Gabriel Calero
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99f6c80b2a
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Temporary remove ToneMappingDeferred
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2018-02-13 10:00:31 -08:00 |
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samcake
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4419dfe622
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Addressing review comments
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2018-02-09 10:02:16 -08:00 |
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Sam Gateau
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0e25b7bd35
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Fixing the normal map computation
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2018-02-08 23:27:12 -08:00 |
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Sam Gateau
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f20e1a727e
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Removing the specular pipeline since we now take care of it with the base shader, remove unused shader include files adding the tone map pass
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2018-02-08 23:07:39 -08:00 |
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samcake
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b66da1897d
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improving the forward rendering pass, removing the specular variation and making it defautl
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2018-02-08 17:59:07 -08:00 |
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samcake
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caacd3e5cf
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Trying to fix the forwaard rendering
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2018-02-07 18:46:47 -08:00 |
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Bradley Austin Davis
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fd007e845d
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Squashed scribe changes
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2018-02-07 10:29:29 -08:00 |
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Brad Davis
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08e52e5ef3
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Fix additional highp
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2018-02-02 14:15:21 -08:00 |
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Brad Davis
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dca3061107
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Fix material key on Android
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2018-02-02 13:45:24 -08:00 |
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Brad Davis
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87a41ef176
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Force the forward pipelines to setup the lighting data
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2018-01-28 14:56:15 -08:00 |
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Brad Davis
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07aee1ef68
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Ensure the fragment normal is noramlized
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2018-01-28 14:55:28 -08:00 |
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Brad Davis
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7565e08657
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Make ambient light header GLES safe
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2018-01-28 14:40:25 -08:00 |
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Brad Davis
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29d6813963
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Fixing header ordering
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2018-01-28 14:39:51 -08:00 |
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Brad Davis
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f3d451c2ef
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Fix GLES compilation for shader
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2018-01-25 19:33:42 -08:00 |
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Brad Davis
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361b767586
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Merge branch 'fix/render_config' into android
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2018-01-25 14:50:41 -08:00 |
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Olivier Prat
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c92a9975ba
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Merged with master
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2018-01-24 09:53:38 +01:00 |
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Brad Davis
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8f993e5a68
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Merge branch 'android' into android_new
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2018-01-22 12:48:38 -08:00 |
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Olivier Prat
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43f7bb5f56
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Fixed compilation error due to really long shader
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2018-01-22 16:50:03 +01:00 |
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Olivier Prat
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a807e41ff4
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Merge branch 'master' of http://github.com/highfidelity/hifi into locallights
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2018-01-22 16:05:54 +01:00 |
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Brad Davis
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d2fe9e2710
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PR feedback
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2018-01-19 20:24:34 -08:00 |
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Brad Davis
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3e7872637d
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Merge branch 'android' into android_new
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2018-01-19 14:40:01 -08:00 |
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Brad Davis
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d53b8b38ac
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Merge remote-tracking branch 'upstream/master' into android
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2018-01-19 14:35:20 -08:00 |
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Brad Davis
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3dba928b72
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Merge remote-tracking branch 'upstream/android' into android_new
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2018-01-19 10:36:46 -08:00 |
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Olivier Prat
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12c48a38f7
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Normalized diffuse & specular of directional, point and spot lights such as a light intensity of 1 gives a perpendicular diffuse lighting of the same color as the albedo for dielectric materials.
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2018-01-19 13:58:35 +01:00 |
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Brad Davis
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bdfa1273ba
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Merge remote-tracking branch 'upstream/master' into android
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2018-01-18 17:33:10 -08:00 |
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Brad Davis
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0a0e5ab84b
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Don't try to set invalid slots in the fade effect
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2018-01-18 16:49:19 -08:00 |
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Brad Davis
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6fa0ef88ff
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Fix compile issues in forward global light
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2018-01-18 16:48:48 -08:00 |
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Brad Davis
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a9b2cc3408
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Fixing lighting shader and removing being of light
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2018-01-18 15:25:22 -08:00 |
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Brad Davis
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9e2503893c
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Merge remote-tracking branch 'gcalero/android_render_forward_fixes' into android_new
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2018-01-18 10:03:50 -08:00 |
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Olivier Prat
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902bfac380
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Merged with master
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2018-01-18 18:31:04 +01:00 |
|
Sam Gateau
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dd436229c1
|
Merge pull request #12193 from SamGondelman/transparent
Fix black flashing on transparent objects
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2018-01-18 09:11:46 -08:00 |
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Brad Davis
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cbb2d9d854
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Merge remote-tracking branch 'upstream/master' into android
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2018-01-17 17:51:39 -08:00 |
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SamGondelman
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a44c965f56
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fix black flashing on transparent objects
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2018-01-17 15:59:07 -08:00 |
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Seth Alves
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33c586de60
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Merge pull request #12188 from hyperlogic/feature/small-anim-refactor
Remove dangerous "Use Anim Pre and Post Rotations" menu item
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2018-01-17 13:41:51 -08:00 |
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Bradley Austin Davis
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25b778be1d
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Tracking down remaining SOX crashes
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2018-01-17 12:18:39 -08:00 |
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Bradley Austin Davis
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9f6c2c3cdd
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Merge remote-tracking branch 'upstream/master' into android
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2018-01-17 11:44:00 -08:00 |
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Gabriel Calero
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1ad61b7683
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Adding forward pipelines for translucent objects
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2018-01-17 16:26:17 -03:00 |
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Sam Gateau
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0e72197a37
|
Merge pull request #12179 from Zvork/specular
Fixed error in Specular shader which gave low key specular highlights
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2018-01-17 10:51:25 -08:00 |
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Seth Alves
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69a33428c0
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Merge pull request #12078 from druiz17/soft-entities
Soft Entities
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2018-01-17 08:02:37 -08:00 |
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Olivier Prat
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e6caa83d73
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Merged with master
|
2018-01-17 16:35:31 +01:00 |
|
Brad Davis
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795a3b8407
|
Fix merge errors
|
2018-01-16 19:27:35 -08:00 |
|
Brad Davis
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6a06bf405a
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Merge remote-tracking branch 'upstream/master' into android
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2018-01-16 18:24:44 -08:00 |
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Anthony J. Thibault
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bc587bf6d8
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Removal of legacy Rig methods
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2018-01-16 18:19:35 -08:00 |
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Anthony J. Thibault
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576273efe3
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Remove Rig::restoreJointPosition and references to it.
|
2018-01-16 18:01:58 -08:00 |
|
humbletim
|
b91d536dd0
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rename model:: -> graphics::
|
2018-01-16 12:46:16 -05:00 |
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humbletim
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08ccda9cfc
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rename libraries/model(src/model) -> libraries/graphics(src/graphics)
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2018-01-16 12:44:44 -05:00 |
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Olivier Prat
|
8fb863e98c
|
Added SurfaceData mechanism to evalGlobalLight
|
2018-01-16 15:57:05 +01:00 |
|
Olivier Prat
|
705b475d0c
|
Merged with master
|
2018-01-16 15:07:20 +01:00 |
|
Olivier Prat
|
3382a35c3f
|
Fixed bug due to incorrect discard of fragments with no local lights
|
2018-01-16 12:13:45 +01:00 |
|
Olivier Prat
|
6686b328c7
|
Fixed error in Specular shader which gave low key specular highlights
|
2018-01-16 10:47:46 +01:00 |
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