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configSlider
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Friday night build, working on getting the LUT generated on the GPU
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2016-06-24 17:48:40 -07:00 |
photobooth
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fix for submerge in floor issue
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2017-04-03 12:57:51 -07:00 |
ambientOcclusionPass.qml
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fine tune the scripts for proper presentation of the timing values
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2016-08-30 13:57:47 -07:00 |
culling.qml
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Backing up to master
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2017-02-21 14:56:07 -08:00 |
currentZone.js
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Introducing the deferredFRameTransform to DeferredLighting Effect and simplifying the rendering!
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2016-06-16 18:28:08 -07:00 |
debugAmbientOcclusionPass.js
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Good state
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2016-08-08 02:28:25 -07:00 |
debugCulling.js
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Clean up the utilities scrips of the render folder
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2017-03-28 16:00:18 -07:00 |
debugDeferredLighting.js
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Trying to improve the Job/Task classes and testing it with the ZoneRenderer
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2017-04-09 11:08:35 -07:00 |
debugFade.js
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Added new shaders
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2017-06-05 16:32:36 +02:00 |
debugSubsurfaceScattering.js
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FIxing the bad brdf and adding better debug tool and better Pipeline architecture
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2016-06-29 18:59:06 -07:00 |
debugSurfaceGeometryPass.js
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Adjust qml positions and fix one shader bug
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2016-07-19 13:20:19 -07:00 |
deferredLighting.qml
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cleaning the commented code
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2017-05-25 01:16:45 -07:00 |
fade.qml
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Added FadeManager to centralize some common fade effect data and functions
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2017-06-06 16:11:12 +02:00 |
lightClustering.js
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Cleaning up a bit
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2016-09-13 17:44:19 -07:00 |
lightClustering.qml
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FOund 2 bugs causing the empty clusters. now back to working
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2016-10-07 05:02:04 -07:00 |
rates.qml
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move from examples/ to scripts/developer/
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2016-04-25 17:36:35 -07:00 |
renderRates.js
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move from examples/ to scripts/developer/
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2016-04-25 17:36:35 -07:00 |
renderStats.js
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move from examples/ to scripts/developer/
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2016-04-25 17:36:35 -07:00 |
renderStatsGPU.js
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Instrumenting the GPU git status
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2016-07-15 17:47:54 -07:00 |
stats.qml
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fix reference to pending transfer count for progress/stats
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2017-05-26 14:37:24 -07:00 |
statsGPU.qml
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CLeaning up the code for the RenderableLightEntityItem
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2016-09-06 12:39:48 -07:00 |
subsurfaceScattering.qml
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Bringing Beckmann specular to the lighting
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2016-06-30 19:03:24 -07:00 |
surfaceGeometryPass.qml
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Finish the integration of the diffusion pass in the SurfaceGeometryPass job, clean up ui
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2016-07-19 10:34:06 -07:00 |
textureMonitor.js
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brining the new counters to 4.1
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2017-05-22 17:34:06 -07:00 |
textureMonitor.qml
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Solving the size evaluation for compressed format
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2017-05-22 16:51:54 -07:00 |