overte/examples/controllers
Chris Collins 5dc1eb986e Merge pull request #6874 from imgntn/fixgrabparticlesystems
Remove Particle Search Beams from Grab Script and Create / Destroy Systems on Demand
2016-01-21 09:25:11 -08:00
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gamepad Incremental update to scripts cleanup 2015-01-06 15:47:25 -08:00
hydra namechange collisionsWillMove --> dynamic 2016-01-15 15:23:52 -08:00
leap Adjust avatar thumb root joint angle to look better 2015-12-05 16:26:21 +13:00
neuron NeuronAvatar.js: Now aligns the head with the HMD if active 2015-12-28 17:57:24 -08:00
oculus cleanup username API from GlobalServicesScriptingInterface 2015-03-09 16:28:01 -07:00
RealSense Tidy up some scripts. 2015-01-27 11:04:50 -08:00
Spacemouse Spacemouse fixes 2015-11-04 00:49:40 -08:00
controllerMappings.js unified two ways to do the mapping in a single JS 2015-11-05 19:10:06 -08:00
getHUDLookAtPositionTest.js add a test script for HMD.getHUDLookAtPositionXX() 2015-12-23 14:46:18 -08:00
handControllerGrab.js Merge pull request #6874 from imgntn/fixgrabparticlesystems 2016-01-21 09:25:11 -08:00
handPosesDebug.js Fixing typo and review comments 2015-10-28 13:21:45 -07:00
philipsVersion.js add philips version of hand movement 2015-12-18 15:44:21 -08:00
proceduralHandPoseExample.js update to new angular velocity 2015-12-18 12:38:50 -08:00
reticleHandAngularVelocityTest.js more work on angular velocity tests 2015-12-18 19:20:32 -08:00
reticleHandRotationTest.js Improved hand controller reticle movement 2015-12-28 14:59:43 -08:00
reticleTests.js add hand driven reticle 2015-12-17 17:38:20 -08:00
rightClickExample.js re-add this example 2015-11-06 22:55:33 -08:00
squeezeHands.js Simplify grab animation logic 2016-01-13 17:57:51 -08:00
toybox.js namechange collisionsWillMove --> dynamic 2016-01-15 15:23:52 -08:00