overte/interface/src
2013-05-14 10:47:21 -07:00
..
renderer Need the ARB suffix on this. I'm surprised it compiled for me! 2013-05-08 15:05:35 -07:00
starfield Log cleanup. removed star field meridians. 2013-05-09 22:06:32 -07:00
ui Disable the menu shortcuts for "regular" keys when the chat entry is showing. 2013-05-14 00:24:53 -07:00
Application.cpp Accidentally left a debug line in. 2013-05-14 10:47:21 -07:00
Application.h Missed some comments in transferring from main.cpp to Application.h; trying to 2013-05-14 10:45:54 -07:00
Audio.cpp remove some leftover walking sound stuff 2013-05-10 17:44:50 -07:00
Audio.h remove old style walking sounds 2013-05-10 17:21:58 -07:00
AudioData.cpp Added new cooler movement sound that is velocity sensitive. 2013-05-08 20:02:29 -07:00
AudioData.h remove old style walking sounds 2013-05-10 17:21:58 -07:00
Avatar.cpp cleaned up some code 2013-05-10 22:31:51 -07:00
Avatar.h mode cleanup after head operation 2013-05-10 17:29:04 -07:00
AvatarRenderer.cpp put orientation back in avatar folder (this should be put in a more logical place at some point) - also did some work on avatar renderer 2013-05-08 19:22:21 -07:00
AvatarRenderer.h put orientation back in avatar folder (this should be put in a more logical place at some point) - also did some work on avatar renderer 2013-05-08 19:22:21 -07:00
AvatarTouch.cpp made some improvements to handshake 2013-05-10 13:04:41 -07:00
AvatarTouch.h indentation 2013-05-09 17:36:39 -07:00
Balls.cpp Fixing spacing nits in balls class 2013-04-26 10:21:17 -07:00
Balls.h Added balls class 2013-04-26 09:59:50 -07:00
Camera.cpp fixed problem of camera shifting when application starts (made camera jump to ideal position/rotation when initialized) 2013-05-11 11:48:00 -07:00
Camera.h fixed problem of camera shifting when application starts (made camera jump to ideal position/rotation when initialized) 2013-05-11 11:48:00 -07:00
Environment.cpp We need to adjust the directory on OS X before we attempt to load the shaders. 2013-05-08 15:33:39 -07:00
Environment.h Include the "sky from space" shaders, too, and use them when the camera is 2013-05-08 11:42:31 -07:00
glew.cpp more windows port 2013-03-20 12:13:14 -07:00
HandControl.cpp cleaned up code spacing 2013-05-07 08:43:14 -07:00
HandControl.h Added HandControl class and also Avatar Touch class 2013-04-25 23:32:04 -07:00
Head.cpp cleaned up some code 2013-05-10 22:31:51 -07:00
Head.h cleaned up some code 2013-05-10 22:31:51 -07:00
Log.cpp Changes according to Philip's feedback: spacing around operators, removed 2013-05-01 12:17:57 -07:00
Log.h Wider log window, log panel on by default, menu->tools->log to control. 2013-04-24 16:58:52 -07:00
LogStream.h adds optional LogStream for cpp iostream-style logging 2013-04-17 19:48:30 +02:00
main.cpp Various fixes, removed the bulk of main.cpp. 2013-05-13 23:15:45 -07:00
OculusManager.cpp have OculusManager::isConnected always return false if not APPLE 2013-05-10 15:33:36 -07:00
OculusManager.h expand the OculusManager to return euler angles 2013-05-10 10:16:23 -07:00
OGlProgram.h integrates logging for interface 2013-04-17 19:04:10 +02:00
Oscilloscope.cpp Added gyro pitch to view, moved onscreen displays around to look nicer. 2013-05-08 19:35:48 -07:00
Oscilloscope.h Added gyro pitch to view, moved onscreen displays around to look nicer. 2013-05-08 19:35:48 -07:00
PairingHandler.cpp include stdio for sprintf 2013-05-13 18:22:55 -07:00
PairingHandler.h add a PairingHandler to send pair requests to the pairing server 2013-05-13 17:34:34 -07:00
SerialInterface.cpp Removed old serial code for Maple ADC 2013-05-09 14:01:22 -07:00
SerialInterface.h Re-added Head Mouse working correctly with invensense 2013-05-10 10:55:05 -07:00
Stars.cpp When the stars and the atmosphere are both on, adjust the stars' alpha value 2013-05-08 13:13:56 -07:00
Stars.h When the stars and the atmosphere are both on, adjust the stars' alpha value 2013-05-08 13:13:56 -07:00
Util.cpp cleaned up avatar slow-down upon nearness; fixed mouse pressed bug; 2013-05-09 13:04:22 -07:00
Util.h cleaned up avatar slow-down upon nearness; fixed mouse pressed bug; 2013-05-09 13:04:22 -07:00
VoxelSystem.cpp Added wantResIn and wantColor feature between client and server 2013-05-13 15:02:46 -07:00
VoxelSystem.h Let's do some locking to prevent simultaneous access from different threads. 2013-05-11 15:38:49 -07:00
world.h prelimanary changes for windows port 2013-03-19 11:01:08 -07:00