Sam Gateau
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fec52f6b10
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Removing almost all the QFramebufferObject (instead in overlay layer) in favor of gpu::Framebuffer, eveyrthing seems to work properly
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2015-04-14 18:27:24 -07:00 |
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Sam Gateau
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87030236cb
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working version with the gpu::SAmpler and the gpu::Framebuffer
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2015-04-14 15:53:24 -07:00 |
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Sam Gateau
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c34c5f6075
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adding the Fremabuffer to be used for shadows and main rendering
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2015-04-14 08:47:52 -07:00 |
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Sam Gateau
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534cbdfab0
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Merge branch 'master' of https://github.com/highfidelity/hifi into orange
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2015-04-13 12:22:30 -07:00 |
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Sam Gateau
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51ce3129b9
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connecting the dots for a framebuffer GLBackend, need to be tested
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2015-04-13 12:22:08 -07:00 |
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Sam Gateau
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05689c0413
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Bringin the Framebuffer to GLBackend and refining the interface
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2015-04-13 11:13:30 -07:00 |
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Seth Alves
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8479f0d4c1
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don't compute shape info until both render and collision geometries are fully loaded
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2015-04-13 09:34:38 -07:00 |
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Sam Gateau
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69484ad00b
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Creating the Framebuffer class and the companion Swapbuffer
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2015-04-12 17:36:45 -07:00 |
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Andrew Meadows
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e9159304d2
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Merge pull request #4617 from sethalves/acceleration-and-owner-in-wire-protocol
Acceleration and owner in wire protocol
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2015-04-10 09:07:47 -07:00 |
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Philip Rosedale
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d24264bd81
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Merge pull request #4626 from sethalves/island
more changes to vhacd tool -- useful for generating hull for low-poly island
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2015-04-09 15:34:48 -07:00 |
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Seth Alves
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4ada3fc9a4
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don't keep large things out of physics engine
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2015-04-09 15:12:51 -07:00 |
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Seth Alves
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efa5c473d2
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add fatten-faces mode to convex-hull tool for use on meshes which were derived from height-fields
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2015-04-09 14:29:17 -07:00 |
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Brad Davis
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3d6cf82659
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Merge pull request #4624 from ctrlaltdavid/memory-fixes
Replace try with nothrow
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2015-04-09 12:30:44 -07:00 |
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David Rowe
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ae3d606e95
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Replace try with nothrow
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2015-04-09 10:01:31 -07:00 |
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Clément Brisset
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59a5fac2f1
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Merge pull request #4619 from ctrlaltdavid/memory-fixes
Memory fixes
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2015-04-09 18:51:02 +02:00 |
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Seth Alves
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73a1265624
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Merge branch 'master' of github.com:highfidelity/hifi into acceleration-and-owner-in-wire-protocol
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2015-04-09 09:21:06 -07:00 |
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David Rowe
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b2dd53ac43
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Coding standard
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2015-04-09 08:37:24 -07:00 |
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Atlante45
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298a81cea9
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Trim entity properties set from JS that are strings
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2015-04-09 14:42:26 +02:00 |
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Clément Brisset
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36631dd3a3
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Merge pull request #4608 from ctrlaltdavid/fix-animation-not-starting
CR for Animation fixes
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2015-04-09 11:39:13 +02:00 |
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David Rowe
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76d6c6cac5
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Delete char* items properly
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2015-04-08 20:03:42 -07:00 |
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David Rowe
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e768852645
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Fix catching bad_alloc
Non-allocation wasn't caught on Windows; it just crashed.
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2015-04-08 20:02:22 -07:00 |
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Seth Alves
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62ff8bf735
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set PROP_LAST_ITEM automatically
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2015-04-08 17:07:20 -07:00 |
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Seth Alves
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51a0fdf3d4
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formatting
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2015-04-08 15:43:49 -07:00 |
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Seth Alves
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2448051c75
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Merge branch 'master' of github.com:highfidelity/hifi into acceleration-and-owner-in-wire-protocol
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2015-04-08 15:39:40 -07:00 |
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Seth Alves
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1dd01cde00
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expand svo to hold acceleration and id of current simulator node
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2015-04-08 15:39:34 -07:00 |
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Seth Alves
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5c709e2638
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quiet compiler
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2015-04-08 15:39:07 -07:00 |
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Philip Rosedale
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52f82b0768
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Merge pull request #4613 from samcake/orange
fix the rendering bug on mac release
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2015-04-08 11:27:06 -07:00 |
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samcake
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4fb5c8f907
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fix the rendering bug on mac release due to the State::DepthTest not properly aligned to 4bytes. Improved the glCheckError for knowing where the error comes from.
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2015-04-08 11:04:13 -07:00 |
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Andrew Meadows
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ad33bf0dfb
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Merge pull request #4609 from sethalves/island
physics collision model extents, more vhacd changes
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2015-04-08 09:02:36 -07:00 |
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Philip Rosedale
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b949353b0b
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Merge pull request #4611 from AndrewMeadows/isentropic
use DynamicCharacterController
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2015-04-08 08:03:01 -07:00 |
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Andrew Meadows
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2ccc25e380
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remove old kinematic CharacterController
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2015-04-07 16:29:52 -07:00 |
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Andrew Meadows
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40c94fa00e
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merge upstream/master into andrew/isentropic
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2015-04-07 16:23:38 -07:00 |
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Andrew Meadows
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d9146b1033
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jump to hover works again
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2015-04-07 16:23:06 -07:00 |
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Seth Alves
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e8ff727c61
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when populating shape-info, give the dimensions of the collision model rather than those of the visual model
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2015-04-07 15:47:13 -07:00 |
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Seth Alves
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3cfafea5ca
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Merge branch 'master' of github.com:highfidelity/hifi into island
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2015-04-07 15:09:50 -07:00 |
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Andrew Meadows
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b5f0c57dd1
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jumping and hovering works with dynamic controller
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2015-04-07 15:07:46 -07:00 |
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Sam Gateau
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ad9129b552
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Fixing all the shaders for entities to work correctly with the now supported color attribute field
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2015-04-07 14:26:45 -07:00 |
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David Rowe
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43a130dabe
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Fix Stop button not working at the end of a non-looped animation
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2015-04-07 14:02:42 -07:00 |
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Sam Gateau
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f0efade06d
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Merge branch 'master' of https://github.com/highfidelity/hifi into orange
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2015-04-07 12:56:21 -07:00 |
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Andrew Meadows
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a47170b02c
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Merge pull request #4601 from samcake/temp1
Introducing gpu::State and using it in the Model rendering path and more...
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2015-04-07 12:48:42 -07:00 |
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Sam Gateau
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9d6839e6a1
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Merge branch 'temp1' of https://github.com/samcake/hifi into orange
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2015-04-07 11:45:57 -07:00 |
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Sam Gateau
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25643479c9
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Fixed the memory leak, due to the location pointer in the Model::RenderPipelineLib which was not smart pointed correctly
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2015-04-07 11:20:55 -07:00 |
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Seth Alves
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bc9e818b95
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Merge branch 'master' of github.com:highfidelity/hifi into island
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2015-04-07 11:12:16 -07:00 |
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Sam Gateau
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88afb3cedc
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solution to the color attribute case
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2015-04-07 10:04:51 -07:00 |
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Seth Alves
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ef5dffecf6
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fix filenames in comments
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2015-04-07 10:03:14 -07:00 |
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Seth Alves
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9014397167
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try again without macro
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2015-04-07 09:59:04 -07:00 |
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Sam Gateau
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dee651069c
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adding support for color attribute in FBX, and displaying it correctly
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2015-04-06 23:33:13 -07:00 |
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Seth Alves
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fb607e2b26
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logging groups for library/shared and interface
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2015-04-06 18:45:06 -07:00 |
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Seth Alves
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cd5245d0d6
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logging group for render-utils
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2015-04-06 18:16:01 -07:00 |
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Seth Alves
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55bab2efd6
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put physics into its own logging group
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2015-04-06 18:09:45 -07:00 |
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