HifiExperiments
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fe61d92a09
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model loading priority updates over time, takes into account out of bounds, avatar entities have higher priority, and fsts can specify to wait for wearables to load before rendering
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2024-08-18 20:55:22 -07:00 |
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HifiExperiments
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55907acd70
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remove attachments
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2024-07-06 16:39:46 -07:00 |
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8b973bdfa3
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Remove executable permission from a bunch of files
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2023-03-14 00:02:33 +01:00 |
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David Rowe
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a2ac43289c
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Use avatar position as orb position when head position not available
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2021-11-09 12:12:55 +13:00 |
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Dale Glass
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a8ab9307d0
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Add fall-through comments to fix GCC warnings
Unfortunately the attribute can't be used since we're not on C++17 yet.
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2020-08-27 19:27:11 +02:00 |
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HifiExperiments
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cbce911e83
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fix lag on restart with scaled avatar
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2020-07-17 14:40:40 -07:00 |
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Andrew Meadows
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3546bab19a
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use std::vector<> instead of QVector<>
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2019-11-14 09:59:43 -08:00 |
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Andrew Meadows
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9d92546a8b
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revert the revert of PR-16307
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2019-11-14 09:59:43 -08:00 |
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Anthony J. Thibault
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61b9f08fec
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Blendshapes for OtherAvatars should update even if no joints have changes.
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2019-10-22 22:19:03 -07:00 |
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Brad Hefta-Gaub
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51669e1ac3
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Revert "DEV-1811: apply deletion rules to linked entities"
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2019-10-11 11:06:10 -07:00 |
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Andrew Meadows
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8ab70225d9
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apply delete rules down linked hierarchy
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2019-10-07 14:38:36 -07:00 |
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Andrew Meadows
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227b99859d
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fix api for checking EntityItem grab status
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2019-09-06 17:23:38 -07:00 |
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Simon Walton
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e259aa55c2
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Remove loading-orb upon killing avatar, in case destructor isn't called
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2019-07-15 14:14:24 -07:00 |
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Andrew Meadows
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520c62f6f6
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wait for objects added to physics before stop SafeLanding
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2019-07-09 15:51:56 -07:00 |
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Andrew Meadows
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ce96ea5bf8
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more correct rebuild OtherAvatar detailed pickable shapes
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2019-06-17 11:20:42 -07:00 |
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SamGondelman
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3bb645b2d7
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put avatar spheres in r3 in simulation
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2019-06-06 17:17:18 -07:00 |
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SamGondelman
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3273f46179
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fix avatar loading spheres
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2019-05-17 15:29:27 -07:00 |
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Andrew Meadows
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3eed8218ca
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overhaul of MotionState and shape creations
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2019-05-06 17:37:35 -07:00 |
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luiscuenca
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080f891c9f
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Fix scale and refactor debug function
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2019-04-25 14:54:40 -07:00 |
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luiscuenca
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b10aca10d4
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Fix code standard issues
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2019-04-23 09:45:39 -07:00 |
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luiscuenca
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9c90a2b684
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more fixes
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2019-04-22 13:17:42 -07:00 |
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luiscuenca
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4a236c3a4b
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Fix warnings
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2019-04-22 12:40:56 -07:00 |
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luiscuenca
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20cac4cd4d
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Rotation fix and refactor
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2019-04-22 11:38:27 -07:00 |
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Shannon Romano
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cf7eeb7355
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Merge pull request #15285 from danteruiz/avatar-fading
Case 21415: Avatars stay behind after they disconnect
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2019-04-01 18:04:42 -07:00 |
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danteruiz
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b9d04c6ebb
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adding entity to a faded list
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2019-03-28 16:42:29 -07:00 |
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danteruiz
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04d9858f02
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fixing remaining issues
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2019-03-28 11:43:53 -07:00 |
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danteruiz
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40d424a01d
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avatar fading
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2019-03-27 16:42:34 -07:00 |
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Andrew Meadows
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fb7daa185d
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improved physics for grabbed AvatarEntities
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2019-03-27 10:12:59 -07:00 |
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Seth Alves
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29af3b1612
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add a button to Avatar panel to lock or unlock wearables.
allow grabbing / adjusting others' wearables if they are unlocked.
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2019-03-27 10:12:57 -07:00 |
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Sam Gateau
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3464fe09c1
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Applying the hero changes to master soon to be rc81
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2019-03-08 18:13:20 -08:00 |
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Roxanne Skelly
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3ef02085ff
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Merge commit '041a561dbcaa7280fd2c14ba2051b2add756ca6f'
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2019-03-05 15:07:49 -08:00 |
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luiscuenca
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624a53449f
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Merge branch 'master' into flowCpp
# Solved Conflicts:
# interface/src/avatar/MyAvatar.cpp
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2019-02-14 18:55:43 -07:00 |
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Sam Gateau
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6168001ad4
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Merge pull request #14909 from AndrewMeadows/update-collision-group-after-grab-80
Case 21159: fixes for more grab bugs
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2019-02-14 16:52:03 -08:00 |
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Bradley Austin Davis
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d45d87031d
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Merge pull request #14782 from SamGondelman/NOverlaysFinal
Case 20723, Case 20334: Internally, replace all overlays with local entities
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2019-02-14 13:49:47 -08:00 |
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Shannon Romano
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07a92aea95
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Merge pull request #14894 from AndrewMeadows/update-collision-group-after-grab
Case 21093: recompute collision group/mask when Grab ends
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2019-02-12 17:31:43 -08:00 |
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Andrew Meadows
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ed8481ead9
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fix grab bugs
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2019-02-12 14:04:56 -08:00 |
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danteruiz
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fdfb9196d3
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comments explaining horrible code
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2019-02-12 11:45:08 -08:00 |
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luiscuenca
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942e9ccdfd
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Hand collisions working
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2019-02-11 18:21:00 -07:00 |
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danteruiz
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a7e28f7a66
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fix spatially nestable parent overwrite
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2019-02-11 17:04:07 -08:00 |
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danteruiz
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50dd865bdc
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fix spatially nestable parent overwrite
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2019-02-11 16:48:34 -08:00 |
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Andrew Meadows
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fab3e5e3fd
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remember hash of AvatarEntityItemData
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2019-02-11 16:13:56 -08:00 |
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SamGondelman
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b80d2a9b06
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Merge remote-tracking branch 'upstream/master' into NOverlaysFinal
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2019-02-01 13:33:04 -08:00 |
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SamGondelman
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0d1e4bed66
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merge with master
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2019-01-28 18:13:05 -08:00 |
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luiscuenca
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a6dce5dd84
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Merge branch 'master' into multiSphereAvatar04
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2019-01-28 17:48:22 -07:00 |
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Shannon Romano
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607ce00713
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Merge pull request #14766 from AndrewMeadows/grab-it
case 20701: fixes for grab
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2019-01-28 15:57:36 -08:00 |
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SamGondelman
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8f0bd2449b
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pointerevents are working!
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2019-01-26 21:53:46 -08:00 |
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SamGondelman
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abd7d6bddf
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some stuff is working!
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2019-01-26 01:39:13 -08:00 |
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luiscuenca
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f54f9e5bfd
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Merge branch 'master' into multiSphereAvatar04
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2019-01-25 13:54:01 -07:00 |
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SamGondelman
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ca8d64bc05
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removing overlays wip
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2019-01-24 14:59:45 -08:00 |
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Andrew Meadows
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09fe9735fa
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plug grab leak, more correct names
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2019-01-24 14:57:54 -08:00 |
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