamGondelman
86198606e0 add _modelJustLoaded and updateTransforForSkinnedMesh on creation 2017-09-22 17:12:44 -07:00
Anthony Thibault
20cb02dabb Merge pull request #11440 from hyperlogic/bug-fix/text-entity-rendering
Fix for TextEntity rendering, the translation was incorrect
2017-09-22 11:19:24 -07:00