Commit graph

1077 commits

Author SHA1 Message Date
samcake
59006411c6 Merge branch 'master' of https://github.com/highfidelity/hifi into blue 2017-09-22 18:00:58 -07:00
Zach Fox
702a4e9ade More tweaking to overlay position 2017-09-22 15:32:38 -07:00
Zach Fox
0eafdeab14 Fix hover -> unhover overlay behavior 2017-09-22 13:32:11 -07:00
Zach Fox
e3f2e70bca No magic numbers 2017-09-22 11:43:56 -07:00
Zach Fox
430d1b22bb Update angular size and i behavior 2017-09-22 11:41:28 -07:00
Zach Fox
bb9db3ef6d Updates to behavior and shader appearance 2017-09-22 11:24:30 -07:00
samcake
4ce774ab8e Merge branch 'blue-bis' of https://github.com/samcake/hifi into blue 2017-09-22 11:02:57 -07:00
samcake
b424505f65 FIxing the case of the Circle3D 2017-09-22 10:48:56 -07:00
samcake
219d63784b REmoving the extra variables in Linear3D and just use the _renderTRansform 2017-09-22 10:39:51 -07:00
samcake
16fb64afaa Merging with blue-bis 2017-09-21 18:01:04 -07:00
samcake
4a67e0421f minimise the changes compared to upstream 2017-09-21 17:33:50 -07:00
samcake
eed099502a minimise the changes compared to upstream 2017-09-21 17:20:32 -07:00
samcake
510ecbb137 Merging with upstream 2017-09-21 16:59:15 -07:00
samcake
2d369a4586 fixing the image3D updating its renderTransform from it s update() call 2017-09-21 16:20:13 -07:00
samcake
454e167d93 notifying a render transform / bound change when the dimension property change 2017-09-21 12:58:56 -07:00
samcake
7103864b37 Also rendering the line3D overlay with start and end captured in game loop 2017-09-21 12:23:53 -07:00
Zach Fox
57b5a23373 Enable Inspection Mode for all; change Commerce setting name 2017-09-21 11:18:21 -07:00
Zach Fox
81be62b6f7 Check if ContextOverlayInterface is enabled before highlighting 2017-09-21 09:34:15 -07:00
samcake
d112ffd8d6 Moving all the 3D overlay transform evaluation out of the render thread to the game loop, need to do something for the line3d 2017-09-20 18:06:49 -07:00
Anthony J. Thibault
a8a5138c18 remove USE_N_SCALE preprocessor check 2017-09-20 09:23:13 -07:00
Anthony J. Thibault
7e2b2960ed Fix for lighting as IPD scale changes.
(cherry picked from commit a260aaaae8)
2017-09-18 12:15:32 -07:00
Anthony J. Thibault
0757f513af Merge branch 'master' into feature/ant-man 2017-09-18 11:36:39 -07:00
samcake
524c94cdd4 Adding more comments for future fixmes 2017-09-15 14:35:45 -07:00
samcake
c687932ca7 One more: 2017-09-15 11:44:35 -07:00
samcake
a49b4dc31f Merge back blue-bis in 2017-09-15 11:40:26 -07:00
samcake
19cd537e65 addressing review comments 2017-09-15 11:10:25 -07:00
Sam Gateau
30bf800963 Cleanup 2017-09-14 20:33:08 -07:00
samcake
ec7536db2c Brining the changes just to fix the tablet issue 2017-09-14 18:36:20 -07:00
samcake
bff578b283 Working version that fixes the web overlay / tablet 2017-09-14 17:07:50 -07:00
SamGondelman
1b85a453ab working on text3d overlays and entities 2017-09-12 16:49:51 -07:00
samcake
10b1e3f561 Trying to implement differnet solution to the transform updates problem and debug 2017-09-12 14:35:25 -07:00
Sam Gateau
3669e66619 trying to update the transform at the right time in overlays 2017-09-12 00:02:54 -07:00
samcake
01e4bfc53e Trying to avoid calling getTransform on nestables from render thread 2017-09-11 17:36:10 -07:00
samcake
73ec095235 fooling around with communicating the update transform to render thread through a trasnaction, not the solution yet 2017-09-07 17:58:16 -07:00
Anthony J. Thibault
d0f9a20a01 Fix for tablet grabbing at small scales 2017-09-07 15:10:15 -07:00
samcake
e48c456d24 Trying to sync the render transform for overlay web at the right time... 2017-09-06 17:57:18 -07:00
Anthony J. Thibault
6618ba12e9 Merge branch 'master' into feature/ant-man 2017-08-31 18:10:39 -07:00
Anthony J. Thibault
6e6687c3a6 Change tablet dimensions as sensorToWorldScale changes 2017-08-30 18:21:25 -07:00
Anthony J. Thibault
c9cdaadeb5 Better scale support in SpatiallyNestable class.
Previously avatar used SpatiallyNestable scale to keep track of model rendering scale.
It now uses a new member variable _modelScale instead. This is important because the
notion of "Avatar" space does NOT include scale, so this is now reflected correctly in
the SpatiallyNestable class.

Similarly, EntityItems no longer stuff dimensions into the SpatiallyNestable scale
field.  a new _dimensions member variable is used instead.  The SpatiallyNestable scale
field for entities should always be one.

Parent joints can now have scale if getAbsoluteJointScaleInObjectFrame() returns a non-zero scale.
This is used in the case of the faux SENSOR_TO_WORLD_MATRIX_INDEX joint.

Overlays now ignore the SpatiallyNestable scale, and render using only orientation, position and dimensions.

Added qDebug stream support for Transform class.
2017-08-30 15:46:36 -07:00
Zach Fox
fdcc149c34 Merge branch 'master' of https://github.com/highfidelity/hifi into SelectionScriptingInterface 2017-08-30 13:27:18 -07:00
Zach Fox
91f4e59f61 Misc fixes. Get started. 2017-08-29 12:33:44 -07:00
Zach Fox
0cdef28cfd Fixup after Merge branch 'master' of https://github.com/highfidelity/hifi into SelectionScriptingInterface 2017-08-28 14:55:18 -07:00
Sam Gondelman
4e7818180b Merge branch 'master' into tabletLayer2 2017-08-24 17:56:44 -07:00
SamGondelman
4a49801217 web overlays and entities are always nonAA 2017-08-24 14:23:21 -07:00
Brad Davis
e817d3ced4 Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
Zach Fox
baad5f195e I'm locking something wrong 2017-08-24 12:53:48 -07:00
Zach Fox
e834e9d7a7 Progress 2017-08-24 10:46:18 -07:00
Sam Gateau
4a18c5c80e Merge pull request #11214 from SamGondelman/image3DFix
Fix Image3DOverlays with fractional alpha
2017-08-24 09:04:02 -07:00
Zach Fox
657beef70f I understand again...getting started again 2017-08-23 17:42:02 -07:00
Zach Fox
f01d9ddbe7 Merge branch 'master' of https://github.com/highfidelity/hifi into SelectionScriptingInterface 2017-08-23 11:22:28 -07:00
Brad Davis
0a5bef22fc Allow asynchronous editing of non-QML overlays 2017-08-22 17:12:18 -07:00
Zach Fox
69364f2ecd Initial progress 2017-08-22 17:10:57 -07:00
Zach Fox
ec2a27e68c Progress 2017-08-22 15:02:06 -07:00
Zach Fox
2a75d97006 First steps 2017-08-22 12:56:16 -07:00
SamGondelman
3a80c6cbe2 fix alpha issues, pipeline issue, clamping issue 2017-08-21 18:09:25 -07:00
SamGondelman
8ebaeddbc4 Merge remote-tracking branch 'upstream/master' into image3DFix 2017-08-21 11:05:44 -07:00
Chris Collins
2456126bcc Merge pull request #11157 from SamGondelman/tabletLayer
Render non-AA overlays correctly
2017-08-18 14:59:20 -07:00
SamGondelman
f56e952253 properly update image3d render item 2017-08-18 14:21:46 -07:00
SamGondelman
86cc938a47 Merge remote-tracking branch 'upstream/master' into sharks 2017-08-16 09:54:12 -07:00
SamGondelman
a641fb7a7f rename qvector findRayIntersection to avoid script conflicts 2017-08-15 18:03:52 -07:00
Sam Gateau
d624413c14 Merge pull request #11189 from SamGondelman/line3DFix
Fix drawInFront overlays only rendering in left eye
2017-08-15 09:26:18 -07:00
SamGondelman
8163430282 fix depth buffer issue that was messing with drawInFront, plus some small fixes to line3ds 2017-08-14 15:03:14 -07:00
Zach Fox
c1d771842d Remove context overlay (if present) when removing entity 2017-08-14 13:37:50 -07:00
SamGondelman
e4c954e862 merge from master 2017-08-10 16:30:33 -07:00
SamGondelman
353a3e8c68 properly fix AA stenciling 2017-08-10 16:07:40 -07:00
SamGondelman
96b179386f working on fixing non-AA overlays 2017-08-10 16:07:40 -07:00
SamGondelman
4c55849290 merge from master 2017-08-10 15:43:23 -07:00
Sam Gateau
79f3be1efe Merge pull request #11021 from Zvork/fade2
Fade dissolve effect  JUST AVATARS
2017-08-10 13:48:30 -07:00
Seth Alves
d812c293e8 Merge pull request #11120 from mukulHF/bug-lock-default-scripts
Disable the ability for a user to edit default scripts if developer settings is not enabled - adjusting values
2017-08-10 12:29:23 -07:00
Sam Gondelman
85c3f94976 Merge branch 'master' into sharks 2017-08-09 13:36:18 -07:00
SamGondelman
3645bf04b6 possibly fix most annoying crash 2017-08-08 18:10:53 -07:00
Zach Fox
03729bf165 Actually fix context menu 2017-08-08 16:38:12 -07:00
Zach Fox
69fc69cffb Comment fix and overlay click fix 2017-08-08 15:52:59 -07:00
Zach Fox
7d26d2d88b Switch and fix overlay clicks 2017-08-08 14:29:44 -07:00
SamGondelman
489e08aef0 Merge branch 'master' of https://github.com/highfidelity/hifi into sharks 2017-08-07 13:29:00 -07:00
Zach Fox
07a4beac73 Fix the crash 2017-08-07 10:28:36 -07:00
Seth Alves
8798e47f99 Merge pull request #11117 from hyperlogic/bug-fix/misc-crash-fixes
Crash fixes for avatars without Hips, and web overlays
2017-08-06 18:48:07 -07:00
vladest
134bad9534 fixed typo leads to lost touch or mouse release events 2017-08-06 19:09:40 +02:00
SamGondelman
bd942ec406 merge from master 2017-08-04 12:17:54 -07:00
Anthony J. Thibault
9fdc044ae1 Crash fix for web3d overlays that are not the tablet. 2017-08-04 11:19:59 -07:00
Dante Ruiz
b72ac63662 Merge branch 'master' of github.com:highfidelity/hifi into bug-lock-default-scripts 2017-08-04 17:19:06 +01:00
Howard Stearns
71ce5a6494 Merge pull request #11016 from highfidelity/context-overlays
Context Overlays
2017-08-03 16:28:14 -07:00
David Kelly
588afaaa85 unused variable... 2017-08-01 16:59:42 -07:00
David Kelly
762b409814 unused variable 2017-08-01 16:20:33 -07:00
David Kelly
479d6abc58 Merge remote-tracking branch 'upstream/context-overlays' into contextOverlays_renderMOde 2017-08-01 16:18:20 -07:00
David Kelly
6ae516c46a Merge remote-tracking branch 'upstream/context-overlays' into contextOverlays_renderMOde 2017-08-01 15:45:34 -07:00
Dante Ruiz
51652482a4 Merge branch 'master' of github.com:highfidelity/hifi into bug-lock-default-scripts 2017-08-01 20:51:56 +01:00
anshuman64
97b4fd4032 Merge pull request #11071 from vladest/fix_menu_landscape
Fix Landscape mode, when menu pushed in Create mode
2017-08-01 11:29:15 -07:00
David Kelly
43c8079f03 temporary inspectionMode setting to turn ContextOverlays completely off/on 2017-07-31 13:55:43 -07:00
David Kelly
bd7c4b3b26 Merge remote-tracking branch 'upstream/master' into context-overlays 2017-07-31 13:14:53 -07:00
Olivier Prat
490aad2a06 Merged from master 2017-07-31 12:00:35 +02:00
Brad Davis
7d18d2e017 Restore corrected touch event simulation 2017-07-29 08:51:51 -07:00
vladest
3c9ab36416 Remove already already implemented fix 2017-07-29 12:00:41 +02:00
vladest
0333849aa8 Merge branch 'master' into fix_menu_landscape 2017-07-29 11:44:58 +02:00
Brad Davis
5946a965da Disable touch event emulation for tablet until we fix crash 2017-07-28 18:54:16 -07:00
Brad Davis
d42052a299 Fix overlay event handling thread issues 2017-07-28 14:56:21 -07:00
vladest
45934cb53e Fix Landscape mode, when menu pushed in Create mode. Fix pages gets white in Create mode 2017-07-28 18:04:29 +02:00
Brad Davis
bb57504498 Prevent deadlocks from Overlays update logic recursing into other Overlays calls 2017-07-27 19:39:22 -07:00
Zach Fox
8a7561d61b IT'S WORKING SOB SOB SOB 2017-07-26 16:35:55 -07:00
Zach Fox
39cb0bc357 WHYYYY DOESN'T THIS WORK 2017-07-26 16:14:35 -07:00