samcake
59006411c6
Merge branch 'master' of https://github.com/highfidelity/hifi into blue
2017-09-22 18:00:58 -07:00
Zach Fox
702a4e9ade
More tweaking to overlay position
2017-09-22 15:32:38 -07:00
Zach Fox
0eafdeab14
Fix hover -> unhover overlay behavior
2017-09-22 13:32:11 -07:00
Zach Fox
e3f2e70bca
No magic numbers
2017-09-22 11:43:56 -07:00
Zach Fox
430d1b22bb
Update angular size and i behavior
2017-09-22 11:41:28 -07:00
Zach Fox
bb9db3ef6d
Updates to behavior and shader appearance
2017-09-22 11:24:30 -07:00
samcake
4ce774ab8e
Merge branch 'blue-bis' of https://github.com/samcake/hifi into blue
2017-09-22 11:02:57 -07:00
samcake
b424505f65
FIxing the case of the Circle3D
2017-09-22 10:48:56 -07:00
samcake
219d63784b
REmoving the extra variables in Linear3D and just use the _renderTRansform
2017-09-22 10:39:51 -07:00
samcake
16fb64afaa
Merging with blue-bis
2017-09-21 18:01:04 -07:00
samcake
4a67e0421f
minimise the changes compared to upstream
2017-09-21 17:33:50 -07:00
samcake
eed099502a
minimise the changes compared to upstream
2017-09-21 17:20:32 -07:00
samcake
510ecbb137
Merging with upstream
2017-09-21 16:59:15 -07:00
samcake
2d369a4586
fixing the image3D updating its renderTransform from it s update() call
2017-09-21 16:20:13 -07:00
samcake
454e167d93
notifying a render transform / bound change when the dimension property change
2017-09-21 12:58:56 -07:00
samcake
7103864b37
Also rendering the line3D overlay with start and end captured in game loop
2017-09-21 12:23:53 -07:00
Zach Fox
57b5a23373
Enable Inspection Mode for all; change Commerce setting name
2017-09-21 11:18:21 -07:00
Zach Fox
81be62b6f7
Check if ContextOverlayInterface is enabled before highlighting
2017-09-21 09:34:15 -07:00
samcake
d112ffd8d6
Moving all the 3D overlay transform evaluation out of the render thread to the game loop, need to do something for the line3d
2017-09-20 18:06:49 -07:00
Anthony J. Thibault
a8a5138c18
remove USE_N_SCALE preprocessor check
2017-09-20 09:23:13 -07:00
Anthony J. Thibault
7e2b2960ed
Fix for lighting as IPD scale changes.
...
(cherry picked from commit a260aaaae8
)
2017-09-18 12:15:32 -07:00
Anthony J. Thibault
0757f513af
Merge branch 'master' into feature/ant-man
2017-09-18 11:36:39 -07:00
samcake
524c94cdd4
Adding more comments for future fixmes
2017-09-15 14:35:45 -07:00
samcake
c687932ca7
One more:
2017-09-15 11:44:35 -07:00
samcake
a49b4dc31f
Merge back blue-bis in
2017-09-15 11:40:26 -07:00
samcake
19cd537e65
addressing review comments
2017-09-15 11:10:25 -07:00
Sam Gateau
30bf800963
Cleanup
2017-09-14 20:33:08 -07:00
samcake
ec7536db2c
Brining the changes just to fix the tablet issue
2017-09-14 18:36:20 -07:00
samcake
bff578b283
Working version that fixes the web overlay / tablet
2017-09-14 17:07:50 -07:00
SamGondelman
1b85a453ab
working on text3d overlays and entities
2017-09-12 16:49:51 -07:00
samcake
10b1e3f561
Trying to implement differnet solution to the transform updates problem and debug
2017-09-12 14:35:25 -07:00
Sam Gateau
3669e66619
trying to update the transform at the right time in overlays
2017-09-12 00:02:54 -07:00
samcake
01e4bfc53e
Trying to avoid calling getTransform on nestables from render thread
2017-09-11 17:36:10 -07:00
samcake
73ec095235
fooling around with communicating the update transform to render thread through a trasnaction, not the solution yet
2017-09-07 17:58:16 -07:00
Anthony J. Thibault
d0f9a20a01
Fix for tablet grabbing at small scales
2017-09-07 15:10:15 -07:00
samcake
e48c456d24
Trying to sync the render transform for overlay web at the right time...
2017-09-06 17:57:18 -07:00
Anthony J. Thibault
6618ba12e9
Merge branch 'master' into feature/ant-man
2017-08-31 18:10:39 -07:00
Anthony J. Thibault
6e6687c3a6
Change tablet dimensions as sensorToWorldScale changes
2017-08-30 18:21:25 -07:00
Anthony J. Thibault
c9cdaadeb5
Better scale support in SpatiallyNestable class.
...
Previously avatar used SpatiallyNestable scale to keep track of model rendering scale.
It now uses a new member variable _modelScale instead. This is important because the
notion of "Avatar" space does NOT include scale, so this is now reflected correctly in
the SpatiallyNestable class.
Similarly, EntityItems no longer stuff dimensions into the SpatiallyNestable scale
field. a new _dimensions member variable is used instead. The SpatiallyNestable scale
field for entities should always be one.
Parent joints can now have scale if getAbsoluteJointScaleInObjectFrame() returns a non-zero scale.
This is used in the case of the faux SENSOR_TO_WORLD_MATRIX_INDEX joint.
Overlays now ignore the SpatiallyNestable scale, and render using only orientation, position and dimensions.
Added qDebug stream support for Transform class.
2017-08-30 15:46:36 -07:00
Zach Fox
fdcc149c34
Merge branch 'master' of https://github.com/highfidelity/hifi into SelectionScriptingInterface
2017-08-30 13:27:18 -07:00
Zach Fox
91f4e59f61
Misc fixes. Get started.
2017-08-29 12:33:44 -07:00
Zach Fox
0cdef28cfd
Fixup after Merge branch 'master' of https://github.com/highfidelity/hifi into SelectionScriptingInterface
2017-08-28 14:55:18 -07:00
Sam Gondelman
4e7818180b
Merge branch 'master' into tabletLayer2
2017-08-24 17:56:44 -07:00
SamGondelman
4a49801217
web overlays and entities are always nonAA
2017-08-24 14:23:21 -07:00
Brad Davis
e817d3ced4
Threaded rendering & entity rendering refactor
2017-08-24 13:34:34 -07:00
Zach Fox
baad5f195e
I'm locking something wrong
2017-08-24 12:53:48 -07:00
Zach Fox
e834e9d7a7
Progress
2017-08-24 10:46:18 -07:00
Sam Gateau
4a18c5c80e
Merge pull request #11214 from SamGondelman/image3DFix
...
Fix Image3DOverlays with fractional alpha
2017-08-24 09:04:02 -07:00
Zach Fox
657beef70f
I understand again...getting started again
2017-08-23 17:42:02 -07:00
Zach Fox
f01d9ddbe7
Merge branch 'master' of https://github.com/highfidelity/hifi into SelectionScriptingInterface
2017-08-23 11:22:28 -07:00
Brad Davis
0a5bef22fc
Allow asynchronous editing of non-QML overlays
2017-08-22 17:12:18 -07:00
Zach Fox
69364f2ecd
Initial progress
2017-08-22 17:10:57 -07:00
Zach Fox
ec2a27e68c
Progress
2017-08-22 15:02:06 -07:00
Zach Fox
2a75d97006
First steps
2017-08-22 12:56:16 -07:00
SamGondelman
3a80c6cbe2
fix alpha issues, pipeline issue, clamping issue
2017-08-21 18:09:25 -07:00
SamGondelman
8ebaeddbc4
Merge remote-tracking branch 'upstream/master' into image3DFix
2017-08-21 11:05:44 -07:00
Chris Collins
2456126bcc
Merge pull request #11157 from SamGondelman/tabletLayer
...
Render non-AA overlays correctly
2017-08-18 14:59:20 -07:00
SamGondelman
f56e952253
properly update image3d render item
2017-08-18 14:21:46 -07:00
SamGondelman
86cc938a47
Merge remote-tracking branch 'upstream/master' into sharks
2017-08-16 09:54:12 -07:00
SamGondelman
a641fb7a7f
rename qvector findRayIntersection to avoid script conflicts
2017-08-15 18:03:52 -07:00
Sam Gateau
d624413c14
Merge pull request #11189 from SamGondelman/line3DFix
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Fix drawInFront overlays only rendering in left eye
2017-08-15 09:26:18 -07:00
SamGondelman
8163430282
fix depth buffer issue that was messing with drawInFront, plus some small fixes to line3ds
2017-08-14 15:03:14 -07:00
Zach Fox
c1d771842d
Remove context overlay (if present) when removing entity
2017-08-14 13:37:50 -07:00
SamGondelman
e4c954e862
merge from master
2017-08-10 16:30:33 -07:00
SamGondelman
353a3e8c68
properly fix AA stenciling
2017-08-10 16:07:40 -07:00
SamGondelman
96b179386f
working on fixing non-AA overlays
2017-08-10 16:07:40 -07:00
SamGondelman
4c55849290
merge from master
2017-08-10 15:43:23 -07:00
Sam Gateau
79f3be1efe
Merge pull request #11021 from Zvork/fade2
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Fade dissolve effect JUST AVATARS
2017-08-10 13:48:30 -07:00
Seth Alves
d812c293e8
Merge pull request #11120 from mukulHF/bug-lock-default-scripts
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Disable the ability for a user to edit default scripts if developer settings is not enabled - adjusting values
2017-08-10 12:29:23 -07:00
Sam Gondelman
85c3f94976
Merge branch 'master' into sharks
2017-08-09 13:36:18 -07:00
SamGondelman
3645bf04b6
possibly fix most annoying crash
2017-08-08 18:10:53 -07:00
Zach Fox
03729bf165
Actually fix context menu
2017-08-08 16:38:12 -07:00
Zach Fox
69fc69cffb
Comment fix and overlay click fix
2017-08-08 15:52:59 -07:00
Zach Fox
7d26d2d88b
Switch and fix overlay clicks
2017-08-08 14:29:44 -07:00
SamGondelman
489e08aef0
Merge branch 'master' of https://github.com/highfidelity/hifi into sharks
2017-08-07 13:29:00 -07:00
Zach Fox
07a4beac73
Fix the crash
2017-08-07 10:28:36 -07:00
Seth Alves
8798e47f99
Merge pull request #11117 from hyperlogic/bug-fix/misc-crash-fixes
...
Crash fixes for avatars without Hips, and web overlays
2017-08-06 18:48:07 -07:00
vladest
134bad9534
fixed typo leads to lost touch or mouse release events
2017-08-06 19:09:40 +02:00
SamGondelman
bd942ec406
merge from master
2017-08-04 12:17:54 -07:00
Anthony J. Thibault
9fdc044ae1
Crash fix for web3d overlays that are not the tablet.
2017-08-04 11:19:59 -07:00
Dante Ruiz
b72ac63662
Merge branch 'master' of github.com:highfidelity/hifi into bug-lock-default-scripts
2017-08-04 17:19:06 +01:00
Howard Stearns
71ce5a6494
Merge pull request #11016 from highfidelity/context-overlays
...
Context Overlays
2017-08-03 16:28:14 -07:00
David Kelly
588afaaa85
unused variable...
2017-08-01 16:59:42 -07:00
David Kelly
762b409814
unused variable
2017-08-01 16:20:33 -07:00
David Kelly
479d6abc58
Merge remote-tracking branch 'upstream/context-overlays' into contextOverlays_renderMOde
2017-08-01 16:18:20 -07:00
David Kelly
6ae516c46a
Merge remote-tracking branch 'upstream/context-overlays' into contextOverlays_renderMOde
2017-08-01 15:45:34 -07:00
Dante Ruiz
51652482a4
Merge branch 'master' of github.com:highfidelity/hifi into bug-lock-default-scripts
2017-08-01 20:51:56 +01:00
anshuman64
97b4fd4032
Merge pull request #11071 from vladest/fix_menu_landscape
...
Fix Landscape mode, when menu pushed in Create mode
2017-08-01 11:29:15 -07:00
David Kelly
43c8079f03
temporary inspectionMode setting to turn ContextOverlays completely off/on
2017-07-31 13:55:43 -07:00
David Kelly
bd7c4b3b26
Merge remote-tracking branch 'upstream/master' into context-overlays
2017-07-31 13:14:53 -07:00
Olivier Prat
490aad2a06
Merged from master
2017-07-31 12:00:35 +02:00
Brad Davis
7d18d2e017
Restore corrected touch event simulation
2017-07-29 08:51:51 -07:00
vladest
3c9ab36416
Remove already already implemented fix
2017-07-29 12:00:41 +02:00
vladest
0333849aa8
Merge branch 'master' into fix_menu_landscape
2017-07-29 11:44:58 +02:00
Brad Davis
5946a965da
Disable touch event emulation for tablet until we fix crash
2017-07-28 18:54:16 -07:00
Brad Davis
d42052a299
Fix overlay event handling thread issues
2017-07-28 14:56:21 -07:00
vladest
45934cb53e
Fix Landscape mode, when menu pushed in Create mode. Fix pages gets white in Create mode
2017-07-28 18:04:29 +02:00
Brad Davis
bb57504498
Prevent deadlocks from Overlays update logic recursing into other Overlays calls
2017-07-27 19:39:22 -07:00
Zach Fox
8a7561d61b
IT'S WORKING SOB SOB SOB
2017-07-26 16:35:55 -07:00
Zach Fox
39cb0bc357
WHYYYY DOESN'T THIS WORK
2017-07-26 16:14:35 -07:00