overte/libraries/entities-renderer/src
Anthony Thibault b3af515224 Particle entity improvements based on code review.
* Updated variable naming to match coding standards.
* Changed particle raw float arrays to vectors.
* Bug fix: changing maxParticles will no longer lead to memory corruption.
* Made particle ring buffer more explicit, added _particleTailIndex.
* Added getLivingParticleCount() private method.
* Moved integration and bounds code into private methods.
* Bug fix: high emit rates now properly integrate particles forward for the
  remaing frame time, not the entire frame.
* Bug fix: new particles were not initiaized to origin.
* Added more particles to ajt-test.js.
* Bug fix: ajt-test.js script was not shutting down properly.
* Removed random seed, unless we have a psudo random number generator per
  particle system instance, it's unlikely that this will preserve sync.
* Bumped packet version number.
2015-05-11 19:21:33 -07:00
..
EntitiesRendererLogging.cpp put entities-renderer logging into its own QLoggingCategory 2015-04-06 16:30:20 -07:00
EntitiesRendererLogging.h try again without macro 2015-04-07 09:59:04 -07:00
EntityTreeRenderer.cpp fix zone:nothing bug 2015-05-08 14:03:58 -07:00
EntityTreeRenderer.h hook up menu-items to control debug rendering of collision hulls and owned simulations 2015-04-27 09:56:24 -07:00
RenderableBoxEntityItem.cpp stop doing useless multiple inheritance 2015-05-01 11:31:58 -07:00
RenderableBoxEntityItem.h stop doing useless multiple inheritance 2015-05-01 11:31:58 -07:00
RenderableDebugableEntityItem.cpp put some code back now that entity-server is doing simple simulation again. don't draw blue physics-enabled dot unless debug menu-item is checked 2015-05-07 10:11:36 -07:00
RenderableDebugableEntityItem.h flash yellow box when transmitting an edit packet 2015-05-06 17:03:27 -07:00
RenderableLightEntityItem.cpp entity cubes are in meters 2015-03-06 15:32:03 -08:00
RenderableLightEntityItem.h entity cubes are in meters 2015-03-06 15:32:03 -08:00
RenderableModelEntityItem.cpp add getName passthrough to ObjecdtMotionState, don't compute model shapes until the model has been simulated 2015-05-07 09:53:39 -07:00
RenderableModelEntityItem.h stop doing useless multiple inheritance 2015-05-01 11:31:58 -07:00
RenderableParticleEffectEntityItem.cpp Particle entity improvements based on code review. 2015-05-11 19:21:33 -07:00
RenderableParticleEffectEntityItem.h Improvements to particle entity. 2015-05-10 17:13:46 -07:00
RenderableSphereEntityItem.cpp entity cubes are in meters 2015-03-06 15:32:03 -08:00
RenderableSphereEntityItem.h move interface/entities to libraries/entities-renderer 2014-12-17 12:54:41 -08:00
RenderableTextEntityItem.cpp put entities-renderer logging into its own QLoggingCategory 2015-04-06 16:30:20 -07:00
RenderableTextEntityItem.h move interface/entities to libraries/entities-renderer 2014-12-17 12:54:41 -08:00
RenderableZoneEntityItem.cpp Correctly wire setDrawZones 2015-05-06 17:04:01 +02:00
RenderableZoneEntityItem.h Cleanup RenderableZoneEntityItem 2015-05-05 17:19:42 +02:00