overte/libraries/entities/src
2017-01-24 16:36:44 -08:00
..
AddEntityOperator.cpp add a way to remember which entities couldn't be properly placed in octree due to missing parents 2015-12-14 14:19:19 -08:00
AddEntityOperator.h add -Wsuggest-override to compile flags and deal with fallout 2016-08-18 09:51:41 -07:00
AnimationPropertyGroup.cpp cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
AnimationPropertyGroup.h use smart pointers to avoid leaking EntityTreeElementExtraEncodeData 2016-12-12 16:04:41 -08:00
DeleteEntityOperator.cpp octree uses shared pointers 2015-09-08 11:59:48 -07:00
DeleteEntityOperator.h add -Wsuggest-override to compile flags and deal with fallout 2016-08-18 09:51:41 -07:00
EntitiesLogging.cpp
EntitiesLogging.h
EntitiesScriptEngineProvider.h overload a single function and cleanup, add examples 2015-11-06 11:48:51 -08:00
EntityActionFactoryInterface.h bring over code from entity-level-locking branch 2015-07-09 15:23:05 -07:00
EntityActionInterface.cpp cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
EntityActionInterface.h action for arrow flight, etc 2016-08-28 19:08:13 -07:00
EntityEditPacketSender.cpp cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
EntityEditPacketSender.h add -Wsuggest-override to compile flags and deal with fallout 2016-08-18 09:51:41 -07:00
EntityItem.cpp make getJSONParameters thread-safe 2017-01-18 17:49:54 -08:00
EntityItem.h Remove const from getScript & getServerScripts 2017-01-20 14:36:01 -08:00
EntityItemID.cpp fix EntityItemID dependency 2015-10-21 14:33:12 -07:00
EntityItemID.h fix EntityItemID dependency 2015-10-21 14:33:12 -07:00
EntityItemProperties.cpp Remove trailing whitespace from EntityItemProperties.cpp 2017-01-20 14:36:45 -08:00
EntityItemProperties.h use ENTITY_ITEM_DEFAULT_SERVER_SCRIPTS in EntityItemProperties 2017-01-19 16:42:14 -08:00
EntityItemPropertiesDefaults.h Add serverScripts entity property 2017-01-17 14:47:06 -08:00
EntityItemPropertiesMacros.h added EntityItemProperties.merge function. when sending edits for avatar-entities, don't call setProperties on the entity. Fix currentFrame bug in AnimationPropertyGroup::copyToScriptValue 2016-10-17 16:11:37 -07:00
EntityNodeData.h send entities that just stopped matching filter 2017-01-18 14:58:36 -08:00
EntityPropertyFlags.h Add serverScripts entity property 2017-01-17 14:47:06 -08:00
EntityScriptingInterface.cpp Add getters to ScriptStatusRequest 2017-01-19 15:09:16 -08:00
EntityScriptingInterface.h Add Entities.getServerScriptStatus 2017-01-18 11:15:59 -08:00
EntitySimulation.cpp have code where physics guesses at server values also avoid doing simple simulation of children of avatars 2016-06-09 14:35:17 -07:00
EntitySimulation.h use smart pointers for entity simulations 2016-05-07 09:14:33 -07:00
EntityTree.cpp Remove unnecessary const from const bool 2017-01-20 13:54:49 -08:00
EntityTree.h Remove unnecessary const from const bool 2017-01-20 13:54:49 -08:00
EntityTreeElement.cpp add a comment about usesFrustum check in EntityTreeElement 2017-01-24 16:36:44 -08:00
EntityTreeElement.h leverage JSON filter changes to OctreeQuery in EntityServer 2017-01-18 14:58:36 -08:00
EntityTreeHeadlessViewer.cpp use smart pointers for entity simulations 2016-05-07 09:14:33 -07:00
EntityTreeHeadlessViewer.h add -Wsuggest-override to compile flags and deal with fallout 2016-08-18 09:51:41 -07:00
EntityTypes.cpp more verbose messaging about incorrect entity types 2016-06-13 17:48:58 -07:00
EntityTypes.h cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
KeyLightPropertyGroup.cpp cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
KeyLightPropertyGroup.h use smart pointers to avoid leaking EntityTreeElementExtraEncodeData 2016-12-12 16:04:41 -08:00
LightEntityItem.cpp change lastViewFrustumSent to lastQuerySent 2017-01-18 14:58:36 -08:00
LightEntityItem.h use smart pointers to avoid leaking EntityTreeElementExtraEncodeData 2016-12-12 16:04:41 -08:00
LineEntityItem.cpp change lastViewFrustumSent to lastQuerySent 2017-01-18 14:58:36 -08:00
LineEntityItem.h change lastViewFrustumSent to lastQuerySent 2017-01-18 14:58:36 -08:00
ModelEntityItem.cpp change lastViewFrustumSent to lastQuerySent 2017-01-18 14:58:36 -08:00
ModelEntityItem.h change lastViewFrustumSent to lastQuerySent 2017-01-18 14:58:36 -08:00
MovingEntitiesOperator.cpp octree uses shared pointers 2015-09-08 11:59:48 -07:00
MovingEntitiesOperator.h add -Wsuggest-override to compile flags and deal with fallout 2016-08-18 09:51:41 -07:00
ParticleEffectEntityItem.cpp change lastViewFrustumSent to lastQuerySent 2017-01-18 14:58:36 -08:00
ParticleEffectEntityItem.h use smart pointers to avoid leaking EntityTreeElementExtraEncodeData 2016-12-12 16:04:41 -08:00
PolyLineEntityItem.cpp change lastViewFrustumSent to lastQuerySent 2017-01-18 14:58:36 -08:00
PolyLineEntityItem.h change lastViewFrustumSent to lastQuerySent 2017-01-18 14:58:36 -08:00
PolyVoxEntityItem.cpp change lastViewFrustumSent to lastQuerySent 2017-01-18 14:58:36 -08:00
PolyVoxEntityItem.h change lastViewFrustumSent to lastQuerySent 2017-01-18 14:58:36 -08:00
PropertyGroup.h use smart pointers to avoid leaking EntityTreeElementExtraEncodeData 2016-12-12 16:04:41 -08:00
RecurseOctreeToMapOperator.cpp kill offsets 2016-03-29 09:18:29 -07:00
RecurseOctreeToMapOperator.h add -Wsuggest-override to compile flags and deal with fallout 2016-08-18 09:51:41 -07:00
ShapeEntityItem.cpp change lastViewFrustumSent to lastQuerySent 2017-01-18 14:58:36 -08:00
ShapeEntityItem.h use smart pointers to avoid leaking EntityTreeElementExtraEncodeData 2016-12-12 16:04:41 -08:00
SimpleEntitySimulation.cpp fix entity-server crash for out of bounds 2016-04-14 15:23:14 -07:00
SimpleEntitySimulation.h use smart pointers for entity simulations 2016-05-07 09:14:33 -07:00
SimulationFlags.h change properties at 127 priority, grab at 128 2016-03-08 22:17:44 -08:00
SimulationOwner.cpp fix bug preventing sim ownership release 2016-05-05 10:52:53 -07:00
SimulationOwner.h magic number 2016-05-17 19:14:44 -07:00
SkyboxPropertyGroup.cpp cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
SkyboxPropertyGroup.h use smart pointers to avoid leaking EntityTreeElementExtraEncodeData 2016-12-12 16:04:41 -08:00
StagePropertyGroup.cpp cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
StagePropertyGroup.h use smart pointers to avoid leaking EntityTreeElementExtraEncodeData 2016-12-12 16:04:41 -08:00
TextEntityItem.cpp change lastViewFrustumSent to lastQuerySent 2017-01-18 14:58:36 -08:00
TextEntityItem.h change lastViewFrustumSent to lastQuerySent 2017-01-18 14:58:36 -08:00
UpdateEntityOperator.cpp fix some comments and debug pritns 2016-05-16 14:12:05 -07:00
UpdateEntityOperator.h add -Wsuggest-override to compile flags and deal with fallout 2016-08-18 09:51:41 -07:00
WebEntityItem.cpp change lastViewFrustumSent to lastQuerySent 2017-01-18 14:58:36 -08:00
WebEntityItem.h change lastViewFrustumSent to lastQuerySent 2017-01-18 14:58:36 -08:00
ZoneEntityItem.cpp change lastViewFrustumSent to lastQuerySent 2017-01-18 14:58:36 -08:00
ZoneEntityItem.h change lastViewFrustumSent to lastQuerySent 2017-01-18 14:58:36 -08:00