Commit graph

31661 commits

Author SHA1 Message Date
John Conklin II
9a4b95faa2
Merge pull request #15111 from luiscuenca/flowDataOnFst
Load flow bone data from FST file
2019-03-07 12:48:36 -08:00
John Conklin II
abb61b7e90
Merge pull request #15124 from SamGondelman/shapes
Case 21605: Fix shapes app and debugAvatarMixer
2019-03-07 11:07:45 -08:00
Shannon Romano
d11c04a19d
Merge pull request #15117 from SamGondelman/wearables
Case 21596: Fix wearable scale on position change
2019-03-07 10:29:47 -08:00
Sam Gondelman
dc4e2645da
even better! 2019-03-07 08:05:32 -08:00
SamGondelman
380df059ff fix shapes app 2019-03-06 18:18:39 -08:00
amantley
fcf1e34175
Merge pull request #15114 from amantley/ikEnabledFix
Ik enabled fix
2019-03-06 20:29:38 -05:00
Shannon Romano
d068630728
Merge pull request #15108 from sabrina-shanman/crash_physics-fst
(case 21585) Fix crash when FST model used as both graphics and physics model
2019-03-06 17:06:38 -08:00
amantley
474a97d0fc now update the ikOverlayAlpha every frame 2019-03-06 15:15:30 -08:00
SamGondelman
0f3e1b9157 fix wearable scale on position change 2019-03-06 14:53:21 -08:00
Roxanne Skelly
a54171d60c
Merge pull request #15104 from roxanneskelly/79hero-master
merge PR 15026 15051 15067 15070 from v0.79.HERO-rc into master
2019-03-06 13:06:45 -08:00
Shannon Romano
bde6ced7c8
Merge pull request #15049 from thoys/fix/fst/materialRelativePaths
Case 21474: relative paths in FST material parsing
2019-03-06 12:38:13 -08:00
amantley
e72cc8b16e put the ik optimized part of the conditional inside a android build define statement 2019-03-06 12:09:53 -08:00
amantley
48f512a553 Merge remote-tracking branch 'upstream/master' into ikEnabledFix 2019-03-06 10:07:28 -08:00
luiscuenca
dfb434ea09 Fix warning and refactoring 2019-03-06 09:25:49 -07:00
luiscuenca
beeeb74f17 Fix creation date 2019-03-05 18:56:02 -07:00
luiscuenca
76609197e2 Read flow data from the fst file 2019-03-05 18:50:53 -07:00
amantley
442da66583 debugging tiny hulk problems 2019-03-05 17:44:36 -08:00
sabrina-shanman
7ad8b3a610 Fix FST models being copied improperly in the ModelCache 2019-03-05 16:59:36 -08:00
Anthony Thibault
7585391642
Merge pull request #15031 from luiscuenca/upVectorFBXFix
Read and apply the upVector parameter when importing FBX files
2019-03-05 16:27:42 -08:00
Shannon Romano
4f3d593d90
Merge pull request #15072 from SamGondelman/clear
Case 11775: Don't clear my avatar entities on domain switch
2019-03-05 15:42:51 -08:00
Roxanne Skelly
fae6393663 Merge commit '743d1a58e2c4d07fa26f61b1512190263225fa42' 2019-03-05 15:11:25 -08:00
Roxanne Skelly
cca36e4a89 Merge commit '135c7b667eb126bcc4ebab948fa7450327209ae8' 2019-03-05 15:09:56 -08:00
Roxanne Skelly
d0ecc6d792 Merge commit '16eb3444c11c6513ff0d8a1d73a50c9856bf432b' 2019-03-05 15:09:20 -08:00
Roxanne Skelly
38981a5f25 Merge commit 'a804d3532e6b04fb86e5e520147bd34c331b3f36' 2019-03-05 15:08:39 -08:00
Roxanne Skelly
3ef02085ff Merge commit '041a561dbcaa7280fd2c14ba2051b2add756ca6f' 2019-03-05 15:07:49 -08:00
Sam Gondelman
94cc5b83ac
Merge pull request #15088 from SamGondelman/create
Case 21541: Fix mouse on create in HMD
2019-03-05 13:07:49 -08:00
John Conklin II
4729c8737e
Merge pull request #15095 from amerhifi/master
case 21563: adding modelScale initialization so that it does not fail the validSc…
2019-03-05 11:46:32 -08:00
Sam Gondelman
fd5e2b4672
Merge pull request #15082 from SamGondelman/modelCrash
Case 21528: Possible fix for model crash
2019-03-05 11:27:46 -08:00
amer cerkic
fab343a1d4 correcting spacing 2019-03-05 10:52:54 -08:00
amer cerkic
36e9c604e9 fixed based on comment 2019-03-05 10:45:15 -08:00
amer cerkic
29a308dcaa adding modelScale initialization so that it does not fail the validScale check assert 2019-03-05 10:07:33 -08:00
SamGondelman
f2c248c0a2 disable href and entity script events when in edit mode 2019-03-04 17:10:20 -08:00
SamGondelman
fd88ec0d16 need to copy meshStates on main thread 2019-03-04 15:25:02 -08:00
SamGondelman
12f5a735d9 simplifying mouse events and fix mouse on create 2019-03-04 14:50:09 -08:00
luiscuenca
b2d08e9d42 apply axis rotation to translation and meshes 2019-03-04 15:33:21 -07:00
Shannon Romano
29d5574d93
Merge pull request #15036 from SimonWalton-HiFi/connect-class-in-nodelist-thread
Connection class should run in NodeList thread
2019-03-04 12:30:24 -08:00
amantley
e955c02e07
Merge pull request #15046 from amantley/bugRootHips
Bug Fix for the Hips not translating correctly when Hips and Root have the same location
2019-03-04 14:05:33 -05:00
Shannon Romano
06d89dc81a
Merge pull request #15077 from SamGondelman/resourceCrash
Case 21344: Fix resource crash on invalid resource
2019-03-04 10:47:57 -08:00
SamGondelman
708632ee82 possible fix for model crash 2019-03-04 10:00:26 -08:00
Simon Walton
83c9381575 Convert avatarPriority to trivalued (inherit, crowd, hero)
Also tweaks from original reviewer comments.
2019-03-01 17:25:46 -08:00
John Conklin II
d96038fd70
Merge pull request #14966 from raveenajain/gltf_model_parts
Case: 21139 gltf model parts
2019-03-01 16:26:17 -08:00
SamGondelman
884a64bfa6 fix resource crash 2019-03-01 15:50:50 -08:00
amantley
c046b8ffd3 made is so the boneLengthScale is only computed once per animation clip 2019-03-01 15:12:37 -08:00
Sam Gateau
cc9a3e2541
Merge pull request #15052 from amerhifi/quest-demo
case 21485: removing quest-demo specific changes
2019-03-01 15:03:44 -08:00
SamGondelman
3e6061e435 try to not clear my avatar entities on domain switch 2019-03-01 13:45:00 -08:00
amantley
a11c4bf4e3 resolved conflict with master in AnimClip.cpp 2019-03-01 13:35:08 -08:00
Anthony Thibault
369c718ba8
Merge pull request #15068 from hyperlogic/bug-fix/avatar-missing-animated-joints-bug
Fix for case when animated joints are missing from the target avatar
2019-03-01 13:03:29 -08:00
Shannon Romano
5db5fca81e
Merge pull request #15066 from SamGondelman/2d
Case 19188: Potential 2D overlay + Tablet threading fixes
2019-03-01 12:56:23 -08:00
amantley
54f14b2772 added the case where my avatar has no parent of hips, but the animation does 2019-03-01 12:41:05 -08:00
amantley
217145f4c5 This pr addresses two issues related to avatars that have parents joints
above their hip joints. First on the IK side this prevents parent joints
from being included in the accumulators in AnimInverseKinematics. Second
in AnimClip the boneLengthScale now takes into account translation and
scale on these extra parent joints.
2019-03-01 11:42:03 -08:00