ZappoMan
aa05d9f67c
Merge branch 'master' of https://github.com/highfidelity/hifi into fix-attachments
2015-06-10 08:53:33 -07:00
Sam Gateau
dd84bf010b
Merge branch 'master' of https://github.com/highfidelity/hifi into daft
2015-06-10 00:32:22 -07:00
ZappoMan
2c6ebcb06a
remove a bunch of cruft from Model
2015-06-09 12:57:14 -07:00
ZappoMan
ba0cecb356
remove attachments from Model - only supported at avatar layer
2015-06-09 12:32:37 -07:00
Sam Gateau
7de4c2eff7
first take on the materialKey
2015-06-09 12:17:10 -07:00
Brad Hefta-Gaub
759a4a323b
Merge pull request #5087 from Atlante45/debug
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Reduce debug on domain connection
2015-06-09 07:54:21 -07:00
Atlante45
90c9a82aeb
Remove unnecesary debug
2015-06-09 15:27:08 +02:00
Seth Alves
fb7a0e7219
back out previous change, fix error where translucent is used instead of translucentMesh
2015-06-08 22:41:59 -07:00
Seth Alves
983ae5b2f0
quiet compiler, fix some whitespace
2015-06-08 21:19:37 -07:00
samcake
5e351c0328
FIxing the transparent rendering on Mac
2015-06-08 18:36:12 +02:00
Sam Gateau
054809d570
clean code for PR
2015-06-08 05:51:23 -07:00
Sam Gateau
3196c5ca77
better highlights blending
2015-06-08 05:41:36 -07:00
Sam Gateau
de61f4ea0b
Gettting th ehighlight on transparent to work
2015-06-08 02:52:13 -07:00
Sam Gateau
8d3a3221b0
shuffling the rendering steps to get to render transparent and light it correctly
2015-06-06 09:50:56 -07:00
Ryan Huffman
b22ed34825
Merge pull request #5051 from ZappoMan/team-teaching-optimize-offset
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TEAM TEACHING - improvements to avatar part clipping
2015-06-05 09:26:45 -07:00
ZappoMan
d60810e221
CR feedback
2015-06-05 09:10:38 -07:00
Clément Brisset
5f16b8752b
Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into lod
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Conflicts:
libraries/entities-renderer/src/RenderableEntityItem.cpp
libraries/render-utils/src/Model.cpp
2015-06-05 13:28:42 +01:00
Sam Gateau
aa5e6fa1b0
merging
2015-06-05 00:41:29 -07:00
Sam Gateau
3a93409080
Merging the day after the flight back to france, getting all the fixes
2015-06-04 23:02:05 -07:00
ZappoMan
5146e51d9f
improvements to avatar part clipping
2015-06-04 16:44:46 -07:00
Ryan Huffman
cafc5b7a7c
Merge pull request #5049 from ZappoMan/team-teaching-optimize-offset
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TEAM TEACHING - avatar changing model URLs
2015-06-04 14:29:44 -07:00
Brad Hefta-Gaub
5e6771d91a
Merge pull request #5048 from huffman/entity-visible
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Team Teaching - Update entity payload items to not render when entity.visible == false
2015-06-04 14:12:49 -07:00
ZappoMan
56ac987c9b
handle url reloading at the model level, this addresses avatars changing their models
2015-06-04 13:40:43 -07:00
Ryan Huffman
a62b55fcb2
Update entity payload items to correctly hide when not visible
2015-06-04 13:25:40 -07:00
ZappoMan
3593afea3b
optimize part offset calculation
2015-06-04 11:37:02 -07:00
Atlante45
94ba84a84c
Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into lod
2015-06-04 18:48:15 +02:00
Atlante45
93b44e6846
Collect stats on translucent/opaque mesh parts
2015-06-04 18:46:47 +02:00
Brad Hefta-Gaub
50f44c801a
Merge pull request #5045 from Atlante45/fix_world_box
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Team Teaching - Temporary fix for models index offset
2015-06-04 09:16:31 -07:00
Atlante45
8e21d9c14b
Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into lod
2015-06-04 18:11:17 +02:00
Atlante45
31d257db09
Temporary fix for models index offset
2015-06-04 17:58:44 +02:00
ZappoMan
c4756f4816
remove dead code
2015-06-04 08:49:26 -07:00
Atlante45
a4340b17e9
Remove deprecated render stats
2015-06-04 14:47:04 +02:00
Sam Gateau
fabe8f1a7a
Fixing the skinned mesh rendering issue
2015-06-03 23:18:24 -07:00
Sam Gateau
dfa8cb5c80
Fixing the skinned mesh rendering issue
2015-06-03 23:11:14 -07:00
ZappoMan
54c4cb829a
fixed the shrunken avatar part bug
2015-06-03 21:49:48 -07:00
ZappoMan
c6fb22b915
make sure all entities are rendering in pipeline part 1
2015-06-03 17:16:45 -07:00
ZappoMan
7fde574a2a
make model overlays acutally use sub mesh payload items
2015-06-03 16:33:58 -07:00
Atlante45
9df1b05184
Introduce outsideEngineDetails
2015-06-03 18:08:43 +02:00
Atlante45
bbf1837796
Introduced RenderDetails/Stats don't pull details
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- Regrouped everything stat in a struct
- Details are set into the stats
2015-06-03 16:14:23 +02:00
ZappoMan
9e7f60e6a3
add more guards against out of bounds
2015-06-02 22:17:39 -07:00
ZappoMan
a7feca0727
more work on making avatar models (face included) use render payloads
2015-06-02 22:10:00 -07:00
ZappoMan
647d132d57
store part boxes in model space and translate to world space on request
2015-06-02 21:50:33 -07:00
ZappoMan
c9c434bc8c
Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into team-teaching-scene-api
2015-06-02 21:04:33 -07:00
ZappoMan
adcb62eb18
more hacking and cleanup
2015-06-02 21:03:34 -07:00
Sam Gateau
640071dd35
Avoiding any setVIewTransform in payloadREnder and introducing monitoring values
2015-06-02 18:23:53 -07:00
ZappoMan
4ce27f1483
first cut at rendering avatars as individual model items
2015-06-02 16:54:47 -07:00
Sam Gateau
903837ab4f
exposing some controls on the engine to js for debugging
2015-06-02 15:57:37 -07:00
Sam Gateau
3c7eb4de6d
merging with upstream
2015-06-02 14:48:53 -07:00
Sam Gateau
453fa87654
making sure the proj and view matrix are correctly assigned
2015-06-02 14:31:40 -07:00
Sam Gateau
901717fb2c
trying to fix the issues of model disappearing
2015-06-02 11:52:22 -07:00
Sam Gateau
ef2d8a0dbe
tuesday morning rendering poor performances networking issue
2015-06-02 10:58:56 -07:00
Atlante45
6d234a20ad
Hack for unknown pipelines
2015-06-02 19:07:57 +02:00
Sam Gateau
bd7c22e715
Trying to transfer the rnedering from displaySide to RenderDeferredTask
2015-06-01 17:31:00 -07:00
ZappoMan
1e2d2a2a99
calculate the actual bounding box for the mesh parts
2015-06-01 13:31:42 -07:00
ZappoMan
750d9c0616
poor mans version of mesh part bounds
2015-06-01 12:53:09 -07:00
ZappoMan
ea31fdcc26
hacking on transparency
2015-06-01 11:53:40 -07:00
ZappoMan
4b46fc3ad9
cleanup Model::renderPart()
2015-06-01 11:11:27 -07:00
ZappoMan
1b8572640b
more hacking sams tweaks
2015-06-01 09:07:32 -07:00
ZappoMan
34fd1bd470
added debugging
2015-05-30 08:45:02 -07:00
ZappoMan
0124f98340
more hacking on rendering model parts
2015-05-29 21:56:24 -07:00
ZappoMan
dc62052a3c
more hacking on models
2015-05-29 11:07:25 -07:00
ZappoMan
eb19b93433
render models in scene checkpoint
2015-05-28 17:19:30 -07:00
Ryan Huffman
822ae800c5
Update Model::endScene to require RenderArgs
2015-05-22 16:17:01 -07:00
Ryan Huffman
8380eec03b
Update Model::renderCore to use RenderArgs
2015-05-22 16:10:43 -07:00
Ryan Huffman
d1a5662ca7
Merge branch 'team-teaching' of github.com:highfidelity/hifi into ctx
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Conflicts:
libraries/entities-renderer/src/EntityTreeRenderer.cpp
2015-05-22 15:33:40 -07:00
Ryan Huffman
3f22b5f8b3
Add RenderArgs to more render methods
2015-05-22 15:25:53 -07:00
Atlante45
6b9f9a32bb
Merge branch 'yellow' of http://github.com/samcake/hifi into simple_program
2015-05-21 20:58:42 +02:00
Sam Gateau
3ec6ada29d
Introduce an official syncCache on the GLBackend to catch up with the glCOntext ttrue state
2015-05-19 00:32:36 -07:00
Howard Stearns
bb4df26690
Fix indentation.
2015-05-18 14:25:35 -07:00
Howard Stearns
95be605233
Typo: unlock=>lock in rednerDebugMeshBoxes.
2015-05-18 14:05:13 -07:00
Howard Stearns
7e1b6a48c5
Merge branch 'master' of https://github.com/highfidelity/hifi into grab-picking-crash
2015-05-18 13:35:28 -07:00
Howard Stearns
f2a66f3106
Simplest fix for the grab crash that occurs with animated complex models.
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(e.g., clicking on air hockey props in front of a spinning windmill).
2015-05-18 13:08:11 -07:00
ZappoMan
1bb682180c
workaround for segregateMeshGroups() crash
2015-05-18 12:24:18 -07:00
Atlante45
e51040db53
CR
2015-05-11 14:31:22 +02:00
Atlante45
52397bf87a
Fix wireframe render for meshes with special properties
2015-05-08 15:59:39 +02:00
Atlante45
00571dad00
Merge branch 'master' of https://github.com/highfidelity/hifi into display_zones
2015-05-07 10:13:59 +02:00
samcake
06e1330e42
Clean up the includes in gpu, make the skybox shader works
2015-05-06 12:12:54 -07:00
Atlante45
8b2442ce6e
clear list after loop
2015-05-05 22:56:37 +02:00
Atlante45
863280300e
Fix pickMeshList incorrect arguments
2015-05-05 22:37:00 +02:00
Atlante45
73b7530ec6
Add wireframe pipelines
2015-05-05 21:50:06 +02:00
Atlante45
e0f3a8212f
Add wireframe arg to render fct
2015-05-05 17:23:10 +02:00
Atlante45
0e3061f052
Add isWireframe to model class
2015-05-05 15:14:29 +02:00
Brad Hefta-Gaub
50eecb15b3
Merge pull request #4712 from Atlante45/compound_zones_fix
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Compound zones fix
2015-04-28 09:48:05 -07:00
Atlante45
ab9d81b5e2
Correct comments
2015-04-28 18:09:09 +02:00
Atlante45
b7263eeacf
Added a more efficient convexHullContains to Model
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New version computes each submesh's bounding box once and checks against it
before checking against triangles.
2015-04-28 17:05:38 +02:00
Atlante45
4911aa58bc
Fix Model setURL with delayload
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Without this condition the model stays in a state where the geometry
is downloaded but not referenced
That way, another call to setURL with update the geometry reference
instead of returning.
2015-04-28 17:02:32 +02:00
Andrew Meadows
72deb2e49b
merge upstream/master into andrew/thermonuclear
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Conflicts:
libraries/entities/src/EntityItem.h
libraries/physics/src/EntityMotionState.cpp
2015-04-27 12:54:21 -07:00
Seth Alves
e007617112
hook up menu-items to control debug rendering of collision hulls and owned simulations
2015-04-27 09:56:24 -07:00
Atlante45
ba507cef98
Fix a few warnings
2015-04-25 11:01:02 +02:00
Andrew Meadows
79cb55eabc
rename setJointStates() --> initJointStates()
2015-04-24 13:26:26 -07:00
Sam Gateau
58c1827f69
bring back the glPushPop in transform legacy mode
2015-04-20 15:56:44 -07:00
Sam Gateau
3872c01340
Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
2015-04-16 14:38:18 -07:00
Sam Gateau
f06556ba12
migrate the various list to sort the rendering from explicit names to a more generic key based map
2015-04-16 14:37:39 -07:00
Brad Davis
d72bb71030
Merge pull request #4636 from samcake/orange
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Introduce the gpu::Framebuffer and its sidekick the gpu::Swapchain
2015-04-16 13:39:04 -07:00
Sam Gateau
87030236cb
working version with the gpu::SAmpler and the gpu::Framebuffer
2015-04-14 15:53:24 -07:00
Andrew Meadows
9388ae4212
fix warning about unused variable
2015-04-14 14:52:21 -07:00
Sam Gateau
c34c5f6075
adding the Fremabuffer to be used for shadows and main rendering
2015-04-14 08:47:52 -07:00
Sam Gateau
f0efade06d
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2015-04-07 12:56:21 -07:00
Andrew Meadows
a47170b02c
Merge pull request #4601 from samcake/temp1
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Introducing gpu::State and using it in the Model rendering path and more...
2015-04-07 12:48:42 -07:00
Sam Gateau
9d6839e6a1
Merge branch 'temp1' of https://github.com/samcake/hifi into orange
2015-04-07 11:45:57 -07:00