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renderer
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Need the ARB suffix on this. I'm surprised it compiled for me!
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2013-05-08 15:05:35 -07:00 |
starfield
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Log cleanup. removed star field meridians.
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2013-05-09 22:06:32 -07:00 |
ui
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Disable the menu shortcuts for "regular" keys when the chat entry is showing.
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2013-05-14 00:24:53 -07:00 |
Application.cpp
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Accidentally left a debug line in.
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2013-05-14 10:47:21 -07:00 |
Application.h
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Missed some comments in transferring from main.cpp to Application.h; trying to
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2013-05-14 10:45:54 -07:00 |
Audio.cpp
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remove some leftover walking sound stuff
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2013-05-10 17:44:50 -07:00 |
Audio.h
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remove old style walking sounds
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2013-05-10 17:21:58 -07:00 |
AudioData.cpp
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Added new cooler movement sound that is velocity sensitive.
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2013-05-08 20:02:29 -07:00 |
AudioData.h
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remove old style walking sounds
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2013-05-10 17:21:58 -07:00 |
Avatar.cpp
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cleaned up some code
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2013-05-10 22:31:51 -07:00 |
Avatar.h
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mode cleanup after head operation
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2013-05-10 17:29:04 -07:00 |
AvatarRenderer.cpp
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put orientation back in avatar folder (this should be put in a more logical place at some point) - also did some work on avatar renderer
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2013-05-08 19:22:21 -07:00 |
AvatarRenderer.h
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put orientation back in avatar folder (this should be put in a more logical place at some point) - also did some work on avatar renderer
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2013-05-08 19:22:21 -07:00 |
AvatarTouch.cpp
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made some improvements to handshake
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2013-05-10 13:04:41 -07:00 |
AvatarTouch.h
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indentation
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2013-05-09 17:36:39 -07:00 |
Balls.cpp
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Fixing spacing nits in balls class
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2013-04-26 10:21:17 -07:00 |
Balls.h
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Added balls class
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2013-04-26 09:59:50 -07:00 |
Camera.cpp
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fixed problem of camera shifting when application starts (made camera jump to ideal position/rotation when initialized)
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2013-05-11 11:48:00 -07:00 |
Camera.h
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fixed problem of camera shifting when application starts (made camera jump to ideal position/rotation when initialized)
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2013-05-11 11:48:00 -07:00 |
Environment.cpp
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We need to adjust the directory on OS X before we attempt to load the shaders.
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2013-05-08 15:33:39 -07:00 |
Environment.h
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Include the "sky from space" shaders, too, and use them when the camera is
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2013-05-08 11:42:31 -07:00 |
glew.cpp
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more windows port
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2013-03-20 12:13:14 -07:00 |
HandControl.cpp
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cleaned up code spacing
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2013-05-07 08:43:14 -07:00 |
HandControl.h
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Added HandControl class and also Avatar Touch class
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2013-04-25 23:32:04 -07:00 |
Head.cpp
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cleaned up some code
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2013-05-10 22:31:51 -07:00 |
Head.h
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cleaned up some code
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2013-05-10 22:31:51 -07:00 |
Log.cpp
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Changes according to Philip's feedback: spacing around operators, removed
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2013-05-01 12:17:57 -07:00 |
Log.h
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Wider log window, log panel on by default, menu->tools->log to control.
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2013-04-24 16:58:52 -07:00 |
LogStream.h
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adds optional LogStream for cpp iostream-style logging
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2013-04-17 19:48:30 +02:00 |
main.cpp
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Various fixes, removed the bulk of main.cpp.
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2013-05-13 23:15:45 -07:00 |
OculusManager.cpp
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have OculusManager::isConnected always return false if not APPLE
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2013-05-10 15:33:36 -07:00 |
OculusManager.h
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expand the OculusManager to return euler angles
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2013-05-10 10:16:23 -07:00 |
OGlProgram.h
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integrates logging for interface
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2013-04-17 19:04:10 +02:00 |
Oscilloscope.cpp
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Added gyro pitch to view, moved onscreen displays around to look nicer.
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2013-05-08 19:35:48 -07:00 |
Oscilloscope.h
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Added gyro pitch to view, moved onscreen displays around to look nicer.
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2013-05-08 19:35:48 -07:00 |
PairingHandler.cpp
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include stdio for sprintf
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2013-05-13 18:22:55 -07:00 |
PairingHandler.h
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add a PairingHandler to send pair requests to the pairing server
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2013-05-13 17:34:34 -07:00 |
SerialInterface.cpp
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Removed old serial code for Maple ADC
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2013-05-09 14:01:22 -07:00 |
SerialInterface.h
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Re-added Head Mouse working correctly with invensense
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2013-05-10 10:55:05 -07:00 |
Stars.cpp
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When the stars and the atmosphere are both on, adjust the stars' alpha value
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2013-05-08 13:13:56 -07:00 |
Stars.h
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When the stars and the atmosphere are both on, adjust the stars' alpha value
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2013-05-08 13:13:56 -07:00 |
Util.cpp
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cleaned up avatar slow-down upon nearness; fixed mouse pressed bug;
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2013-05-09 13:04:22 -07:00 |
Util.h
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cleaned up avatar slow-down upon nearness; fixed mouse pressed bug;
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2013-05-09 13:04:22 -07:00 |
VoxelSystem.cpp
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Added wantResIn and wantColor feature between client and server
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2013-05-13 15:02:46 -07:00 |
VoxelSystem.h
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Let's do some locking to prevent simultaneous access from different threads.
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2013-05-11 15:38:49 -07:00 |
world.h
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prelimanary changes for windows port
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2013-03-19 11:01:08 -07:00 |