overte/libraries/entities/src
2014-11-19 17:05:31 -08:00
..
AddEntityOperator.cpp removed some verbose comments 2014-09-12 08:23:13 -07:00
AddEntityOperator.h fix method names for CR feedback 2014-09-03 12:44:57 -07:00
BoxEntityItem.cpp combined SimulationStates Moving and Changing 2014-11-17 17:35:44 -08:00
BoxEntityItem.h stubbery for BoxEntityImtem::createMotionState() 2014-11-11 10:56:52 -08:00
DeleteEntityOperator.cpp update entity MotionType when it changes 2014-11-19 17:05:31 -08:00
DeleteEntityOperator.h fix method names for CR feedback 2014-09-03 12:44:57 -07:00
EntityCollisionSystem.cpp wire up collision signals 2014-10-13 14:36:06 -07:00
EntityCollisionSystem.h wire up collision signals 2014-10-13 14:36:06 -07:00
EntityEditPacketSender.cpp patch for possible static memory corruption on large edit entity messages 2014-09-04 09:52:26 -07:00
EntityEditPacketSender.h build issues fixed after merge 2014-08-18 15:41:20 -07:00
EntityItem.cpp update entity MotionType when it changes 2014-11-19 17:05:31 -08:00
EntityItem.h merge andrew/thermonuclear into andrew/inertia 2014-11-19 15:55:10 -08:00
EntityItemID.cpp pass args to object scripts for mouse events 2014-10-31 15:20:16 -07:00
EntityItemID.h pass args to object scripts for mouse events 2014-10-31 15:20:16 -07:00
EntityItemProperties.cpp dry up EntityItemProperties with macros 2014-11-14 22:15:19 -08:00
EntityItemProperties.h test 2014-11-14 22:53:29 -08:00
EntityItemPropertiesMacros.h use updateFoo() where entity properties need relay 2014-11-19 15:12:22 -08:00
EntityMotionState.cpp initial support for STATIC and KINEMATIC motion 2014-11-14 15:56:52 -08:00
EntityMotionState.h initial support for STATIC and KINEMATIC motion 2014-11-14 15:56:52 -08:00
EntityScriptingInterface.cpp make sure properties include type for proper encoding 2014-11-14 21:16:50 -08:00
EntityScriptingInterface.h add support for enter/leave entity events for when the avatar enters or leaves the bounds of an entity 2014-11-03 15:33:01 -08:00
EntityTree.cpp update entity MotionType when it changes 2014-11-19 17:05:31 -08:00
EntityTree.h Merge branch 'bispinor' into inertia 2014-11-18 10:23:38 -08:00
EntityTreeElement.cpp merge andrew/thermonuclear into andrew/inertia 2014-11-19 15:41:53 -08:00
EntityTreeElement.h rename PhysicsWorld to PhysicsEngine 2014-11-18 09:55:25 -08:00
EntityTreeHeadlessViewer.cpp more Models->Entities renaming 2014-06-26 17:01:07 -07:00
EntityTreeHeadlessViewer.h more Models->Entities renaming 2014-06-26 17:01:07 -07:00
EntityTypes.cpp first cut at text entity 2014-11-14 15:58:12 -08:00
EntityTypes.h first cut at text entity 2014-11-14 15:58:12 -08:00
LightEntityItem.cpp cleanup 2014-10-28 12:47:46 -07:00
LightEntityItem.h duh 2014-10-28 13:19:47 -07:00
ModelEntityItem.cpp combined SimulationStates Moving and Changing 2014-11-17 17:35:44 -08:00
ModelEntityItem.h combined SimulationStates Moving and Changing 2014-11-17 17:35:44 -08:00
MovingEntitiesOperator.cpp fix crash in butterflies.js 2014-09-16 09:07:22 -07:00
MovingEntitiesOperator.h fixed bugs in MovingEntitiesOperator, improved getDistanceToBottomOfEntity, isRestingOnSurface 2014-09-12 07:45:33 -07:00
SphereEntityItem.cpp more tweaks for new light properties 2014-10-27 15:37:52 -07:00
SphereEntityItem.h add support for enter/leave entity events for when the avatar enters or leaves the bounds of an entity 2014-11-03 15:33:01 -08:00
TextEntityItem.cpp first cut at text entity 2014-11-14 15:58:12 -08:00
TextEntityItem.h first cut at text entity 2014-11-14 15:58:12 -08:00
UpdateEntityOperator.cpp fix crash in butterflies.js 2014-09-16 09:07:22 -07:00
UpdateEntityOperator.h fixed bugs in MovingEntitiesOperator, improved getDistanceToBottomOfEntity, isRestingOnSurface 2014-09-12 07:45:33 -07:00