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gamepad
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Incremental update to scripts cleanup
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2015-01-06 15:47:25 -08:00 |
hydra
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namechange collisionsWillMove --> dynamic
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2016-01-15 15:23:52 -08:00 |
leap
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Adjust avatar thumb root joint angle to look better
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2015-12-05 16:26:21 +13:00 |
neuron
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NeuronAvatar.js: Now aligns the head with the HMD if active
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2015-12-28 17:57:24 -08:00 |
oculus
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cleanup username API from GlobalServicesScriptingInterface
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2015-03-09 16:28:01 -07:00 |
RealSense
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Tidy up some scripts.
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2015-01-27 11:04:50 -08:00 |
Spacemouse
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Spacemouse fixes
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2015-11-04 00:49:40 -08:00 |
controllerMappings.js
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unified two ways to do the mapping in a single JS
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2015-11-05 19:10:06 -08:00 |
getHUDLookAtPositionTest.js
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add a test script for HMD.getHUDLookAtPositionXX()
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2015-12-23 14:46:18 -08:00 |
handControllerGrab.js
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Merge pull request #6874 from imgntn/fixgrabparticlesystems
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2016-01-21 09:25:11 -08:00 |
handPosesDebug.js
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Fixing typo and review comments
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2015-10-28 13:21:45 -07:00 |
philipsVersion.js
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add philips version of hand movement
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2015-12-18 15:44:21 -08:00 |
proceduralHandPoseExample.js
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update to new angular velocity
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2015-12-18 12:38:50 -08:00 |
reticleHandAngularVelocityTest.js
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more work on angular velocity tests
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2015-12-18 19:20:32 -08:00 |
reticleHandRotationTest.js
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Improved hand controller reticle movement
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2015-12-28 14:59:43 -08:00 |
reticleTests.js
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add hand driven reticle
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2015-12-17 17:38:20 -08:00 |
rightClickExample.js
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re-add this example
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2015-11-06 22:55:33 -08:00 |
squeezeHands.js
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Simplify grab animation logic
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2016-01-13 17:57:51 -08:00 |
toybox.js
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namechange collisionsWillMove --> dynamic
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2016-01-15 15:23:52 -08:00 |