overte/libraries/shared/src
2016-10-27 10:10:22 -07:00
..
shared Add file logging to perf tool 2016-09-23 12:04:59 -07:00
AABox.cpp Dynamic bound update for skinned mesh 2016-03-26 12:22:02 -07:00
AABox.h Dynamic bound update for skinned mesh 2016-03-26 12:22:02 -07:00
AACube.cpp GLM update and GLI integration 2016-09-09 10:18:15 -07:00
AACube.h use shapeInFrustum() names again 2016-02-25 18:09:35 -08:00
AngleUtil.h
AtRestDetector.cpp
AtRestDetector.h
BackgroundMode.h Resolving warnings 2016-01-21 15:15:18 -08:00
BoxBase.h
BufferParser.h Fix warnings on windows 64bit 2015-12-11 15:42:15 -08:00
ByteCountCoding.h
ColorUtils.cpp Move srgbToLinear lookup table to external cpp 2016-08-08 15:47:53 -07:00
ColorUtils.h Move srgbToLinear lookup table to external cpp 2016-08-08 15:47:53 -07:00
CPUDetect.h Lightweight functions to detect SSE3, SSSE3, SSE4.1, SSS4.2, AVX and AVX2. 2016-06-07 06:53:50 -07:00
CPUIdent.cpp Windows build fixes 2016-04-12 10:53:04 -07:00
CPUIdent.h Windows build fixes 2016-04-12 10:53:04 -07:00
CrashHelpers.h add -Wsuggest-override to compile flags and deal with fallout 2016-08-18 09:51:41 -07:00
CubeProjectedPolygon.cpp recover unused code that may prove useful someday 2016-05-05 18:28:27 -07:00
CubeProjectedPolygon.h recover unused code that may prove useful someday 2016-05-05 18:28:27 -07:00
Debug.h Add sub to Debug Counter 2016-04-15 16:39:57 -07:00
DebugDraw.cpp Eye tracking bug fix and debug rendering improvement 2016-05-08 16:20:32 -07:00
DebugDraw.h compile fix for macosx 2016-05-08 17:14:14 -07:00
DependencyManager.cpp
DependencyManager.h Avoid warning for expected unset PresentThread 2016-04-05 14:59:59 -07:00
DoubleHashKey.cpp remove whitespace 2016-08-24 22:25:45 -07:00
DoubleHashKey.h remove whitespace 2016-08-24 22:25:45 -07:00
Extents.cpp
Extents.h GLM update and GLI integration 2016-09-09 10:18:15 -07:00
FaceshiftConstants.cpp
FaceshiftConstants.h
Finally.h Fix potential deadlock in QML 2016-03-23 12:59:17 -07:00
FloodFill.h
GenericQueueThread.h add -Wsuggest-override to compile flags and deal with fallout 2016-08-18 09:51:41 -07:00
GenericThread.cpp First pass at threaded texture transfers 2016-04-04 10:23:01 -07:00
GenericThread.h Working on draw crash bug, adding render thread trash handling 2016-08-12 22:28:27 -07:00
GeometryUtil.cpp GeometryUtils: coneSphereAngle test 2016-04-26 13:31:06 -07:00
GeometryUtil.h Work In Progress snapshot 2016-08-12 17:11:59 -07:00
GLMHelpers.cpp Adjust size and offset of grab balls to better align with hand controllers. 2016-10-19 15:59:26 -07:00
GLMHelpers.h Adjust size and offset of grab balls to better align with hand controllers. 2016-10-19 15:59:26 -07:00
GPUIdent.cpp Fix GPUIdent name trailing whitespace 2016-06-20 16:01:03 -07:00
GPUIdent.h Match the gpu adapter names gainst the vendor and renderer names used by 2016-04-20 22:57:32 -07:00
Gzip.cpp
Gzip.h
HifiConfigVariantMap.cpp cleanup API for HifiConfigVariantMap after migration 2016-08-02 14:35:11 -07:00
HifiConfigVariantMap.h cleanup API for HifiConfigVariantMap after migration 2016-08-02 14:35:11 -07:00
Interpolate.cpp working on making other entities transparent 2016-08-02 18:09:42 -07:00
Interpolate.h working on making other entities transparent 2016-08-02 18:09:42 -07:00
JointData.h
LogHandler.cpp reduce data-races in logging 2016-10-18 15:59:00 -07:00
LogHandler.h reduce data-races in logging 2016-10-18 15:59:00 -07:00
LogUtils.cpp
LogUtils.h
MatrixStack.h
MovingMinMaxAvg.h
MovingPercentile.cpp CR feedback 2016-04-21 15:48:18 -07:00
MovingPercentile.h CR feedback 2016-04-21 15:48:18 -07:00
NumericalConstants.h add secs per hour 2016-06-28 12:38:00 -07:00
OctalCode.cpp Rename OctalCodePtr related functions 2016-05-17 10:59:51 -07:00
OctalCode.h Add vector include to OctalCode.h 2016-05-17 10:59:51 -07:00
Packed.h AvatarData packet overhaul, uses a structure instead of raw memcpy 2016-05-19 20:26:00 -07:00
PathUtils.cpp Add path parameter to goToSandbox 2016-10-07 10:30:18 -07:00
PathUtils.h Add path parameter to goToSandbox 2016-10-07 10:30:18 -07:00
PerfStat.cpp add Bullet profile info to PerformanceTimer stats 2016-10-21 13:22:22 -07:00
PerfStat.h add Bullet profile info to PerformanceTimer stats 2016-10-21 13:22:22 -07:00
PhysicsCollisionGroups.h update Aabb's of static objects when they move 2016-04-14 11:18:10 -07:00
PhysicsHelpers.cpp move collision group/mask calculus into EntityItem 2016-01-19 19:52:08 -08:00
PhysicsHelpers.h move deactivation thresholds to shared header 2016-04-22 09:38:43 -07:00
PIDController.cpp use glm::isnan() instead of isnan() from math.h 2016-05-05 18:28:27 -07:00
PIDController.h fix logging 2015-12-16 15:41:23 -08:00
Plane.cpp use references not pointers for ViewFrustums 2016-05-05 18:28:27 -07:00
Plane.h use references not pointers for ViewFrustums 2016-05-05 18:28:27 -07:00
PointerEvent.cpp Bug fix for click events received by entity scripts 2016-08-29 16:21:39 -07:00
PointerEvent.h send pointer events from handControllerGrab.js to webEntities 2016-08-16 15:26:14 -07:00
PortableHighResolutionClock.cpp use c-style casts to respect the coding standard 2016-03-29 13:25:03 -07:00
PortableHighResolutionClock.h quiet warnings in Linux build 2016-10-18 17:47:47 -07:00
Preferences.cpp Button prefs and conditionally enabled prefs 2016-01-22 19:06:30 -08:00
Preferences.h Indentation 2016-09-08 14:29:43 -07:00
PropertyFlags.h first cut at fixing the scene not stable bug 2016-03-08 14:52:21 -08:00
QVariantGLM.cpp Implement Entities.findInFrustum() method 2016-09-09 18:57:48 +12:00
QVariantGLM.h Implement Entities.findInFrustum() method 2016-09-09 18:57:48 +12:00
Radix2InplaceSort.h
Radix2IntegerScanner.h
RegisteredMetaTypes.cpp fix signal issue and qabstract::socket issue 2016-09-06 17:36:52 -07:00
RegisteredMetaTypes.h switch to QRect instead of vec4 2016-04-16 16:59:47 -07:00
RenderArgs.h stop passing bare pointers to EntityTreeRenderer all around 2016-10-27 10:10:22 -07:00
RingBufferHistory.h
RunningMarker.cpp fix a couple of crash-on-exits 2016-10-25 13:58:48 -07:00
RunningMarker.h CR feedback 2016-10-25 08:31:23 -07:00
ScriptValueUtils.cpp Moved isListOfStrings into shared/ScriptValueUtils 2016-04-15 13:47:30 -07:00
ScriptValueUtils.h Moved isListOfStrings into shared/ScriptValueUtils 2016-04-15 13:47:30 -07:00
ServerPathUtils.cpp Add path parameter to goToSandbox 2016-10-07 10:30:18 -07:00
ServerPathUtils.h Add ServerPathUtils 2016-01-14 12:55:32 -08:00
SettingHandle.cpp back out some uneeded chagnes 2016-08-04 14:09:12 -07:00
SettingHandle.h strip unused audio settings 2016-09-21 17:35:27 -07:00
SettingInterface.cpp possible fix for domain-server crash-on-exit 2016-10-04 14:35:23 -07:00
SettingInterface.h Fix persistence for global scope settings handles, clean up invalid variants in settings 2016-06-14 09:49:38 -07:00
SettingManager.cpp make UNSET_VALUE still work while still returning and empty string value for undefined keys 2016-08-04 13:37:08 -07:00
SettingManager.h back out some uneeded chagnes 2016-08-04 14:09:12 -07:00
ShapeInfo.cpp fix shape generation for SIMPLE_COMPOUND 2016-07-06 13:00:57 -07:00
ShapeInfo.h wrap hull about each mesh part 2016-07-09 22:25:28 -07:00
SharedLogging.cpp
SharedLogging.h
SharedUtil.cpp Fix style error 2016-10-03 15:23:39 -07:00
SharedUtil.h Merge pull request #8596 from huffman/feat/my-avatar-self-id 2016-10-05 12:03:01 -07:00
ShutdownEventListener.cpp
ShutdownEventListener.h add -Wsuggest-override to compile flags and deal with fallout 2016-08-18 09:51:41 -07:00
SimpleAverage.h
SimpleMovingAverage.cpp avoid various data-races related to stats collection and delivery 2016-10-18 13:05:53 -07:00
SimpleMovingAverage.h avoid various data-races related to stats collection and delivery 2016-10-18 13:05:53 -07:00
SpatiallyNestable.cpp Handle edge cases of AVATAR_SELF_ID being used with entities 2016-09-13 16:34:05 -07:00
SpatiallyNestable.h local velocity and angular velocity in scripts is now handled the way local position and rotation are 2016-08-16 16:47:13 -07:00
SpatialParentFinder.h snapshot after using tree from entity item. 2016-03-28 16:58:20 -07:00
StDev.cpp
StDev.h
StreamHelpers.h
StreamUtils.cpp clean up stream formatting of vec3 and friends 2016-05-20 09:41:26 -07:00
StreamUtils.h
ThreadHelpers.h
ThreadSafeValueCache.h Add debugging output, fix timewarp 2016-03-30 10:40:32 -07:00
TimeWeightedAvg.h
Transform.cpp faster isNaN() and friends 2016-04-14 11:18:10 -07:00
Transform.h added operator!= for Transform class 2016-08-01 07:50:12 -07:00
TryLocker.h
UUID.cpp
UUID.h
UUIDHasher.h
VariantMapToScriptValue.cpp
VariantMapToScriptValue.h
ViewFrustum.cpp recover unused code that may prove useful someday 2016-05-05 18:28:27 -07:00
ViewFrustum.h cleanup for code review 2016-05-10 07:49:11 -07:00
windowshacks.h