overte/scripts/developer/utilities/render
2018-09-13 15:33:44 +02:00
..
configSlider Picking pid values 2018-08-28 16:05:57 -07:00
highlight Replace the name opacity for alpha 2017-12-10 23:07:06 -08:00
photobooth fix for submerge in floor issue 2017-04-03 12:57:51 -07:00
ambientOcclusionPass.qml Blur is now at occlusion resolution and added some bias to prevent AO on silhouettes 2018-09-13 15:33:44 +02:00
antialiasing.js Fixed TAA debug script 2017-12-07 10:35:53 +01:00
antialiasing.qml Adding a toggle button to the developer/Render menu to be able to disable taa and fall back to Fxaa 2018-05-16 13:09:55 -07:00
bloom.qml Merge remote-tracking branch 'upstream/master' into bloom 2018-08-08 14:44:02 -07:00
culling.qml fix debug tools 2018-08-07 15:25:56 -07:00
currentZone.js Introducing the deferredFRameTransform to DeferredLighting Effect and simplifying the rendering! 2016-06-16 18:28:08 -07:00
debugAmbientOcclusionPass.js Updated ambient occlusion debug script to be a tablet app 2018-04-19 18:02:31 +02:00
debugBloom.js Merge remote-tracking branch 'upstream/master' into bloom 2018-08-08 14:44:02 -07:00
debugCulling.js Clean up the utilities scrips of the render folder 2017-03-28 16:00:18 -07:00
debugHighlight.js fix selection api 2018-04-06 14:00:50 -07:00
debugShadow.js Improvement of debug shadow script 2018-08-03 18:01:22 +02:00
debugSubsurfaceScattering.js Fix the local lights issue, and correct the script relying on the Render.getConfig(), this one is on me... 2017-06-19 17:34:50 -07:00
debugSurfaceGeometryPass.js Adjust qml positions and fix one shader bug 2016-07-19 13:20:19 -07:00
debugTransition.js Object picking / edition for transitions are activate / deactivated when transition editor window is shown / hidden 2018-03-28 18:20:10 -04:00
deferredLighting.qml Fixing the merge conflicts 2018-05-24 16:57:10 -07:00
engineInspector.js Separate panel for inspecting the engine 2018-05-08 18:17:52 -07:00
engineInspector.qml Adding a true ListView for the engine 2018-05-09 18:28:47 -07:00
highlight.qml Add names to objects of the selection, remove comments in shader and fix one more warning on linux 2017-12-11 00:31:54 -08:00
lightClustering.js Fixing the scripts and investigating the scripting 2017-06-20 17:23:44 -07:00
lightClustering.qml Fixing the scripts and investigating the scripting 2017-06-20 17:23:44 -07:00
lod.js Removing cruft and warnings 2018-08-30 22:20:30 -07:00
lod.qml clening up the code in LODmanager and the associated js/qml 2018-08-30 18:09:11 -07:00
luci.js Separate panel for inspecting the engine 2018-05-08 18:17:52 -07:00
rates.qml move from examples/ to scripts/developer/ 2016-04-25 17:36:35 -07:00
renderRates.js move from examples/ to scripts/developer/ 2016-04-25 17:36:35 -07:00
renderStats.js Fixing the scripts and investigating the scripting 2017-06-20 17:23:44 -07:00
renderStatsGPU.js Instrumenting the GPU git status 2016-07-15 17:47:54 -07:00
shadow.qml Improvement of debug shadow script 2018-08-03 18:01:22 +02:00
stats.qml Fixing the scripts and investigating the scripting 2017-06-20 17:23:44 -07:00
statsGPU.qml Added outline to statsGPU script 2017-10-19 16:52:29 +02:00
subsurfaceScattering.qml Fixing the last scripts maybe 2017-06-21 00:15:29 -07:00
surfaceGeometryPass.qml Fixing the last scripts maybe 2017-06-21 00:15:29 -07:00
textureMonitor.js brining the new counters to 4.1 2017-05-22 17:34:06 -07:00
textureMonitor.qml Trying to fix the getCOnfig from QML... 2017-06-20 00:25:51 -07:00
transition.qml Fixed layout in HMD 2018-03-30 15:22:48 -04:00