.. |
configSlider
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update imports for utilities / all other qml files found
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2018-11-06 14:21:14 +05:30 |
highlight
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update imports for utilities / all other qml files found
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2018-11-06 14:21:14 +05:30 |
photobooth
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Remove URL logging from JS and QML
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2018-11-06 15:09:24 -08:00 |
ambientOcclusionPass.qml
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Two group of config settings for SSAO and HBAO
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2018-10-02 17:47:33 +02:00 |
antialiasing.js
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Fixed TAA debug script
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2017-12-07 10:35:53 +01:00 |
antialiasing.qml
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update imports for utilities / all other qml files found
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2018-11-06 14:21:14 +05:30 |
bloom.qml
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Merge remote-tracking branch 'upstream/master' into bloom
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2018-08-08 14:44:02 -07:00 |
culling.qml
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fix debug tools
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2018-08-07 15:25:56 -07:00 |
currentZone.js
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Introducing the deferredFRameTransform to DeferredLighting Effect and simplifying the rendering!
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2016-06-16 18:28:08 -07:00 |
debugAmbientOcclusionPass.js
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Switch to app for ambient occlusion debug script
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2018-11-14 11:55:11 +01:00 |
debugBloom.js
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Merge remote-tracking branch 'upstream/master' into bloom
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2018-08-08 14:44:02 -07:00 |
debugCulling.js
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Clean up the utilities scrips of the render folder
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2017-03-28 16:00:18 -07:00 |
debugHighlight.js
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Merge pull request #14093 from SamGondelman/police
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2018-11-13 15:00:23 -08:00 |
debugShadow.js
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Improvement of debug shadow script
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2018-08-03 18:01:22 +02:00 |
debugSubsurfaceScattering.js
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Fix the local lights issue, and correct the script relying on the Render.getConfig(), this one is on me...
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2017-06-19 17:34:50 -07:00 |
debugSurfaceGeometryPass.js
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Adjust qml positions and fix one shader bug
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2016-07-19 13:20:19 -07:00 |
debugTransition.js
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Remove URL logging from JS and QML
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2018-11-06 15:09:24 -08:00 |
deferredLighting.qml
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fix ao
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2019-02-18 01:12:00 -08:00 |
engineInspector.js
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adressing review comments
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2018-11-28 21:46:13 -08:00 |
engineInspector.qml
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adressing review comments
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2018-11-28 21:46:13 -08:00 |
engineList.js
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Shadows are completely working with settings on both pipeline
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2018-12-17 17:34:47 -08:00 |
engineList.qml
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Shadows are completely working with settings on both pipeline
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2018-12-17 17:34:47 -08:00 |
engineProfiler.js
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restoring the engine render views and cleaning up the task / config section of the pr
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2018-11-20 23:15:09 -08:00 |
engineProfiler.qml
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restoring the engine render views and cleaning up the task / config section of the pr
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2018-11-20 23:15:09 -08:00 |
highlight.qml
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update imports for utilities / all other qml files found
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2018-11-06 14:21:14 +05:30 |
lightClustering.js
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Fixing the scripts and investigating the scripting
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2017-06-20 17:23:44 -07:00 |
lightClustering.qml
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Fixing the scripts and investigating the scripting
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2017-06-20 17:23:44 -07:00 |
lod.js
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Removing cruft and warnings
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2018-08-30 22:20:30 -07:00 |
lod.qml
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update imports for utilities / all other qml files found
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2018-11-06 14:21:14 +05:30 |
luci.js
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Add material inspector to Luci.js
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2019-01-18 18:15:44 -08:00 |
materialInspector.js
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Add material inspector to Luci.js
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2019-01-18 18:15:44 -08:00 |
materialInspector.qml
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Add material inspector to Luci.js
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2019-01-18 18:15:44 -08:00 |
rates.qml
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move from examples/ to scripts/developer/
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2016-04-25 17:36:35 -07:00 |
renderRates.js
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move from examples/ to scripts/developer/
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2016-04-25 17:36:35 -07:00 |
renderStats.js
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Fixing the scripts and investigating the scripting
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2017-06-20 17:23:44 -07:00 |
renderStatsGPU.js
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Instrumenting the GPU git status
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2016-07-15 17:47:54 -07:00 |
shadow.qml
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update imports for utilities / all other qml files found
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2018-11-06 14:21:14 +05:30 |
stats.qml
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Fixing the scripts and investigating the scripting
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2017-06-20 17:23:44 -07:00 |
statsGPU.qml
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Added outline to statsGPU script
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2017-10-19 16:52:29 +02:00 |
subsurfaceScattering.qml
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Fixing the last scripts maybe
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2017-06-21 00:15:29 -07:00 |
surfaceGeometryPass.qml
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Fixing the last scripts maybe
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2017-06-21 00:15:29 -07:00 |
textureMonitor.js
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brining the new counters to 4.1
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2017-05-22 17:34:06 -07:00 |
textureMonitor.qml
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saving work
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2018-09-21 11:42:26 -07:00 |
transition.qml
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update imports for utilities / all other qml files found
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2018-11-06 14:21:14 +05:30 |