John Conklin II
9a4b95faa2
Merge pull request #15111 from luiscuenca/flowDataOnFst
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Load flow bone data from FST file
2019-03-07 12:48:36 -08:00
John Conklin II
abb61b7e90
Merge pull request #15124 from SamGondelman/shapes
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Case 21605: Fix shapes app and debugAvatarMixer
2019-03-07 11:07:45 -08:00
Shannon Romano
d11c04a19d
Merge pull request #15117 from SamGondelman/wearables
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Case 21596: Fix wearable scale on position change
2019-03-07 10:29:47 -08:00
Sam Gondelman
dc4e2645da
even better!
2019-03-07 08:05:32 -08:00
SamGondelman
380df059ff
fix shapes app
2019-03-06 18:18:39 -08:00
amantley
fcf1e34175
Merge pull request #15114 from amantley/ikEnabledFix
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Ik enabled fix
2019-03-06 20:29:38 -05:00
Shannon Romano
d068630728
Merge pull request #15108 from sabrina-shanman/crash_physics-fst
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(case 21585) Fix crash when FST model used as both graphics and physics model
2019-03-06 17:06:38 -08:00
amantley
474a97d0fc
now update the ikOverlayAlpha every frame
2019-03-06 15:15:30 -08:00
SamGondelman
0f3e1b9157
fix wearable scale on position change
2019-03-06 14:53:21 -08:00
Roxanne Skelly
a54171d60c
Merge pull request #15104 from roxanneskelly/79hero-master
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merge PR 15026 15051 15067 15070 from v0.79.HERO-rc into master
2019-03-06 13:06:45 -08:00
Shannon Romano
bde6ced7c8
Merge pull request #15049 from thoys/fix/fst/materialRelativePaths
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Case 21474: relative paths in FST material parsing
2019-03-06 12:38:13 -08:00
amantley
e72cc8b16e
put the ik optimized part of the conditional inside a android build define statement
2019-03-06 12:09:53 -08:00
amantley
48f512a553
Merge remote-tracking branch 'upstream/master' into ikEnabledFix
2019-03-06 10:07:28 -08:00
luiscuenca
dfb434ea09
Fix warning and refactoring
2019-03-06 09:25:49 -07:00
luiscuenca
beeeb74f17
Fix creation date
2019-03-05 18:56:02 -07:00
luiscuenca
76609197e2
Read flow data from the fst file
2019-03-05 18:50:53 -07:00
amantley
442da66583
debugging tiny hulk problems
2019-03-05 17:44:36 -08:00
sabrina-shanman
7ad8b3a610
Fix FST models being copied improperly in the ModelCache
2019-03-05 16:59:36 -08:00
Anthony Thibault
7585391642
Merge pull request #15031 from luiscuenca/upVectorFBXFix
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Read and apply the upVector parameter when importing FBX files
2019-03-05 16:27:42 -08:00
Shannon Romano
4f3d593d90
Merge pull request #15072 from SamGondelman/clear
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Case 11775: Don't clear my avatar entities on domain switch
2019-03-05 15:42:51 -08:00
Roxanne Skelly
fae6393663
Merge commit '743d1a58e2c4d07fa26f61b1512190263225fa42'
2019-03-05 15:11:25 -08:00
Roxanne Skelly
cca36e4a89
Merge commit '135c7b667eb126bcc4ebab948fa7450327209ae8'
2019-03-05 15:09:56 -08:00
Roxanne Skelly
d0ecc6d792
Merge commit '16eb3444c11c6513ff0d8a1d73a50c9856bf432b'
2019-03-05 15:09:20 -08:00
Roxanne Skelly
38981a5f25
Merge commit 'a804d3532e6b04fb86e5e520147bd34c331b3f36'
2019-03-05 15:08:39 -08:00
Roxanne Skelly
3ef02085ff
Merge commit '041a561dbcaa7280fd2c14ba2051b2add756ca6f'
2019-03-05 15:07:49 -08:00
Sam Gondelman
94cc5b83ac
Merge pull request #15088 from SamGondelman/create
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Case 21541: Fix mouse on create in HMD
2019-03-05 13:07:49 -08:00
John Conklin II
4729c8737e
Merge pull request #15095 from amerhifi/master
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case 21563: adding modelScale initialization so that it does not fail the validSc…
2019-03-05 11:46:32 -08:00
Sam Gondelman
fd5e2b4672
Merge pull request #15082 from SamGondelman/modelCrash
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Case 21528: Possible fix for model crash
2019-03-05 11:27:46 -08:00
amer cerkic
fab343a1d4
correcting spacing
2019-03-05 10:52:54 -08:00
amer cerkic
36e9c604e9
fixed based on comment
2019-03-05 10:45:15 -08:00
amer cerkic
29a308dcaa
adding modelScale initialization so that it does not fail the validScale check assert
2019-03-05 10:07:33 -08:00
SamGondelman
f2c248c0a2
disable href and entity script events when in edit mode
2019-03-04 17:10:20 -08:00
SamGondelman
fd88ec0d16
need to copy meshStates on main thread
2019-03-04 15:25:02 -08:00
SamGondelman
12f5a735d9
simplifying mouse events and fix mouse on create
2019-03-04 14:50:09 -08:00
luiscuenca
b2d08e9d42
apply axis rotation to translation and meshes
2019-03-04 15:33:21 -07:00
Shannon Romano
29d5574d93
Merge pull request #15036 from SimonWalton-HiFi/connect-class-in-nodelist-thread
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Connection class should run in NodeList thread
2019-03-04 12:30:24 -08:00
amantley
e955c02e07
Merge pull request #15046 from amantley/bugRootHips
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Bug Fix for the Hips not translating correctly when Hips and Root have the same location
2019-03-04 14:05:33 -05:00
Shannon Romano
06d89dc81a
Merge pull request #15077 from SamGondelman/resourceCrash
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Case 21344: Fix resource crash on invalid resource
2019-03-04 10:47:57 -08:00
SamGondelman
708632ee82
possible fix for model crash
2019-03-04 10:00:26 -08:00
Simon Walton
83c9381575
Convert avatarPriority to trivalued (inherit, crowd, hero)
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Also tweaks from original reviewer comments.
2019-03-01 17:25:46 -08:00
John Conklin II
d96038fd70
Merge pull request #14966 from raveenajain/gltf_model_parts
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Case: 21139 gltf model parts
2019-03-01 16:26:17 -08:00
SamGondelman
884a64bfa6
fix resource crash
2019-03-01 15:50:50 -08:00
amantley
c046b8ffd3
made is so the boneLengthScale is only computed once per animation clip
2019-03-01 15:12:37 -08:00
Sam Gateau
cc9a3e2541
Merge pull request #15052 from amerhifi/quest-demo
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case 21485: removing quest-demo specific changes
2019-03-01 15:03:44 -08:00
SamGondelman
3e6061e435
try to not clear my avatar entities on domain switch
2019-03-01 13:45:00 -08:00
amantley
a11c4bf4e3
resolved conflict with master in AnimClip.cpp
2019-03-01 13:35:08 -08:00
Anthony Thibault
369c718ba8
Merge pull request #15068 from hyperlogic/bug-fix/avatar-missing-animated-joints-bug
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Fix for case when animated joints are missing from the target avatar
2019-03-01 13:03:29 -08:00
Shannon Romano
5db5fca81e
Merge pull request #15066 from SamGondelman/2d
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Case 19188: Potential 2D overlay + Tablet threading fixes
2019-03-01 12:56:23 -08:00
amantley
54f14b2772
added the case where my avatar has no parent of hips, but the animation does
2019-03-01 12:41:05 -08:00
amantley
217145f4c5
This pr addresses two issues related to avatars that have parents joints
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above their hip joints. First on the IK side this prevents parent joints
from being included in the accumulators in AnimInverseKinematics. Second
in AnimClip the boneLengthScale now takes into account translation and
scale on these extra parent joints.
2019-03-01 11:42:03 -08:00