overte/examples/entityScripts
2015-09-11 12:01:01 -07:00
..
alternativeLightController.js deleted unnecessary line with typo 2015-04-09 09:50:12 -07:00
boombox.js lower volume 2015-09-09 09:29:31 -07:00
breakdanceEntity.js added some debugging to breakdance toy 2015-09-09 14:55:39 -07:00
changeColorOnCollision.js fixed CR feedback 2014-12-08 16:20:39 -08:00
changeColorOnHover.js work in making entity script mixable and inheritable 2014-11-23 20:12:52 -08:00
changeColorOnHoverClass.js work in making entity script mixable and inheritable 2014-11-23 20:12:52 -08:00
chessPiece.js Fixes chess game (pieces were dieing as soon as you dropped them) 2015-07-15 19:56:01 +02:00
crazylegsOnClick.js typo 2014-11-03 11:43:30 -08:00
detectGrabExample.js add breakdance game as entity script that works with hydra grab 2015-09-04 09:40:09 -07:00
detectTouchExample.js added an example script that detects being touched by avatars hand 2015-09-08 13:06:20 -07:00
inspect.js interface decides on entityIDs rather than bouncing a temporary id through the entity server 2015-05-19 14:25:23 -07:00
lightController.js interface decides on entityIDs rather than bouncing a temporary id through the entity server 2015-05-19 14:25:23 -07:00
movable.js interface decides on entityIDs rather than bouncing a temporary id through the entity server 2015-05-19 14:25:23 -07:00
playSoundOnClick.js Removing tabs from our javascript and C++ 2015-08-24 15:26:46 -07:00
playSoundOnEnterOrLeave.js interface decides on entityIDs rather than bouncing a temporary id through the entity server 2015-05-19 14:25:23 -07:00
portal.js fix locking issue in enter/leave entity scripts 2015-03-26 16:05:31 -07:00
sitOnEntity.js Refactor inheritance for billboard overlays. 2015-08-04 14:22:21 -07:00
sprayPaintCan.js spawning particles on grab and deleting on release, with a lifetime, for better cleanup of particles 2015-09-11 12:01:01 -07:00
teleportOnClick.js Removing tabs from our javascript and C++ 2015-08-24 15:26:46 -07:00