Merged from master

This commit is contained in:
Olivier Prat 2017-07-31 12:00:35 +02:00
commit 490aad2a06
106 changed files with 2120 additions and 569 deletions

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@ -1,28 +1,25 @@
### Dependencies
* [cmake](https://cmake.org/download/) ~> 3.3.2
* [Qt](https://www.qt.io/download-open-source) ~> 5.6.2
* [OpenSSL](https://www.openssl.org/community/binaries.html)
* IMPORTANT: Use the latest available version of OpenSSL to avoid security vulnerabilities.
* [VHACD](https://github.com/virneo/v-hacd)(clone this repository)(Optional)
- [cmake](https://cmake.org/download/): 3.9
- [Qt](https://www.qt.io/download-open-source): 5.9.1
- [OpenSSL](https://www.openssl.org/): Use the latest available version of OpenSSL to avoid security vulnerabilities.
- [VHACD](https://github.com/virneo/v-hacd)(clone this repository)(Optional)
#### CMake External Project Dependencies
### CMake External Project Dependencies
* [boostconfig](https://github.com/boostorg/config) ~> 1.58
* [Bullet Physics Engine](https://github.com/bulletphysics/bullet3/releases) ~> 2.83
* [GLEW](http://glew.sourceforge.net/)
* [glm](https://glm.g-truc.net/0.9.5/index.html) ~> 0.9.5.4
* [gverb](https://github.com/highfidelity/gverb)
* [Oculus SDK](https://developer.oculus.com/downloads/) ~> 0.6 (Win32) / 0.5 (Mac / Linux)
* [oglplus](http://oglplus.org/) ~> 0.63
* [OpenVR](https://github.com/ValveSoftware/openvr) ~> 0.91 (Win32 only)
* [Polyvox](http://www.volumesoffun.com/) ~> 0.2.1
* [QuaZip](https://sourceforge.net/projects/quazip/files/quazip/) ~> 0.7.1
* [SDL2](https://www.libsdl.org/download-2.0.php) ~> 2.0.3
* [soxr](https://sourceforge.net/p/soxr/wiki/Home/) ~> 0.1.1
* [Intel Threading Building Blocks](https://www.threadingbuildingblocks.org/) ~> 4.3
* [Sixense](http://sixense.com/) ~> 071615
* [zlib](http://www.zlib.net/) ~> 1.28 (Win32 only)
These dependencies need not be installed manually. They are automatically downloaded on the platforms where they are required.
- [Bullet Physics Engine](https://github.com/bulletphysics/bullet3/releases): 2.83
- [GLEW](http://glew.sourceforge.net/): 1.13
- [glm](https://glm.g-truc.net/0.9.8/index.html): 0.9.8
- [Oculus SDK](https://developer.oculus.com/downloads/): 1.11 (Win32) / 0.5 (Mac)
- [OpenVR](https://github.com/ValveSoftware/openvr): 1.0.6 (Win32 only)
- [Polyvox](http://www.volumesoffun.com/): 0.2.1
- [QuaZip](https://sourceforge.net/projects/quazip/files/quazip/): 0.7.3
- [SDL2](https://www.libsdl.org/download-2.0.php): 2.0.3
- [Intel Threading Building Blocks](https://www.threadingbuildingblocks.org/): 4.3
- [Sixense](http://sixense.com/): 071615
- [zlib](http://www.zlib.net/): 1.28 (Win32 only)
- nVidia Texture Tools: 2.1
The above dependencies will be downloaded, built, linked and included automatically by CMake where we require them. The CMakeLists files that handle grabbing each of the following external dependencies can be found in the [cmake/externals folder](cmake/externals). The resulting downloads, source files and binaries will be placed in the `build/ext` folder in each of the subfolders for each external project.

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@ -1,42 +1,45 @@
This is a stand-alone guide for creating your first High Fidelity build for Windows 64-bit.
## Building High Fidelity
Note: We are now using Visual Studio 2017 and Qt 5.9.1. If you are upgrading from Visual Studio 2013 and Qt 5.6.2, do a clean uninstall of those versions before going through this guide.
### Step 1. Installing Visual Studio 2013
Note: The prerequisites will require about 10 GB of space on your drive.
If you don't already have the Community or Professional edition of Visual Studio 2013, download and install [Visual Studio Community 2013](https://www.visualstudio.com/en-us/news/releasenotes/vs2013-community-vs). You do not need to install any of the optional components when going through the installer.
### Step 1. Visual Studio 2017
Note: Newer versions of Visual Studio are not yet compatible.
If you dont have Community or Professional edition of Visual Studio 2017, download [Visual Studio Community 2017](https://www.visualstudio.com/downloads/).
When selecting components, check "Desktop development with C++." Also check "Windows 8.1 SDK and UCRT SDK" and "VC++ 2015.3 v140 toolset (x86,x64)" on the Summary toolbar on the right.
### Step 2. Installing CMake
Download and install the [CMake 3.8.0 win64-x64 Installer](https://cmake.org/files/v3.8/cmake-3.8.0-win64-x64.msi). Make sure "Add CMake to system PATH for all users" is checked when going through the installer.
Download and install the latest version of CMake 3.9. Download the file named win64-x64 Installer from the [CMake Website](https://cmake.org/download/). Make sure to check "Add CMake to system PATH for all users" when prompted during installation.
### Step 3. Installing Qt
Download and install the [Qt 5.6.2 for Windows 64-bit (VS 2013)](http://download.qt.io/official_releases/qt/5.6/5.6.2/qt-opensource-windows-x86-msvc2013_64-5.6.2.exe).
Download and install the [Qt Online Installer](https://www.qt.io/download-open-source/?hsCtaTracking=f977210e-de67-475f-a32b-65cec207fd03%7Cd62710cd-e1db-46aa-8d4d-2f1c1ffdacea). While installing, you only need to have the following components checked under Qt 5.9.1: "msvc2017 64-bit", "Qt WebEngine", and "Qt Script (Deprecated)".
Keep the default components checked when going through the installer.
Note: Installing the Sources is optional but recommended if you have room for them (~2GB).
### Step 4. Setting Qt Environment Variable
Go to `Control Panel > System > Advanced System Settings > Environment Variables > New...` (or search “Environment Variables” in Start Search).
* Set "Variable name": `QT_CMAKE_PREFIX_PATH`
* Set "Variable value": `%QT_DIR%\5.6\msvc2013_64\lib\cmake`
* Set "Variable value": `C:\Qt\5.9.1\msvc2017_64\lib\cmake`
### Step 5. Installing OpenSSL
Download and install the [Win64 OpenSSL v1.0.2L Installer](https://slproweb.com/download/Win64OpenSSL-1_0_2L.exe).
Download and install the Win64 OpenSSL v1.0.2 Installer[https://slproweb.com/products/Win32OpenSSL.html].
### Step 6. Running CMake to Generate Build Files
Run Command Prompt from Start and run the following commands:
````
```
cd "%HIFI_DIR%"
mkdir build
cd build
cmake .. -G "Visual Studio 12 Win64"
````
cmake .. -G "Visual Studio 15 Win64"
```
Where `%HIFI_DIR%` is the directory for the highfidelity repository.
@ -72,14 +75,6 @@ For any problems after Step #6, first try this:
Remove `CMakeCache.txt` found in the `%HIFI_DIR%\build` directory.
#### nmake cannot be found
Make sure nmake.exe is located at the following path:
C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin
If not, add the directory where nmake is located to the PATH environment variable.
#### Qt is throwing an error
Make sure you have the correct version (5.6.2) installed and `QT_CMAKE_PREFIX_PATH` environment variable is set correctly.
Make sure you have the correct version (5.9.1) installed and `QT_CMAKE_PREFIX_PATH` environment variable is set correctly.

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@ -1,4 +1,8 @@
cmake_minimum_required(VERSION 3.2)
if (WIN32)
cmake_minimum_required(VERSION 3.7)
else()
cmake_minimum_required(VERSION 3.2)
endif()
if (USE_ANDROID_TOOLCHAIN)
set(CMAKE_TOOLCHAIN_FILE "${CMAKE_CURRENT_SOURCE_DIR}/cmake/android/android.toolchain.cmake")
@ -33,6 +37,10 @@ set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DDEBUG")
find_package( Threads )
if (WIN32)
if (NOT "${CMAKE_SIZEOF_VOID_P}" EQUAL "8")
message( FATAL_ERROR "Only 64 bit builds supported." )
endif()
add_definitions(-DNOMINMAX -D_CRT_SECURE_NO_WARNINGS)
if (NOT WINDOW_SDK_PATH)
@ -41,16 +49,13 @@ if (WIN32)
# sets path for Microsoft SDKs
# if you get build error about missing 'glu32' this path is likely wrong
if (MSVC10)
set(WINDOW_SDK_PATH "C:\\Program Files\\Microsoft SDKs\\Windows\\v7.1 " CACHE PATH "Windows SDK PATH")
elseif (MSVC12)
if ("${CMAKE_SIZEOF_VOID_P}" EQUAL "8")
set(WINDOW_SDK_FOLDER "x64")
else()
set(WINDOW_SDK_FOLDER "x86")
endif()
if (MSVC_VERSION GREATER_EQUAL 1910) # VS 2017
set(WINDOW_SDK_PATH "C:/Program Files (x86)/Windows Kits/10/Lib/${CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION}/x64" CACHE PATH "Windows SDK PATH")
elseif (MSVC_VERSION GREATER_EQUAL 1800) # VS 2013
set(WINDOW_SDK_PATH "C:\\Program Files (x86)\\Windows Kits\\8.1\\Lib\\winv6.3\\um\\${WINDOW_SDK_FOLDER}" CACHE PATH "Windows SDK PATH")
endif ()
else()
message( FATAL_ERROR "Visual Studio 2013 or higher required." )
endif()
if (DEBUG_DISCOVERED_SDK_PATH)
message(STATUS "The discovered Windows SDK path is ${WINDOW_SDK_PATH}")
@ -103,7 +108,7 @@ else ()
endif ()
if (APPLE)
set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LANGUAGE_STANDARD "c++0x")
set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LANGUAGE_STANDARD "c++11")
set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libc++")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} --stdlib=libc++")
endif ()

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@ -13,7 +13,7 @@ setup_memory_debugger()
link_hifi_libraries(
audio avatars octree gpu model fbx entities
networking animation recording shared script-engine embedded-webserver
physics plugins
controllers physics plugins midi
)
if (WIN32)

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@ -21,8 +21,8 @@ endif ()
ExternalProject_Add(
${EXTERNAL_NAME}
URL https://s3-us-west-1.amazonaws.com/hifi-production/dependencies/quazip-0.7.2.zip
URL_MD5 2955176048a31262c09259ca8d309d19
URL https://hifi-public.s3.amazonaws.com/dependencies/quazip-0.7.3.zip
URL_MD5 ed03754d39b9da1775771819b8001d45
BINARY_DIR ${EXTERNAL_PROJECT_PREFIX}/build
CMAKE_ARGS ${QUAZIP_CMAKE_ARGS}
LOG_DOWNLOAD 1

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@ -126,8 +126,14 @@ macro(SET_PACKAGING_PARAMETERS)
# check if we need to find signtool
if (PRODUCTION_BUILD OR PR_BUILD)
find_program(SIGNTOOL_EXECUTABLE signtool PATHS "C:/Program Files (x86)/Windows Kits/8.1" PATH_SUFFIXES "bin/x64")
if (MSVC_VERSION GREATER_EQUAL 1910) # VS 2017
find_program(SIGNTOOL_EXECUTABLE signtool PATHS "C:/Program Files (x86)/Windows Kits/10" PATH_SUFFIXES "bin/${CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION}/x64")
elseif (MSVC_VERSION GREATER_EQUAL 1800) # VS 2013
find_program(SIGNTOOL_EXECUTABLE signtool PATHS "C:/Program Files (x86)/Windows Kits/8.1" PATH_SUFFIXES "bin/x64")
else()
message( FATAL_ERROR "Visual Studio 2013 or higher required." )
endif()
if (NOT SIGNTOOL_EXECUTABLE)
message(FATAL_ERROR "Code signing of executables was requested but signtool.exe could not be found.")
endif ()

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@ -49,7 +49,7 @@
Var STR_CONTAINS_VAR_3
Var STR_CONTAINS_VAR_4
Var STR_RETURN_VAR
Function StrContains
Exch $STR_NEEDLE
Exch 1
@ -343,22 +343,29 @@ SectionEnd
;--------------------------------
;Pages
!insertmacro MUI_PAGE_WELCOME
!insertmacro MUI_PAGE_LICENSE "@CPACK_RESOURCE_FILE_LICENSE@"
Page custom InstallTypesPage ReadInstallTypes
!define MUI_PAGE_CUSTOMFUNCTION_PRE AbortFunction
!insertmacro MUI_PAGE_DIRECTORY
;Start Menu Folder Page Configuration
!define MUI_STARTMENUPAGE_REGISTRY_ROOT "HKLM"
!define MUI_STARTMENUPAGE_REGISTRY_KEY "Software\@CPACK_PACKAGE_VENDOR@\@CPACK_PACKAGE_INSTALL_REGISTRY_KEY@"
!define MUI_STARTMENUPAGE_REGISTRY_VALUENAME "Start Menu Folder"
!define MUI_PAGE_CUSTOMFUNCTION_PRE AbortFunction
!insertmacro MUI_PAGE_STARTMENU Application $STARTMENU_FOLDER
!define MUI_PAGE_CUSTOMFUNCTION_PRE AbortFunction
@CPACK_NSIS_PAGE_COMPONENTS@
Page custom PostInstallOptionsPage ReadPostInstallOptions
!insertmacro MUI_PAGE_INSTFILES
!insertmacro MUI_UNPAGE_CONFIRM
!insertmacro MUI_UNPAGE_INSTFILES
@ -442,6 +449,10 @@ Var CleanInstallCheckbox
Var CurrentOffset
Var OffsetUnits
Var CopyFromProductionCheckbox
Var ExpressInstallRadioButton
Var CustomInstallRadioButton
Var InstallTypeDialog
Var Express
!macro SetPostInstallOption Checkbox OptionName Default
; reads the value for the given post install option to the registry
@ -459,6 +470,60 @@ Var CopyFromProductionCheckbox
${EndIf}
!macroend
Function InstallTypesPage
!insertmacro MUI_HEADER_TEXT "Choose Installation Type" "Express or Custom Install"
nsDialogs::Create 1018
Pop $InstallTypeDialog
${If} $InstallTypeDialog == error
Abort
${EndIf}
StrCpy $CurrentOffset 0
StrCpy $OffsetUnits u
StrCpy $Express "0"
${If} ${SectionIsSelected} ${@CLIENT_COMPONENT_NAME@}
${NSD_CreateRadioButton} 30% $CurrentOffset$OffsetUnits 100% 10u "Express Install (Recommended)"; $\nInstalls High Fidelity Interface and High Fidelity Sandbox"
pop $ExpressInstallRadioButton
${NSD_OnClick} $ExpressInstallRadioButton ChangeExpressLabel
IntOp $CurrentOffset $CurrentOffset + 15
${NSD_CreateRadiobutton} 30% $CurrentOffset$OffsetUnits 100% 10u "Custom Install (Advanced)"
pop $CustomInstallRadioButton
${NSD_OnClick} $CustomInstallRadioButton ChangeCustomLabel
${EndIf}
; Express Install selected by default
${NSD_Check} $ExpressInstallRadioButton
Call ChangeExpressLabel
nsDialogs::Show
FunctionEnd
Function ChangeExpressLabel
Push $R1
GetDlgItem $R1 $HWNDPARENT 1
SendMessage $R1 ${WM_SETTEXT} 0 "STR:Install"
Pop $R1
FunctionEnd
Function ChangeCustomLabel
Push $R1
GetDlgItem $R1 $HWNDPARENT 1
SendMessage $R1 ${WM_SETTEXT} 0 "STR:Next >"
Pop $R1
FunctionEnd
Function AbortFunction
; Check if Express is set, if so, abort the post install options page
Call HandleInstallTypes ; Sets Express if ExpressInstallRadioButton is checked and installs with defaults
StrCmp $Express "1" 0 end
Abort
end:
FunctionEnd
Function PostInstallOptionsPage
!insertmacro MUI_HEADER_TEXT "Setup Options" ""
@ -549,9 +614,15 @@ Function PostInstallOptionsPage
${NSD_CreateCheckbox} 0 $CurrentOffset$OffsetUnits 100% 10u "&Copy settings and content from production install"
Pop $CopyFromProductionCheckbox
${NSD_SetState} $CopyFromProductionCheckbox ${BST_CHECKED}
${NSD_SetState} $CopyFromProductionCheckbox ${BST_UNCHECKED}
${EndIf}
; Check if Express is set, if so, abort the post install options page
Call HandleInstallTypes ; Sets Express if ExpressInstallRadioButton is checked and installs with defaults
StrCmp $Express "1" 0 end
Abort
end:
nsDialogs::Show
FunctionEnd
@ -567,6 +638,16 @@ Var LaunchServerNowState
Var LaunchClientNowState
Var CopyFromProductionState
Var CleanInstallState
Var ExpressInstallState
Var CustomInstallState
Function ReadInstallTypes
${If} ${SectionIsSelected} ${@CLIENT_COMPONENT_NAME@}
; check if the user asked for express/custom install
${NSD_GetState} $ExpressInstallRadioButton $ExpressInstallState
${NSD_GetState} $CustomInstallRadioButton $CustomInstallState
${EndIf}
FunctionEnd
Function ReadPostInstallOptions
${If} ${SectionIsSelected} ${@CLIENT_COMPONENT_NAME@}
@ -603,6 +684,28 @@ Function ReadPostInstallOptions
${EndIf}
FunctionEnd
Function HandleInstallTypes
${If} $ExpressInstallState == ${BST_CHECKED}
StrCpy $Express "1"
; over ride custom checkboxes and select defaults
${NSD_SetState} $DesktopClientCheckbox ${BST_CHECKED}
${NSD_SetState} $ServerStartupCheckbox ${BST_CHECKED}
${NSD_SetState} $LaunchServerNowCheckbox ${BST_CHECKED}
${NSD_SetState} $LaunchClientNowCheckbox ${BST_CHECKED}
${If} @PR_BUILD@ == 1
${NSD_SetState} $CopyFromProductionCheckbox ${BST_UNCHECKED}
${EndIf}
; call ReadPostInstallOptions and HandlePostInstallOptions with defaults selected
Call ReadPostInstallOptions
Call HandlePostInstallOptions
${EndIf}
FunctionEnd
Function HandlePostInstallOptions
${If} ${SectionIsSelected} ${@CLIENT_COMPONENT_NAME@}
; check if the user asked for a desktop shortcut to High Fidelity
@ -624,6 +727,7 @@ Function HandlePostInstallOptions
!insertmacro WritePostInstallOption @CONSOLE_DESKTOP_SHORTCUT_REG_KEY@ NO
${EndIf}
; check if the user asked to have Sandbox launched every startup
${If} $ServerStartupState == ${BST_CHECKED}
; in case we added a shortcut in the global context, pull that now

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@ -385,7 +385,7 @@ SharedNodePointer DomainGatekeeper::processAgentConnectRequest(const NodeConnect
// user is attempting to prove their identity to us, but we don't have enough information
sendConnectionTokenPacket(username, nodeConnection.senderSockAddr);
// ask for their public key right now to make sure we have it
requestUserPublicKey(username);
requestUserPublicKey(username, true);
getGroupMemberships(username); // optimistically get started on group memberships
#ifdef WANT_DEBUG
qDebug() << "stalling login because we have no username-signature:" << username;
@ -521,7 +521,10 @@ bool DomainGatekeeper::verifyUserSignature(const QString& username,
const HifiSockAddr& senderSockAddr) {
// it's possible this user can be allowed to connect, but we need to check their username signature
auto lowerUsername = username.toLower();
QByteArray publicKeyArray = _userPublicKeys.value(lowerUsername);
KeyFlagPair publicKeyPair = _userPublicKeys.value(lowerUsername);
QByteArray publicKeyArray = publicKeyPair.first;
bool isOptimisticKey = publicKeyPair.second;
const QUuid& connectionToken = _connectionTokenHash.value(lowerUsername);
@ -555,10 +558,16 @@ bool DomainGatekeeper::verifyUserSignature(const QString& username,
return true;
} else {
if (!senderSockAddr.isNull()) {
qDebug() << "Error decrypting username signature for " << username << "- denying connection.";
// we only send back a LoginError if this wasn't an "optimistic" key
// (a key that we hoped would work but is probably stale)
if (!senderSockAddr.isNull() && !isOptimisticKey) {
qDebug() << "Error decrypting username signature for" << username << "- denying connection.";
sendConnectionDeniedPacket("Error decrypting username signature.", senderSockAddr,
DomainHandler::ConnectionRefusedReason::LoginError);
} else if (!senderSockAddr.isNull()) {
qDebug() << "Error decrypting username signature for" << username << "with optimisitic key -"
<< "re-requesting public key and delaying connection";
}
// free up the public key, we don't need it anymore
@ -604,20 +613,7 @@ bool DomainGatekeeper::isWithinMaxCapacity() {
return true;
}
void DomainGatekeeper::preloadAllowedUserPublicKeys() {
QStringList allowedUsers = _server->_settingsManager.getAllNames();
if (allowedUsers.size() > 0) {
// in the future we may need to limit how many requests here - for now assume that lists of allowed users are not
// going to create > 100 requests
foreach(const QString& username, allowedUsers) {
requestUserPublicKey(username);
}
}
}
void DomainGatekeeper::requestUserPublicKey(const QString& username) {
void DomainGatekeeper::requestUserPublicKey(const QString& username, bool isOptimistic) {
// don't request public keys for the standard psuedo-account-names
if (NodePermissions::standardNames.contains(username, Qt::CaseInsensitive)) {
return;
@ -628,7 +624,7 @@ void DomainGatekeeper::requestUserPublicKey(const QString& username) {
// public-key request for this username is already flight, not rerequesting
return;
}
_inFlightPublicKeyRequests += lowerUsername;
_inFlightPublicKeyRequests.insert(lowerUsername, isOptimistic);
// even if we have a public key for them right now, request a new one in case it has just changed
JSONCallbackParameters callbackParams;
@ -640,7 +636,7 @@ void DomainGatekeeper::requestUserPublicKey(const QString& username) {
const QString USER_PUBLIC_KEY_PATH = "api/v1/users/%1/public_key";
qDebug() << "Requesting public key for user" << username;
qDebug().nospace() << "Requesting " << (isOptimistic ? "optimistic " : " ") << "public key for user " << username;
DependencyManager::get<AccountManager>()->sendRequest(USER_PUBLIC_KEY_PATH.arg(username),
AccountManagerAuth::None,
@ -662,16 +658,21 @@ void DomainGatekeeper::publicKeyJSONCallback(QNetworkReply& requestReply) {
QJsonObject jsonObject = QJsonDocument::fromJson(requestReply.readAll()).object();
QString username = extractUsernameFromPublicKeyRequest(requestReply);
bool isOptimisticKey = _inFlightPublicKeyRequests.take(username);
if (jsonObject["status"].toString() == "success" && !username.isEmpty()) {
// pull the public key as a QByteArray from this response
const QString JSON_DATA_KEY = "data";
const QString JSON_PUBLIC_KEY_KEY = "public_key";
_userPublicKeys[username.toLower()] =
QByteArray::fromBase64(jsonObject[JSON_DATA_KEY].toObject()[JSON_PUBLIC_KEY_KEY].toString().toUtf8());
}
qDebug().nospace() << "Extracted " << (isOptimisticKey ? "optimistic " : " ") << "public key for " << username.toLower();
_inFlightPublicKeyRequests.remove(username);
_userPublicKeys[username.toLower()] =
{
QByteArray::fromBase64(jsonObject[JSON_DATA_KEY].toObject()[JSON_PUBLIC_KEY_KEY].toString().toUtf8()),
isOptimisticKey
};
}
}
void DomainGatekeeper::publicKeyJSONErrorCallback(QNetworkReply& requestReply) {
@ -927,9 +928,12 @@ void DomainGatekeeper::getDomainOwnerFriendsList() {
callbackParams.errorCallbackMethod = "getDomainOwnerFriendsListErrorCallback";
const QString GET_FRIENDS_LIST_PATH = "api/v1/user/friends";
DependencyManager::get<AccountManager>()->sendRequest(GET_FRIENDS_LIST_PATH, AccountManagerAuth::Required,
QNetworkAccessManager::GetOperation, callbackParams, QByteArray(),
NULL, QVariantMap());
if (DependencyManager::get<AccountManager>()->hasValidAccessToken()) {
DependencyManager::get<AccountManager>()->sendRequest(GET_FRIENDS_LIST_PATH, AccountManagerAuth::Required,
QNetworkAccessManager::GetOperation, callbackParams, QByteArray(),
NULL, QVariantMap());
}
}
void DomainGatekeeper::getDomainOwnerFriendsListJSONCallback(QNetworkReply& requestReply) {

View file

@ -39,8 +39,6 @@ public:
const QUuid& walletUUID, const QString& nodeVersion);
QUuid assignmentUUIDForPendingAssignment(const QUuid& tempUUID);
void preloadAllowedUserPublicKeys();
void removeICEPeer(const QUuid& peerUUID) { _icePeers.remove(peerUUID); }
static void sendProtocolMismatchConnectionDenial(const HifiSockAddr& senderSockAddr);
@ -93,7 +91,7 @@ private:
void pingPunchForConnectingPeer(const SharedNetworkPeer& peer);
void requestUserPublicKey(const QString& username);
void requestUserPublicKey(const QString& username, bool isOptimistic = false);
DomainServer* _server;
@ -102,8 +100,17 @@ private:
QHash<QUuid, SharedNetworkPeer> _icePeers;
QHash<QString, QUuid> _connectionTokenHash;
QHash<QString, QByteArray> _userPublicKeys;
QSet<QString> _inFlightPublicKeyRequests; // keep track of which we've already asked for
// the word "optimistic" below is used for keys that we request during user connection before the user has
// had a chance to upload a new public key
// we don't send back user signature decryption errors for those keys so that there isn't a thrasing of key re-generation
// and connection refusal
using KeyFlagPair = QPair<QByteArray, bool>;
QHash<QString, KeyFlagPair> _userPublicKeys; // keep track of keys and flag them as optimistic or not
QHash<QString, bool> _inFlightPublicKeyRequests; // keep track of keys we've asked for (and if it was optimistic)
QSet<QString> _domainOwnerFriends; // keep track of friends of the domain owner
QSet<QString> _inFlightGroupMembershipsRequests; // keep track of which we've already asked for

View file

@ -160,9 +160,7 @@ DomainServer::DomainServer(int argc, char* argv[]) :
getTemporaryName();
}
_gatekeeper.preloadAllowedUserPublicKeys(); // so they can connect on first request
//send signal to DomainMetadata when descriptors changed
// send signal to DomainMetadata when descriptors changed
_metadata = new DomainMetadata(this);
connect(&_settingsManager, &DomainServerSettingsManager::settingsUpdated,
_metadata, &DomainMetadata::descriptorsChanged);

View file

@ -195,7 +195,7 @@ link_hifi_libraries(
shared octree ktx gpu gl gpu-gl procedural model render
recording fbx networking model-networking entities avatars trackers
audio audio-client animation script-engine physics
render-utils entities-renderer avatars-renderer ui auto-updater
render-utils entities-renderer avatars-renderer ui auto-updater midi
controllers plugins image trackers
ui-plugins display-plugins input-plugins
${NON_ANDROID_LIBRARIES}

View file

@ -81,7 +81,11 @@
{ "from": { "makeAxis" : ["Keyboard.MouseMoveLeft", "Keyboard.MouseMoveRight"] },
"when": "Keyboard.RightMouseButton",
"to": "Actions.Yaw"
"to": "Actions.Yaw",
"filters":
[
{ "type": "scale", "scale": 0.6 }
]
},
{ "from": "Keyboard.W", "to": "Actions.LONGITUDINAL_FORWARD" },
@ -102,8 +106,19 @@
{ "from": "Keyboard.PgDown", "to": "Actions.VERTICAL_DOWN" },
{ "from": "Keyboard.PgUp", "to": "Actions.VERTICAL_UP" },
{ "from": "Keyboard.MouseMoveUp", "when": "Keyboard.RightMouseButton", "to": "Actions.PITCH_UP" },
{ "from": "Keyboard.MouseMoveDown", "when": "Keyboard.RightMouseButton", "to": "Actions.PITCH_DOWN" },
{ "from": "Keyboard.MouseMoveUp", "when": "Keyboard.RightMouseButton", "to": "Actions.PITCH_UP",
"filters":
[
{ "type": "scale", "scale": 0.6 }
]
},
{ "from": "Keyboard.MouseMoveDown", "when": "Keyboard.RightMouseButton", "to": "Actions.PITCH_DOWN",
"filters":
[
{ "type": "scale", "scale": 0.6 }
]
},
{ "from": "Keyboard.TouchpadDown", "to": "Actions.PITCH_DOWN" },
{ "from": "Keyboard.TouchpadUp", "to": "Actions.PITCH_UP" },

View file

@ -1,6 +1,15 @@
{
"name": "Vive to Standard",
"channels": [
{ "from": "Vive.LY", "to": "Standard.LeftIndexPoint",
"peek": true,
"filters": [ { "type": "hysteresis", "min": 0.7, "max": 0.75 } ]
},
{ "from": "Vive.RY", "to": "Standard.RightIndexPoint",
"peek": true,
"filters": [ { "type": "hysteresis", "min": 0.7, "max": 0.75 } ]
},
{ "from": "Vive.LY", "when": "Vive.LSY", "filters": ["invert"], "to": "Standard.LY" },
{ "from": "Vive.LX", "when": "Vive.LSX", "to": "Standard.LX" },
{
@ -13,6 +22,10 @@
{ "from": "Vive.LeftGrip", "to": "Standard.LeftGrip" },
{ "from": "Vive.LS", "to": "Standard.LS" },
{ "from": "Vive.LSTouch", "to": "Standard.LeftThumbUp",
"peek": true,
"filters": [ { "type": "logicalNot" } ]
},
{ "from": "Vive.LSTouch", "to": "Standard.LSTouch" },
{ "from": "Vive.RY", "when": "Vive.RSY", "filters": ["invert"], "to": "Standard.RY" },
@ -27,6 +40,10 @@
{ "from": "Vive.RightGrip", "to": "Standard.RightGrip" },
{ "from": "Vive.RS", "to": "Standard.RS" },
{ "from": "Vive.RSTouch", "to": "Standard.RightThumbUp",
"peek": true,
"filters": [ { "type": "logicalNot" } ]
},
{ "from": "Vive.RSTouch", "to": "Standard.RSTouch" },
{ "from": "Vive.LSCenter", "to": "Standard.LeftPrimaryThumb" },
@ -59,7 +76,7 @@
{ "from": "Vive.Head", "to" : "Standard.Head"},
{ "from": "Vive.RightArm", "to" : "Standard.RightArm"},
{ "from": "Vive.LeftArm", "to" : "Standard.LeftArm"}
{ "from": "Vive.RightArm", "to" : "Standard.RightArm" },
{ "from": "Vive.LeftArm", "to" : "Standard.LeftArm" }
]
}

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View file

@ -28,6 +28,7 @@ ScrollingWindow {
minSize: Qt.vector2d(200, 300)
property int colorScheme: hifi.colorSchemes.dark
property int selectionMode: SelectionMode.ExtendedSelection
HifiConstants { id: hifi }
@ -35,7 +36,8 @@ ScrollingWindow {
property var assetProxyModel: Assets.proxyModel;
property var assetMappingsModel: Assets.mappingModel;
property var currentDirectory;
property var selectedItems: treeView.selection.selectedIndexes.length;
Settings {
category: "Overlay.AssetServer"
property alias x: root.x
@ -48,7 +50,7 @@ ScrollingWindow {
assetMappingsModel.errorGettingMappings.connect(handleGetMappingsError);
reload();
}
function doDeleteFile(path) {
console.log("Deleting " + path);
@ -118,11 +120,23 @@ ScrollingWindow {
function canAddToWorld(path) {
var supportedExtensions = [/\.fbx\b/i, /\.obj\b/i];
if (selectedItems > 1) {
return false;
}
return supportedExtensions.reduce(function(total, current) {
return total | new RegExp(current).test(path);
}, false);
}
function canRename() {
if (treeView.selection.hasSelection && selectedItems == 1) {
return true;
} else {
return false;
}
}
function clear() {
Assets.mappingModel.clear();
@ -151,13 +165,17 @@ ScrollingWindow {
var SHAPE_TYPE_SIMPLE_HULL = 1;
var SHAPE_TYPE_SIMPLE_COMPOUND = 2;
var SHAPE_TYPE_STATIC_MESH = 3;
var SHAPE_TYPE_BOX = 4;
var SHAPE_TYPE_SPHERE = 5;
var SHAPE_TYPES = [];
SHAPE_TYPES[SHAPE_TYPE_NONE] = "No Collision";
SHAPE_TYPES[SHAPE_TYPE_SIMPLE_HULL] = "Basic - Whole model";
SHAPE_TYPES[SHAPE_TYPE_SIMPLE_COMPOUND] = "Good - Sub-meshes";
SHAPE_TYPES[SHAPE_TYPE_STATIC_MESH] = "Exact - All polygons";
SHAPE_TYPES[SHAPE_TYPE_BOX] = "Box";
SHAPE_TYPES[SHAPE_TYPE_SPHERE] = "Sphere";
var SHAPE_TYPE_DEFAULT = SHAPE_TYPE_STATIC_MESH;
var DYNAMIC_DEFAULT = false;
var prompt = desktop.customInputDialog({
@ -196,6 +214,12 @@ ScrollingWindow {
case SHAPE_TYPE_STATIC_MESH:
shapeType = "static-mesh";
break;
case SHAPE_TYPE_BOX:
shapeType = "box";
break;
case SHAPE_TYPE_SPHERE:
shapeType = "sphere";
break;
default:
shapeType = "none";
}
@ -289,23 +313,37 @@ ScrollingWindow {
});
}
function deleteFile(index) {
var path = [];
if (!index) {
index = treeView.selection.currentIndex;
for (var i = 0; i < selectedItems; i++) {
treeView.selection.setCurrentIndex(treeView.selection.selectedIndexes[i], 0x100);
index = treeView.selection.currentIndex;
path[i] = assetProxyModel.data(index, 0x100);
}
}
var path = assetProxyModel.data(index, 0x100);
if (!path) {
return;
}
var modalMessage = "";
var items = selectedItems.toString();
var isFolder = assetProxyModel.data(treeView.selection.currentIndex, 0x101);
var typeString = isFolder ? 'folder' : 'file';
if (selectedItems > 1) {
modalMessage = "You are about to delete " + items + " items \nDo you want to continue?";
} else {
modalMessage = "You are about to delete the following " + typeString + ":\n" + path + "\nDo you want to continue?";
}
var object = desktop.messageBox({
icon: hifi.icons.question,
buttons: OriginalDialogs.StandardButton.Yes + OriginalDialogs.StandardButton.No,
defaultButton: OriginalDialogs.StandardButton.Yes,
title: "Delete",
text: "You are about to delete the following " + typeString + ":\n" + path + "\nDo you want to continue?"
text: modalMessage
});
object.selected.connect(function(button) {
if (button === OriginalDialogs.StandardButton.Yes) {
@ -445,20 +483,20 @@ ScrollingWindow {
color: hifi.buttons.black
colorScheme: root.colorScheme
width: 120
enabled: canAddToWorld(assetProxyModel.data(treeView.selection.currentIndex, 0x100))
onClicked: root.addToWorld()
}
HifiControls.Button {
text: "Rename"
color: hifi.buttons.black
colorScheme: root.colorScheme
width: 80
onClicked: root.renameFile()
enabled: treeView.selection.hasSelection
enabled: canRename()
}
HifiControls.Button {
@ -514,6 +552,7 @@ ScrollingWindow {
treeModel: assetProxyModel
canEdit: true
colorScheme: root.colorScheme
selectionMode: SelectionMode.ExtendedSelection
modifyEl: renameEl

View file

@ -0,0 +1,71 @@
//
// RadioButton.qml
//
// Created by Cain Kilgore on 20th July 2017
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
import QtQuick 2.5
import QtQuick.Controls 1.4 as Original
import QtQuick.Controls.Styles 1.4
import "../styles-uit"
import "../controls-uit" as HifiControls
Original.RadioButton {
id: radioButton
HifiConstants { id: hifi }
property int colorScheme: hifi.colorSchemes.light
readonly property bool isLightColorScheme: colorScheme == hifi.colorSchemes.light
readonly property int boxSize: 14
readonly property int boxRadius: 3
readonly property int checkSize: 10
readonly property int checkRadius: 2
style: RadioButtonStyle {
indicator: Rectangle {
id: box
width: boxSize
height: boxSize
radius: 7
gradient: Gradient {
GradientStop {
position: 0.2
color: pressed || hovered
? (radioButton.isLightColorScheme ? hifi.colors.checkboxDarkStart : hifi.colors.checkboxLightStart)
: (radioButton.isLightColorScheme ? hifi.colors.checkboxLightStart : hifi.colors.checkboxDarkStart)
}
GradientStop {
position: 1.0
color: pressed || hovered
? (radioButton.isLightColorScheme ? hifi.colors.checkboxDarkFinish : hifi.colors.checkboxLightFinish)
: (radioButton.isLightColorScheme ? hifi.colors.checkboxLightFinish : hifi.colors.checkboxDarkFinish)
}
}
Rectangle {
id: check
width: checkSize
height: checkSize
radius: 7
anchors.centerIn: parent
color: "#00B4EF"
border.width: 1
border.color: "#36CDFF"
visible: checked && !pressed || !checked && pressed
}
}
label: RalewaySemiBold {
text: control.text
size: hifi.fontSizes.inputLabel
color: isLightColorScheme ? hifi.colors.lightGray : hifi.colors.lightGrayText
x: radioButton.boxSize / 2
}
}
}

View file

@ -0,0 +1,17 @@
import QtQuick.Controls 1.3 as Original
import QtQuick.Controls.Styles 1.3
import "../styles"
import "."
Original.RadioButton {
text: "Radio Button"
style: RadioButtonStyle {
indicator: FontAwesome {
text: control.checked ? "\uf046" : "\uf096"
}
label: Text {
text: control.text
renderType: Text.QtRendering
}
}
}

View file

@ -0,0 +1,101 @@
//
// PrimaryHandPreference.qml
//
// Created by Cain Kilgore on 20th July 2017
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
import QtQuick 2.5
import "../../controls-uit"
Preference {
id: root
property alias box1: box1
property alias box2: box2
height: control.height + hifi.dimensions.controlInterlineHeight
Component.onCompleted: {
if (preference.value == "left") {
box1.checked = true;
} else {
box2.checked = true;
}
}
function save() {
if (box1.checked && !box2.checked) {
preference.value = "left";
}
if (!box1.checked && box2.checked) {
preference.value = "right";
}
preference.save();
}
Item {
id: control
anchors {
left: parent.left
right: parent.right
bottom: parent.bottom
}
height: Math.max(labelName.height, box1.height, box2.height)
Label {
id: labelName
text: root.label + ":"
colorScheme: hifi.colorSchemes.dark
anchors {
left: parent.left
right: box1.left
rightMargin: hifi.dimensions.labelPadding
verticalCenter: parent.verticalCenter
}
horizontalAlignment: Text.AlignRight
wrapMode: Text.Wrap
}
RadioButton {
id: box1
text: "Left"
width: 60
anchors {
right: box2.left
verticalCenter: parent.verticalCenter
}
onClicked: {
if (box2.checked) {
box2.checked = false;
}
if (!box1.checked && !box2.checked) {
box1.checked = true;
}
}
colorScheme: hifi.colorSchemes.dark
}
RadioButton {
id: box2
text: "Right"
width: 60
anchors {
right: parent.right
verticalCenter: parent.verticalCenter
}
onClicked: {
if (box1.checked) {
box1.checked = false;
}
if (!box1.checked && !box2.checked) {
box2.checked = true;
}
}
colorScheme: hifi.colorSchemes.dark
}
}
}

View file

@ -73,6 +73,7 @@ Preference {
property var buttonBuilder: Component { ButtonPreference { } }
property var comboBoxBuilder: Component { ComboBoxPreference { } }
property var spinnerSliderBuilder: Component { SpinnerSliderPreference { } }
property var primaryHandBuilder: Component { PrimaryHandPreference { } }
property var preferences: []
property int checkBoxCount: 0
@ -134,6 +135,11 @@ Preference {
checkBoxCount = 0;
builder = spinnerSliderBuilder;
break;
case Preference.PrimaryHand:
checkBoxCount++;
builder = primaryHandBuilder;
break;
};
if (builder) {

View file

@ -17,7 +17,7 @@ PreferencesDialog {
id: root
objectName: "GeneralPreferencesDialog"
title: "General Settings"
showCategories: ["UI", "Snapshots", "Scripts", "Privacy", "Octree", "HMD", "Sixense Controllers", "Perception Neuron", "Kinect", "Leap Motion"]
showCategories: ["UI", "Snapshots", "Scripts", "Privacy", "Octree", "HMD", "Game Controller", "Sixense Controllers", "Perception Neuron", "Kinect", "Leap Motion"]
property var settings: Settings {
category: root.objectName
property alias x: root.x

View file

@ -37,6 +37,7 @@ Rectangle {
property var assetProxyModel: Assets.proxyModel;
property var assetMappingsModel: Assets.mappingModel;
property var currentDirectory;
property var selectedItems: treeView.selection.selectedIndexes.length;
Settings {
category: "Overlay.AssetServer"
@ -119,11 +120,23 @@ Rectangle {
function canAddToWorld(path) {
var supportedExtensions = [/\.fbx\b/i, /\.obj\b/i];
if (selectedItems > 1) {
return false;
}
return supportedExtensions.reduce(function(total, current) {
return total | new RegExp(current).test(path);
}, false);
}
function canRename() {
if (treeView.selection.hasSelection && selectedItems == 1) {
return true;
} else {
return false;
}
}
function clear() {
Assets.mappingModel.clear();
@ -152,13 +165,17 @@ Rectangle {
var SHAPE_TYPE_SIMPLE_HULL = 1;
var SHAPE_TYPE_SIMPLE_COMPOUND = 2;
var SHAPE_TYPE_STATIC_MESH = 3;
var SHAPE_TYPE_BOX = 4;
var SHAPE_TYPE_SPHERE = 5;
var SHAPE_TYPES = [];
SHAPE_TYPES[SHAPE_TYPE_NONE] = "No Collision";
SHAPE_TYPES[SHAPE_TYPE_SIMPLE_HULL] = "Basic - Whole model";
SHAPE_TYPES[SHAPE_TYPE_SIMPLE_COMPOUND] = "Good - Sub-meshes";
SHAPE_TYPES[SHAPE_TYPE_STATIC_MESH] = "Exact - All polygons";
SHAPE_TYPES[SHAPE_TYPE_BOX] = "Box";
SHAPE_TYPES[SHAPE_TYPE_SPHERE] = "Sphere";
var SHAPE_TYPE_DEFAULT = SHAPE_TYPE_STATIC_MESH;
var DYNAMIC_DEFAULT = false;
var prompt = tabletRoot.customInputDialog({
@ -197,6 +214,12 @@ Rectangle {
case SHAPE_TYPE_STATIC_MESH:
shapeType = "static-mesh";
break;
case SHAPE_TYPE_BOX:
shapeType = "box";
break;
case SHAPE_TYPE_SPHERE:
shapeType = "sphere";
break;
default:
shapeType = "none";
}
@ -290,23 +313,37 @@ Rectangle {
});
}
function deleteFile(index) {
var path = [];
if (!index) {
index = treeView.selection.currentIndex;
for (var i = 0; i < selectedItems; i++) {
treeView.selection.setCurrentIndex(treeView.selection.selectedIndexes[i], 0x100);
index = treeView.selection.currentIndex;
path[i] = assetProxyModel.data(index, 0x100);
}
}
var path = assetProxyModel.data(index, 0x100);
if (!path) {
return;
}
var modalMessage = "";
var items = selectedItems.toString();
var isFolder = assetProxyModel.data(treeView.selection.currentIndex, 0x101);
var typeString = isFolder ? 'folder' : 'file';
if (selectedItems > 1) {
modalMessage = "You are about to delete " + items + " items \nDo you want to continue?";
} else {
modalMessage = "You are about to delete the following " + typeString + ":\n" + path + "\nDo you want to continue?";
}
var object = tabletRoot.messageBox({
icon: hifi.icons.question,
buttons: OriginalDialogs.StandardButton.Yes + OriginalDialogs.StandardButton.No,
defaultButton: OriginalDialogs.StandardButton.Yes,
title: "Delete",
text: "You are about to delete the following " + typeString + ":\n" + path + "\nDo you want to continue?"
text: modalMessage
});
object.selected.connect(function(button) {
if (button === OriginalDialogs.StandardButton.Yes) {
@ -459,7 +496,7 @@ Rectangle {
width: 80
onClicked: root.renameFile()
enabled: treeView.selection.hasSelection
enabled: canRename()
}
HifiControls.Button {
@ -515,6 +552,7 @@ Rectangle {
treeModel: assetProxyModel
canEdit: true
colorScheme: root.colorScheme
selectionMode: SelectionMode.ExtendedSelection
modifyEl: renameEl

View file

@ -21,7 +21,7 @@ TabView {
enabled: true
property string originalUrl: ""
Rectangle {
Rectangle {
color: "#404040"
Text {
@ -180,7 +180,7 @@ TabView {
WebView {
id: entityListToolWebView
url: "../../../../../scripts/system/html/entityList.html"
url: Paths.defaultScripts + "/system/html/entityList.html"
anchors.fill: parent
enabled: true
}
@ -194,7 +194,7 @@ TabView {
WebView {
id: entityPropertiesWebView
url: "../../../../../scripts/system/html/entityProperties.html"
url: Paths.defaultScripts + "/system/html/entityProperties.html"
anchors.fill: parent
enabled: true
}
@ -208,7 +208,7 @@ TabView {
WebView {
id: gridControlsWebView
url: "../../../../../scripts/system/html/gridControls.html"
url: Paths.defaultScripts + "/system/html/gridControls.html"
anchors.fill: parent
enabled: true
}
@ -222,7 +222,7 @@ TabView {
WebView {
id: particleExplorerWebView
url: "../../../../../scripts/system/particle_explorer/particleExplorer.html"
url: Paths.defaultScripts + "/system/particle_explorer/particleExplorer.html"
anchors.fill: parent
enabled: true
}
@ -293,16 +293,16 @@ TabView {
break;
case 'list':
editTabView.currentIndex = 1;
break;
break;
case 'properties':
editTabView.currentIndex = 2;
break;
break;
case 'grid':
editTabView.currentIndex = 3;
break;
break;
case 'particle':
editTabView.currentIndex = 4;
break;
break;
default:
console.warn('Attempt to switch to invalid tab:', id);
}
@ -310,4 +310,4 @@ TabView {
console.warn('Attempt to switch tabs with invalid input:', JSON.stringify(id));
}
}
}
}

View file

@ -145,7 +145,9 @@ Rectangle {
model: ["No Collision",
"Basic - Whole model",
"Good - Sub-meshes",
"Exact - All polygons"]
"Exact - All polygons",
"Box",
"Sphere"]
}
Row {

View file

@ -32,6 +32,6 @@ StackView {
TabletPreferencesDialog {
id: root
objectName: "TabletGeneralPreferences"
showCategories: ["UI", "Snapshots", "Scripts", "Privacy", "Octree", "HMD", "Sixense Controllers", "Perception Neuron", "Kinect", "Vive Pucks Configuration", "Leap Motion"]
showCategories: ["UI", "Snapshots", "Scripts", "Privacy", "Octree", "HMD", "Game Controller", "Sixense Controllers", "Perception Neuron", "Kinect", "Leap Motion"]
}
}

View file

@ -82,6 +82,7 @@ Preference {
property var buttonBuilder: Component { ButtonPreference { } }
property var comboBoxBuilder: Component { ComboBoxPreference { } }
property var spinnerSliderBuilder: Component { SpinnerSliderPreference { } }
property var primaryHandBuilder: Component { PrimaryHandPreference { } }
property var preferences: []
property int checkBoxCount: 0
@ -144,10 +145,16 @@ Preference {
//to be not overlapped when drop down is active
zpos = root.z + 1000 - itemNum
break;
case Preference.SpinnerSlider:
checkBoxCount = 0;
builder = spinnerSliderBuilder;
break;
case Preference.PrimaryHand:
checkBoxCount++;
builder = primaryHandBuilder;
break;
};
if (builder) {

View file

@ -61,6 +61,7 @@
#include <AssetClient.h>
#include <AssetUpload.h>
#include <AutoUpdater.h>
#include <Midi.h>
#include <AudioInjectorManager.h>
#include <AvatarBookmarks.h>
#include <CursorManager.h>
@ -398,6 +399,10 @@ public:
return true;
}
}
if (message->message == WM_DEVICECHANGE) {
Midi::USBchanged(); // re-scan the MIDI bus
}
}
return false;
}
@ -567,6 +572,7 @@ bool setupEssentials(int& argc, char** argv, bool runningMarkerExisted) {
DependencyManager::set<SceneScriptingInterface>();
DependencyManager::set<OffscreenUi>();
DependencyManager::set<AutoUpdater>();
DependencyManager::set<Midi>();
DependencyManager::set<PathUtils>();
DependencyManager::set<InterfaceDynamicFactory>();
DependencyManager::set<AudioInjectorManager>();
@ -618,6 +624,7 @@ const float DEFAULT_DESKTOP_TABLET_SCALE_PERCENT = 75.0f;
const bool DEFAULT_DESKTOP_TABLET_BECOMES_TOOLBAR = true;
const bool DEFAULT_HMD_TABLET_BECOMES_TOOLBAR = false;
const bool DEFAULT_PREFER_AVATAR_FINGER_OVER_STYLUS = false;
const QString DEFAULT_CURSOR_NAME = "DEFAULT";
Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bool runningMarkerExisted) :
QApplication(argc, argv),
@ -637,6 +644,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
_hmdTabletBecomesToolbarSetting("hmdTabletBecomesToolbar", DEFAULT_HMD_TABLET_BECOMES_TOOLBAR),
_preferAvatarFingerOverStylusSetting("preferAvatarFingerOverStylus", DEFAULT_PREFER_AVATAR_FINGER_OVER_STYLUS),
_constrainToolbarPosition("toolbar/constrainToolbarToCenterX", true),
_preferredCursor("preferredCursor", DEFAULT_CURSOR_NAME),
_scaleMirror(1.0f),
_rotateMirror(0.0f),
_raiseMirror(0.0f),
@ -932,14 +940,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
_glWidget->setFocusPolicy(Qt::StrongFocus);
_glWidget->setFocus();
#ifdef Q_OS_MAC
auto cursorTarget = _window; // OSX doesn't seem to provide for hiding the cursor only on the GL widget
#else
// On windows and linux, hiding the top level cursor also means it's invisible when hovering over the
// window menu, which is a pain, so only hide it for the GL surface
auto cursorTarget = _glWidget;
#endif
cursorTarget->setCursor(Qt::BlankCursor);
showCursor(Cursor::Manager::lookupIcon(_preferredCursor.get()));
// enable mouse tracking; otherwise, we only get drag events
_glWidget->setMouseTracking(true);
@ -1784,9 +1785,16 @@ void Application::checkChangeCursor() {
}
}
void Application::showCursor(const QCursor& cursor) {
void Application::showCursor(const Cursor::Icon& cursor) {
QMutexLocker locker(&_changeCursorLock);
_desiredCursor = cursor;
auto managedCursor = Cursor::Manager::instance().getCursor();
auto curIcon = managedCursor->getIcon();
if (curIcon != cursor) {
managedCursor->setIcon(cursor);
curIcon = cursor;
}
_desiredCursor = cursor == Cursor::Icon::SYSTEM ? Qt::ArrowCursor : Qt::BlankCursor;
_cursorNeedsChanging = true;
}
@ -2161,7 +2169,6 @@ void Application::initializeUi() {
surfaceContext->setContextProperty("AvatarManager", DependencyManager::get<AvatarManager>().data());
surfaceContext->setContextProperty("UndoStack", &_undoStackScriptingInterface);
surfaceContext->setContextProperty("LODManager", DependencyManager::get<LODManager>().data());
surfaceContext->setContextProperty("Paths", DependencyManager::get<PathUtils>().data());
surfaceContext->setContextProperty("HMD", DependencyManager::get<HMDScriptingInterface>().data());
surfaceContext->setContextProperty("Scene", DependencyManager::get<SceneScriptingInterface>().data());
surfaceContext->setContextProperty("Render", _renderEngine->getConfiguration().get());
@ -2207,9 +2214,11 @@ void Application::initializeUi() {
_window->setMenuBar(new Menu());
auto compositorHelper = DependencyManager::get<CompositorHelper>();
connect(compositorHelper.data(), &CompositorHelper::allowMouseCaptureChanged, [=] {
connect(compositorHelper.data(), &CompositorHelper::allowMouseCaptureChanged, this, [=] {
if (isHMDMode()) {
showCursor(compositorHelper->getAllowMouseCapture() ? Qt::BlankCursor : Qt::ArrowCursor);
showCursor(compositorHelper->getAllowMouseCapture() ?
Cursor::Manager::lookupIcon(_preferredCursor.get()) :
Cursor::Icon::SYSTEM);
}
});
@ -2551,6 +2560,12 @@ void Application::setPreferAvatarFingerOverStylus(bool value) {
_preferAvatarFingerOverStylusSetting.set(value);
}
void Application::setPreferredCursor(const QString& cursorName) {
qCDebug(interfaceapp) << "setPreferredCursor" << cursorName;
_preferredCursor.set(cursorName.isEmpty() ? DEFAULT_CURSOR_NAME : cursorName);
showCursor(Cursor::Manager::lookupIcon(_preferredCursor.get()));
}
void Application::setSettingConstrainToolbarPosition(bool setting) {
_constrainToolbarPosition.set(setting);
DependencyManager::get<OffscreenUi>()->setConstrainToolbarToCenterX(setting);
@ -3067,7 +3082,9 @@ void Application::keyPressEvent(QKeyEvent* event) {
break;
case Qt::Key_F: {
_physicsEngine->dumpNextStats();
if (isOption) {
_physicsEngine->dumpNextStats();
}
break;
}
@ -3111,9 +3128,13 @@ void Application::keyPressEvent(QKeyEvent* event) {
auto cursor = Cursor::Manager::instance().getCursor();
auto curIcon = cursor->getIcon();
if (curIcon == Cursor::Icon::DEFAULT) {
cursor->setIcon(Cursor::Icon::LINK);
showCursor(Cursor::Icon::RETICLE);
} else if (curIcon == Cursor::Icon::RETICLE) {
showCursor(Cursor::Icon::SYSTEM);
} else if (curIcon == Cursor::Icon::SYSTEM) {
showCursor(Cursor::Icon::LINK);
} else {
cursor->setIcon(Cursor::Icon::DEFAULT);
showCursor(Cursor::Icon::DEFAULT);
}
} else {
resetSensors(true);
@ -4507,27 +4528,31 @@ void Application::cameraModeChanged() {
void Application::cameraMenuChanged() {
if (Menu::getInstance()->isOptionChecked(MenuOption::FullscreenMirror)) {
if (_myCamera.getMode() != CAMERA_MODE_MIRROR) {
auto menu = Menu::getInstance();
if (menu->isOptionChecked(MenuOption::FullscreenMirror)) {
if (isHMDMode()) {
menu->setIsOptionChecked(MenuOption::FullscreenMirror, false);
menu->setIsOptionChecked(MenuOption::FirstPerson, true);
} else if (_myCamera.getMode() != CAMERA_MODE_MIRROR) {
_myCamera.setMode(CAMERA_MODE_MIRROR);
}
} else if (Menu::getInstance()->isOptionChecked(MenuOption::FirstPerson)) {
} else if (menu->isOptionChecked(MenuOption::FirstPerson)) {
if (_myCamera.getMode() != CAMERA_MODE_FIRST_PERSON) {
_myCamera.setMode(CAMERA_MODE_FIRST_PERSON);
getMyAvatar()->setBoomLength(MyAvatar::ZOOM_MIN);
}
} else if (Menu::getInstance()->isOptionChecked(MenuOption::ThirdPerson)) {
} else if (menu->isOptionChecked(MenuOption::ThirdPerson)) {
if (_myCamera.getMode() != CAMERA_MODE_THIRD_PERSON) {
_myCamera.setMode(CAMERA_MODE_THIRD_PERSON);
if (getMyAvatar()->getBoomLength() == MyAvatar::ZOOM_MIN) {
getMyAvatar()->setBoomLength(MyAvatar::ZOOM_DEFAULT);
}
}
} else if (Menu::getInstance()->isOptionChecked(MenuOption::IndependentMode)) {
} else if (menu->isOptionChecked(MenuOption::IndependentMode)) {
if (_myCamera.getMode() != CAMERA_MODE_INDEPENDENT) {
_myCamera.setMode(CAMERA_MODE_INDEPENDENT);
}
} else if (Menu::getInstance()->isOptionChecked(MenuOption::CameraEntityMode)) {
} else if (menu->isOptionChecked(MenuOption::CameraEntityMode)) {
if (_myCamera.getMode() != CAMERA_MODE_ENTITY) {
_myCamera.setMode(CAMERA_MODE_ENTITY);
}

View file

@ -55,6 +55,7 @@
#include "BandwidthRecorder.h"
#include "FancyCamera.h"
#include "ConnectionMonitor.h"
#include "CursorManager.h"
#include "gpu/Context.h"
#include "Menu.h"
#include "octree/OctreePacketProcessor.h"
@ -165,7 +166,7 @@ public:
QSize getDeviceSize() const;
bool hasFocus() const;
void showCursor(const QCursor& cursor);
void showCursor(const Cursor::Icon& cursor);
bool isThrottleRendering() const;
@ -400,6 +401,9 @@ public slots:
void loadDomainConnectionDialog();
void showScriptLogs();
const QString getPreferredCursor() const { return _preferredCursor.get(); }
void setPreferredCursor(const QString& cursor);
private slots:
void showDesktop();
void clearDomainOctreeDetails();
@ -564,6 +568,7 @@ private:
Setting::Handle<bool> _hmdTabletBecomesToolbarSetting;
Setting::Handle<bool> _preferAvatarFingerOverStylusSetting;
Setting::Handle<bool> _constrainToolbarPosition;
Setting::Handle<QString> _preferredCursor;
float _scaleMirror;
float _rotateMirror;
@ -637,7 +642,7 @@ private:
void checkChangeCursor();
mutable QMutex _changeCursorLock { QMutex::Recursive };
QCursor _desiredCursor{ Qt::BlankCursor };
Qt::CursorShape _desiredCursor{ Qt::BlankCursor };
bool _cursorNeedsChanging { false };
QThread* _deadlockWatchdogThread;

View file

@ -222,19 +222,19 @@ Menu::Menu() {
cameraModeGroup->setExclusive(true);
// View > First Person
cameraModeGroup->addAction(addCheckableActionToQMenuAndActionHash(viewMenu,
MenuOption::FirstPerson, 0,
true, qApp, SLOT(cameraMenuChanged())));
cameraModeGroup->addAction(addCheckableActionToQMenuAndActionHash(
viewMenu, MenuOption::FirstPerson, Qt::CTRL | Qt::Key_F,
true, qApp, SLOT(cameraMenuChanged())));
// View > Third Person
cameraModeGroup->addAction(addCheckableActionToQMenuAndActionHash(viewMenu,
MenuOption::ThirdPerson, 0,
false, qApp, SLOT(cameraMenuChanged())));
cameraModeGroup->addAction(addCheckableActionToQMenuAndActionHash(
viewMenu, MenuOption::ThirdPerson, Qt::CTRL | Qt::Key_G,
false, qApp, SLOT(cameraMenuChanged())));
// View > Mirror
cameraModeGroup->addAction(addCheckableActionToQMenuAndActionHash(viewMenu,
MenuOption::FullscreenMirror, 0,
false, qApp, SLOT(cameraMenuChanged())));
cameraModeGroup->addAction(addCheckableActionToQMenuAndActionHash(
viewMenu, MenuOption::FullscreenMirror, Qt::CTRL | Qt::Key_H,
false, qApp, SLOT(cameraMenuChanged())));
// View > Independent [advanced]
cameraModeGroup->addAction(addCheckableActionToQMenuAndActionHash(viewMenu,

View file

@ -69,8 +69,8 @@ const float MAX_BOOST_SPEED = 0.5f * MAX_WALKING_SPEED; // action motor gets add
const float MIN_AVATAR_SPEED = 0.05f;
const float MIN_AVATAR_SPEED_SQUARED = MIN_AVATAR_SPEED * MIN_AVATAR_SPEED; // speed is set to zero below this
const float YAW_SPEED_DEFAULT = 120.0f; // degrees/sec
const float PITCH_SPEED_DEFAULT = 90.0f; // degrees/sec
const float YAW_SPEED_DEFAULT = 100.0f; // degrees/sec
const float PITCH_SPEED_DEFAULT = 75.0f; // degrees/sec
// TODO: normalize avatar speed for standard avatar size, then scale all motion logic
// to properly follow avatar size.
@ -255,6 +255,13 @@ MyAvatar::~MyAvatar() {
_lookAtTargetAvatar.reset();
}
void MyAvatar::setDominantHand(const QString& hand) {
if (hand == DOMINANT_LEFT_HAND || hand == DOMINANT_RIGHT_HAND) {
_dominantHand = hand;
emit dominantHandChanged(_dominantHand);
}
}
void MyAvatar::registerMetaTypes(QScriptEngine* engine) {
QScriptValue value = engine->newQObject(this, QScriptEngine::QtOwnership, QScriptEngine::ExcludeDeleteLater | QScriptEngine::ExcludeChildObjects);
engine->globalObject().setProperty("MyAvatar", value);
@ -607,7 +614,7 @@ void MyAvatar::simulate(float deltaTime) {
MovingEntitiesOperator moveOperator(entityTree);
forEachDescendant([&](SpatiallyNestablePointer object) {
// if the queryBox has changed, tell the entity-server
if (object->computePuffedQueryAACube() && object->getNestableType() == NestableType::Entity) {
if (object->getNestableType() == NestableType::Entity && object->checkAndMaybeUpdateQueryAACube()) {
EntityItemPointer entity = std::static_pointer_cast<EntityItem>(object);
bool success;
AACube newCube = entity->getQueryAACube(success);
@ -926,6 +933,7 @@ void MyAvatar::saveData() {
Settings settings;
settings.beginGroup("Avatar");
settings.setValue("dominantHand", _dominantHand);
settings.setValue("headPitch", getHead()->getBasePitch());
settings.setValue("scale", _targetScale);
@ -1122,7 +1130,7 @@ void MyAvatar::loadData() {
setCollisionSoundURL(settings.value("collisionSoundURL", DEFAULT_AVATAR_COLLISION_SOUND_URL).toString());
setSnapTurn(settings.value("useSnapTurn", _useSnapTurn).toBool());
setClearOverlayWhenMoving(settings.value("clearOverlayWhenMoving", _clearOverlayWhenMoving).toBool());
setDominantHand(settings.value("dominantHand", _dominantHand).toString().toLower());
settings.endGroup();
setEnableMeshVisible(Menu::getInstance()->isOptionChecked(MenuOption::MeshVisible));

View file

@ -43,6 +43,7 @@ enum AudioListenerMode {
FROM_CAMERA,
CUSTOM
};
Q_DECLARE_METATYPE(AudioListenerMode);
class MyAvatar : public Avatar {
@ -141,6 +142,9 @@ class MyAvatar : public Avatar {
Q_PROPERTY(float hmdRollControlDeadZone READ getHMDRollControlDeadZone WRITE setHMDRollControlDeadZone)
Q_PROPERTY(float hmdRollControlRate READ getHMDRollControlRate WRITE setHMDRollControlRate)
const QString DOMINANT_LEFT_HAND = "left";
const QString DOMINANT_RIGHT_HAND = "right";
public:
enum DriveKeys {
TRANSLATE_X = 0,
@ -339,6 +343,9 @@ public:
Q_INVOKABLE bool getClearOverlayWhenMoving() const { return _clearOverlayWhenMoving; }
Q_INVOKABLE void setClearOverlayWhenMoving(bool on) { _clearOverlayWhenMoving = on; }
Q_INVOKABLE void setDominantHand(const QString& hand);
Q_INVOKABLE QString getDominantHand() const { return _dominantHand; }
Q_INVOKABLE void setHMDLeanRecenterEnabled(bool value) { _hmdLeanRecenterEnabled = value; }
Q_INVOKABLE bool getHMDLeanRecenterEnabled() const { return _hmdLeanRecenterEnabled; }
@ -424,7 +431,6 @@ public:
Q_INVOKABLE QString getFullAvatarModelName() const { return _fullAvatarModelName; }
void resetFullAvatarURL();
virtual void setAttachmentData(const QVector<AttachmentData>& attachmentData) override;
MyCharacterController* getCharacterController() { return &_characterController; }
@ -609,6 +615,7 @@ signals:
void wentAway();
void wentActive();
void skeletonChanged();
void dominantHandChanged(const QString& hand);
private:
@ -720,6 +727,7 @@ private:
QUrl _fstAnimGraphOverrideUrl;
bool _useSnapTurn { true };
bool _clearOverlayWhenMoving { true };
QString _dominantHand { DOMINANT_RIGHT_HAND };
const float ROLL_CONTROL_DEAD_ZONE_DEFAULT = 8.0f; // deg
const float ROLL_CONTROL_RATE_DEFAULT = 2.5f; // deg/sec/deg

View file

@ -36,6 +36,21 @@ Setting::Handle<QString>& getSetting(bool contextIsHMD, QAudio::Mode mode) {
}
}
static QString getTargetDevice(bool hmd, QAudio::Mode mode) {
QString deviceName;
auto& setting = getSetting(hmd, mode);
if (setting.isSet()) {
deviceName = setting.get();
} else if (hmd) {
if (mode == QAudio::AudioInput) {
deviceName = qApp->getActiveDisplayPlugin()->getPreferredAudioInDevice();
} else { // if (_mode == QAudio::AudioOutput)
deviceName = qApp->getActiveDisplayPlugin()->getPreferredAudioOutDevice();
}
}
return deviceName;
}
QHash<int, QByteArray> AudioDeviceList::_roles {
{ Qt::DisplayRole, "display" },
{ Qt::CheckStateRole, "selected" },
@ -59,10 +74,15 @@ QVariant AudioDeviceList::data(const QModelIndex& index, int role) const {
}
}
void AudioDeviceList::resetDevice(bool contextIsHMD, const QString& device) {
void AudioDeviceList::resetDevice(bool contextIsHMD) {
auto client = DependencyManager::get<AudioClient>().data();
auto deviceName = getSetting(contextIsHMD, _mode).get();
QString deviceName = getTargetDevice(contextIsHMD, _mode);
// FIXME can't use blocking connections here, so we can't determine whether the switch succeeded or not
// We need to have the AudioClient emit signals on switch success / failure
QMetaObject::invokeMethod(client, "switchAudioDevice",
Q_ARG(QAudio::Mode, _mode), Q_ARG(QString, deviceName));
#if 0
bool switchResult = false;
QMetaObject::invokeMethod(client, "switchAudioDevice", Qt::BlockingQueuedConnection,
Q_RETURN_ARG(bool, switchResult),
@ -85,6 +105,7 @@ void AudioDeviceList::resetDevice(bool contextIsHMD, const QString& device) {
QMetaObject::invokeMethod(client, "switchAudioDevice", Q_ARG(QAudio::Mode, _mode));
}
}
#endif
}
void AudioDeviceList::onDeviceChanged(const QAudioDeviceInfo& device) {
@ -137,11 +158,8 @@ AudioDevices::AudioDevices(bool& contextIsHMD) : _contextIsHMD(contextIsHMD) {
}
void AudioDevices::onContextChanged(const QString& context) {
auto input = getSetting(_contextIsHMD, QAudio::AudioInput).get();
auto output = getSetting(_contextIsHMD, QAudio::AudioOutput).get();
_inputs.resetDevice(_contextIsHMD, input);
_outputs.resetDevice(_contextIsHMD, output);
_inputs.resetDevice(_contextIsHMD);
_outputs.resetDevice(_contextIsHMD);
}
void AudioDevices::onDeviceSelected(QAudio::Mode mode, const QAudioDeviceInfo& device, const QAudioDeviceInfo& previousDevice) {
@ -182,8 +200,16 @@ void AudioDevices::onDeviceSelected(QAudio::Mode mode, const QAudioDeviceInfo& d
void AudioDevices::onDeviceChanged(QAudio::Mode mode, const QAudioDeviceInfo& device) {
if (mode == QAudio::AudioInput) {
if (_requestedInputDevice == device) {
onDeviceSelected(QAudio::AudioInput, device, _inputs._selectedDevice);
_requestedInputDevice = QAudioDeviceInfo();
}
_inputs.onDeviceChanged(device);
} else { // if (mode == QAudio::AudioOutput)
if (_requestedOutputDevice == device) {
onDeviceSelected(QAudio::AudioOutput, device, _outputs._selectedDevice);
_requestedOutputDevice = QAudioDeviceInfo();
}
_outputs.onDeviceChanged(device);
}
}
@ -201,28 +227,16 @@ void AudioDevices::onDevicesChanged(QAudio::Mode mode, const QList<QAudioDeviceI
void AudioDevices::chooseInputDevice(const QAudioDeviceInfo& device) {
auto client = DependencyManager::get<AudioClient>();
bool success = false;
_requestedInputDevice = device;
QMetaObject::invokeMethod(client.data(), "switchAudioDevice",
Qt::BlockingQueuedConnection,
Q_RETURN_ARG(bool, success),
Q_ARG(QAudio::Mode, QAudio::AudioInput),
Q_ARG(const QAudioDeviceInfo&, device));
if (success) {
onDeviceSelected(QAudio::AudioInput, device, _inputs._selectedDevice);
}
}
void AudioDevices::chooseOutputDevice(const QAudioDeviceInfo& device) {
auto client = DependencyManager::get<AudioClient>();
bool success = false;
_requestedOutputDevice = device;
QMetaObject::invokeMethod(client.data(), "switchAudioDevice",
Qt::BlockingQueuedConnection,
Q_RETURN_ARG(bool, success),
Q_ARG(QAudio::Mode, QAudio::AudioOutput),
Q_ARG(const QAudioDeviceInfo&, device));
if (success) {
onDeviceSelected(QAudio::AudioOutput, device, _outputs._selectedDevice);
}
}

View file

@ -39,7 +39,7 @@ public:
QVariant data(const QModelIndex& index, int role) const override;
// reset device to the last selected device in this context, or the default
void resetDevice(bool contextIsHMD, const QString& device);
void resetDevice(bool contextIsHMD);
signals:
void deviceChanged(const QAudioDeviceInfo& device);
@ -87,8 +87,10 @@ private:
AudioDeviceList _inputs { QAudio::AudioInput };
AudioDeviceList _outputs { QAudio::AudioOutput };
QAudioDeviceInfo _requestedOutputDevice;
QAudioDeviceInfo _requestedInputDevice;
bool& _contextIsHMD;
const bool& _contextIsHMD;
};
};

View file

@ -24,13 +24,14 @@
#include "ScriptHighlighting.h"
const int NO_CURRENT_HISTORY_COMMAND = -1;
const int MAX_HISTORY_SIZE = 64;
const int MAX_HISTORY_SIZE = 256;
const QString HISTORY_FILENAME = "JSConsole.history.json";
const QString COMMAND_STYLE = "color: #266a9b;";
const QString RESULT_SUCCESS_STYLE = "color: #677373;";
const QString RESULT_INFO_STYLE = "color: #223bd1;";
const QString RESULT_WARNING_STYLE = "color: #d13b22;";
const QString RESULT_WARNING_STYLE = "color: #999922;";
const QString RESULT_ERROR_STYLE = "color: #d13b22;";
const QString GUTTER_PREVIOUS_COMMAND = "<span style=\"color: #57b8bb;\">&lt;</span>";
@ -38,14 +39,35 @@ const QString GUTTER_ERROR = "<span style=\"color: #d13b22;\">X</span>";
const QString JSConsole::_consoleFileName { "about:console" };
const QString JSON_KEY = "entries";
QList<QString> _readLines(const QString& filename) {
QFile file(filename);
file.open(QFile::ReadOnly);
auto json = QTextStream(&file).readAll().toUtf8();
auto root = QJsonDocument::fromJson(json).object();
// TODO: check root["version"]
return root[JSON_KEY].toVariant().toStringList();
}
void _writeLines(const QString& filename, const QList<QString>& lines) {
QFile file(filename);
file.open(QFile::WriteOnly);
auto root = QJsonObject();
root["version"] = 1.0;
root["last-modified"] = QDateTime::currentDateTime().toTimeSpec(Qt::OffsetFromUTC).toString(Qt::ISODate);
root[JSON_KEY] = QJsonArray::fromStringList(lines);
auto json = QJsonDocument(root).toJson();
QTextStream(&file) << json;
}
JSConsole::JSConsole(QWidget* parent, ScriptEngine* scriptEngine) :
QWidget(parent),
_ui(new Ui::Console),
_currentCommandInHistory(NO_CURRENT_HISTORY_COMMAND),
_commandHistory(),
_savedHistoryFilename(QStandardPaths::writableLocation(QStandardPaths::DataLocation) + "/" + HISTORY_FILENAME),
_commandHistory(_readLines(_savedHistoryFilename)),
_ownScriptEngine(scriptEngine == NULL),
_scriptEngine(NULL) {
_ui->setupUi(this);
_ui->promptTextEdit->setLineWrapMode(QTextEdit::NoWrap);
_ui->promptTextEdit->setWordWrapMode(QTextOption::NoWrap);
@ -101,9 +123,12 @@ void JSConsole::setScriptEngine(ScriptEngine* scriptEngine) {
}
void JSConsole::executeCommand(const QString& command) {
_commandHistory.prepend(command);
if (_commandHistory.length() > MAX_HISTORY_SIZE) {
_commandHistory.removeLast();
if (_commandHistory.isEmpty() || _commandHistory.constFirst() != command) {
_commandHistory.prepend(command);
if (_commandHistory.length() > MAX_HISTORY_SIZE) {
_commandHistory.removeLast();
}
_writeLines(_savedHistoryFilename, _commandHistory);
}
_ui->promptTextEdit->setDisabled(true);
@ -182,7 +207,7 @@ bool JSConsole::eventFilter(QObject* sender, QEvent* event) {
// a new QTextBlock isn't created.
keyEvent->setModifiers(keyEvent->modifiers() & ~Qt::ShiftModifier);
} else {
QString command = _ui->promptTextEdit->toPlainText().trimmed();
QString command = _ui->promptTextEdit->toPlainText().replace("\r\n","\n").trimmed();
if (!command.isEmpty()) {
QTextCursor cursor = _ui->promptTextEdit->textCursor();

View file

@ -63,6 +63,7 @@ private:
QFutureWatcher<QScriptValue> _executeWatcher;
Ui::Console* _ui;
int _currentCommandInHistory;
QString _savedHistoryFilename;
QList<QString> _commandHistory;
// Keeps track if the script engine is created inside the JSConsole
bool _ownScriptEngine;

View file

@ -106,6 +106,12 @@ void setupPreferences() {
auto setter = [](bool value) { qApp->setPreferAvatarFingerOverStylus(value); };
preferences->addPreference(new CheckPreference(UI_CATEGORY, "Prefer Avatar Finger Over Stylus", getter, setter));
}
{
static const QString RETICLE_ICON_NAME = { Cursor::Manager::getIconName(Cursor::Icon::RETICLE) };
auto getter = []()->bool { return qApp->getPreferredCursor() == RETICLE_ICON_NAME; };
auto setter = [](bool value) { qApp->setPreferredCursor(value ? RETICLE_ICON_NAME : QString()); };
preferences->addPreference(new CheckPreference(UI_CATEGORY, "Use reticle cursor instead of arrow", getter, setter));
}
// Snapshots
static const QString SNAPSHOTS { "Snapshots" };
@ -181,6 +187,11 @@ void setupPreferences() {
preference->setStep(1);
preferences->addPreference(preference);
}
{
auto getter = [=]()->QString { return myAvatar->getDominantHand(); };
auto setter = [=](const QString& value) { myAvatar->setDominantHand(value); };
preferences->addPreference(new PrimaryHandPreference(AVATAR_TUNING, "Dominant Hand", getter, setter));
}
{
auto getter = [=]()->float { return myAvatar->getUniformScale(); };
auto setter = [=](float value) { myAvatar->setTargetScale(value); };
@ -300,17 +311,6 @@ void setupPreferences() {
preferences->addPreference(preference);
}
{
auto getter = []()->float { return controller::InputDevice::getReticleMoveSpeed(); };
auto setter = [](float value) { controller::InputDevice::setReticleMoveSpeed(value); };
auto preference = new SpinnerPreference("Sixense Controllers", "Reticle movement speed", getter, setter);
preference->setMin(0);
preference->setMax(100);
preference->setStep(1);
preferences->addPreference(preference);
}
{
static const QString RENDER("Graphics");
auto renderConfig = qApp->getRenderEngine()->getConfiguration();

View file

@ -706,27 +706,27 @@ bool Overlays::isAddedOverlay(OverlayID id) {
}
void Overlays::sendMousePressOnOverlay(OverlayID overlayID, const PointerEvent& event) {
emit mousePressOnOverlay(overlayID, event);
QMetaObject::invokeMethod(this, "mousePressOnOverlay", Q_ARG(OverlayID, overlayID), Q_ARG(PointerEvent, event));
}
void Overlays::sendMouseReleaseOnOverlay(OverlayID overlayID, const PointerEvent& event) {
emit mouseReleaseOnOverlay(overlayID, event);
QMetaObject::invokeMethod(this, "mouseReleaseOnOverlay", Q_ARG(OverlayID, overlayID), Q_ARG(PointerEvent, event));
}
void Overlays::sendMouseMoveOnOverlay(OverlayID overlayID, const PointerEvent& event) {
emit mouseMoveOnOverlay(overlayID, event);
QMetaObject::invokeMethod(this, "mouseMoveOnOverlay", Q_ARG(OverlayID, overlayID), Q_ARG(PointerEvent, event));
}
void Overlays::sendHoverEnterOverlay(OverlayID id, PointerEvent event) {
emit hoverEnterOverlay(id, event);
QMetaObject::invokeMethod(this, "hoverEnterOverlay", Q_ARG(OverlayID, id), Q_ARG(PointerEvent, event));
}
void Overlays::sendHoverOverOverlay(OverlayID id, PointerEvent event) {
emit hoverOverOverlay(id, event);
QMetaObject::invokeMethod(this, "hoverOverOverlay", Q_ARG(OverlayID, id), Q_ARG(PointerEvent, event));
}
void Overlays::sendHoverLeaveOverlay(OverlayID id, PointerEvent event) {
emit hoverLeaveOverlay(id, event);
QMetaObject::invokeMethod(this, "hoverLeaveOverlay", Q_ARG(OverlayID, id), Q_ARG(PointerEvent, event));
}
OverlayID Overlays::getKeyboardFocusOverlay() {

View file

@ -323,7 +323,7 @@ signals:
private:
void cleanupOverlaysToDelete();
mutable QMutex _mutex;
mutable QMutex _mutex { QMutex::Recursive };
QMap<OverlayID, Overlay::Pointer> _overlaysHUD;
QMap<OverlayID, Overlay::Pointer> _overlaysWorld;
#if OVERLAY_PANELS

View file

@ -100,30 +100,14 @@ Web3DOverlay::~Web3DOverlay() {
}
_webSurface->pause();
_webSurface->disconnect(_connection);
QObject::disconnect(_mousePressConnection);
_mousePressConnection = QMetaObject::Connection();
QObject::disconnect(_mouseReleaseConnection);
_mouseReleaseConnection = QMetaObject::Connection();
QObject::disconnect(_mouseMoveConnection);
_mouseMoveConnection = QMetaObject::Connection();
QObject::disconnect(_hoverLeaveConnection);
_hoverLeaveConnection = QMetaObject::Connection();
QObject::disconnect(_emitScriptEventConnection);
_emitScriptEventConnection = QMetaObject::Connection();
QObject::disconnect(_webEventReceivedConnection);
_webEventReceivedConnection = QMetaObject::Connection();
// The lifetime of the QML surface MUST be managed by the main thread
// Additionally, we MUST use local variables copied by value, rather than
// member variables, since they would implicitly refer to a this that
// is no longer valid
auto webSurface = _webSurface;
AbstractViewStateInterface::instance()->postLambdaEvent([webSurface] {
DependencyManager::get<OffscreenQmlSurfaceCache>()->release(QML, webSurface);
});
auto overlays = &(qApp->getOverlays());
QObject::disconnect(overlays, &Overlays::mousePressOnOverlay, this, nullptr);
QObject::disconnect(overlays, &Overlays::mouseReleaseOnOverlay, this, nullptr);
QObject::disconnect(overlays, &Overlays::mouseMoveOnOverlay, this, nullptr);
QObject::disconnect(overlays, &Overlays::hoverLeaveOverlay, this, nullptr);
QObject::disconnect(this, &Web3DOverlay::scriptEventReceived, _webSurface.data(), &OffscreenQmlSurface::emitScriptEvent);
QObject::disconnect(_webSurface.data(), &OffscreenQmlSurface::webEventReceived, this, &Web3DOverlay::webEventReceived);
DependencyManager::get<OffscreenQmlSurfaceCache>()->release(QML, _webSurface);
_webSurface.reset();
}
auto geometryCache = DependencyManager::get<GeometryCache>();
@ -153,6 +137,9 @@ QString Web3DOverlay::pickURL() {
void Web3DOverlay::loadSourceURL() {
if (!_webSurface) {
return;
}
QUrl sourceUrl(_url);
if (sourceUrl.scheme() == "http" || sourceUrl.scheme() == "https" ||
@ -252,23 +239,24 @@ void Web3DOverlay::render(RenderArgs* args) {
}
};
_mousePressConnection = connect(&(qApp->getOverlays()), &Overlays::mousePressOnOverlay, this, forwardPointerEvent, Qt::DirectConnection);
_mouseReleaseConnection = connect(&(qApp->getOverlays()), &Overlays::mouseReleaseOnOverlay, this, forwardPointerEvent, Qt::DirectConnection);
_mouseMoveConnection = connect(&(qApp->getOverlays()), &Overlays::mouseMoveOnOverlay, this, forwardPointerEvent, Qt::DirectConnection);
_hoverLeaveConnection = connect(&(qApp->getOverlays()), &Overlays::hoverLeaveOverlay, this, [=](OverlayID overlayID, const PointerEvent& event) {
auto overlays = &(qApp->getOverlays());
QObject::connect(overlays, &Overlays::mousePressOnOverlay, this, forwardPointerEvent);
QObject::connect(overlays, &Overlays::mouseReleaseOnOverlay, this, forwardPointerEvent);
QObject::connect(overlays, &Overlays::mouseMoveOnOverlay, this, forwardPointerEvent);
QObject::connect(overlays, &Overlays::hoverLeaveOverlay, this, [=](OverlayID overlayID, const PointerEvent& event) {
auto self = weakSelf.lock();
if (!self) {
return;
}
if (self->_pressed && overlayID == selfOverlayID) {
if (overlayID == selfOverlayID && (self->_pressed || (!self->_activeTouchPoints.empty() && self->_touchBeginAccepted))) {
PointerEvent endEvent(PointerEvent::Release, event.getID(), event.getPos2D(), event.getPos3D(), event.getNormal(), event.getDirection(),
event.getButton(), event.getButtons(), event.getKeyboardModifiers());
forwardPointerEvent(overlayID, event);
}
}, Qt::DirectConnection);
});
_emitScriptEventConnection = connect(this, &Web3DOverlay::scriptEventReceived, _webSurface.data(), &OffscreenQmlSurface::emitScriptEvent);
_webEventReceivedConnection = connect(_webSurface.data(), &OffscreenQmlSurface::webEventReceived, this, &Web3DOverlay::webEventReceived);
QObject::connect(this, &Web3DOverlay::scriptEventReceived, _webSurface.data(), &OffscreenQmlSurface::emitScriptEvent);
QObject::connect(_webSurface.data(), &OffscreenQmlSurface::webEventReceived, this, &Web3DOverlay::webEventReceived);
} else {
if (_currentMaxFPS != _desiredMaxFPS) {
setMaxFPS(_desiredMaxFPS);
@ -361,19 +349,68 @@ void Web3DOverlay::handlePointerEventAsTouch(const PointerEvent& event) {
return;
}
glm::vec2 windowPos = event.getPos2D() * (METERS_TO_INCHES * _dpi);
QPointF windowPoint(windowPos.x, windowPos.y);
if (event.getType() == PointerEvent::Press && event.getButton() == PointerEvent::PrimaryButton) {
this->_pressed = true;
} else if (event.getType() == PointerEvent::Release && event.getButton() == PointerEvent::PrimaryButton) {
this->_pressed = false;
//do not send secondary button events to tablet
if (event.getButton() == PointerEvent::SecondaryButton ||
//do not block composed events
event.getButtons() == PointerEvent::SecondaryButton) {
return;
}
QEvent::Type touchType;
Qt::TouchPointState touchPointState;
QEvent::Type mouseType;
QPointF windowPoint;
{
glm::vec2 windowPos = event.getPos2D() * (METERS_TO_INCHES * _dpi);
windowPoint = QPointF(windowPos.x, windowPos.y);
}
Qt::TouchPointState state = Qt::TouchPointStationary;
if (event.getType() == PointerEvent::Press && event.getButton() == PointerEvent::PrimaryButton) {
state = Qt::TouchPointPressed;
} else if (event.getType() == PointerEvent::Release) {
state = Qt::TouchPointReleased;
} else if (_activeTouchPoints.count(event.getID()) && windowPoint != _activeTouchPoints[event.getID()].pos()) {
state = Qt::TouchPointMoved;
}
QEvent::Type touchType = QEvent::TouchUpdate;
if (_activeTouchPoints.empty()) {
// If the first active touch point is being created, send a begin
touchType = QEvent::TouchBegin;
} if (state == Qt::TouchPointReleased && _activeTouchPoints.size() == 1 && _activeTouchPoints.count(event.getID())) {
// If the last active touch point is being released, send an end
touchType = QEvent::TouchEnd;
}
{
QTouchEvent::TouchPoint point;
point.setId(event.getID());
point.setState(state);
point.setPos(windowPoint);
point.setScreenPos(windowPoint);
_activeTouchPoints[event.getID()] = point;
}
QTouchEvent touchEvent(touchType, &_touchDevice, event.getKeyboardModifiers());
{
QList<QTouchEvent::TouchPoint> touchPoints;
Qt::TouchPointStates touchPointStates;
for (const auto& entry : _activeTouchPoints) {
touchPointStates |= entry.second.state();
touchPoints.push_back(entry.second);
}
touchEvent.setWindow(_webSurface->getWindow());
touchEvent.setTarget(_webSurface->getRootItem());
touchEvent.setTouchPoints(touchPoints);
touchEvent.setTouchPointStates(touchPointStates);
}
// Send mouse events to the Web surface so that HTML dialog elements work with mouse press and hover.
// FIXME: Scroll bar dragging is a bit unstable in the tablet (content can jump up and down at times).
// This may be improved in Qt 5.8. Release notes: "Cleaned up touch and mouse event delivery".
//
// In Qt 5.9 mouse events must be sent before touch events to make sure some QtQuick components will
// receive mouse events
Qt::MouseButton button = Qt::NoButton;
Qt::MouseButtons buttons = Qt::NoButton;
if (event.getButton() == PointerEvent::PrimaryButton) {
@ -383,85 +420,28 @@ void Web3DOverlay::handlePointerEventAsTouch(const PointerEvent& event) {
buttons |= Qt::LeftButton;
}
switch (event.getType()) {
case PointerEvent::Press:
touchType = QEvent::TouchBegin;
touchPointState = Qt::TouchPointPressed;
mouseType = QEvent::MouseButtonPress;
break;
case PointerEvent::Release:
touchType = QEvent::TouchEnd;
touchPointState = Qt::TouchPointReleased;
mouseType = QEvent::MouseButtonRelease;
break;
case PointerEvent::Move:
touchType = QEvent::TouchUpdate;
touchPointState = Qt::TouchPointMoved;
mouseType = QEvent::MouseMove;
if (((event.getButtons() & PointerEvent::PrimaryButton) > 0) != this->_pressed) {
// Mouse was pressed/released while off the overlay; convert touch and mouse events to press/release to reflect
// current mouse/touch status.
this->_pressed = !this->_pressed;
if (this->_pressed) {
touchType = QEvent::TouchBegin;
touchPointState = Qt::TouchPointPressed;
mouseType = QEvent::MouseButtonPress;
} else {
touchType = QEvent::TouchEnd;
touchPointState = Qt::TouchPointReleased;
mouseType = QEvent::MouseButtonRelease;
}
button = Qt::LeftButton;
buttons |= Qt::LeftButton;
}
break;
default:
return;
}
//do not send secondary button events to tablet
if (event.getButton() == PointerEvent::SecondaryButton ||
//do not block composed events
event.getButtons() == PointerEvent::SecondaryButton) {
return;
}
QTouchEvent::TouchPoint point;
point.setId(event.getID());
point.setState(touchPointState);
point.setPos(windowPoint);
point.setScreenPos(windowPoint);
QList<QTouchEvent::TouchPoint> touchPoints;
touchPoints.push_back(point);
QTouchEvent* touchEvent = new QTouchEvent(touchType, &_touchDevice, event.getKeyboardModifiers());
touchEvent->setWindow(_webSurface->getWindow());
touchEvent->setTarget(_webSurface->getRootItem());
touchEvent->setTouchPoints(touchPoints);
touchEvent->setTouchPointStates(touchPointState);
// Send mouse events to the Web surface so that HTML dialog elements work with mouse press and hover.
// FIXME: Scroll bar dragging is a bit unstable in the tablet (content can jump up and down at times).
// This may be improved in Qt 5.8. Release notes: "Cleaned up touch and mouse event delivery".
//
// In Qt 5.9 mouse events must be sent before touch events to make sure some QtQuick components will
// receive mouse events
#if QT_VERSION >= QT_VERSION_CHECK(5, 9, 0)
if (event.getType() == PointerEvent::Move) {
QMouseEvent* mouseEvent = new QMouseEvent(mouseType, windowPoint, windowPoint, windowPoint, button, buttons, Qt::NoModifier);
QCoreApplication::postEvent(_webSurface->getWindow(), mouseEvent);
QMouseEvent mouseEvent(QEvent::MouseMove, windowPoint, windowPoint, windowPoint, button, buttons, Qt::NoModifier);
QCoreApplication::sendEvent(_webSurface->getWindow(), &mouseEvent);
}
#endif
QCoreApplication::postEvent(_webSurface->getWindow(), touchEvent);
if (touchType == QEvent::TouchBegin) {
_touchBeginAccepted = QCoreApplication::sendEvent(_webSurface->getWindow(), &touchEvent);
} else if (_touchBeginAccepted) {
QCoreApplication::sendEvent(_webSurface->getWindow(), &touchEvent);
}
// If this was a release event, remove the point from the active touch points
if (state == Qt::TouchPointReleased) {
_activeTouchPoints.erase(event.getID());
}
#if QT_VERSION < QT_VERSION_CHECK(5, 9, 0)
if (event.getType() == PointerEvent::Move) {
QMouseEvent* mouseEvent = new QMouseEvent(mouseType, windowPoint, windowPoint, windowPoint, button, buttons, Qt::NoModifier);
QCoreApplication::postEvent(_webSurface->getWindow(), mouseEvent);
QMouseEvent mouseEvent(QEvent::MouseMove, windowPoint, windowPoint, windowPoint, button, buttons, Qt::NoModifier);
QCoreApplication::sendEvent(_webSurface->getWindow(), &mouseEvent);
}
#endif
}
@ -505,8 +485,8 @@ void Web3DOverlay::handlePointerEventAsMouse(const PointerEvent& event) {
return;
}
QMouseEvent* mouseEvent = new QMouseEvent(type, windowPoint, windowPoint, windowPoint, button, buttons, Qt::NoModifier);
QCoreApplication::postEvent(_webSurface->getWindow(), mouseEvent);
QMouseEvent mouseEvent(type, windowPoint, windowPoint, windowPoint, button, buttons, Qt::NoModifier);
QCoreApplication::sendEvent(_webSurface->getWindow(), &mouseEvent);
}
void Web3DOverlay::setProperties(const QVariantMap& properties) {
@ -608,6 +588,9 @@ void Web3DOverlay::setScriptURL(const QString& scriptURL) {
_scriptURL = scriptURL;
if (_webSurface) {
AbstractViewStateInterface::instance()->postLambdaEvent([this, scriptURL] {
if (!_webSurface) {
return;
}
_webSurface->getRootItem()->setProperty("scriptURL", scriptURL);
});
}
@ -631,9 +614,5 @@ Web3DOverlay* Web3DOverlay::createClone() const {
}
void Web3DOverlay::emitScriptEvent(const QVariant& message) {
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "emitScriptEvent", Qt::QueuedConnection, Q_ARG(QVariant, message));
} else {
emit scriptEventReceived(message);
}
QMetaObject::invokeMethod(this, "scriptEventReceived", Q_ARG(QVariant, message));
}

View file

@ -72,7 +72,6 @@ signals:
private:
InputMode _inputMode { Touch };
QSharedPointer<OffscreenQmlSurface> _webSurface;
QMetaObject::Connection _connection;
gpu::TexturePointer _texture;
QString _url;
QString _scriptURL;
@ -82,20 +81,14 @@ private:
bool _showKeyboardFocusHighlight{ true };
bool _pressed{ false };
bool _touchBeginAccepted { false };
std::map<uint32_t, QTouchEvent::TouchPoint> _activeTouchPoints;
QTouchDevice _touchDevice;
uint8_t _desiredMaxFPS { 10 };
uint8_t _currentMaxFPS { 0 };
bool _mayNeedResize { false };
QMetaObject::Connection _mousePressConnection;
QMetaObject::Connection _mouseReleaseConnection;
QMetaObject::Connection _mouseMoveConnection;
QMetaObject::Connection _hoverLeaveConnection;
QMetaObject::Connection _emitScriptEventConnection;
QMetaObject::Connection _webEventReceivedConnection;
};
#endif // hifi_Web3DOverlay_h

View file

@ -15,20 +15,6 @@
namespace controller {
const float DEFAULT_HAND_RETICLE_MOVE_SPEED = 37.5f;
float InputDevice::_reticleMoveSpeed = DEFAULT_HAND_RETICLE_MOVE_SPEED;
//Constants for getCursorPixelRangeMultiplier()
const float MIN_PIXEL_RANGE_MULT = 0.4f;
const float MAX_PIXEL_RANGE_MULT = 2.0f;
const float RANGE_MULT = (MAX_PIXEL_RANGE_MULT - MIN_PIXEL_RANGE_MULT) * 0.01f;
//Returns a multiplier to be applied to the cursor range for the controllers
float InputDevice::getCursorPixelRangeMult() {
//scales (0,100) to (MINIMUM_PIXEL_RANGE_MULT, MAXIMUM_PIXEL_RANGE_MULT)
return InputDevice::_reticleMoveSpeed * RANGE_MULT + MIN_PIXEL_RANGE_MULT;
}
float InputDevice::getButton(int channel) const {
if (!_buttonPressedMap.empty()) {
if (_buttonPressedMap.find(channel) != _buttonPressedMap.end()) {

View file

@ -73,10 +73,6 @@ public:
int getDeviceID() { return _deviceID; }
void setDeviceID(int deviceID) { _deviceID = deviceID; }
static float getCursorPixelRangeMult();
static float getReticleMoveSpeed() { return _reticleMoveSpeed; }
static void setReticleMoveSpeed(float reticleMoveSpeed) { _reticleMoveSpeed = reticleMoveSpeed; }
Input makeInput(StandardButtonChannel button) const;
Input makeInput(StandardAxisChannel axis) const;
Input makeInput(StandardPoseChannel pose) const;
@ -99,9 +95,6 @@ protected:
ButtonPressedMap _buttonPressedMap;
AxisStateMap _axisStateMap;
PoseStateMap _poseStateMap;
private:
static float _reticleMoveSpeed;
};
}

View file

@ -22,6 +22,7 @@
#include "filters/DeadZoneFilter.h"
#include "filters/HysteresisFilter.h"
#include "filters/InvertFilter.h"
#include "filters/NotFilter.h"
#include "filters/PulseFilter.h"
#include "filters/ScaleFilter.h"
#include "filters/TranslateFilter.h"
@ -40,6 +41,7 @@ REGISTER_FILTER_CLASS_INSTANCE(ConstrainToPositiveIntegerFilter, "constrainToPos
REGISTER_FILTER_CLASS_INSTANCE(DeadZoneFilter, "deadZone")
REGISTER_FILTER_CLASS_INSTANCE(HysteresisFilter, "hysteresis")
REGISTER_FILTER_CLASS_INSTANCE(InvertFilter, "invert")
REGISTER_FILTER_CLASS_INSTANCE(NotFilter, "logicalNot")
REGISTER_FILTER_CLASS_INSTANCE(ScaleFilter, "scale")
REGISTER_FILTER_CLASS_INSTANCE(PulseFilter, "pulse")
REGISTER_FILTER_CLASS_INSTANCE(TranslateFilter, "translate")

View file

@ -24,6 +24,7 @@
#include "filters/DeadZoneFilter.h"
#include "filters/HysteresisFilter.h"
#include "filters/InvertFilter.h"
#include "filters/NotFilter.h"
#include "filters/PulseFilter.h"
#include "filters/ScaleFilter.h"
#include "filters/TranslateFilter.h"
@ -148,6 +149,11 @@ QObject* RouteBuilderProxy::pulse(float interval) {
return this;
}
QObject* RouteBuilderProxy::logicalNot() {
addFilter(std::make_shared<NotFilter>());
return this;
}
void RouteBuilderProxy::addFilter(Filter::Pointer filter) {
_route->filters.push_back(filter);
}

View file

@ -53,6 +53,7 @@ class RouteBuilderProxy : public QObject {
Q_INVOKABLE QObject* postTransform(glm::mat4 transform);
Q_INVOKABLE QObject* rotate(glm::quat rotation);
Q_INVOKABLE QObject* lowVelocity(float rotationConstant, float translationConstant);
Q_INVOKABLE QObject* logicalNot();
private:
void to(const Endpoint::Pointer& destination);

View file

@ -0,0 +1,10 @@
#include "NotFilter.h"
using namespace controller;
NotFilter::NotFilter() {
}
float NotFilter::apply(float value) const {
return (value == 0.0f) ? 1.0f : 0.0f;
}

View file

@ -0,0 +1,21 @@
#pragma once
#ifndef hifi_Controllers_Filters_Not_h
#define hifi_Controllers_Filters_Not_h
#include "../Filter.h"
namespace controller {
class NotFilter : public Filter {
REGISTER_FILTER_CLASS(NotFilter);
public:
NotFilter();
virtual float apply(float value) const override;
virtual Pose apply(Pose value) const override { return value; }
};
}
#endif

View file

@ -24,6 +24,7 @@
#include <render/Scene.h>
#include <DependencyManager.h>
#include <AnimationCache.h>
#include <shared/QtHelpers.h>
#include "EntityTreeRenderer.h"
#include "EntitiesRendererLogging.h"
@ -1295,3 +1296,11 @@ void RenderableModelEntityItem::mapJoints(const QStringList& modelJointNames) {
}
}
}
bool RenderableModelEntityItem::getMeshes(MeshProxyList& result) {
if (!_model || !_model->isLoaded()) {
return false;
}
BLOCKING_INVOKE_METHOD(_model.get(), "getMeshes", Q_RETURN_ARG(MeshProxyList, result));
return !result.isEmpty();
}

View file

@ -117,6 +117,8 @@ public:
return _animation;
}
bool getMeshes(MeshProxyList& result) override;
private:
QVariantMap parseTexturesToMap(QString textures);
void remapTextures();

View file

@ -1697,6 +1697,7 @@ bool RenderablePolyVoxEntityItem::getMeshes(MeshProxyList& result) {
// the mesh will be in voxel-space. transform it into object-space
meshProxy = new SimpleMeshProxy(
_mesh->map([=](glm::vec3 position){ return glm::vec3(transform * glm::vec4(position, 1.0f)); },
[=](glm::vec3 color){ return color; },
[=](glm::vec3 normal){ return glm::normalize(glm::vec3(transform * glm::vec4(normal, 0.0f))); },
[&](uint32_t index){ return index; }));
result << meshProxy;

View file

@ -182,7 +182,6 @@ OctreeElement::AppendState EntityItem::appendEntityData(OctreePacketData* packet
EntityPropertyFlags propertyFlags(PROP_LAST_ITEM);
EntityPropertyFlags requestedProperties = getEntityProperties(params);
EntityPropertyFlags propertiesDidntFit = requestedProperties;
// If we are being called for a subsequent pass at appendEntityData() that failed to completely encode this item,
// then our entityTreeElementExtraEncodeData should include data about which properties we need to append.
@ -190,6 +189,8 @@ OctreeElement::AppendState EntityItem::appendEntityData(OctreePacketData* packet
requestedProperties = entityTreeElementExtraEncodeData->entities.value(getEntityItemID());
}
EntityPropertyFlags propertiesDidntFit = requestedProperties;
LevelDetails entityLevel = packetData->startLevel();
quint64 lastEdited = getLastEdited();
@ -1354,8 +1355,7 @@ bool EntityItem::setProperties(const EntityItemProperties& properties) {
SET_ENTITY_PROPERTY_FROM_PROPERTIES(lastEditedBy, setLastEditedBy);
AACube saveQueryAACube = _queryAACube;
checkAndAdjustQueryAACube();
if (saveQueryAACube != _queryAACube) {
if (checkAndMaybeUpdateQueryAACube() && saveQueryAACube != _queryAACube) {
somethingChanged = true;
}
@ -1423,26 +1423,20 @@ void EntityItem::setDimensions(const glm::vec3& value) {
///
AACube EntityItem::getMaximumAACube(bool& success) const {
if (_recalcMaxAACube) {
// * we know that the position is the center of rotation
glm::vec3 centerOfRotation = getPosition(success); // also where _registration point is
if (success) {
_recalcMaxAACube = false;
// * we know that the registration point is the center of rotation
// * we can calculate the length of the furthest extent from the registration point
// as the dimensions * max (registrationPoint, (1.0,1.0,1.0) - registrationPoint)
glm::vec3 dimensions = getDimensions();
glm::vec3 registrationPoint = (dimensions * _registrationPoint);
glm::vec3 registrationRemainder = (dimensions * (glm::vec3(1.0f, 1.0f, 1.0f) - _registrationPoint));
glm::vec3 furthestExtentFromRegistration = glm::max(registrationPoint, registrationRemainder);
// we want to compute the furthestExtent that an entity can extend out from its "position"
// to do this we compute the max of these two vec3s: registration and 1-registration
// and then scale by dimensions
glm::vec3 maxExtents = getDimensions() * glm::max(_registrationPoint, glm::vec3(1.0f) - _registrationPoint);
// * we know that if you rotate in any direction you would create a sphere
// that has a radius of the length of furthest extent from registration point
float radius = glm::length(furthestExtentFromRegistration);
// there exists a sphere that contains maxExtents for all rotations
float radius = glm::length(maxExtents);
// * we know that the minimum bounding cube of this maximum possible sphere is
// (center - radius) to (center + radius)
// put a cube around the sphere
// TODO? replace _maxAACube with _boundingSphereRadius
glm::vec3 minimumCorner = centerOfRotation - glm::vec3(radius, radius, radius);
_maxAACube = AACube(minimumCorner, radius * 2.0f);
}
} else {
@ -1634,6 +1628,8 @@ void EntityItem::updateDimensions(const glm::vec3& value) {
if (getDimensions() != value) {
setDimensions(value);
markDirtyFlags(Simulation::DIRTY_SHAPE | Simulation::DIRTY_MASS);
_queryAACubeSet = false;
dimensionsChanged();
}
}

View file

@ -2157,12 +2157,17 @@ QList<QString> EntityItemProperties::listChangedProperties() {
return out;
}
bool EntityItemProperties::parentDependentPropertyChanged() const {
return localPositionChanged() || positionChanged() ||
localRotationChanged() || rotationChanged() ||
localVelocityChanged() || localAngularVelocityChanged();
bool EntityItemProperties::transformChanged() const {
return positionChanged() || rotationChanged() ||
localPositionChanged() || localRotationChanged();
}
bool EntityItemProperties::parentRelatedPropertyChanged() const {
return parentDependentPropertyChanged() || parentIDChanged() || parentJointIndexChanged();
return positionChanged() || rotationChanged() ||
localPositionChanged() || localRotationChanged() ||
parentIDChanged() || parentJointIndexChanged();
}
bool EntityItemProperties::queryAACubeRelatedPropertyChanged() const {
return parentRelatedPropertyChanged() || dimensionsChanged();
}

View file

@ -86,8 +86,9 @@ public:
EntityPropertyFlags getChangedProperties() const;
bool parentDependentPropertyChanged() const; // was there a changed in a property that requires parent info to interpret?
bool parentRelatedPropertyChanged() const; // parentDependentPropertyChanged or parentID or parentJointIndex
bool transformChanged() const;
bool parentRelatedPropertyChanged() const;
bool queryAACubeRelatedPropertyChanged() const;
AABox getAABox() const;

View file

@ -221,7 +221,7 @@ QUuid EntityScriptingInterface::addEntity(const EntityItemProperties& properties
_entityTree->withWriteLock([&] {
EntityItemPointer entity = _entityTree->addEntity(id, propertiesWithSimID);
if (entity) {
if (propertiesWithSimID.parentRelatedPropertyChanged()) {
if (propertiesWithSimID.queryAACubeRelatedPropertyChanged()) {
// due to parenting, the server may not know where something is in world-space, so include the bounding cube.
bool success;
AACube queryAACube = entity->getQueryAACube(success);
@ -435,7 +435,7 @@ QUuid EntityScriptingInterface::editEntity(QUuid id, const EntityItemProperties&
entity->rememberHasSimulationOwnershipBid();
}
}
if (properties.parentRelatedPropertyChanged() && entity->computePuffedQueryAACube()) {
if (properties.queryAACubeRelatedPropertyChanged()) {
properties.setQueryAACube(entity->getQueryAACube());
}
entity->setLastBroadcast(usecTimestampNow());
@ -445,7 +445,7 @@ QUuid EntityScriptingInterface::editEntity(QUuid id, const EntityItemProperties&
// if they've changed.
entity->forEachDescendant([&](SpatiallyNestablePointer descendant) {
if (descendant->getNestableType() == NestableType::Entity) {
if (descendant->computePuffedQueryAACube()) {
if (descendant->checkAndMaybeUpdateQueryAACube()) {
EntityItemPointer entityDescendant = std::static_pointer_cast<EntityItem>(descendant);
EntityItemProperties newQueryCubeProperties;
newQueryCubeProperties.setQueryAACube(descendant->getQueryAACube());
@ -1736,9 +1736,7 @@ glm::mat4 EntityScriptingInterface::getEntityTransform(const QUuid& entityID) {
if (entity) {
glm::mat4 translation = glm::translate(entity->getPosition());
glm::mat4 rotation = glm::mat4_cast(entity->getRotation());
glm::mat4 registration = glm::translate(ENTITY_ITEM_DEFAULT_REGISTRATION_POINT -
entity->getRegistrationPoint());
result = translation * rotation * registration;
result = translation * rotation;
}
});
}
@ -1753,9 +1751,7 @@ glm::mat4 EntityScriptingInterface::getEntityLocalTransform(const QUuid& entityI
if (entity) {
glm::mat4 translation = glm::translate(entity->getLocalPosition());
glm::mat4 rotation = glm::mat4_cast(entity->getLocalOrientation());
glm::mat4 registration = glm::translate(ENTITY_ITEM_DEFAULT_REGISTRATION_POINT -
entity->getRegistrationPoint());
result = translation * rotation * registration;
result = translation * rotation;
}
});
}

View file

@ -1675,6 +1675,7 @@ QVector<EntityItemID> EntityTree::sendEntities(EntityEditPacketSender* packetSen
addToNeedsParentFixupList(entity);
}
entity->forceQueryAACubeUpdate();
entity->checkAndMaybeUpdateQueryAACube();
moveOperator.addEntityToMoveList(entity, entity->getQueryAACube());
i++;
} else {
@ -1693,7 +1694,7 @@ QVector<EntityItemID> EntityTree::sendEntities(EntityEditPacketSender* packetSen
EntityItemPointer entity = localTree->findEntityByEntityItemID(newID);
if (entity) {
// queue the packet to send to the server
entity->computePuffedQueryAACube();
entity->updateQueryAACube();
EntityItemProperties properties = entity->getProperties();
properties.markAllChanged(); // so the entire property set is considered new, since we're making a new entity
packetSender->queueEditEntityMessage(PacketType::EntityAdd, localTree, newID, properties);

View file

@ -136,7 +136,7 @@ void SimpleEntitySimulation::sortEntitiesThatMoved() {
SetOfEntities::iterator itemItr = _entitiesToSort.begin();
while (itemItr != _entitiesToSort.end()) {
EntityItemPointer entity = *itemItr;
entity->computePuffedQueryAACube();
entity->checkAndMaybeUpdateQueryAACube();
++itemItr;
}
EntitySimulation::sortEntitiesThatMoved();

View file

@ -118,7 +118,7 @@ glm::vec3 OBJTokenizer::getVec3() {
auto z = getFloat();
auto v = glm::vec3(x, y, z);
while (isNextTokenFloat()) {
// the spec(s) get(s) vague here. might be w, might be a color... chop it off.
// ignore any following floats
nextToken();
}
return v;
@ -139,7 +139,7 @@ bool OBJTokenizer::getVertex(glm::vec3& vertex, glm::vec3& vertexColor) {
// only a single value) that it's a vertex color.
r = getFloat();
if (isNextTokenFloat()) {
// Safe to assume the following values are the green/blue components.
// Safe to assume the following values are the green/blue components.
g = getFloat();
b = getFloat();
@ -351,6 +351,8 @@ bool OBJReader::parseOBJGroup(OBJTokenizer& tokenizer, const QVariantHash& mappi
bool result = true;
int originalFaceCountForDebugging = 0;
QString currentGroup;
bool anyVertexColor { false };
int vertexCount { 0 };
setMeshPartDefaults(meshPart, QString("dontknow") + QString::number(mesh.parts.count()));
@ -412,14 +414,25 @@ bool OBJReader::parseOBJGroup(OBJTokenizer& tokenizer, const QVariantHash& mappi
#endif
}
} else if (token == "v") {
glm::vec3 vertex, vertexColor;
glm::vec3 vertex;
glm::vec3 vertexColor { glm::vec3(1.0f) };
bool hasVertexColor = tokenizer.getVertex(vertex, vertexColor);
vertices.append(vertex);
if(hasVertexColor) {
// if any vertex has color, they all need to.
if (hasVertexColor && !anyVertexColor) {
// we've had a gap of zero or more vertices without color, followed
// by one that has color. catch up:
for (int i = 0; i < vertexCount; i++) {
vertexColors.append(glm::vec3(1.0f));
}
anyVertexColor = true;
}
if (anyVertexColor) {
vertexColors.append(vertexColor);
}
vertexCount++;
} else if (token == "vn") {
normals.append(tokenizer.getVec3());
} else if (token == "vt") {

View file

@ -40,8 +40,6 @@ static QString formatFloat(double n) {
}
bool writeOBJToTextStream(QTextStream& out, QList<MeshPointer> meshes) {
int attributeTypeNormal = gpu::Stream::InputSlot::NORMAL; // libraries/gpu/src/gpu/Stream.h
// each mesh's vertices are numbered from zero. We're combining all their vertices into one list here,
// so keep track of the start index for each mesh.
QList<int> meshVertexStartOffset;
@ -49,10 +47,15 @@ bool writeOBJToTextStream(QTextStream& out, QList<MeshPointer> meshes) {
int currentVertexStartOffset = 0;
int currentNormalStartOffset = 0;
// write out vertices
// write out vertices (and maybe colors)
foreach (const MeshPointer& mesh, meshes) {
meshVertexStartOffset.append(currentVertexStartOffset);
const gpu::BufferView& vertexBuffer = mesh->getVertexBuffer();
const gpu::BufferView& colorsBufferView = mesh->getAttributeBuffer(gpu::Stream::COLOR);
gpu::BufferView::Index numColors = (gpu::BufferView::Index)colorsBufferView.getNumElements();
gpu::BufferView::Index colorIndex = 0;
int vertexCount = 0;
gpu::BufferView::Iterator<const glm::vec3> vertexItr = vertexBuffer.cbegin<const glm::vec3>();
while (vertexItr != vertexBuffer.cend<const glm::vec3>()) {
@ -60,7 +63,15 @@ bool writeOBJToTextStream(QTextStream& out, QList<MeshPointer> meshes) {
out << "v ";
out << formatFloat(v[0]) << " ";
out << formatFloat(v[1]) << " ";
out << formatFloat(v[2]) << "\n";
out << formatFloat(v[2]);
if (colorIndex < numColors) {
glm::vec3 color = colorsBufferView.get<glm::vec3>(colorIndex);
out << " " << formatFloat(color[0]);
out << " " << formatFloat(color[1]);
out << " " << formatFloat(color[2]);
colorIndex++;
}
out << "\n";
vertexItr++;
vertexCount++;
}
@ -72,7 +83,7 @@ bool writeOBJToTextStream(QTextStream& out, QList<MeshPointer> meshes) {
bool haveNormals = true;
foreach (const MeshPointer& mesh, meshes) {
meshNormalStartOffset.append(currentNormalStartOffset);
const gpu::BufferView& normalsBufferView = mesh->getAttributeBuffer(attributeTypeNormal);
const gpu::BufferView& normalsBufferView = mesh->getAttributeBuffer(gpu::Stream::InputSlot::NORMAL);
gpu::BufferView::Index numNormals = (gpu::BufferView::Index)normalsBufferView.getNumElements();
for (gpu::BufferView::Index i = 0; i < numNormals; i++) {
glm::vec3 normal = normalsBufferView.get<glm::vec3>(i);

View file

@ -95,7 +95,7 @@ void GL41Backend::updateInput() {
// GLenum perLocationStride = strides[bufferNum];
GLenum perLocationStride = attrib._element.getLocationSize();
GLuint stride = (GLuint)strides[bufferNum];
GLuint pointer = (GLuint)(attrib._offset + offsets[bufferNum]);
uintptr_t pointer = (uintptr_t)(attrib._offset + offsets[bufferNum]);
GLboolean isNormalized = attrib._element.isNormalized();
for (size_t locNum = 0; locNum < locationCount; ++locNum) {

View file

@ -192,7 +192,7 @@ public:
BufferView(const BufferPointer& buffer, Size offset, Size size, const Element& element = DEFAULT_ELEMENT);
BufferView(const BufferPointer& buffer, Size offset, Size size, uint16 stride, const Element& element = DEFAULT_ELEMENT);
Size getNumElements() const { return (_size - _offset) / _stride; }
Size getNumElements() const { return _size / _stride; }
//Template iterator with random access on the buffer sysmem
template<typename T>

View file

@ -0,0 +1,3 @@
set(TARGET_NAME midi)
setup_hifi_library(Network)
link_hifi_libraries(shared networking)

275
libraries/midi/src/Midi.cpp Normal file
View file

@ -0,0 +1,275 @@
//
// Midi.cpp
// libraries/midi/src
//
// Created by Burt Sloane
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "Midi.h"
#include <QtCore/QLoggingCategory>
#if defined Q_OS_WIN32
#include "Windows.h"
#endif
#if defined Q_OS_WIN32
const int MIDI_BYTE_MASK = 0x0FF;
const int MIDI_SHIFT_NOTE = 8;
const int MIDI_SHIFT_VELOCITY = 16;
#endif
const int MIDI_STATUS_MASK = 0x0F0;
const int MIDI_NOTE_OFF = 0x080;
const int MIDI_NOTE_ON = 0x090;
const int MIDI_CONTROL_CHANGE = 0x0b0;
const int MIDI_CHANNEL_MODE_ALL_NOTES_OFF = 0x07b;
static Midi* instance = NULL; // communicate this to non-class callbacks
static bool thruModeEnabled = false;
std::vector<QString> Midi::midiinexclude;
std::vector<QString> Midi::midioutexclude;
#if defined Q_OS_WIN32
#pragma comment(lib, "Winmm.lib")
//
std::vector<HMIDIIN> midihin;
std::vector<HMIDIOUT> midihout;
void CALLBACK MidiInProc(HMIDIIN hMidiIn, UINT wMsg, DWORD_PTR dwInstance, DWORD_PTR dwParam1, DWORD_PTR dwParam2) {
switch (wMsg) {
case MIM_OPEN:
// message not used
break;
case MIM_CLOSE:
for (int i = 0; i < midihin.size(); i++) {
if (midihin[i] == hMidiIn) {
midihin[i] = NULL;
instance->allNotesOff();
}
}
break;
case MIM_DATA: {
int status = MIDI_BYTE_MASK & dwParam1;
int note = MIDI_BYTE_MASK & (dwParam1 >> MIDI_SHIFT_NOTE);
int vel = MIDI_BYTE_MASK & (dwParam1 >> MIDI_SHIFT_VELOCITY);
if (thruModeEnabled) {
instance->sendNote(status, note, vel); // relay the note on to all other midi devices
}
instance->noteReceived(status, note, vel); // notify the javascript
break;
}
}
}
void CALLBACK MidiOutProc(HMIDIOUT hmo, UINT wMsg, DWORD_PTR dwInstance, DWORD_PTR dwParam1, DWORD_PTR dwParam2) {
switch (wMsg) {
case MOM_OPEN:
// message not used
break;
case MOM_CLOSE:
for (int i = 0; i < midihout.size(); i++) {
if (midihout[i] == hmo) {
midihout[i] = NULL;
instance->allNotesOff();
}
}
break;
}
}
void Midi::sendNote(int status, int note, int vel) {
for (int i = 0; i < midihout.size(); i++) {
if (midihout[i] != NULL) {
midiOutShortMsg(midihout[i], status + (note << MIDI_SHIFT_NOTE) + (vel << MIDI_SHIFT_VELOCITY));
}
}
}
void Midi::MidiSetup() {
midihin.clear();
midihout.clear();
MIDIINCAPS incaps;
for (unsigned int i = 0; i < midiInGetNumDevs(); i++) {
midiInGetDevCaps(i, &incaps, sizeof(MIDIINCAPS));
bool found = false;
for (int j = 0; j < midiinexclude.size(); j++) {
if (midiinexclude[j].toStdString().compare(incaps.szPname) == 0) {
found = true;
break;
}
}
if (!found) { // EXCLUDE AN INPUT BY NAME
HMIDIIN tmphin;
midiInOpen(&tmphin, i, (DWORD_PTR)MidiInProc, NULL, CALLBACK_FUNCTION);
midiInStart(tmphin);
midihin.push_back(tmphin);
}
}
MIDIOUTCAPS outcaps;
for (unsigned int i = 0; i < midiOutGetNumDevs(); i++) {
midiOutGetDevCaps(i, &outcaps, sizeof(MIDIINCAPS));
bool found = false;
for (int j = 0; j < midioutexclude.size(); j++) {
if (midioutexclude[j].toStdString().compare(outcaps.szPname) == 0) {
found = true;
break;
}
}
if (!found) { // EXCLUDE AN OUTPUT BY NAME
HMIDIOUT tmphout;
midiOutOpen(&tmphout, i, (DWORD_PTR)MidiOutProc, NULL, CALLBACK_FUNCTION);
midihout.push_back(tmphout);
}
}
allNotesOff();
}
void Midi::MidiCleanup() {
allNotesOff();
for (int i = 0; i < midihin.size(); i++) {
if (midihin[i] != NULL) {
midiInStop(midihin[i]);
midiInClose(midihin[i]);
}
}
for (int i = 0; i < midihout.size(); i++) {
if (midihout[i] != NULL) {
midiOutClose(midihout[i]);
}
}
midihin.clear();
midihout.clear();
}
#else
void Midi::sendNote(int status, int note, int vel) {
}
void Midi::MidiSetup() {
allNotesOff();
}
void Midi::MidiCleanup() {
allNotesOff();
}
#endif
void Midi::noteReceived(int status, int note, int velocity) {
if (((status & MIDI_STATUS_MASK) != MIDI_NOTE_OFF) &&
((status & MIDI_STATUS_MASK) != MIDI_NOTE_ON)) {
return; // NOTE: only sending note-on and note-off to Javascript
}
QVariantMap eventData;
eventData["status"] = status;
eventData["note"] = note;
eventData["velocity"] = velocity;
emit midiNote(eventData);
}
//
Midi::Midi() {
instance = this;
#if defined Q_OS_WIN32
midioutexclude.push_back("Microsoft GS Wavetable Synth"); // we don't want to hear this thing
#endif
MidiSetup();
}
Midi::~Midi() {
}
void Midi::playMidiNote(int status, int note, int velocity) {
sendNote(status, note, velocity);
}
void Midi::allNotesOff() {
sendNote(MIDI_CONTROL_CHANGE, MIDI_CHANNEL_MODE_ALL_NOTES_OFF, 0); // all notes off
}
void Midi::resetDevices() {
MidiCleanup();
MidiSetup();
}
void Midi::USBchanged() {
instance->MidiCleanup();
instance->MidiSetup();
}
//
QStringList Midi::listMidiDevices(bool output) {
QStringList rv;
#if defined Q_OS_WIN32
if (output) {
MIDIOUTCAPS outcaps;
for (unsigned int i = 0; i < midiOutGetNumDevs(); i++) {
midiOutGetDevCaps(i, &outcaps, sizeof(MIDIINCAPS));
rv.append(outcaps.szPname);
}
} else {
MIDIINCAPS incaps;
for (unsigned int i = 0; i < midiInGetNumDevs(); i++) {
midiInGetDevCaps(i, &incaps, sizeof(MIDIINCAPS));
rv.append(incaps.szPname);
}
}
#endif
return rv;
}
void Midi::unblockMidiDevice(QString name, bool output) {
if (output) {
for (unsigned long i = 0; i < midioutexclude.size(); i++) {
if (midioutexclude[i].toStdString().compare(name.toStdString()) == 0) {
midioutexclude.erase(midioutexclude.begin() + i);
break;
}
}
} else {
for (unsigned long i = 0; i < midiinexclude.size(); i++) {
if (midiinexclude[i].toStdString().compare(name.toStdString()) == 0) {
midiinexclude.erase(midiinexclude.begin() + i);
break;
}
}
}
}
void Midi::blockMidiDevice(QString name, bool output) {
unblockMidiDevice(name, output); // make sure it's only in there once
if (output) {
midioutexclude.push_back(name);
} else {
midiinexclude.push_back(name);
}
}
void Midi::thruModeEnable(bool enable) {
thruModeEnabled = enable;
}

72
libraries/midi/src/Midi.h Normal file
View file

@ -0,0 +1,72 @@
//
// Midi.h
// libraries/midi/src
//
// Created by Burt Sloane
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_Midi_h
#define hifi_Midi_h
#include <QtCore/QObject>
#include <QAbstractNativeEventFilter>
#include <DependencyManager.h>
#include <vector>
#include <string>
class Midi : public QObject, public Dependency {
Q_OBJECT
SINGLETON_DEPENDENCY
public:
void noteReceived(int status, int note, int velocity); // relay a note to Javascript
void sendNote(int status, int note, int vel); // relay a note to MIDI outputs
static void USBchanged();
private:
static std::vector<QString> midiinexclude;
static std::vector<QString> midioutexclude;
private:
void MidiSetup();
void MidiCleanup();
signals:
void midiNote(QVariantMap eventData);
public slots:
/// play a note on all connected devices
/// @param {int} status: 0x80 is noteoff, 0x90 is noteon (if velocity=0, noteoff), etc
/// @param {int} note: midi note number
/// @param {int} velocity: note velocity (0 means noteoff)
Q_INVOKABLE void playMidiNote(int status, int note, int velocity);
/// turn off all notes on all connected devices
Q_INVOKABLE void allNotesOff();
/// clean up and re-discover attached devices
Q_INVOKABLE void resetDevices();
/// ask for a list of inputs/outputs
Q_INVOKABLE QStringList listMidiDevices(bool output);
/// block an input/output by name
Q_INVOKABLE void blockMidiDevice(QString name, bool output);
/// unblock an input/output by name
Q_INVOKABLE void unblockMidiDevice(QString name, bool output);
/// repeat all incoming notes to all outputs (default disabled)
Q_INVOKABLE void thruModeEnable(bool enable);
public:
Midi();
virtual ~Midi();
};
#endif // hifi_Midi_h

View file

@ -11,8 +11,6 @@
#include "Geometry.h"
#include <QDebug>
using namespace model;
Mesh::Mesh() :
@ -136,11 +134,13 @@ Box Mesh::evalPartsBound(int partStart, int partEnd) const {
model::MeshPointer Mesh::map(std::function<glm::vec3(glm::vec3)> vertexFunc,
std::function<glm::vec3(glm::vec3)> colorFunc,
std::function<glm::vec3(glm::vec3)> normalFunc,
std::function<uint32_t(uint32_t)> indexFunc) {
std::function<uint32_t(uint32_t)> indexFunc) const {
// vertex data
const gpu::BufferView& vertexBufferView = getVertexBuffer();
gpu::BufferView::Index numVertices = (gpu::BufferView::Index)getNumVertices();
gpu::Resource::Size vertexSize = numVertices * sizeof(glm::vec3);
unsigned char* resultVertexData = new unsigned char[vertexSize];
unsigned char* vertexDataCursor = resultVertexData;
@ -151,6 +151,21 @@ model::MeshPointer Mesh::map(std::function<glm::vec3(glm::vec3)> vertexFunc,
vertexDataCursor += sizeof(pos);
}
// color data
int attributeTypeColor = gpu::Stream::COLOR;
const gpu::BufferView& colorsBufferView = getAttributeBuffer(attributeTypeColor);
gpu::BufferView::Index numColors = (gpu::BufferView::Index)colorsBufferView.getNumElements();
gpu::Resource::Size colorSize = numColors * sizeof(glm::vec3);
unsigned char* resultColorData = new unsigned char[colorSize];
unsigned char* colorDataCursor = resultColorData;
for (gpu::BufferView::Index i = 0; i < numColors; i++) {
glm::vec3 color = colorFunc(colorsBufferView.get<glm::vec3>(i));
memcpy(colorDataCursor, &color, sizeof(color));
colorDataCursor += sizeof(color);
}
// normal data
int attributeTypeNormal = gpu::Stream::InputSlot::NORMAL; // libraries/gpu/src/gpu/Stream.h
const gpu::BufferView& normalsBufferView = getAttributeBuffer(attributeTypeNormal);
@ -187,6 +202,12 @@ model::MeshPointer Mesh::map(std::function<glm::vec3(glm::vec3)> vertexFunc,
gpu::BufferView resultVertexBufferView(resultVertexBufferPointer, vertexElement);
result->setVertexBuffer(resultVertexBufferView);
gpu::Element colorElement = gpu::Element(gpu::VEC3, gpu::FLOAT, gpu::XYZ);
gpu::Buffer* resultColorsBuffer = new gpu::Buffer(colorSize, resultColorData);
gpu::BufferPointer resultColorsBufferPointer(resultColorsBuffer);
gpu::BufferView resultColorsBufferView(resultColorsBufferPointer, colorElement);
result->addAttribute(attributeTypeColor, resultColorsBufferView);
gpu::Element normalElement = gpu::Element(gpu::VEC3, gpu::FLOAT, gpu::XYZ);
gpu::Buffer* resultNormalsBuffer = new gpu::Buffer(normalSize, resultNormalData);
gpu::BufferPointer resultNormalsBufferPointer(resultNormalsBuffer);
@ -215,6 +236,7 @@ model::MeshPointer Mesh::map(std::function<glm::vec3(glm::vec3)> vertexFunc,
void Mesh::forEach(std::function<void(glm::vec3)> vertexFunc,
std::function<void(glm::vec3)> colorFunc,
std::function<void(glm::vec3)> normalFunc,
std::function<void(uint32_t)> indexFunc) {
// vertex data
@ -224,6 +246,14 @@ void Mesh::forEach(std::function<void(glm::vec3)> vertexFunc,
vertexFunc(vertexBufferView.get<glm::vec3>(i));
}
// color data
int attributeTypeColor = gpu::Stream::InputSlot::COLOR; // libraries/gpu/src/gpu/Stream.h
const gpu::BufferView& colorsBufferView = getAttributeBuffer(attributeTypeColor);
gpu::BufferView::Index numColors = (gpu::BufferView::Index)colorsBufferView.getNumElements();
for (gpu::BufferView::Index i = 0; i < numColors; i++) {
colorFunc(colorsBufferView.get<glm::vec3>(i));
}
// normal data
int attributeTypeNormal = gpu::Stream::InputSlot::NORMAL; // libraries/gpu/src/gpu/Stream.h
const gpu::BufferView& normalsBufferView = getAttributeBuffer(attributeTypeNormal);

View file

@ -123,10 +123,12 @@ public:
// create a copy of this mesh after passing its vertices, normals, and indexes though the provided functions
MeshPointer map(std::function<glm::vec3(glm::vec3)> vertexFunc,
std::function<glm::vec3(glm::vec3)> colorFunc,
std::function<glm::vec3(glm::vec3)> normalFunc,
std::function<uint32_t(uint32_t)> indexFunc);
std::function<uint32_t(uint32_t)> indexFunc) const;
void forEach(std::function<void(glm::vec3)> vertexFunc,
std::function<void(glm::vec3)> colorFunc,
std::function<void(glm::vec3)> normalFunc,
std::function<void(uint32_t)> indexFunc);

View file

@ -327,7 +327,7 @@ void NodeList::sendDomainServerCheckIn() {
<< "but no keypair is present. Waiting for keypair generation to complete.";
accountManager->generateNewUserKeypair();
// don't send the check in packet - wait for the keypair first
// don't send the check in packet - wait for the new public key to be available to the domain-server first
return;
}

View file

@ -484,11 +484,7 @@ bool EntityMotionState::shouldSendUpdate(uint32_t simulationStep) {
return false;
}
if (_entity->dynamicDataNeedsTransmit()) {
return true;
}
if (_entity->queryAABoxNeedsUpdate()) {
if (_entity->dynamicDataNeedsTransmit() || _entity->queryAACubeNeedsUpdate()) {
return true;
}
@ -577,9 +573,11 @@ void EntityMotionState::sendUpdate(OctreeEditPacketSender* packetSender, uint32_
properties.setActionData(_serverActionData);
}
if (properties.parentRelatedPropertyChanged() && _entity->computePuffedQueryAACube()) {
// due to parenting, the server may not know where something is in world-space, so include the bounding cube.
properties.setQueryAACube(_entity->getQueryAACube());
if (properties.transformChanged()) {
if (_entity->checkAndMaybeUpdateQueryAACube()) {
// due to parenting, the server may not know where something is in world-space, so include the bounding cube.
properties.setQueryAACube(_entity->getQueryAACube());
}
}
// set the LastEdited of the properties but NOT the entity itself
@ -643,7 +641,7 @@ void EntityMotionState::sendUpdate(OctreeEditPacketSender* packetSender, uint32_
_entity->forEachDescendant([&](SpatiallyNestablePointer descendant) {
if (descendant->getNestableType() == NestableType::Entity) {
EntityItemPointer entityDescendant = std::static_pointer_cast<EntityItem>(descendant);
if (descendant->computePuffedQueryAACube()) {
if (descendant->checkAndMaybeUpdateQueryAACube()) {
EntityItemProperties newQueryCubeProperties;
newQueryCubeProperties.setQueryAACube(descendant->getQueryAACube());
newQueryCubeProperties.setLastEdited(properties.getLastEdited());

View file

@ -24,6 +24,7 @@
#include <PerfStat.h>
#include <ViewFrustum.h>
#include <GLMHelpers.h>
#include <model-networking/SimpleMeshProxy.h>
#include "AbstractViewStateInterface.h"
#include "MeshPartPayload.h"
@ -462,6 +463,41 @@ bool Model::convexHullContains(glm::vec3 point) {
return false;
}
MeshProxyList Model::getMeshes() const {
MeshProxyList result;
const Geometry::Pointer& renderGeometry = getGeometry();
const Geometry::GeometryMeshes& meshes = renderGeometry->getMeshes();
if (!isLoaded()) {
return result;
}
Transform offset;
offset.setScale(_scale);
offset.postTranslate(_offset);
glm::mat4 offsetMat = offset.getMatrix();
for (std::shared_ptr<const model::Mesh> mesh : meshes) {
if (!mesh) {
continue;
}
MeshProxy* meshProxy = new SimpleMeshProxy(
mesh->map(
[=](glm::vec3 position) {
return glm::vec3(offsetMat * glm::vec4(position, 1.0f));
},
[=](glm::vec3 color) { return color; },
[=](glm::vec3 normal) {
return glm::normalize(glm::vec3(offsetMat * glm::vec4(normal, 0.0f)));
},
[&](uint32_t index) { return index; }));
result << meshProxy;
}
return result;
}
void Model::calculateTriangleSets() {
PROFILE_RANGE(render, __FUNCTION__);

View file

@ -258,6 +258,8 @@ public:
int getResourceDownloadAttempts() { return _renderWatcher.getResourceDownloadAttempts(); }
int getResourceDownloadAttemptsRemaining() { return _renderWatcher.getResourceDownloadAttemptsRemaining(); }
Q_INVOKABLE MeshProxyList getMeshes() const;
public slots:
void loadURLFinished(bool success);

View file

@ -16,6 +16,6 @@ if (NOT ANDROID)
endif ()
link_hifi_libraries(shared networking octree gpu procedural model model-networking ktx recording avatars fbx entities controllers animation audio physics image)
link_hifi_libraries(shared networking octree gpu procedural model model-networking ktx recording avatars fbx entities controllers animation audio physics image midi)
# ui includes gl, but link_hifi_libraries does not use transitive includes, so gl must be explicit
include_hifi_library_headers(gl)

View file

@ -38,16 +38,22 @@ QString ModelScriptingInterface::meshToOBJ(MeshProxyList in) {
QScriptValue ModelScriptingInterface::appendMeshes(MeshProxyList in) {
// figure out the size of the resulting mesh
size_t totalVertexCount { 0 };
size_t totalAttributeCount { 0 };
size_t totalColorCount { 0 };
size_t totalNormalCount { 0 };
size_t totalIndexCount { 0 };
foreach (const MeshProxy* meshProxy, in) {
MeshPointer mesh = meshProxy->getMeshPointer();
totalVertexCount += mesh->getNumVertices();
int attributeTypeColor = gpu::Stream::InputSlot::COLOR; // libraries/gpu/src/gpu/Stream.h
const gpu::BufferView& colorsBufferView = mesh->getAttributeBuffer(attributeTypeColor);
gpu::BufferView::Index numColors = (gpu::BufferView::Index)colorsBufferView.getNumElements();
totalColorCount += numColors;
int attributeTypeNormal = gpu::Stream::InputSlot::NORMAL; // libraries/gpu/src/gpu/Stream.h
const gpu::BufferView& normalsBufferView = mesh->getAttributeBuffer(attributeTypeNormal);
gpu::BufferView::Index numNormals = (gpu::BufferView::Index)normalsBufferView.getNumElements();
totalAttributeCount += numNormals;
totalNormalCount += numNormals;
totalIndexCount += mesh->getNumIndices();
}
@ -57,7 +63,11 @@ QScriptValue ModelScriptingInterface::appendMeshes(MeshProxyList in) {
unsigned char* combinedVertexData = new unsigned char[combinedVertexSize];
unsigned char* combinedVertexDataCursor = combinedVertexData;
gpu::Resource::Size combinedNormalSize = totalAttributeCount * sizeof(glm::vec3);
gpu::Resource::Size combinedColorSize = totalColorCount * sizeof(glm::vec3);
unsigned char* combinedColorData = new unsigned char[combinedColorSize];
unsigned char* combinedColorDataCursor = combinedColorData;
gpu::Resource::Size combinedNormalSize = totalNormalCount * sizeof(glm::vec3);
unsigned char* combinedNormalData = new unsigned char[combinedNormalSize];
unsigned char* combinedNormalDataCursor = combinedNormalData;
@ -74,6 +84,10 @@ QScriptValue ModelScriptingInterface::appendMeshes(MeshProxyList in) {
memcpy(combinedVertexDataCursor, &position, sizeof(position));
combinedVertexDataCursor += sizeof(position);
},
[&](glm::vec3 color){
memcpy(combinedColorDataCursor, &color, sizeof(color));
combinedColorDataCursor += sizeof(color);
},
[&](glm::vec3 normal){
memcpy(combinedNormalDataCursor, &normal, sizeof(normal));
combinedNormalDataCursor += sizeof(normal);
@ -96,6 +110,13 @@ QScriptValue ModelScriptingInterface::appendMeshes(MeshProxyList in) {
gpu::BufferView combinedVertexBufferView(combinedVertexBufferPointer, vertexElement);
result->setVertexBuffer(combinedVertexBufferView);
int attributeTypeColor = gpu::Stream::InputSlot::COLOR; // libraries/gpu/src/gpu/Stream.h
gpu::Element colorElement = gpu::Element(gpu::VEC3, gpu::FLOAT, gpu::XYZ);
gpu::Buffer* combinedColorsBuffer = new gpu::Buffer(combinedColorSize, combinedColorData);
gpu::BufferPointer combinedColorsBufferPointer(combinedColorsBuffer);
gpu::BufferView combinedColorsBufferView(combinedColorsBufferPointer, colorElement);
result->addAttribute(attributeTypeColor, combinedColorsBufferView);
int attributeTypeNormal = gpu::Stream::InputSlot::NORMAL; // libraries/gpu/src/gpu/Stream.h
gpu::Element normalElement = gpu::Element(gpu::VEC3, gpu::FLOAT, gpu::XYZ);
gpu::Buffer* combinedNormalsBuffer = new gpu::Buffer(combinedNormalSize, combinedNormalData);
@ -132,12 +153,48 @@ QScriptValue ModelScriptingInterface::transformMesh(glm::mat4 transform, MeshPro
}
model::MeshPointer result = mesh->map([&](glm::vec3 position){ return glm::vec3(transform * glm::vec4(position, 1.0f)); },
[&](glm::vec3 color){ return color; },
[&](glm::vec3 normal){ return glm::vec3(transform * glm::vec4(normal, 0.0f)); },
[&](uint32_t index){ return index; });
MeshProxy* resultProxy = new SimpleMeshProxy(result);
return meshToScriptValue(_modelScriptEngine, resultProxy);
}
QScriptValue ModelScriptingInterface::getVertexCount(MeshProxy* meshProxy) {
if (!meshProxy) {
return QScriptValue(false);
}
MeshPointer mesh = meshProxy->getMeshPointer();
if (!mesh) {
return QScriptValue(false);
}
gpu::BufferView::Index numVertices = (gpu::BufferView::Index)mesh->getNumVertices();
return numVertices;
}
QScriptValue ModelScriptingInterface::getVertex(MeshProxy* meshProxy, int vertexIndex) {
if (!meshProxy) {
return QScriptValue(false);
}
MeshPointer mesh = meshProxy->getMeshPointer();
if (!mesh) {
return QScriptValue(false);
}
const gpu::BufferView& vertexBufferView = mesh->getVertexBuffer();
gpu::BufferView::Index numVertices = (gpu::BufferView::Index)mesh->getNumVertices();
if (vertexIndex < 0 || vertexIndex >= numVertices) {
return QScriptValue(false);
}
glm::vec3 pos = vertexBufferView.get<glm::vec3>(vertexIndex);
return vec3toScriptValue(_modelScriptEngine, pos);
}
QScriptValue ModelScriptingInterface::newMesh(const QVector<glm::vec3>& vertices,
const QVector<glm::vec3>& normals,
const QVector<MeshFace>& faces) {

View file

@ -29,6 +29,8 @@ public:
Q_INVOKABLE QScriptValue newMesh(const QVector<glm::vec3>& vertices,
const QVector<glm::vec3>& normals,
const QVector<MeshFace>& faces);
Q_INVOKABLE QScriptValue getVertexCount(MeshProxy* meshProxy);
Q_INVOKABLE QScriptValue getVertex(MeshProxy* meshProxy, int vertexIndex);
private:
QScriptEngine* _modelScriptEngine { nullptr };

View file

@ -77,6 +77,7 @@
#include <Profile.h>
#include "../../midi/src/Midi.h" // FIXME why won't a simpler include work?
#include "MIDIEvent.h"
const QString ScriptEngine::_SETTINGS_ENABLE_EXTENDED_EXCEPTIONS {
@ -667,6 +668,8 @@ void ScriptEngine::init() {
registerGlobalObject("Audio", DependencyManager::get<AudioScriptingInterface>().data());
registerGlobalObject("Midi", DependencyManager::get<Midi>().data());
registerGlobalObject("Entities", entityScriptingInterface.data());
registerGlobalObject("Quat", &_quatLibrary);
registerGlobalObject("Vec3", &_vec3Library);

View file

@ -13,6 +13,8 @@
#define hifi_PathUtils_h
#include <QtCore/QObject>
#include <QtCore/QUrl>
#include "DependencyManager.h"
/**jsdoc
@ -23,7 +25,8 @@
class PathUtils : public QObject, public Dependency {
Q_OBJECT
SINGLETON_DEPENDENCY
Q_PROPERTY(QString resources READ resourcesPath)
Q_PROPERTY(QString resources READ resourcesPath CONSTANT)
Q_PROPERTY(QUrl defaultScripts READ defaultScriptsLocation CONSTANT)
public:
static const QString& resourcesPath();

View file

@ -56,6 +56,7 @@ public:
Checkbox,
Button,
ComboBox,
PrimaryHand,
// Special casing for an unusual preference
Avatar
};
@ -339,6 +340,14 @@ public:
Type getType() override { return Checkbox; }
};
class PrimaryHandPreference : public StringPreference {
Q_OBJECT
public:
PrimaryHandPreference(const QString& category, const QString& name, Getter getter, Setter setter)
: StringPreference(category, name, getter, setter) { }
Type getType() override { return PrimaryHand; }
};
#endif

View file

@ -946,11 +946,35 @@ AACube SpatiallyNestable::getMaximumAACube(bool& success) const {
return AACube(getPosition(success) - glm::vec3(defaultAACubeSize / 2.0f), defaultAACubeSize);
}
bool SpatiallyNestable::checkAndAdjustQueryAACube() {
bool success;
const float PARENTED_EXPANSION_FACTOR = 3.0f;
bool SpatiallyNestable::checkAndMaybeUpdateQueryAACube() {
bool success = false;
AACube maxAACube = getMaximumAACube(success);
if (success && (!_queryAACubeSet || !_queryAACube.contains(maxAACube))) {
setQueryAACube(maxAACube);
if (success) {
// maybe update _queryAACube
if (!_queryAACubeSet || (_parentID.isNull() && _children.size() == 0) || !_queryAACube.contains(maxAACube)) {
if (_parentJointIndex != INVALID_JOINT_INDEX || _children.size() > 0 ) {
// make an expanded AACube centered on the object
float scale = PARENTED_EXPANSION_FACTOR * maxAACube.getScale();
_queryAACube = AACube(maxAACube.calcCenter() - glm::vec3(0.5f * scale), scale);
} else {
_queryAACube = maxAACube;
}
getThisPointer()->forEachDescendant([&](SpatiallyNestablePointer descendant) {
bool childSuccess;
AACube descendantAACube = descendant->getQueryAACube(childSuccess);
if (childSuccess) {
if (_queryAACube.contains(descendantAACube)) {
return;
}
_queryAACube += descendantAACube.getMinimumPoint();
_queryAACube += descendantAACube.getMaximumPoint();
}
});
_queryAACubeSet = true;
}
}
return success;
}
@ -961,46 +985,34 @@ void SpatiallyNestable::setQueryAACube(const AACube& queryAACube) {
return;
}
_queryAACube = queryAACube;
if (queryAACube.getScale() > 0.0f) {
_queryAACubeSet = true;
}
_queryAACubeSet = true;
}
bool SpatiallyNestable::queryAABoxNeedsUpdate() const {
bool success;
AACube currentAACube = getMaximumAACube(success);
if (!success) {
qCDebug(shared) << "can't getMaximumAACube for" << getID();
return false;
bool SpatiallyNestable::queryAACubeNeedsUpdate() const {
if (!_queryAACubeSet) {
return true;
}
// make sure children are still in their boxes, also.
bool childNeedsUpdate = false;
getThisPointer()->forEachDescendant([&](SpatiallyNestablePointer descendant) {
if (!childNeedsUpdate && descendant->queryAABoxNeedsUpdate()) {
if (!childNeedsUpdate && descendant->queryAACubeNeedsUpdate()) {
childNeedsUpdate = true;
}
});
if (childNeedsUpdate) {
return true;
}
if (_queryAACubeSet && _queryAACube.contains(currentAACube)) {
return false;
}
return true;
return childNeedsUpdate;
}
bool SpatiallyNestable::computePuffedQueryAACube() {
if (!queryAABoxNeedsUpdate()) {
return false;
}
void SpatiallyNestable::updateQueryAACube() {
bool success;
AACube currentAACube = getMaximumAACube(success);
// make an AACube with edges thrice as long and centered on the object
_queryAACube = AACube(currentAACube.getCorner() - glm::vec3(currentAACube.getScale()), currentAACube.getScale() * 3.0f);
_queryAACubeSet = true;
AACube maxAACube = getMaximumAACube(success);
if (_parentJointIndex != INVALID_JOINT_INDEX || _children.size() > 0 ) {
// make an expanded AACube centered on the object
float scale = PARENTED_EXPANSION_FACTOR * maxAACube.getScale();
_queryAACube = AACube(maxAACube.calcCenter() - glm::vec3(0.5f * scale), scale);
} else {
_queryAACube = maxAACube;
}
getThisPointer()->forEachDescendant([&](SpatiallyNestablePointer descendant) {
bool success;
@ -1013,8 +1025,7 @@ bool SpatiallyNestable::computePuffedQueryAACube() {
_queryAACube += descendantAACube.getMaximumPoint();
}
});
return true;
_queryAACubeSet = true;
}
AACube SpatiallyNestable::getQueryAACube(bool& success) const {

View file

@ -102,11 +102,11 @@ public:
virtual glm::vec3 getParentAngularVelocity(bool& success) const;
virtual AACube getMaximumAACube(bool& success) const;
virtual bool checkAndAdjustQueryAACube();
virtual bool computePuffedQueryAACube();
bool checkAndMaybeUpdateQueryAACube();
void updateQueryAACube();
virtual void setQueryAACube(const AACube& queryAACube);
virtual bool queryAABoxNeedsUpdate() const;
virtual bool queryAACubeNeedsUpdate() const;
void forceQueryAACubeUpdate() { _queryAACubeSet = false; }
virtual AACube getQueryAACube(bool& success) const;
virtual AACube getQueryAACube() const;
@ -197,7 +197,7 @@ protected:
mutable QHash<QUuid, SpatiallyNestableWeakPointer> _children;
virtual void locationChanged(bool tellPhysics = true); // called when a this object's location has changed
virtual void dimensionsChanged() { } // called when a this object's dimensions have changed
virtual void dimensionsChanged() { _queryAACubeSet = false; } // called when a this object's dimensions have changed
virtual void parentDeleted() { } // called on children of a deleted parent
// _queryAACube is used to decide where something lives in the octree

View file

@ -92,9 +92,8 @@ FileStorage::FileStorage(const QString& filename) : _file(filename) {
FileStorage::~FileStorage() {
if (_mapped) {
if (!_file.unmap(_mapped)) {
throw std::runtime_error("Unable to unmap file");
}
_file.unmap(_mapped);
_mapped = nullptr;
}
if (_file.isOpen()) {
_file.close();

View file

@ -31,12 +31,34 @@ namespace Cursor {
}
};
static QMap<uint16_t, QString> ICONS;
QMap<uint16_t, QString> Manager::ICON_NAMES {
{ Icon::SYSTEM, "SYSTEM", },
{ Icon::DEFAULT, "DEFAULT", },
{ Icon::LINK, "LINK", },
{ Icon::ARROW, "ARROW", },
{ Icon::RETICLE, "RETICLE", },
};
QMap<uint16_t, QString> Manager::ICONS;
static uint16_t _customIconId = Icon::USER_BASE;
Manager::Manager() {
ICONS[Icon::DEFAULT] = PathUtils::resourcesPath() + "images/arrow.png";
ICONS[Icon::LINK] = PathUtils::resourcesPath() + "images/link.png";
ICONS[Icon::SYSTEM] = PathUtils::resourcesPath() + "images/cursor-none.png";
ICONS[Icon::DEFAULT] = PathUtils::resourcesPath() + "images/cursor-arrow.png";
ICONS[Icon::LINK] = PathUtils::resourcesPath() + "images/cursor-link.png";
ICONS[Icon::ARROW] = PathUtils::resourcesPath() + "images/cursor-arrow.png";
ICONS[Icon::RETICLE] = PathUtils::resourcesPath() + "images/cursor-reticle.png";
}
Icon Manager::lookupIcon(const QString& name) {
for (const auto& kv : ICON_NAMES.toStdMap()) {
if (kv.second == name) {
return static_cast<Icon>(kv.first);
}
}
return Icon::DEFAULT;
}
const QString& Manager::getIconName(const Icon& icon) {
return ICON_NAMES.count(icon) ? ICON_NAMES[icon] : ICON_NAMES[Icon::DEFAULT];
}
Manager& Manager::instance() {

View file

@ -18,16 +18,18 @@ namespace Cursor {
};
enum Icon {
SYSTEM,
DEFAULT,
LINK,
GRAB,
ARROW,
RETICLE,
// Add new system cursors here
// User cursors will have ids over this value
USER_BASE = 0xFF,
};
class Instance {
public:
virtual Source getType() const = 0;
@ -49,6 +51,11 @@ namespace Cursor {
uint16_t registerIcon(const QString& path);
QList<uint16_t> registeredIcons() const;
const QString& getIconImage(uint16_t icon);
static QMap<uint16_t, QString> ICONS;
static QMap<uint16_t, QString> ICON_NAMES;
static Icon lookupIcon(const QString& name);
static const QString& getIconName(const Icon& icon);
private:
float _scale{ 1.0f };
};

View file

@ -329,6 +329,7 @@ void initializeQmlEngine(QQmlEngine* engine, QQuickWindow* window) {
rootContext->setContextProperty("FileTypeProfile", new FileTypeProfile(rootContext));
rootContext->setContextProperty("HFWebEngineProfile", new HFWebEngineProfile(rootContext));
rootContext->setContextProperty("HFTabletWebEngineProfile", new HFTabletWebEngineProfile(rootContext));
rootContext->setContextProperty("Paths", DependencyManager::get<PathUtils>().data());
}
QQmlEngine* acquireEngine(QQuickWindow* window) {

View file

@ -825,7 +825,13 @@ TabletButtonProxy::~TabletButtonProxy() {
void TabletButtonProxy::setQmlButton(QQuickItem* qmlButton) {
Q_ASSERT(QThread::currentThread() == qApp->thread());
if (_qmlButton) {
QObject::disconnect(_qmlButton, &QQuickItem::destroyed, this, nullptr);
}
_qmlButton = qmlButton;
if (_qmlButton) {
QObject::connect(_qmlButton, &QQuickItem::destroyed, this, [this] { _qmlButton = nullptr; });
}
}
void TabletButtonProxy::setToolbarButtonProxy(QObject* toolbarButtonProxy) {

View file

@ -367,6 +367,12 @@ void NeuronPlugin::init() {
auto preferences = DependencyManager::get<Preferences>();
static const QString NEURON_PLUGIN { "Perception Neuron" };
{
auto getter = [this]()->bool { return _enabled; };
auto setter = [this](bool value) { _enabled = value; saveSettings(); };
auto preference = new CheckPreference(NEURON_PLUGIN, "Enabled", getter, setter);
preferences->addPreference(preference);
}
{
auto getter = [this]()->QString { return _serverAddress; };
auto setter = [this](const QString& value) { _serverAddress = value; saveSettings(); };
@ -387,12 +393,6 @@ void NeuronPlugin::init() {
preference->setStep(1);
preferences->addPreference(preference);
}
{
auto getter = [this]()->bool { return _enabled; };
auto setter = [this](bool value) { _enabled = value; saveSettings(); };
auto preference = new CheckPreference(NEURON_PLUGIN, "Enabled", getter, setter);
preferences->addPreference(preference);
}
}
bool NeuronPlugin::isSupported() const {
@ -455,6 +455,10 @@ void NeuronPlugin::deactivate() {
}
void NeuronPlugin::pluginUpdate(float deltaTime, const controller::InputCalibrationData& inputCalibrationData) {
if (!_enabled) {
return;
}
std::vector<NeuronJoint> joints;
{
// lock and copy

View file

@ -11,8 +11,10 @@
#include <qapplication.h>
#include <PerfStat.h>
#include <controllers/UserInputMapper.h>
#include <PerfStat.h>
#include <Preferences.h>
#include <SettingHandle.h>
#include "SDL2Manager.h"
@ -38,10 +40,13 @@ static_assert(
(int)controller::RY == (int)SDL_CONTROLLER_AXIS_RIGHTY &&
(int)controller::LT == (int)SDL_CONTROLLER_AXIS_TRIGGERLEFT &&
(int)controller::RT == (int)SDL_CONTROLLER_AXIS_TRIGGERRIGHT,
"SDL2 equvalence: Enums and values from StandardControls.h are assumed to match enums from SDL_gamecontroller.h");
"SDL2 equivalence: Enums and values from StandardControls.h are assumed to match enums from SDL_gamecontroller.h");
const char* SDL2Manager::NAME = "SDL2";
const char* SDL2Manager::SDL2_ID_STRING = "SDL2";
const bool DEFAULT_ENABLED = false;
SDL_JoystickID SDL2Manager::getInstanceId(SDL_GameController* controller) {
SDL_Joystick* joystick = SDL_GameControllerGetJoystick(controller);
@ -49,6 +54,20 @@ SDL_JoystickID SDL2Manager::getInstanceId(SDL_GameController* controller) {
}
void SDL2Manager::init() {
loadSettings();
auto preferences = DependencyManager::get<Preferences>();
static const QString SDL2_PLUGIN { "Game Controller" };
{
auto getter = [this]()->bool { return _isEnabled; };
auto setter = [this](bool value) {
_isEnabled = value;
saveSettings();
};
auto preference = new CheckPreference(SDL2_PLUGIN, "Enabled", getter, setter);
preferences->addPreference(preference);
}
bool initSuccess = (SDL_Init(SDL_INIT_GAMECONTROLLER | SDL_INIT_HAPTIC) == 0);
if (initSuccess) {
@ -110,6 +129,27 @@ void SDL2Manager::deactivate() {
InputPlugin::deactivate();
}
const char* SETTINGS_ENABLED_KEY = "enabled";
void SDL2Manager::saveSettings() const {
Settings settings;
QString idString = getID();
settings.beginGroup(idString);
{
settings.setValue(QString(SETTINGS_ENABLED_KEY), _isEnabled);
}
settings.endGroup();
}
void SDL2Manager::loadSettings() {
Settings settings;
QString idString = getID();
settings.beginGroup(idString);
{
_isEnabled = settings.value(SETTINGS_ENABLED_KEY, QVariant(DEFAULT_ENABLED)).toBool();
}
settings.endGroup();
}
bool SDL2Manager::isSupported() const {
return true;
@ -122,6 +162,10 @@ void SDL2Manager::pluginFocusOutEvent() {
}
void SDL2Manager::pluginUpdate(float deltaTime, const controller::InputCalibrationData& inputCalibrationData) {
if (!_isEnabled) {
return;
}
if (_isInitialized) {
auto userInputMapper = DependencyManager::get<controller::UserInputMapper>();
for (auto joystick : _openJoysticks) {

View file

@ -25,6 +25,7 @@ public:
// Plugin functions
bool isSupported() const override;
const QString getName() const override { return NAME; }
const QString getID() const override { return SDL2_ID_STRING; }
QStringList getSubdeviceNames() override;
@ -39,6 +40,9 @@ public:
void pluginFocusOutEvent() override;
void pluginUpdate(float deltaTime, const controller::InputCalibrationData& inputCalibrationData) override;
virtual void saveSettings() const override;
virtual void loadSettings() override;
signals:
void joystickAdded(Joystick* joystick);
void joystickRemoved(Joystick* joystick);
@ -77,8 +81,10 @@ private:
int buttonRelease() const { return SDL_RELEASED; }
QMap<SDL_JoystickID, Joystick::Pointer> _openJoysticks;
bool _isInitialized { false } ;
bool _isEnabled { false };
bool _isInitialized { false };
static const char* NAME;
static const char* SDL2_ID_STRING;
QStringList _subdeviceNames;
};

View file

@ -29,6 +29,7 @@
#include <PathUtils.h>
#include <PerfStat.h>
#include <ui-plugins/PluginContainer.h>
#include <Preferences.h>
#include <SettingHandle.h>
#include <QLoggingCategory>
@ -46,19 +47,26 @@ static const unsigned int BUTTON_TRIGGER = 1U << 8;
const glm::vec3 SixenseManager::DEFAULT_AVATAR_POSITION { -0.25f, -0.35f, -0.3f }; // in hydra frame
const float SixenseManager::CONTROLLER_THRESHOLD { 0.35f };
bool SixenseManager::_isEnabled = false;
bool SixenseManager::_sixenseLoaded = false;
#define BAIL_IF_NOT_ENABLED \
if (!_isEnabled) { \
return; \
}
#define BAIL_IF_NOT_LOADED \
if (!_sixenseLoaded) { \
return; \
}
const char* SixenseManager::NAME { "Sixense" };
const char* SixenseManager::HYDRA_ID_STRING { "Razer Hydra" };
const char* SixenseManager::SIXENSE_ID_STRING { "Sixense" };
const char* MENU_PARENT { "Developer" };
const bool DEFAULT_ENABLED = false;
const char* MENU_PARENT{ "Developer" };
const char* MENU_NAME { "Sixense" };
const char* MENU_PATH { "Developer" ">" "Sixense" };
const char* TOGGLE_SMOOTH { "Smooth Sixense Movement" };
@ -73,6 +81,22 @@ bool SixenseManager::isSupported() const {
#endif
}
void SixenseManager::init() {
loadSettings();
auto preferences = DependencyManager::get<Preferences>();
static const QString SIXENSE_PLUGIN { "Sixense Controllers" };
{
auto getter = [this]()->bool { return _isEnabled; };
auto setter = [this](bool value) {
_isEnabled = value;
saveSettings();
};
auto preference = new CheckPreference(SIXENSE_PLUGIN, "Enabled", getter, setter);
preferences->addPreference(preference);
}
}
bool SixenseManager::activate() {
InputPlugin::activate();
@ -133,6 +157,7 @@ void SixenseManager::setSixenseFilter(bool filter) {
}
void SixenseManager::pluginUpdate(float deltaTime, const controller::InputCalibrationData& inputCalibrationData) {
BAIL_IF_NOT_ENABLED
BAIL_IF_NOT_LOADED
#ifdef HAVE_SIXENSE
@ -553,14 +578,19 @@ QString SixenseManager::InputDevice::getDefaultMappingConfig() const {
return MAPPING_JSON;
}
const char* SETTINGS_ENABLED_KEY = "enabled";
const char* SETTINGS_AVATAR_POSITION_KEY = "avatarPosition";
const char* SETTINGS_AVATAR_ROTATION_KEY = "avatarPosition";
// virtual
void SixenseManager::saveSettings() const {
Settings settings;
QString idString = getID();
settings.beginGroup(idString);
{
settings.setVec3Value(QString("avatarPosition"), _inputDevice->_avatarPosition);
settings.setQuatValue(QString("avatarRotation"), _inputDevice->_avatarRotation);
settings.setValue(QString(SETTINGS_ENABLED_KEY), _isEnabled);
settings.setVec3Value(QString(SETTINGS_AVATAR_POSITION_KEY), _inputDevice->_avatarPosition);
settings.setQuatValue(QString(SETTINGS_AVATAR_ROTATION_KEY), _inputDevice->_avatarRotation);
}
settings.endGroup();
}
@ -570,8 +600,9 @@ void SixenseManager::loadSettings() {
QString idString = getID();
settings.beginGroup(idString);
{
settings.getVec3ValueIfValid(QString("avatarPosition"), _inputDevice->_avatarPosition);
settings.getQuatValueIfValid(QString("avatarRotation"), _inputDevice->_avatarRotation);
_isEnabled = settings.value(SETTINGS_ENABLED_KEY, QVariant(DEFAULT_ENABLED)).toBool();
settings.getVec3ValueIfValid(QString(SETTINGS_AVATAR_POSITION_KEY), _inputDevice->_avatarPosition);
settings.getQuatValueIfValid(QString(SETTINGS_AVATAR_ROTATION_KEY), _inputDevice->_avatarRotation);
}
settings.endGroup();
}

View file

@ -29,12 +29,14 @@ public:
// Plugin functions
virtual bool isSupported() const override;
virtual const QString getName() const override { return NAME; }
virtual const QString getID() const override { return HYDRA_ID_STRING; }
virtual const QString getID() const override { return SIXENSE_ID_STRING; }
// Sixense always seems to initialize even if the hydras are not present. Is there
// a way we can properly detect whether the hydras are present?
// bool isHandController() const override { return true; }
virtual void init() override;
virtual bool activate() override;
virtual void deactivate() override;
@ -93,8 +95,9 @@ private:
std::shared_ptr<InputDevice> _inputDevice { std::make_shared<InputDevice>() };
static const char* NAME;
static const char* HYDRA_ID_STRING;
static const char* SIXENSE_ID_STRING;
static bool _isEnabled;
static bool _sixenseLoaded;
};

View file

@ -126,15 +126,17 @@ void OculusBaseDisplayPlugin::internalDeactivate() {
}
bool OculusBaseDisplayPlugin::activateStandBySession() {
_session = acquireOculusSession();
if (!_session) {
return false;
_session = acquireOculusSession();
}
return true;
return _session;
}
void OculusBaseDisplayPlugin::deactivateSession() {
releaseOculusSession();
_session = nullptr;
// FIXME
// Switching to Qt 5.9 exposed a race condition or similar issue that caused a crash when putting on an Rift
// while already in VR mode. Commenting these out is a workaround.
//releaseOculusSession();
//_session = nullptr;
}
void OculusBaseDisplayPlugin::updatePresentPose() {
//mat4 sensorResetMat;

View file

@ -13,7 +13,7 @@ if (APPLE)
set(TARGET_NAME oculusLegacy)
setup_hifi_plugin()
link_hifi_libraries(shared gl gpu gpu-gl plugins ui ui-plugins display-plugins input-plugins)
link_hifi_libraries(shared gl gpu gpu-gl plugins ui ui-plugins display-plugins input-plugins midi)
include_hifi_library_headers(octree)

View file

@ -282,7 +282,7 @@ public:
static const vr::VRTextureBounds_t leftBounds{ 0, 0, 0.5f, 1 };
static const vr::VRTextureBounds_t rightBounds{ 0.5f, 0, 1, 1 };
vr::Texture_t texture{ (void*)_colors[currentColorBuffer], vr::TextureType_OpenGL, vr::ColorSpace_Auto };
vr::Texture_t texture{ (void*)(uintptr_t)_colors[currentColorBuffer], vr::TextureType_OpenGL, vr::ColorSpace_Auto };
vr::VRCompositor()->Submit(vr::Eye_Left, &texture, &leftBounds);
vr::VRCompositor()->Submit(vr::Eye_Right, &texture, &rightBounds);
_plugin._presentRate.increment();
@ -643,7 +643,7 @@ void OpenVrDisplayPlugin::hmdPresent() {
_submitThread->waitForPresent();
} else {
GLuint glTexId = getGLBackend()->getTextureID(_compositeFramebuffer->getRenderBuffer(0));
vr::Texture_t vrTexture { (void*)glTexId, vr::TextureType_OpenGL, vr::ColorSpace_Auto };
vr::Texture_t vrTexture { (void*)(uintptr_t)glTexId, vr::TextureType_OpenGL, vr::ColorSpace_Auto };
vr::VRCompositor()->Submit(vr::Eye_Left, &vrTexture, &OPENVR_TEXTURE_BOUNDS_LEFT);
vr::VRCompositor()->Submit(vr::Eye_Right, &vrTexture, &OPENVR_TEXTURE_BOUNDS_RIGHT);
vr::VRCompositor()->PostPresentHandoff();

View file

@ -129,7 +129,7 @@ void releaseOpenVrSystem() {
#endif
// HACK: workaround openvr crash, call submit with an invalid texture, right before VR_Shutdown.
const GLuint INVALID_GL_TEXTURE_HANDLE = -1;
const void* INVALID_GL_TEXTURE_HANDLE = (void*)(uintptr_t)-1;
vr::Texture_t vrTexture{ (void*)INVALID_GL_TEXTURE_HANDLE, vr::TextureType_OpenGL, vr::ColorSpace_Auto };
static vr::VRTextureBounds_t OPENVR_TEXTURE_BOUNDS_LEFT{ 0, 0, 0.5f, 1 };
static vr::VRTextureBounds_t OPENVR_TEXTURE_BOUNDS_RIGHT{ 0.5f, 0, 1, 1 };

View file

@ -1034,9 +1034,18 @@ EquipHotspotBuddy.prototype.update = function(deltaTime, timestamp) {
function getControllerJointIndex(hand) {
if (HMD.isHandControllerAvailable()) {
return MyAvatar.getJointIndex(hand === RIGHT_HAND ?
"_CONTROLLER_RIGHTHAND" :
"_CONTROLLER_LEFTHAND");
var controllerJointIndex = -1;
if (Camera.mode === "first person") {
controllerJointIndex = MyAvatar.getJointIndex(hand === RIGHT_HAND ?
"_CONTROLLER_RIGHTHAND" :
"_CONTROLLER_LEFTHAND");
} else if (Camera.mode === "third person") {
controllerJointIndex = MyAvatar.getJointIndex(hand === RIGHT_HAND ?
"_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND" :
"_CAMERA_RELATIVE_CONTROLLER_LEFTHAND");
}
return controllerJointIndex;
}
return MyAvatar.getJointIndex("Head");

View file

@ -337,6 +337,8 @@ var toolBar = (function () {
var SHAPE_TYPE_SIMPLE_HULL = 1;
var SHAPE_TYPE_SIMPLE_COMPOUND = 2;
var SHAPE_TYPE_STATIC_MESH = 3;
var SHAPE_TYPE_BOX = 4;
var SHAPE_TYPE_SPHERE = 5;
var DYNAMIC_DEFAULT = false;
function handleNewModelDialogResult(result) {
@ -353,6 +355,12 @@ var toolBar = (function () {
case SHAPE_TYPE_STATIC_MESH:
shapeType = "static-mesh";
break;
case SHAPE_TYPE_BOX:
shapeType = "box";
break;
case SHAPE_TYPE_SPHERE:
shapeType = "sphere";
break;
default:
shapeType = "none";
}
@ -450,6 +458,8 @@ var toolBar = (function () {
SHAPE_TYPES[SHAPE_TYPE_SIMPLE_HULL] = "Basic - Whole model";
SHAPE_TYPES[SHAPE_TYPE_SIMPLE_COMPOUND] = "Good - Sub-meshes";
SHAPE_TYPES[SHAPE_TYPE_STATIC_MESH] = "Exact - All polygons";
SHAPE_TYPES[SHAPE_TYPE_BOX] = "Box";
SHAPE_TYPES[SHAPE_TYPE_SPHERE] = "Sphere";
var SHAPE_TYPE_DEFAULT = SHAPE_TYPE_STATIC_MESH;
// tablet version of new-model dialog
@ -654,6 +664,7 @@ var toolBar = (function () {
selectionDisplay.triggerMapping.enable();
print("starting tablet in landscape mode");
tablet.landscape = true;
entityIconOverlayManager.setIconsSelectable(null,false);
// Not sure what the following was meant to accomplish, but it currently causes
// everybody else to think that Interface has lost focus overall. fogbugzid:558
// Window.setFocus();
@ -981,6 +992,7 @@ function mouseClickEvent(event) {
} else {
selectionManager.addEntity(foundEntity, true);
}
if (wantDebug) {
print("Model selected: " + foundEntity);
}

View file

@ -1074,7 +1074,7 @@ function loaded() {
elDimensionsZ.addEventListener('change', dimensionsChangeFunction);
elParentID.addEventListener('change', createEmitTextPropertyUpdateFunction('parentID'));
elParentJointIndex.addEventListener('change', createEmitNumberPropertyUpdateFunction('parentJointIndex'));
elParentJointIndex.addEventListener('change', createEmitNumberPropertyUpdateFunction('parentJointIndex', 0));
var registrationChangeFunction = createEmitVec3PropertyUpdateFunction(
'registrationPoint', elRegistrationX, elRegistrationY, elRegistrationZ);

View file

@ -1,6 +1,7 @@
/* globals EntityIconOverlayManager:true */
EntityIconOverlayManager = function(entityTypes, getOverlayPropertiesFunc) {
var visible = false;
// List of all created overlays
@ -69,6 +70,29 @@ EntityIconOverlayManager = function(entityTypes, getOverlayPropertiesFunc) {
}
};
this.setIconsSelectable = function(arrayOfSelectedEntityIDs, isIconsSelectable) {
if (arrayOfSelectedEntityIDs === null) {
for (var id in entityOverlays) {
Overlays.editOverlay(entityOverlays[id], {
ignoreRayIntersection: isIconsSelectable
});
}
} else {
for (var id in entityOverlays) {
if (arrayOfSelectedEntityIDs.indexOf(id) !== -1) { // in the entityOverlays array and selectable
Overlays.editOverlay(entityOverlays[id], {
ignoreRayIntersection: isIconsSelectable
});
} else {
Overlays.editOverlay(entityOverlays[id], {
ignoreRayIntersection: !isIconsSelectable
});
}
}
}
};
// Allocate or get an unused overlay
function getOverlay() {
var overlay;
@ -114,6 +138,9 @@ EntityIconOverlayManager = function(entityTypes, getOverlayPropertiesFunc) {
overlayProperties[key] = customProperties[key];
}
}
if(properties.type === 'ParticleEffect' || properties.type === 'Light'){
overlayProperties.ignoreRayIntersection = true;
}
Overlays.editOverlay(overlay, overlayProperties);
}
}

View file

@ -1560,7 +1560,6 @@ SelectionDisplay = (function() {
visible: rotationOverlaysVisible
});
// TODO: we have not implemented the rotating handle/controls yet... so for now, these handles are hidden
Overlays.editOverlay(yawHandle, {
visible: rotateHandlesVisible,
position: yawCorner,
@ -3615,24 +3614,21 @@ SelectionDisplay = (function() {
onMove: function(event) {
var pickRay = generalComputePickRay(event.x, event.y);
Overlays.editOverlay(selectionBox, {
ignoreRayIntersection: true,
visible: false
});
Overlays.editOverlay(baseOfEntityProjectionOverlay, {
ignoreRayIntersection: true,
visible: false
});
Overlays.editOverlay(rotateOverlayTarget, {
ignoreRayIntersection: false
});
var result = Overlays.findRayIntersection(pickRay);
var result = Overlays.findRayIntersection(pickRay, true, [rotateOverlayTarget]);
if (result.intersects) {
var center = yawCenter;
var zero = yawZero;
// TODO: these vectors are backwards to their names, doesn't matter for this use case (inverted vectors still give same angle)
var centerToZero = Vec3.subtract(center, zero);
var centerToIntersect = Vec3.subtract(center, result.intersection);
// TODO: orientedAngle wants normalized centerToZero and centerToIntersect
var angleFromZero = Vec3.orientedAngle(centerToZero, centerToIntersect, rotationNormal);
var distanceFromCenter = Vec3.distance(center, result.intersection);
var snapToInner = distanceFromCenter < innerRadius;
@ -3785,17 +3781,12 @@ SelectionDisplay = (function() {
onMove: function(event) {
var pickRay = generalComputePickRay(event.x, event.y);
Overlays.editOverlay(selectionBox, {
ignoreRayIntersection: true,
visible: false
});
Overlays.editOverlay(baseOfEntityProjectionOverlay, {
ignoreRayIntersection: true,
visible: false
});
Overlays.editOverlay(rotateOverlayTarget, {
ignoreRayIntersection: false
});
var result = Overlays.findRayIntersection(pickRay);
var result = Overlays.findRayIntersection(pickRay, true, [rotateOverlayTarget]);
if (result.intersects) {
var properties = Entities.getEntityProperties(selectionManager.selections[0]);
@ -3947,17 +3938,12 @@ SelectionDisplay = (function() {
onMove: function(event) {
var pickRay = generalComputePickRay(event.x, event.y);
Overlays.editOverlay(selectionBox, {
ignoreRayIntersection: true,
visible: false
});
Overlays.editOverlay(baseOfEntityProjectionOverlay, {
ignoreRayIntersection: true,
visible: false
});
Overlays.editOverlay(rotateOverlayTarget, {
ignoreRayIntersection: false
});
var result = Overlays.findRayIntersection(pickRay);
var result = Overlays.findRayIntersection(pickRay, true, [rotateOverlayTarget]);
if (result.intersects) {
var properties = Entities.getEntityProperties(selectionManager.selections[0]);
@ -4074,21 +4060,10 @@ SelectionDisplay = (function() {
return false;
}
// before we do a ray test for grabbers, disable the ray intersection for our selection box
Overlays.editOverlay(selectionBox, {
ignoreRayIntersection: true
});
Overlays.editOverlay(yawHandle, {
ignoreRayIntersection: true
});
Overlays.editOverlay(pitchHandle, {
ignoreRayIntersection: true
});
Overlays.editOverlay(rollHandle, {
ignoreRayIntersection: true
});
entityIconOverlayManager.setIconsSelectable(selectionManager.selections,true);
result = Overlays.findRayIntersection(pickRay);
// ignore ray intersection for our selection box and yaw/pitch/roll
result = Overlays.findRayIntersection(pickRay, true, null, [ yawHandle, pitchHandle, rollHandle, selectionBox ] );
if (result.intersects) {
if (wantDebug) {
print("something intersects... ");
@ -4191,17 +4166,8 @@ SelectionDisplay = (function() {
}
// After testing our stretch handles, then check out rotate handles
Overlays.editOverlay(yawHandle, {
ignoreRayIntersection: false
});
Overlays.editOverlay(pitchHandle, {
ignoreRayIntersection: false
});
Overlays.editOverlay(rollHandle, {
ignoreRayIntersection: false
});
var result = Overlays.findRayIntersection(pickRay);
// Only intersect versus yaw/pitch/roll.
var result = Overlays.findRayIntersection(pickRay, true, [ yawHandle, pitchHandle, rollHandle ] );
var overlayOrientation;
var overlayCenter;
@ -4306,6 +4272,7 @@ SelectionDisplay = (function() {
});
// TODO: these three duplicate prior three, remove them.
Overlays.editOverlay(yawHandle, {
visible: false
});
@ -4402,10 +4369,8 @@ SelectionDisplay = (function() {
}
if (!somethingClicked) {
Overlays.editOverlay(selectionBox, {
ignoreRayIntersection: false
});
var result = Overlays.findRayIntersection(pickRay);
// Only intersect versus selectionBox.
var result = Overlays.findRayIntersection(pickRay, true, [selectionBox]);
if (result.intersects) {
switch (result.overlayID) {
case selectionBox:

View file

@ -0,0 +1,50 @@
//
// Created by James B. Pollack @imgntn on April 18, 2016.
// Adapted by Burt
// Copyright 2016 High Fidelity, Inc.
//
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
//var SCRIPT_URL = "file:///e:/hifi/scripts/tutorials/entity_scripts/midiSphere.js";
var SCRIPT_URL = "http://hifi-files.s3-website-us-west-2.amazonaws.com/midiSphere.js";
var center = Vec3.sum(MyAvatar.position, Vec3.multiply(0.5, Quat.getForward(Camera.getOrientation())));
var BALL_GRAVITY = {
x: 0,
y: 0,
z: 0
};
var BALL_DIMENSIONS = {
x: 0.4,
y: 0.4,
z: 0.4
};
var BALL_COLOR = {
red: 255,
green: 0,
blue: 0
};
var midiSphereProperties = {
name: 'MIDI Sphere',
shapeType: 'sphere',
type: 'Sphere',
script: SCRIPT_URL,
color: BALL_COLOR,
dimensions: BALL_DIMENSIONS,
gravity: BALL_GRAVITY,
dynamic: false,
position: center,
collisionless: false,
ignoreForCollisions: true
};
var midiSphere = Entities.addEntity(midiSphereProperties);
Script.stop();

View file

@ -0,0 +1,52 @@
// midiSphere.js
//
// Script Type: Entity
// Created by James B. Pollack @imgntn on 9/21/2015
// Adapted by Burt
// Copyright 2015 High Fidelity, Inc.
//
// This script listens to MIDI and makes the ball change color.
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
(function() {
var _this;
function MidiSphere() {
_this = this;
this.clicked = false;
return;
}
MidiSphere.prototype = {
preload: function(entityID) {
this.entityID = entityID;
Midi.midiNote.connect(function(eventData) {
print("MidiSphere.noteReceived: "+JSON.stringify(eventData));
Entities.editEntity(entityID, { color: { red: 2*eventData.note, green: 2*eventData.note, blue: 2*eventData.note} });
});
print("MidiSphere.preload");
},
unload: function(entityID) {
print("MidiSphere.unload");
},
clickDownOnEntity: function(entityID, mouseEvent) {
print("MidiSphere.clickDownOnEntity");
if (this.clicked) {
Entities.editEntity(entityID, { color: { red: 0, green: 255, blue: 255} });
this.clicked = false;
Midi.playMidiNote(144, 64, 0);
} else {
Entities.editEntity(entityID, { color: { red: 255, green: 255, blue: 0} });
this.clicked = true;
Midi.playMidiNote(144, 64, 100);
}
}
};
// entity scripts should return a newly constructed object of our type
return new MidiSphere();
});

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