howard-stearns
b8e6572ebf
basic hand-controller editing
2016-07-05 17:00:54 -07:00
James B. Pollack
cbd1f8df88
add stuff for fading in/out and also for a nice stretchy beam
2016-07-05 13:11:14 -07:00
James B. Pollack
056e9e3a72
add teleport models etc
2016-07-05 10:31:47 -07:00
James B. Pollack
ac99ec04d0
Merge remote-tracking branch 'upstream/master' into viveteleporter
2016-07-05 10:28:07 -07:00
James B. Pollack
ff745a345e
remove dupe
2016-07-05 09:44:51 -07:00
James B. Pollack
f4d409f1e1
fix typo
2016-07-05 09:22:19 -07:00
David Rowe
0ad7aa72fb
Prevent users window from being dragged offscreen
2016-07-04 14:34:38 +12:00
Seth Alves
5ab82cd7c8
Merge branch 'master' of github.com:highfidelity/hifi into raypick-avatars
2016-07-02 15:11:59 -07:00
James B. Pollack
9b822f97c0
end of day
2016-07-01 17:26:52 -07:00
David Rowe
760f4366e1
Don't show users border when hover mouse if logged out
2016-07-02 11:25:04 +12:00
James B. Pollack
00ce75ef48
more notes
2016-07-01 15:30:21 -07:00
James B. Pollack
9afc4d0c26
cleanup
2016-07-01 15:19:53 -07:00
James B. Pollack
ffbfc89e99
teleportr
2016-07-01 15:19:37 -07:00
howard-stearns
71c44f4f93
Merge branch 'master' of https://github.com/highfidelity/hifi into button-state
2016-07-01 13:05:32 -07:00
James B. Pollack
4762091aaf
add easy mode
2016-07-01 11:12:20 -07:00
howard-stearns
43c7fd1e27
New art.
2016-07-01 10:34:13 -07:00
howard-stearns
804a187a7b
Mute changes.
2016-07-01 10:17:17 -07:00
Ryan Downe Karpf
873b57219a
Merge pull request #8167 from hyperlogic/feature/equip-hotspots
...
equip-hotspots feature
2016-07-01 09:55:49 -07:00
James B. Pollack
b2e407a8e1
fix vive bug
2016-07-01 00:48:29 -07:00
James B. Pollack
104ee63a77
notes
2016-06-30 17:05:16 -07:00
howard-stearns
125f6d8b63
Merge branch 'master' of https://github.com/highfidelity/hifi into button-state
2016-06-30 16:49:19 -07:00
howard-stearns
f03f5f3e68
new icons
2016-06-30 16:47:10 -07:00
howard-stearns
ff55644fe8
stateful hud toolbar buttons
2016-06-30 16:24:11 -07:00
James B. Pollack
82e074de0f
working teleporter
2016-06-30 16:05:44 -07:00
Anthony J. Thibault
d8e5e3cbe4
equip bug fix
...
you should not be able to equip an object that is already equipped, with your other hand.
2016-06-30 16:00:18 -07:00
Brad Davis
dfb6cb1aa3
Updating entity list
2016-06-30 14:25:36 -07:00
Anthony J. Thibault
82b1cba81d
equip improvements
...
Allow the user to equip an object while near or far grabbing it from the other hand.
2016-06-30 13:58:44 -07:00
Howard Stearns
5556bbb0a3
Merge branch 'master' of https://github.com/highfidelity/hifi into update-invisible-reticle-only-when-triggered
2016-06-30 11:25:44 -07:00
Brad Hefta-Gaub
7dd53d7757
Merge pull request #8149 from howard-stearns/limit-hand-controller-actions-to-recommended-area
...
limit hand controller actions to recommended area
2016-06-30 11:06:32 -07:00
James B. Pollack
4b4e38a57c
end of day
2016-06-29 18:28:39 -07:00
Anthony J. Thibault
6072487c9c
Equip-points attachments work
...
Also made handControllerGrab.js eslint clean.
2016-06-29 17:28:53 -07:00
James B. Pollack
fd062d09dc
initial notes and research
2016-06-29 15:59:51 -07:00
Anthony J. Thibault
43d4dba4c0
iterate over hotspots not entities.
...
This makes it possible to render multiple hotspots per entity.
Also, it will use the same logic to decide how to deal with overlapping entity
equip hotspots.
2016-06-29 13:53:07 -07:00
Anthony J. Thibault
1b98c73473
WIP, equip-points work but they don't use the proper attach point.
2016-06-29 13:53:06 -07:00
Anthony J. Thibault
b042210637
Addition of equipHotspots
2016-06-29 13:53:06 -07:00
Howard Stearns
b649b30777
Reduce margin.
2016-06-29 08:20:47 -07:00
Seth Alves
52d017ac74
undo previous change
2016-06-28 19:22:19 -07:00
Howard Stearns
b551bc3c1a
Use the whole area, less a margin.
2016-06-28 18:01:09 -07:00
Howard Stearns
d650c50a5b
Use normal Script.update (60hz) instead of a timer (@20hz).
2016-06-28 17:44:30 -07:00
Seth Alves
224008afd6
Merge branch 'master' of github.com:highfidelity/hifi into raypick-avatars
2016-06-28 16:56:27 -07:00
Seth Alves
b782ae667c
when one hand adjusts something equippd in the other, print out the new local position and rotation in case a content-creator wants to update userData
2016-06-28 16:36:37 -07:00
Seth Alves
630d5cfc82
make trigger more sensitive, print out position and rotation when releasing something
2016-06-28 15:47:17 -07:00
howard-stearns
c492d125e0
limit hand controller actions to recommended area
2016-06-28 13:19:03 -07:00
howard-stearns
799686f29d
Only update the (invisible) cursor position from hand controllers when the
...
trigger is partially squeezed.
2016-06-28 11:36:08 -07:00
Brad Hefta-Gaub
3fca0d655c
Merge pull request #8145 from ctrlaltdavid/20978
...
reduce users window flicker when restart script
2016-06-28 10:03:46 -07:00
David Rowe
79cfd2e9dc
Reduce users window flicker when restart script
2016-06-28 11:40:49 +12:00
Brad Hefta-Gaub
1af455b8b9
Merge pull request #8135 from SamGondelman/fixEditLockHMD
...
Prevent entering independent camera mode through edit.js in HMD mode
2016-06-27 15:50:25 -07:00
Brad Hefta-Gaub
cecd871c66
Merge pull request #8139 from ctrlaltdavid/20978
...
fix users.js display and operation
2016-06-27 12:56:10 -07:00
David Rowe
dc07368dc9
Hide users list when logged out
2016-06-25 14:23:35 +12:00
David Rowe
0b6797acc3
Fix "show me" and "visible to" in users window not being remembered
2016-06-25 13:48:43 +12:00
Howard Stearns
de7738e644
Merge pull request #8134 from highfidelity/vive-ui
...
Vive UI bug fixes
2016-06-24 18:39:06 -07:00
David Rowe
8b0f59c9cf
Fix users window minimized state not being remembered
2016-06-25 13:12:16 +12:00
David Rowe
1c1d81ae25
Fix missing users.js menu item
2016-06-25 12:18:03 +12:00
David Rowe
8a5369fcb1
Undo hide users.js when logged out
2016-06-25 12:03:36 +12:00
SamGondelman
d5feac94f4
coding standard fun
2016-06-24 16:23:15 -07:00
SamGondelman
5e69af83c6
can't enter independent mode through edit.js in HMD mode
2016-06-24 16:23:15 -07:00
Sam Gondelman
3c809ef40c
Merge pull request #8123 from AlexanderOtavka/first-person-hmd
...
Automatically enter first person when in HMD mode
2016-06-24 15:58:38 -07:00
Brad Hefta-Gaub
2e8f6c2cc6
Merge pull request #8118 from sethalves/tmp-rez-cap-rather-than-reject
...
cap lifetime rather than reject edits from nodes which only have tmp-rez rights
2016-06-24 14:08:29 -07:00
Anthony J. Thibault
41fcfb45ca
Merge branch 'vive-ui' into bug-fix/grab-visualization-improvements
2016-06-24 13:28:00 -07:00
howard-stearns
6a1dd235c9
Merge branch 'vive-ui' of https://github.com/highfidelity/hifi into vive-ui
2016-06-24 12:49:54 -07:00
Anthony J. Thibault
8bf72f28da
Fix for grab script search ray length
2016-06-24 12:06:02 -07:00
Zander Otavka
0c56af7ae8
Add default script to enter first person for HMD
2016-06-24 11:57:50 -07:00
Anthony J. Thibault
7bd553c09c
near grab logic to uses sphere vs entity box
...
instead of sphere vs sphere. Adjusted debug drawing accordingly.
2016-06-23 17:03:15 -07:00
howard-stearns
f8391f0062
fix reticle bugs
2016-06-23 16:51:15 -07:00
Anthony J. Thibault
eabb8d08c0
Merge branch 'vive-ui' into feature/equip-hotspots
2016-06-23 15:42:55 -07:00
Anthony J. Thibault
fc42a3aef5
Grab script hotspot work
...
* Updated grab/equip logic to use sphere vs sphere tests, instead of sphere vs entity bounding box.
* Added debug flag for visualizing grab spheres.
* hotspot overlays are now updated as the objects they are attached to move.
* You can now use the search beam to near grab large objects, as well as the sphere sphere test.
* Optimized EntityPropertyCache to make a single call to Entities.getEntityProperties instead of three.
* Moved grab script options from the "Developer > Hands" menu to the "Developer > Grab Script" menu.
2016-06-23 15:36:47 -07:00
Brad Hefta-Gaub
da74114b32
Merge pull request #8070 from AndrewMeadows/triangle-soup-4
...
support btBvhTriangleMeshShape for static mesh entities
2016-06-23 12:17:32 -07:00
Seth Alves
03b55e6a64
Merge branch 'master' of github.com:highfidelity/hifi into tmp-rez-cap-rather-than-reject
2016-06-23 10:33:31 -07:00
howard-stearns
581d87d653
feedback re magic numbers and variable name.
2016-06-22 16:40:10 -07:00
howard-stearns
67f76db7e4
Merge branch 'master' of https://github.com/highfidelity/hifi into vive-ui
2016-06-22 15:58:53 -07:00
Ryan Huffman
847685d224
Add tracking of away.js
2016-06-22 09:06:59 -07:00
Ryan Huffman
1be30ccce9
Fix enabled_edit firing on disable
2016-06-22 08:24:50 -07:00
Anthony J. Thibault
2a82dddc2b
Draw attach points as if they were equip-hotspots
2016-06-21 17:36:36 -07:00
howard-stearns
223f9bda2e
gratuitous change to force things.
2016-06-21 17:03:49 -07:00
Seth Alves
9ca27f267d
cap lifetime rather than reject edits from nodes which only have tmp-rez rights
2016-06-21 16:48:04 -07:00
Ryan Huffman
70be7b3273
Merge branch 'master' of https://github.com/highfidelity/hifi into feat/user-actions
2016-06-21 16:39:25 -07:00
howard-stearns
8421931c56
Merge branch 'master' of https://github.com/highfidelity/hifi into vive-ui
2016-06-21 14:47:45 -07:00
Howard Stearns
7e88772e85
Merge pull request #8106 from howard-stearns/triggering-change
...
triggering change
2016-06-21 13:51:12 -07:00
Anthony J. Thibault
972c292857
Fix for equip-hotspot being visible for whiteboard markers
2016-06-21 11:59:11 -07:00
Andrew Meadows
f41fb30ace
add "Static Mesh" option to edit.js
2016-06-20 17:29:20 -07:00
Anthony J. Thibault
2ed88bca6d
Bug fix for bow and arrow.
...
* before this change the releaseEquip message was not getting sent to the bow,
which it would use to re-enable the grab script via the 'Hifi-Hand-Disabler' msg.
2016-06-20 17:24:36 -07:00
howard-stearns
bfb697bc77
No hysteresis.
2016-06-20 17:04:23 -07:00
Anthony J. Thibault
8817bbea09
reduce log spam
2016-06-20 15:53:33 -07:00
Anthony J. Thibault
e5159ad213
Added "Developer > Hands > Drop Without Shake" menu option
2016-06-20 14:50:15 -07:00
Anthony J. Thibault
408f65100b
Bug fix for dropping near-grabbed entities via thump press.
2016-06-20 13:34:05 -07:00
Anthony J. Thibault
8792812884
Change raw for loop to Array.prototype.forEach instead
2016-06-20 13:26:41 -07:00
howard-stearns
cd1780efef
brush clearing
2016-06-20 13:21:06 -07:00
Anthony J. Thibault
359483d9ba
coding standard fix
2016-06-20 11:43:42 -07:00
Anthony J. Thibault
a14bbe4e68
Remove /* style multi-line comments
2016-06-20 11:40:59 -07:00
Anthony J. Thibault
35276c3893
Use Array.prototype.filter instead of my hand rolled filter function
2016-06-20 11:30:40 -07:00
Anthony J. Thibault
7ccbc9e6eb
Primary thumb press can be used to drop an equipped object
2016-06-20 11:22:56 -07:00
Anthony J. Thibault
14efd5dc12
Disable WANT_DEBUG_STATE
2016-06-20 10:44:09 -07:00
Anthony J. Thibault
1759132377
Use trigger to both grab and equip objects
...
* Removed entry into HOLD state via secondary aka grip buttons.
* Changed equip logic to prioritize equip over near over far grabs.
* Added drop gesture, upside down controller + slight shake + trigger press
* Bug fix for near grab snapping to an incorrect offset after a far grab (this bug is present in master)
2016-06-20 10:39:07 -07:00
Brad Hefta-Gaub
c297fa7c0e
Merge pull request #8060 from imgntn/usersUpdates
...
Hide users.js options when logged out
2016-06-17 14:17:42 -07:00
Brad Hefta-Gaub
852eda3101
Merge pull request #8066 from imgntn/faceCameraText
...
Add face camera option to edit.js text entity properties
2016-06-17 14:14:06 -07:00
Howard Stearns
4aa5e87a26
Merge pull request #8093 from jherico/vive-toolbars
...
Support toolbar API
2016-06-17 13:43:16 -07:00
Howard Stearns
aeebe8b3fb
Merge pull request #8094 from howard-stearns/fix-depth-request
...
fix depth request
2016-06-17 13:26:07 -07:00
Bradley Austin Davis
ec615caa80
Support toolbar API
2016-06-17 13:06:42 -07:00
howard-stearns
74a3db4e1c
When setting Reticle.depth, don't assume that we're in the center of the
...
HUD.
2016-06-17 11:14:56 -07:00
Bradley Austin Davis
5bc8b53d1b
Merge remote-tracking branch 'upstream/master' into vive-ui
2016-06-17 10:56:53 -07:00