overte/libraries/animation/src
2015-09-11 16:28:41 -07:00
..
AnimationCache.cpp Merge branch 'protocol' of github.com:birarda/hifi into atp-server 2015-08-26 12:26:11 -07:00
AnimationCache.h fix Qt includes 2015-09-08 18:19:33 -07:00
AnimationHandle.cpp Avatar animations on by default. (Using the now old animation machinery.) 2015-09-04 14:24:37 -07:00
AnimationHandle.h Remove unused. 2015-09-11 13:20:56 -07:00
AnimationLogging.cpp Add logging. 2015-07-24 22:01:55 -07:00
AnimationLogging.h Add logging. 2015-07-24 22:01:55 -07:00
AnimationLoop.cpp Bring animation file headers up to date. 2015-07-23 15:08:22 -07:00
AnimationLoop.h Bring animation file headers up to date. 2015-07-23 15:08:22 -07:00
AnimationObject.cpp Bring animation file headers up to date. 2015-07-23 15:08:22 -07:00
AnimationObject.h Bring animation file headers up to date. 2015-07-23 15:08:22 -07:00
AnimBlendLinear.cpp Updated copyright boiler plate. 2015-09-02 13:35:26 -07:00
AnimBlendLinear.h Updated copyright boiler plate. 2015-09-02 13:35:26 -07:00
AnimClip.cpp Updated copyright boiler plate. 2015-09-02 13:35:26 -07:00
AnimClip.h Updated copyright boiler plate. 2015-09-02 13:35:26 -07:00
AnimController.cpp AnimNodeLoader support for InverseKinematics node. 2015-09-09 15:28:21 -07:00
AnimController.h WIP commit, added AnimController node. 2015-09-08 20:34:21 -07:00
AnimInverseKinematics.cpp Get rid of implicit int->bool cast. 2015-09-11 16:28:41 -07:00
AnimInverseKinematics.h Seed AnimGraph with hand controller position and orientation. 2015-09-09 18:16:57 -07:00
AnimNode.h Merge remote-tracking branch 'andrew/europium' into tony/ik-and-controllers 2015-09-09 09:40:55 -07:00
AnimNodeLoader.cpp Clean up of AnimNodeLoader after merge from master. 2015-09-10 11:47:41 -07:00
AnimNodeLoader.h fix Qt includes 2015-09-08 18:19:33 -07:00
AnimOverlay.cpp Updated copyright boiler plate. 2015-09-02 13:35:26 -07:00
AnimOverlay.h Updated copyright boiler plate. 2015-09-02 13:35:26 -07:00
AnimSkeleton.cpp AnimController node now takes absolute rotation vars, instead of relative. 2015-09-09 12:24:32 -07:00
AnimSkeleton.h AnimController node now takes absolute rotation vars, instead of relative. 2015-09-09 12:24:32 -07:00
AnimStateMachine.cpp Improved default avatar.json state machine. 2015-09-02 17:28:06 -07:00
AnimStateMachine.h Clean up of AnimNodeLoader after merge from master. 2015-09-10 11:47:41 -07:00
AnimUtil.cpp Updated copyright boiler plate. 2015-09-02 13:35:26 -07:00
AnimUtil.h Updated copyright boiler plate. 2015-09-02 13:35:26 -07:00
AnimVariant.h Added head target to AnimGraph IK node. 2015-09-11 09:48:48 -07:00
AvatarRig.cpp fix bug: allow IK to iterate more than once 2015-09-01 09:51:14 -07:00
AvatarRig.h fix bug: allow IK to iterate more than once 2015-09-01 09:51:14 -07:00
ElbowConstraint.cpp fix some bugs in RotationConstraints 2015-09-08 18:20:03 -07:00
ElbowConstraint.h fix some bugs in RotationConstraints 2015-09-08 18:20:03 -07:00
EntityRig.cpp fix bug: allow IK to iterate more than once 2015-09-01 09:51:14 -07:00
EntityRig.h fix bug: allow IK to iterate more than once 2015-09-01 09:51:14 -07:00
JointState.cpp remove some commented out cruft 2015-09-08 15:11:19 -07:00
JointState.h remove some commented out cruft 2015-09-08 15:11:19 -07:00
Rig.cpp Removed unused variable, changed glm::vec3(0) to glm::vec3() 2015-09-11 10:43:49 -07:00
Rig.h Merge branch 'master' of https://github.com/highfidelity/hifi into rationalize-rig-settings 2015-09-11 11:53:19 -07:00
RotationConstraint.h fix some bugs in RotationConstraints 2015-09-08 18:20:03 -07:00
SwingTwistConstraint.cpp fix some bugs in RotationConstraints 2015-09-08 18:20:03 -07:00
SwingTwistConstraint.h fix some bugs in RotationConstraints 2015-09-08 18:20:03 -07:00