overte/scripts/developer/utilities/render
2018-04-10 11:13:37 +02:00
..
configSlider almost complete setup working, yeah 2017-12-05 18:27:53 -08:00
highlight Replace the name opacity for alpha 2017-12-10 23:07:06 -08:00
photobooth fix for submerge in floor issue 2017-04-03 12:57:51 -07:00
ambientOcclusionPass.qml Fixing the scripts and investigating the scripting 2017-06-20 17:23:44 -07:00
antialiasing.js Fixed TAA debug script 2017-12-07 10:35:53 +01:00
antialiasing.qml Moved velocity buffer job just before antialiasing job to be sure tablet model in HMD writes correct velocity and gets properly antialiased 2018-02-26 18:07:44 +01:00
bloom.qml Tweaked bloom intensity mix 2018-04-10 11:13:37 +02:00
culling.qml Fixing the last scripts maybe 2017-06-21 00:15:29 -07:00
currentZone.js Introducing the deferredFRameTransform to DeferredLighting Effect and simplifying the rendering! 2016-06-16 18:28:08 -07:00
debugAmbientOcclusionPass.js Fixing the scripts and investigating the scripting 2017-06-20 17:23:44 -07:00
debugBloom.js Tweaked bloom intensity mix 2018-04-10 11:13:37 +02:00
debugCulling.js Clean up the utilities scrips of the render folder 2017-03-28 16:00:18 -07:00
debugHighlight.js fix selection api 2018-04-06 14:00:50 -07:00
debugShadow.js Switched to a simpler manual fixed/slope based shadow bias system. Automatic stuff fail most of the time 2018-01-31 10:19:17 +01:00
debugSubsurfaceScattering.js Fix the local lights issue, and correct the script relying on the Render.getConfig(), this one is on me... 2017-06-19 17:34:50 -07:00
debugSurfaceGeometryPass.js Adjust qml positions and fix one shader bug 2016-07-19 13:20:19 -07:00
debugTransition.js Object picking / edition for transitions are activate / deactivated when transition editor window is shown / hidden 2018-03-28 18:20:10 -04:00
deferredLighting.qml Added velocity buffer to deferredLighting.qml 2018-01-26 15:05:46 +01:00
highlight.qml Add names to objects of the selection, remove comments in shader and fix one more warning on linux 2017-12-11 00:31:54 -08:00
lightClustering.js Fixing the scripts and investigating the scripting 2017-06-20 17:23:44 -07:00
lightClustering.qml Fixing the scripts and investigating the scripting 2017-06-20 17:23:44 -07:00
lod.js Fix sortOrder param on tablet buttons 2018-01-19 11:22:37 -07:00
lod.qml add scripted/qml debug UI for render LOD 2018-01-18 08:53:45 -08:00
luci.js Fix sortOrder param on tablet buttons 2018-01-19 11:22:37 -07:00
rates.qml move from examples/ to scripts/developer/ 2016-04-25 17:36:35 -07:00
renderRates.js move from examples/ to scripts/developer/ 2016-04-25 17:36:35 -07:00
renderStats.js Fixing the scripts and investigating the scripting 2017-06-20 17:23:44 -07:00
renderStatsGPU.js Instrumenting the GPU git status 2016-07-15 17:47:54 -07:00
shadow.qml Moved cascade frustum pre-computation to single ShadowSetup job 2018-01-31 11:55:46 +01:00
stats.qml Fixing the scripts and investigating the scripting 2017-06-20 17:23:44 -07:00
statsGPU.qml Added outline to statsGPU script 2017-10-19 16:52:29 +02:00
subsurfaceScattering.qml Fixing the last scripts maybe 2017-06-21 00:15:29 -07:00
surfaceGeometryPass.qml Fixing the last scripts maybe 2017-06-21 00:15:29 -07:00
textureMonitor.js brining the new counters to 4.1 2017-05-22 17:34:06 -07:00
textureMonitor.qml Trying to fix the getCOnfig from QML... 2017-06-20 00:25:51 -07:00
transition.qml Fixed layout in HMD 2018-03-30 15:22:48 -04:00