barnold1953
fc9fb11e4f
Added FacialAnimationData class
2014-07-22 11:56:19 -07:00
Atlante45
c07ba9fec5
Added browser as a tool
2014-07-17 17:50:56 -07:00
Atlante45
7ab8b5a843
Added S3 browser
2014-07-17 17:12:54 -07:00
Brad Hefta-Gaub
d8d6d08958
Merge pull request #3145 from samcake/19734
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19734 - Leapmotion support
2014-07-17 08:45:55 -07:00
Brad Hefta-Gaub
cc7da35722
Merge pull request #3177 from Barnold1953/OculusSDK
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Use deltaTIme to ensure sand updates are somewhat uniform
2014-07-16 12:36:52 -07:00
barnold1953
44cf662904
Use deltaTIme to ensure sand updates are somewhat uniform
2014-07-16 12:06:48 -07:00
Brad Hefta-Gaub
8a1484ce68
Merge pull request #3174 from wdings23/fix_new_avatar_light
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Fix new avatar light
2014-07-16 12:03:21 -07:00
Brad Hefta-Gaub
3dfb5030c5
Merge pull request #3175 from Barnold1953/OculusSDK
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Two new example scripts
2014-07-16 12:02:37 -07:00
Atlante45
60f242118e
Code cleanup
2014-07-16 11:52:12 -07:00
barnold1953
77b2dd695d
fixed header
2014-07-16 11:34:31 -07:00
Atlante45
f960b4fff3
new windows JS interface
2014-07-16 11:32:18 -07:00
barnold1953
4483c7dc6b
Merge branch 'master' of https://github.com/highfidelity/hifi into OculusSDK
2014-07-16 11:24:32 -07:00
barnold1953
8b911c3e2c
Finished up basic falling sand example script
2014-07-16 11:21:58 -07:00
barnold1953
f6a184fc2b
Bug fixes in fallingSand
2014-07-16 11:10:59 -07:00
TonyPeng
7aae85833b
Take out getter for avatar's hash key.
2014-07-16 10:08:49 -07:00
TonyPeng
90d56bc108
Use the number of local lights to update new avatars instead of checking hashes.
2014-07-15 16:10:13 -07:00
barnold1953
b339e9c2af
Added getVoxelEnclosingPointBlocking and improved sand script
2014-07-15 11:44:59 -07:00
TonyPeng
4cea4d2838
Resolve upstrem conflict
2014-07-15 10:33:22 -07:00
Brad Hefta-Gaub
12f8cfbb67
Merge pull request #3167 from Atlante45/typed_arrays
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Typed arrays
2014-07-15 08:31:02 -07:00
barnold1953
4991bf37a2
Added a brush for the voxel sand script
2014-07-14 17:54:34 -07:00
barnold1953
13960cd645
Basic falling sand script
2014-07-14 16:16:07 -07:00
TonyPeng
afc573b248
Took out debug print
2014-07-14 15:08:29 -07:00
TonyPeng
1aa20dff60
Expose light directions and colors for the avatar list in AvatarManager. Light parameter changes within the script will effect all the avatars currently in AvatarManager.
2014-07-14 13:59:57 -07:00
Atlante45
afa43a9d7e
Fix win build fail
2014-07-14 11:06:10 -07:00
Andrew Meadows
8ffc3aa73d
merge upstream/master into andrew/thermonuclear (AKA samcake/19734)
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Conflicts:
interface/src/Application.cpp
2014-07-14 09:10:27 -07:00
Philip Rosedale
2d4194cae5
fixes per review, clap animation requires double-tap to start
2014-07-13 23:33:02 -07:00
Atlante45
6d4bb0f4fd
Added Uint8ClampedArray
2014-07-11 18:27:26 -07:00
Atlante45
5a8569fcd5
Handling NaN values for floats
2014-07-11 17:46:07 -07:00
barnold1953
829918e6c0
Added grenadeLauncher.js to examples. Sorry in advance for any damage
2014-07-11 17:23:13 -07:00
Atlante45
75573a4c06
Added exception checking to unit tests
2014-07-11 16:23:50 -07:00
Atlante45
d456adff1d
Merge branch 'master' of https://github.com/highfidelity/hifi into typed_arrays
2014-07-11 12:44:53 -07:00
Brad Hefta-Gaub
56a6cb9184
Merge pull request #3160 from Atlante45/sitting_improvments
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Sitting improvments
2014-07-11 11:48:42 -07:00
Atlante45
e067a013a0
Made sitting point more consistant
2014-07-11 11:22:38 -07:00
Atlante45
a9ceec4627
Switched sit.js spheres to billboards
2014-07-11 10:50:46 -07:00
Atlante45
2347bd7eed
Sitting position persists between sessions
2014-07-11 10:47:48 -07:00
Atlante45
02c951fba5
Added bunch of Typed arrays unit tests
2014-07-10 18:34:17 -07:00
Atlante45
ff378b60ac
Added functionnalities to JS UnitTests
2014-07-10 18:33:24 -07:00
barnold1953
6e92beeb1c
Merge branch 'master' of https://github.com/highfidelity/hifi into OculusSDK
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Conflicts:
interface/src/Application.cpp
interface/src/ui/ApplicationOverlay.h
2014-07-09 16:32:02 -07:00
Andrzej Kapolka
af6704a83c
Merge pull request #3134 from wdings23/light_and_haze
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Added local lights to avatar. Added haze to voxel.
2014-07-09 16:07:20 -07:00
Stephen Birarda
33e42ae272
Merge pull request #3149 from birarda/master
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add two new concert cameras to examples
2014-07-09 15:51:56 -07:00
Stephen Birarda
d412e21008
add two new concert cameras to examples
2014-07-09 15:51:37 -07:00
TonyPeng
ef4b95c6e0
Merged from master. Get rid of redundant GL fog states. Moved local light parameters to shader uniform arrays.
2014-07-09 13:27:42 -07:00
TonyPeng
56eadcb0dc
Get rid of redundant GL calls for fog. Enable and disable fog during rendering stage of voxels. Moved the local light parameters to shader uniform arrays.
2014-07-09 12:05:34 -07:00
Atlante45
a76ebae771
Added typed array unit test
2014-07-09 10:28:50 -07:00
Atlante45
49302b2340
Merge branch 'master' of https://github.com/highfidelity/hifi into typed_arrays
2014-07-09 09:49:34 -07:00
samcake
3ecaaa5a85
After HIfi visit, Fix skinning from javascript
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- Understood the skinning mechanism from an absolute transform in model
space that need to use a call to
//JointState::setRotationFromBindFrame(rotation, priority);
- This is not available from the javascript MyAvatar interface yet
- now require LeapMOtion SDK2.0.3 to support arms
2014-07-08 23:57:37 -07:00
Philip Rosedale
b2912552f6
switched to better sounds for clapping
2014-07-08 21:00:02 -07:00
barnold1953
b5a9f50ae7
Merge branch 'master' of https://github.com/highfidelity/hifi into OculusSDK
2014-07-08 17:15:35 -07:00
Philip Rosedale
40ad03dbf5
Another improvement to clapping to match animation pace with keystrokes
2014-07-08 14:53:41 -07:00
Philip Rosedale
e75b9dc832
Merge branch 'master' of https://github.com/worklist/hifi
2014-07-08 11:43:45 -07:00