overte/libraries/animation/src
2021-05-12 10:54:45 +12:00
..
AnimationCache.cpp remove spammy log 2019-06-04 13:00:26 -07:00
AnimationCache.h AnimationCache, ModelCache, SoundCache, and TextureCache JSDoc 2019-03-26 13:58:43 +13:00
AnimationCacheScriptingInterface.cpp Remove unnecessary duplicate function 2018-07-26 20:26:13 +12:00
AnimationCacheScriptingInterface.h Convert all "/**jsdoc" occurrences to "/*@jsdoc" 2021-05-12 10:54:45 +12:00
AnimationLogging.cpp
AnimationLogging.h
AnimationObject.cpp Re-name FBXGeometry to HFMGeometry and do the same for related classes 2018-10-30 17:28:42 -07:00
AnimationObject.h Convert all "/**jsdoc" occurrences to "/*@jsdoc" 2021-05-12 10:54:45 +12:00
AnimBlendDirectional.cpp Fix for assert in AnimBlendDirectional on startup 2019-11-05 14:16:10 -08:00
AnimBlendDirectional.h AnimBlendDirectional node 2019-09-05 11:09:02 -07:00
AnimBlendLinear.cpp Switch additive animation deltas from a pre multiply to a post multiply. 2019-09-05 11:09:03 -07:00
AnimBlendLinear.h Fix initialization order of members warning 2019-08-29 16:16:19 -07:00
AnimBlendLinearMove.cpp Make Animation Tests Pass Again 2019-01-30 17:26:52 -08:00
AnimBlendLinearMove.h Leg IK fixes 2018-07-30 10:55:52 -07:00
AnimChain.h got rid of the lag in the spline code by setting the flex coeffs to 1.0 2019-01-25 17:11:07 -08:00
AnimClip.cpp Switch additive animation deltas from a pre multiply to a post multiply. 2019-09-05 11:09:03 -07:00
AnimClip.h Bugfix for legacy sit scripts 2019-10-15 15:29:24 -07:00
AnimContext.cpp made changes requested 2019-04-25 14:42:41 -07:00
AnimContext.h 3x3 blend wip 2019-09-05 11:09:00 -07:00
AnimDefaultPose.cpp more whitespace 2018-08-07 12:56:28 -07:00
AnimDefaultPose.h more whitespace 2018-08-07 12:56:28 -07:00
AnimExpression.cpp Fix non self-sufficient headers 2018-05-04 16:26:41 -07:00
AnimExpression.h
AnimInverseKinematics.cpp Change INVALID_JOINT_INDEX to AnimSkeleton::INVALID_JOINT_INDEX 2021-02-25 23:28:00 -05:00
AnimInverseKinematics.h Convert all "/**jsdoc" occurrences to "/*@jsdoc" 2021-05-12 10:54:45 +12:00
AnimManipulator.cpp Revert "AnimPose operator* optimizations" 2019-02-14 16:13:00 -08:00
AnimManipulator.h Leg IK fixes 2018-07-30 10:55:52 -07:00
AnimNode.cpp Implement activation on nodes and use it to trigger random states 2019-08-27 10:25:35 -07:00
AnimNode.h warning fixes 2019-09-05 17:43:07 -07:00
AnimNodeLoader.cpp remove ajt comment 2019-09-05 11:11:10 -07:00
AnimNodeLoader.h
AnimOverlay.cpp Don't evaluate overPoses if alpha is 0.0. 2019-08-02 09:36:20 -07:00
AnimOverlay.h Convert all "/**jsdoc" occurrences to "/*@jsdoc" 2021-05-12 10:54:45 +12:00
AnimPoleVectorConstraint.cpp These are the squashed commits for the ik optimization for the Quest 2019-02-22 11:21:36 -08:00
AnimPoleVectorConstraint.h review changes 2019-02-21 11:08:29 -08:00
AnimPose.cpp Code review feed back remove NEW_VERSION ifdef 2019-03-07 14:11:01 -08:00
AnimPose.h Revert "AnimPose operator* optimizations" 2019-02-14 16:13:00 -08:00
AnimRandomSwitch.cpp Set activation when switching random states 2019-08-27 10:57:22 -07:00
AnimRandomSwitch.h Implement activation on nodes and use it to trigger random states 2019-08-27 10:25:35 -07:00
AnimSkeleton.cpp Change NO_PARENT_INDEX to INVALID_JOINT_INDEX. 2021-02-25 21:43:17 -05:00
AnimSkeleton.h Change NO_PARENT_INDEX to INVALID_JOINT_INDEX. 2021-02-25 21:43:17 -05:00
AnimSplineIK.cpp These are the squashed commits for the ik optimization for the Quest 2019-02-22 11:21:36 -08:00
AnimSplineIK.h These are the squashed commits for the ik optimization for the Quest 2019-02-22 11:21:36 -08:00
AnimStateMachine.cpp Implement activation on nodes and use it to trigger random states 2019-08-27 10:25:35 -07:00
AnimStateMachine.h Support for EvaluteBoth interpType and easing 2019-07-31 15:00:38 -07:00
AnimTwoBoneIK.cpp fixed out of range error in the two bone IK computation 2019-04-05 16:31:18 -07:00
AnimTwoBoneIK.h Leg IK fixes 2018-07-30 10:55:52 -07:00
AnimUtil.cpp Fix additive blending on avatars with non identity scale. 2019-09-18 14:42:57 -07:00
AnimUtil.h AnimBlendDirectional node 2019-09-05 11:09:02 -07:00
AnimVariant.cpp AnimBlendDirectional node 2019-09-05 11:09:02 -07:00
AnimVariant.h Fix mac warnings 2019-04-19 20:14:15 -07:00
ElbowConstraint.cpp Fix for arm IK jitter 2018-03-15 13:06:27 -07:00
ElbowConstraint.h WIP: debug render joint constraints. 2017-05-08 15:06:28 -07:00
Flow.cpp Fix error on sim joints for new flow app 2019-04-05 16:38:38 -07:00
Flow.h Fix flow touch and scale issues 2019-03-13 15:42:04 -07:00
IKTarget.cpp Working spline spline. 2017-05-30 19:01:52 -07:00
IKTarget.h Convert all "/**jsdoc" occurrences to "/*@jsdoc" 2021-05-12 10:54:45 +12:00
Rig.cpp Convert all "/**jsdoc" occurrences to "/*@jsdoc" 2021-05-12 10:54:45 +12:00
Rig.h VR fixes for: couldn't sit on the floor, wrong walk directions. 2020-12-22 14:22:27 -05:00
RotationAccumulator.cpp Working spline spline. 2017-05-30 19:01:52 -07:00
RotationAccumulator.h
RotationConstraint.h WIP commit, first pass at generating limit center joints + debug draw 2017-05-08 15:06:27 -07:00
SwingTwistConstraint.cpp Bug fix centerLimit rot for LeftArm, also, lower arms in centerLimit pose 2017-05-09 09:47:26 -07:00
SwingTwistConstraint.h warning fixes 2017-05-09 13:07:06 -07:00
TranslationAccumulator.cpp Working spline spline. 2017-05-30 19:01:52 -07:00
TranslationAccumulator.h code review feedback 2017-06-02 15:47:51 -07:00