mirror of
https://github.com/overte-org/overte.git
synced 2025-08-08 00:30:52 +02:00
206 lines
6 KiB
C++
206 lines
6 KiB
C++
//
|
|
// HandData.cpp
|
|
// hifi
|
|
//
|
|
// Created by Stephen Birarda on 5/20/13.
|
|
// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
|
|
//
|
|
|
|
#include <QtCore/QDataStream>
|
|
|
|
#include <GeometryUtil.h>
|
|
#include <SharedUtil.h>
|
|
|
|
#include "AvatarData.h"
|
|
#include "HandData.h"
|
|
|
|
HandData::HandData(AvatarData* owningAvatar) :
|
|
_owningAvatarData(owningAvatar)
|
|
{
|
|
// Start with two palms
|
|
addNewPalm();
|
|
addNewPalm();
|
|
}
|
|
|
|
glm::vec3 HandData::worldVectorToLeapVector(const glm::vec3& worldVector) const {
|
|
return glm::inverse(getBaseOrientation()) * worldVector / LEAP_UNIT_SCALE;
|
|
}
|
|
|
|
PalmData& HandData::addNewPalm() {
|
|
_palms.push_back(PalmData(this));
|
|
return _palms.back();
|
|
}
|
|
|
|
const PalmData* HandData::getPalm(int sixSenseID) const {
|
|
// the palms are not necessarily added in left-right order,
|
|
// so we have to search for the right SixSenseID
|
|
for (unsigned int i = 0; i < _palms.size(); i++) {
|
|
const PalmData* palm = &(_palms[i]);
|
|
if (palm->getSixenseID() == sixSenseID) {
|
|
return palm->isActive() ? palm : NULL;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
void HandData::getLeftRightPalmIndices(int& leftPalmIndex, int& rightPalmIndex) const {
|
|
leftPalmIndex = -1;
|
|
rightPalmIndex = -1;
|
|
for (size_t i = 0; i < _palms.size(); i++) {
|
|
const PalmData& palm = _palms[i];
|
|
if (palm.isActive()) {
|
|
if (palm.getSixenseID() == SIXENSE_CONTROLLER_ID_LEFT_HAND) {
|
|
leftPalmIndex = i;
|
|
}
|
|
if (palm.getSixenseID() == SIXENSE_CONTROLLER_ID_RIGHT_HAND) {
|
|
rightPalmIndex = i;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
PalmData::PalmData(HandData* owningHandData) :
|
|
_rawRotation(0, 0, 0, 1),
|
|
_rawPosition(0, 0, 0),
|
|
_rawNormal(0, 1, 0),
|
|
_rawVelocity(0, 0, 0),
|
|
_rotationalVelocity(0, 0, 0),
|
|
_controllerButtons(0),
|
|
_isActive(false),
|
|
_leapID(LEAPID_INVALID),
|
|
_sixenseID(SIXENSEID_INVALID),
|
|
_numFramesWithoutData(0),
|
|
_owningHandData(owningHandData),
|
|
_isCollidingWithVoxel(false),
|
|
_isCollidingWithPalm(false),
|
|
_collisionlessPaddleExpiry(0)
|
|
{
|
|
for (int i = 0; i < NUM_FINGERS_PER_HAND; ++i) {
|
|
_fingers.push_back(FingerData(this, owningHandData));
|
|
}
|
|
}
|
|
|
|
void PalmData::addToPosition(const glm::vec3& delta) {
|
|
// convert to Leap coordinates, then add to palm and finger positions
|
|
glm::vec3 leapDelta = _owningHandData->worldVectorToLeapVector(delta);
|
|
_rawPosition += leapDelta;
|
|
for (size_t i = 0; i < getNumFingers(); i++) {
|
|
FingerData& finger = _fingers[i];
|
|
if (finger.isActive()) {
|
|
finger.setRawTipPosition(finger.getTipRawPosition() + leapDelta);
|
|
finger.setRawRootPosition(finger.getRootRawPosition() + leapDelta);
|
|
}
|
|
}
|
|
}
|
|
|
|
FingerData::FingerData(PalmData* owningPalmData, HandData* owningHandData) :
|
|
_tipRawPosition(0, 0, 0),
|
|
_rootRawPosition(0, 0, 0),
|
|
_isActive(false),
|
|
_leapID(LEAPID_INVALID),
|
|
_numFramesWithoutData(0),
|
|
_owningPalmData(owningPalmData),
|
|
_owningHandData(owningHandData)
|
|
{
|
|
const int standardTrailLength = 10;
|
|
setTrailLength(standardTrailLength);
|
|
}
|
|
|
|
void HandData::setFingerTrailLength(unsigned int length) {
|
|
for (size_t i = 0; i < getNumPalms(); ++i) {
|
|
PalmData& palm = getPalms()[i];
|
|
for (size_t f = 0; f < palm.getNumFingers(); ++f) {
|
|
FingerData& finger = palm.getFingers()[f];
|
|
finger.setTrailLength(length);
|
|
}
|
|
}
|
|
}
|
|
|
|
void HandData::updateFingerTrails() {
|
|
for (size_t i = 0; i < getNumPalms(); ++i) {
|
|
PalmData& palm = getPalms()[i];
|
|
for (size_t f = 0; f < palm.getNumFingers(); ++f) {
|
|
FingerData& finger = palm.getFingers()[f];
|
|
finger.updateTrail();
|
|
}
|
|
}
|
|
}
|
|
|
|
bool HandData::findSpherePenetration(const glm::vec3& penetratorCenter, float penetratorRadius, glm::vec3& penetration,
|
|
const PalmData*& collidingPalm) const {
|
|
|
|
for (size_t i = 0; i < _palms.size(); ++i) {
|
|
const PalmData& palm = _palms[i];
|
|
if (!palm.isActive()) {
|
|
continue;
|
|
}
|
|
glm::vec3 palmPosition = palm.getPosition();
|
|
const float PALM_RADIUS = 0.05f; // in world (not voxel) coordinates
|
|
if (findSphereSpherePenetration(penetratorCenter, penetratorRadius, palmPosition, PALM_RADIUS, penetration)) {
|
|
collidingPalm = &palm;
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
glm::quat HandData::getBaseOrientation() const {
|
|
return _owningAvatarData->getOrientation();
|
|
}
|
|
|
|
glm::vec3 HandData::getBasePosition() const {
|
|
return _owningAvatarData->getPosition();
|
|
}
|
|
|
|
void FingerData::setTrailLength(unsigned int length) {
|
|
_tipTrailPositions.resize(length);
|
|
_tipTrailCurrentStartIndex = 0;
|
|
_tipTrailCurrentValidLength = 0;
|
|
}
|
|
|
|
void FingerData::updateTrail() {
|
|
if (_tipTrailPositions.size() == 0)
|
|
return;
|
|
|
|
if (_isActive) {
|
|
// Add the next point in the trail.
|
|
_tipTrailCurrentStartIndex--;
|
|
if (_tipTrailCurrentStartIndex < 0)
|
|
_tipTrailCurrentStartIndex = _tipTrailPositions.size() - 1;
|
|
|
|
_tipTrailPositions[_tipTrailCurrentStartIndex] = getTipPosition();
|
|
|
|
if (_tipTrailCurrentValidLength < (int)_tipTrailPositions.size())
|
|
_tipTrailCurrentValidLength++;
|
|
}
|
|
else {
|
|
// It's not active, so just kill the trail.
|
|
_tipTrailCurrentValidLength = 0;
|
|
}
|
|
}
|
|
|
|
int FingerData::getTrailNumPositions() {
|
|
return _tipTrailCurrentValidLength;
|
|
}
|
|
|
|
const glm::vec3& FingerData::getTrailPosition(int index) {
|
|
if (index >= _tipTrailCurrentValidLength) {
|
|
static glm::vec3 zero(0,0,0);
|
|
return zero;
|
|
}
|
|
int posIndex = (index + _tipTrailCurrentStartIndex) % _tipTrailCurrentValidLength;
|
|
return _tipTrailPositions[posIndex];
|
|
}
|
|
|
|
void PalmData::getBallHoldPosition(glm::vec3& position) const {
|
|
const float BALL_FORWARD_OFFSET = 0.08f; // put the ball a bit forward of fingers
|
|
position = BALL_FORWARD_OFFSET * getNormal();
|
|
if (_fingers.size() > 0) {
|
|
position += _fingers[0].getTipPosition();
|
|
} else {
|
|
position += getPosition();
|
|
}
|
|
}
|
|
|
|
|
|
|