.. |
AmbientOcclusionEffect.cpp
|
Fix for ambient occlusion in 3DTV mode.
|
2014-11-03 17:36:10 -08:00 |
AmbientOcclusionEffect.h
|
fix header include guards via regex
|
2014-04-09 12:03:17 -07:00 |
AnimationHandle.cpp
|
fixes the stutter in animation when observer moves
|
2014-11-28 17:36:55 -08:00 |
AnimationHandle.h
|
some cleanup
|
2014-11-12 14:59:03 -08:00 |
DeferredLightingEffect.cpp
|
Revert "get rid of redundant _displayViewFrustum and use _viewFrustum"
|
2014-12-05 10:06:17 -08:00 |
DeferredLightingEffect.h
|
Cone render function, some cleanup of GeometryCache methods.
|
2014-11-04 13:21:51 -08:00 |
GeometryCache.cpp
|
clean code in GeometryCache around the FBX file loader
|
2014-12-04 12:02:30 -08:00 |
GeometryCache.h
|
adding the light map support from FBX
|
2014-11-20 09:54:41 -08:00 |
GlowEffect.cpp
|
fix the first issues
|
2014-10-13 23:28:43 -07:00 |
GlowEffect.h
|
Rendering resolution can be different than the native window resolution
|
2014-10-13 18:00:50 -07:00 |
JointState.cpp
|
Merge pull request #3312 from AndrewMeadows/ragdoll
|
2014-08-25 15:43:48 -07:00 |
JointState.h
|
Merge pull request #3312 from AndrewMeadows/ragdoll
|
2014-08-25 15:43:48 -07:00 |
Model.cpp
|
fix models with registrations other than 0,0,0
|
2014-12-05 16:14:18 -08:00 |
Model.h
|
basics of triangle picking working for models
|
2014-12-05 11:31:27 -08:00 |
PointShader.cpp
|
run regex header replacement on all cpp files
|
2014-04-09 09:35:42 -07:00 |
PointShader.h
|
fix header include guards via regex
|
2014-04-09 12:03:17 -07:00 |
ProgramObject.cpp
|
Batch heightfield sections for better performance.
|
2014-11-20 15:09:38 -08:00 |
ProgramObject.h
|
Batch heightfield sections for better performance.
|
2014-11-20 15:09:38 -08:00 |
RenderUtil.cpp
|
Fix deferred lighting for rear view mirror.
|
2014-09-12 18:56:07 -07:00 |
RenderUtil.h
|
Fix deferred lighting for rear view mirror.
|
2014-09-12 18:56:07 -07:00 |
TextureCache.cpp
|
Rendering resolution can be different than the native window resolution
|
2014-10-13 18:00:50 -07:00 |
TextureCache.h
|
adding the light map support from FBX
|
2014-11-20 09:54:41 -08:00 |
VoxelShader.cpp
|
run regex header replacement on all cpp files
|
2014-04-09 09:35:42 -07:00 |
VoxelShader.h
|
fix header include guards via regex
|
2014-04-09 12:03:17 -07:00 |