overte/libraries/entities/src
2018-10-29 17:43:16 -07:00
..
AddEntityOperator.cpp
AddEntityOperator.h
AmbientLightPropertyGroup.cpp WIP - adding AmbientLightPropertyGroup 2017-12-26 09:15:13 -08:00
AmbientLightPropertyGroup.h Entity properties JSDoc 2018-02-19 12:17:31 +13:00
AnimationPropertyGroup.cpp fix changing allowTranslation / fps for entity model animation without having to change any other animation property value 2018-07-11 19:15:08 +02:00
AnimationPropertyGroup.h fix bug: animation should reset on start running 2018-04-23 12:08:40 -07:00
BloomPropertyGroup.cpp working on enabling bloom 2018-08-07 22:26:30 -07:00
BloomPropertyGroup.h working on enabling bloom 2018-08-07 22:26:30 -07:00
DeleteEntityOperator.cpp Merge 'master' into 'workload' 2018-05-15 10:22:50 -07:00
DeleteEntityOperator.h Fix non self-sufficient headers 2018-05-04 16:26:41 -07:00
DiffTraversal.cpp WIP Only use conical frustums on the server 2018-05-03 18:19:29 -07:00
DiffTraversal.h WIP Only use conical frustums on the server 2018-05-03 18:19:29 -07:00
EntitiesLogging.cpp
EntitiesLogging.h
EntitiesScriptEngineProvider.h
EntityDynamicFactoryInterface.h
EntityDynamicInterface.cpp Fix non self-sufficient headers 2018-05-04 16:26:41 -07:00
EntityDynamicInterface.h Fix non self-sufficient headers 2018-05-04 16:26:41 -07:00
EntityEditFilters.cpp Remove extraneous code changes; remove QUrlAncestry code; remove extra logging 2018-10-22 13:59:52 -07:00
EntityEditFilters.h add flags to support asking for specific messages, update examples 2018-01-26 18:26:48 -08:00
EntityEditPacketSender.cpp always check added avatar entities once in updateAvatarEntities 2018-08-21 10:32:05 -07:00
EntityEditPacketSender.h fix flagging for avatar entity update/delete 2018-08-21 10:32:05 -07:00
EntityItem.cpp set script-triggerd sim ownership priority correctly 2018-10-18 10:33:02 -07:00
EntityItem.h set script-triggerd sim ownership priority correctly 2018-10-18 10:33:02 -07:00
EntityItemID.cpp move over definition so it could be linked in the assignment-client too 2018-08-01 00:23:34 +02:00
EntityItemID.h CR fixes 2018-07-31 22:29:53 +02:00
EntityItemProperties.cpp fix shape not getting marked changed 2018-10-29 17:43:16 -07:00
EntityItemProperties.h attempt to keep userData and new grab properties in sync 2018-10-25 07:47:15 -07:00
EntityItemPropertiesDefaults.h s i m p l i f y 2018-08-23 11:47:56 -07:00
EntityItemPropertiesMacros.h Merge branch 'master' into scriptvec3 2018-10-02 08:58:04 -07:00
EntityNodeData.cpp
EntityNodeData.h EntityServer should update a previously matched entity. 2018-02-26 13:43:35 -08:00
EntityPriorityQueue.h CR 2018-05-04 14:43:16 -07:00
EntityPropertyFlags.cpp Move grab pseudo-properties (userData) into first-class EntityItemProperties. 2018-10-02 08:54:12 -07:00
EntityPropertyFlags.h Move grab pseudo-properties (userData) into first-class EntityItemProperties. 2018-10-02 08:54:12 -07:00
EntityPsuedoPropertyFlags.h addressed CR feedback 2018-09-25 22:43:58 +02:00
EntityScriptingInterface.cpp fix spatialKey conversion 2018-10-25 07:47:16 -07:00
EntityScriptingInterface.h JSDocs 2018-09-20 22:47:14 +02:00
EntityScriptServerLogClient.cpp fix typos 2018-02-01 07:09:24 +00:00
EntityScriptServerLogClient.h
EntitySimulation.cpp Merge 'master' into 'workload' 2018-05-23 14:51:05 -07:00
EntitySimulation.h remove expired avatarEntities from their avatars 2018-10-05 13:48:35 -07:00
EntityTransformNode.cpp Make template specialization of BaseNestableTransformNode explicit 2018-09-07 08:49:44 -07:00
EntityTransformNode.h Have OverlayTransformNode and similar define scale relative to nestable scale on creation time, and refactor code 2018-09-06 16:33:29 -07:00
EntityTree.cpp attempt to keep userData and new grab properties in sync 2018-10-25 07:47:15 -07:00
EntityTree.h attempt to keep userData and new grab properties in sync 2018-10-25 07:47:15 -07:00
EntityTreeElement.cpp fix several uninitialized reads 2018-09-26 09:33:12 -07:00
EntityTreeElement.h ordered ray/parabola intersection code 2018-08-22 16:29:17 -07:00
EntityTypes.cpp Fix non self-sufficient headers 2018-05-04 16:26:41 -07:00
EntityTypes.h self-CR 2018-09-20 23:36:53 +02:00
GrabPropertyGroup.cpp attempt to keep userData and new grab properties in sync 2018-10-25 07:47:15 -07:00
GrabPropertyGroup.h Move grab pseudo-properties (userData) into first-class EntityItemProperties. 2018-10-02 08:54:12 -07:00
HazePropertyGroup.cpp trying to separate colors and vectors 2018-09-04 17:20:05 -07:00
HazePropertyGroup.h trying to separate colors and vectors 2018-09-04 17:20:05 -07:00
KeyLightPropertyGroup.cpp trying to separate colors and vectors 2018-09-04 17:20:05 -07:00
KeyLightPropertyGroup.h trying to separate colors and vectors 2018-09-04 17:20:05 -07:00
LightEntityItem.cpp Merge branch 'master' into scriptvec3 2018-10-02 08:58:04 -07:00
LightEntityItem.h Merge branch 'master' into scriptvec3 2018-10-02 08:58:04 -07:00
LineEntityItem.cpp Merge branch 'master' into scriptvec3 2018-10-02 08:58:04 -07:00
LineEntityItem.h Merge branch 'master' into scriptvec3 2018-10-02 08:58:04 -07:00
MaterialEntityItem.cpp Merge pull request #13596 from SamGondelman/scriptvec3 2018-10-18 09:47:56 -07:00
MaterialEntityItem.h queryAACube fixes 2018-10-16 14:35:39 -07:00
ModelEntityItem.cpp Merge pull request #13979 from AndrewMeadows/game-loop-optimizations-001 2018-10-19 17:02:48 -07:00
ModelEntityItem.h Merge pull request #13979 from AndrewMeadows/game-loop-optimizations-001 2018-10-19 17:02:48 -07:00
MovingEntitiesOperator.cpp Fix non self-sufficient headers 2018-05-04 16:26:41 -07:00
MovingEntitiesOperator.h Fix non self-sufficient headers 2018-05-04 16:26:41 -07:00
ParticleEffectEntityItem.cpp fix emitRadiusStart 2018-10-23 13:33:14 -07:00
ParticleEffectEntityItem.h fix emitRadiusStart 2018-10-23 13:33:14 -07:00
PolyLineEntityItem.cpp Merge branch 'master' into scriptvec3 2018-10-02 08:58:04 -07:00
PolyLineEntityItem.h Merge branch 'master' into scriptvec3 2018-10-02 08:58:04 -07:00
PolyVoxEntityItem.cpp Merge branch 'master' into scriptvec3 2018-10-02 08:58:04 -07:00
PolyVoxEntityItem.h Merge branch 'master' into scriptvec3 2018-10-02 08:58:04 -07:00
PropertyGroup.h
RecurseOctreeToMapOperator.cpp
RecurseOctreeToMapOperator.h
ShapeEntityItem.cpp Merge branch 'master' into scriptvec3 2018-10-02 08:58:04 -07:00
ShapeEntityItem.h Merge branch 'master' into scriptvec3 2018-10-02 08:58:04 -07:00
SimpleEntitySimulation.cpp fix server-side bug in kinematics 2018-07-02 15:04:11 -07:00
SimpleEntitySimulation.h add simulation ownership expiry 2018-04-11 09:40:32 -07:00
SimulationFlags.h made requested changes 2018-01-31 15:21:22 -08:00
SimulationOwner.cpp reduce sim ownership priority when releasing grab 2018-05-17 17:25:07 -07:00
SimulationOwner.h fix typos in simulation ownership documentation 2018-06-15 10:28:00 -07:00
SkyboxPropertyGroup.cpp trying to separate colors and vectors 2018-09-04 17:20:05 -07:00
SkyboxPropertyGroup.h trying to separate colors and vectors 2018-09-04 17:20:05 -07:00
TextEntityItem.cpp Merge branch 'master' into scriptvec3 2018-10-02 08:58:04 -07:00
TextEntityItem.h Merge branch 'master' into scriptvec3 2018-10-02 08:58:04 -07:00
UpdateEntityOperator.cpp fix octal code char issue 2018-03-29 10:05:08 -07:00
UpdateEntityOperator.h
WebEntityItem.cpp API function for retrieving multiple entity properties with better performance 2018-09-20 19:34:00 +02:00
WebEntityItem.h API function for retrieving multiple entity properties with better performance 2018-09-20 19:34:00 +02:00
ZoneEntityItem.cpp API function for retrieving multiple entity properties with better performance 2018-09-20 19:34:00 +02:00
ZoneEntityItem.h API function for retrieving multiple entity properties with better performance 2018-09-20 19:34:00 +02:00