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* Updated grab/equip logic to use sphere vs sphere tests, instead of sphere vs entity bounding box. * Added debug flag for visualizing grab spheres. * hotspot overlays are now updated as the objects they are attached to move. * You can now use the search beam to near grab large objects, as well as the sphere sphere test. * Optimized EntityPropertyCache to make a single call to Entities.getEntityProperties instead of three. * Moved grab script options from the "Developer > Hands" menu to the "Developer > Grab Script" menu. |
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.. | ||
assets | ||
controllers | ||
html | ||
libraries | ||
particle_explorer | ||
attachedEntitiesManager.js | ||
away.js | ||
dialTone.js | ||
directory.js | ||
edit.js | ||
examples.js | ||
goto.js | ||
hmd.js | ||
mute.js | ||
notifications.js | ||
progress.js | ||
selectAudioDevice.js | ||
users.js | ||
voxels.js |