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Merge pull request #3160 from Atlante45/sitting_improvments
Sitting improvments
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commit
56a6cb9184
5 changed files with 124 additions and 70 deletions
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@ -43,7 +43,10 @@ var animationLenght = 2.0;
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var avatarOldPosition = { x: 0, y: 0, z: 0 };
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var sitting = false;
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var sittingSettingsHandle = "SitJsSittingPosition";
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var sitting = Settings.getValue(sittingSettingsHandle, false) == "true";
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print("Original sitting status: " + sitting);
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var frame = 0;
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var seat = new Object();
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var hiddingSeats = false;
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@ -123,10 +126,12 @@ var goToSeatAnimation = function(deltaTime) {
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function sitDown() {
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sitting = true;
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Settings.setValue(sittingSettingsHandle, sitting);
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print("sitDown sitting status: " + Settings.getValue(sittingSettingsHandle, false));
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passedTime = 0.0;
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startPosition = MyAvatar.position;
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storeStartPoseAndTransition();
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try{
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try {
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Script.update.disconnect(standingUpAnimation);
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} catch(e){
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// no need to handle. if it wasn't connected no harm done
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@ -138,6 +143,8 @@ function sitDown() {
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function standUp() {
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sitting = false;
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Settings.setValue(sittingSettingsHandle, sitting);
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print("standUp sitting status: " + Settings.getValue(sittingSettingsHandle, false));
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passedTime = 0.0;
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startPosition = MyAvatar.position;
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try{
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@ -159,14 +166,16 @@ function SeatIndicator(modelProperties, seatIndex) {
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modelProperties.sittingPoints[seatIndex].rotation);
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this.scale = MyAvatar.scale / 12;
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this.sphere = Overlays.addOverlay("sphere", {
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position: this.position,
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size: this.scale,
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solid: true,
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color: { red: 0, green: 0, blue: 255 },
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alpha: 0.3,
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visible: true
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});
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this.sphere = Overlays.addOverlay("billboard", {
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subImage: { x: 0, y: buttonHeight, width: buttonWidth, height: buttonHeight},
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url: buttonImageUrl,
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position: this.position,
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scale: this.scale * 4,
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solid: true,
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color: { red: 0, green: 0, blue: 255 },
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alpha: 0.3,
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visible: true
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});
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this.show = function(doShow) {
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Overlays.editOverlay(this.sphere, { visible: doShow });
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@ -218,33 +227,6 @@ Controller.mousePressEvent.connect(function(event) {
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try{ Script.update.disconnect(sittingDownAnimation); } catch(e){}
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Script.update.connect(goToSeatAnimation);
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}
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return;
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var intersection = Models.findRayIntersection(pickRay);
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if (intersection.accurate && intersection.intersects && false) {
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var properties = intersection.modelProperties;
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print("Intersecting with model, let's check for seats.");
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if (properties.sittingPoints.length > 0) {
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print("Available seats, going to the first one: " + properties.sittingPoints[0].name);
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seat.position = Vec3.sum(properties.position, Vec3.multiplyQbyV(properties.modelRotation, properties.sittingPoints[0].position));
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Vec3.print("Seat position: ", seat.position);
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seat.rotation = Quat.multiply(properties.modelRotation, properties.sittingPoints[0].rotation);
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Quat.print("Seat rotation: ", seat.rotation);
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passedTime = 0.0;
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startPosition = MyAvatar.position;
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startRotation = MyAvatar.orientation;
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try{ Script.update.disconnect(standingUpAnimation); } catch(e){}
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try{ Script.update.disconnect(sittingDownAnimation); } catch(e){}
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Script.update.connect(goToSeatAnimation);
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} else {
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print ("Sorry, no seats here.");
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}
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}
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}
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})
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@ -257,13 +239,29 @@ function update(deltaTime){
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Overlays.editOverlay( standUpButton, {x: newX, y: newY} );
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Overlays.editOverlay( sitDownButton, {x: newX, y: newY} );
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}
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// For a weird reason avatar joint don't update till the 10th frame
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// Set the update frame to 20 to be safe
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var UPDATE_FRAME = 20;
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if (frame <= UPDATE_FRAME) {
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if (frame == UPDATE_FRAME) {
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if (sitting == true) {
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print("Was seated: " + sitting);
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storeStartPoseAndTransition();
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updateJoints(1.0);
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Overlays.editOverlay(sitDownButton, { visible: false });
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Overlays.editOverlay(standUpButton, { visible: true });
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}
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}
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frame++;
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}
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if (MyAvatar.position.x != avatarOldPosition.x &&
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MyAvatar.position.y != avatarOldPosition.y &&
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MyAvatar.position.z != avatarOldPosition.z) {
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avatarOldPosition = MyAvatar.position;
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var SEARCH_RADIUS = 5;
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var SEARCH_RADIUS = 10;
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var foundModels = Models.findModels(MyAvatar.position, SEARCH_RADIUS);
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// Let's remove indicator that got out of radius
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for (model in models) {
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@ -14,28 +14,35 @@
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#include "BillboardOverlay.h"
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BillboardOverlay::BillboardOverlay()
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: _scale(1.0f),
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: _fromImage(-1,-1,-1,-1),
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_scale(1.0f),
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_isFacingAvatar(true) {
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}
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void BillboardOverlay::render() {
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if (_billboard.isEmpty()) {
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if (!_visible) {
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return;
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}
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if (!_billboardTexture) {
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QImage image = QImage::fromData(_billboard);
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if (image.format() != QImage::Format_ARGB32) {
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image = image.convertToFormat(QImage::Format_ARGB32);
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if (!_billboard.isEmpty()) {
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if (!_billboardTexture) {
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QImage image = QImage::fromData(_billboard);
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if (image.format() != QImage::Format_ARGB32) {
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image = image.convertToFormat(QImage::Format_ARGB32);
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}
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_size = image.size();
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if (_fromImage.x() == -1) {
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_fromImage.setRect(0, 0, _size.width(), _size.height());
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}
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_billboardTexture.reset(new Texture());
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glBindTexture(GL_TEXTURE_2D, _billboardTexture->getID());
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, _size.width(), _size.height(), 0,
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GL_BGRA, GL_UNSIGNED_BYTE, image.constBits());
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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} else {
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glBindTexture(GL_TEXTURE_2D, _billboardTexture->getID());
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}
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_size = image.size();
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_billboardTexture.reset(new Texture());
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glBindTexture(GL_TEXTURE_2D, _billboardTexture->getID());
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, _size.width(), _size.height(), 0,
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GL_BGRA, GL_UNSIGNED_BYTE, image.constBits());
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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} else {
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glBindTexture(GL_TEXTURE_2D, _billboardTexture->getID());
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}
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glEnable(GL_ALPHA_TEST);
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@ -58,21 +65,35 @@ void BillboardOverlay::render() {
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}
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glScalef(_scale, _scale, _scale);
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float maxSize = glm::max(_size.width(), _size.height());
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float x = _size.width() / (2.0f * maxSize);
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float y = -_size.height() / (2.0f * maxSize);
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glColor3f(1.0f, 1.0f, 1.0f);
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glBegin(GL_QUADS); {
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glTexCoord2f(0.0f, 0.0f);
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glVertex2f(-x, -y);
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glTexCoord2f(1.0f, 0.0f);
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glVertex2f(x, -y);
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glTexCoord2f(1.0f, 1.0f);
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glVertex2f(x, y);
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glTexCoord2f(0.0f, 1.0f);
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glVertex2f(-x, y);
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} glEnd();
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if (_billboardTexture) {
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float maxSize = glm::max(_fromImage.width(), _fromImage.height());
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float x = _fromImage.width() / (2.0f * maxSize);
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float y = -_fromImage.height() / (2.0f * maxSize);
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glColor3f(1.0f, 1.0f, 1.0f);
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glBegin(GL_QUADS); {
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glTexCoord2f((float)_fromImage.x() / (float)_size.width(),
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(float)_fromImage.y() / (float)_size.height());
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glVertex2f(-x, -y);
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glTexCoord2f(((float)_fromImage.x() + (float)_fromImage.width()) / (float)_size.width(),
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(float)_fromImage.y() / (float)_size.height());
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glVertex2f(x, -y);
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glTexCoord2f(((float)_fromImage.x() + (float)_fromImage.width()) / (float)_size.width(),
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((float)_fromImage.y() + (float)_fromImage.height()) / _size.height());
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glVertex2f(x, y);
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glTexCoord2f((float)_fromImage.x() / (float)_size.width(),
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((float)_fromImage.y() + (float)_fromImage.height()) / (float)_size.height());
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glVertex2f(-x, y);
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} glEnd();
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} else {
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glColor4f(0.5f, 0.5f, 0.5f, 1.0f);
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glBegin(GL_QUADS); {
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glVertex2f(-1.0f, -1.0f);
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glVertex2f(1.0f, -1.0f);
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glVertex2f(1.0f, 1.0f);
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glVertex2f(-1.0f, 1.0f);
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} glEnd();
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}
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} glPopMatrix();
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@ -93,6 +114,33 @@ void BillboardOverlay::setProperties(const QScriptValue &properties) {
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setBillboardURL(_url);
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}
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QScriptValue subImageBounds = properties.property("subImage");
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if (subImageBounds.isValid()) {
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QRect oldSubImageRect = _fromImage;
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QRect subImageRect = _fromImage;
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if (subImageBounds.property("x").isValid()) {
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subImageRect.setX(subImageBounds.property("x").toVariant().toInt());
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} else {
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subImageRect.setX(oldSubImageRect.x());
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}
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if (subImageBounds.property("y").isValid()) {
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subImageRect.setY(subImageBounds.property("y").toVariant().toInt());
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} else {
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subImageRect.setY(oldSubImageRect.y());
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}
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if (subImageBounds.property("width").isValid()) {
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subImageRect.setWidth(subImageBounds.property("width").toVariant().toInt());
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} else {
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subImageRect.setWidth(oldSubImageRect.width());
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}
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if (subImageBounds.property("height").isValid()) {
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subImageRect.setHeight(subImageBounds.property("height").toVariant().toInt());
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} else {
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subImageRect.setHeight(oldSubImageRect.height());
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}
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setClipFromSource(subImageRect);
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}
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QScriptValue scaleValue = properties.property("scale");
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if (scaleValue.isValid()) {
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_scale = scaleValue.toVariant().toFloat();
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@ -25,7 +25,8 @@ public:
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virtual void render();
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virtual void setProperties(const QScriptValue& properties);
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void setClipFromSource(const QRect& bounds) { _fromImage = bounds; }
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private slots:
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void replyFinished();
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@ -37,6 +38,8 @@ private:
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QSize _size;
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QScopedPointer<Texture> _billboardTexture;
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QRect _fromImage; // where from in the image to sample
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glm::quat _rotation;
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float _scale;
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bool _isFacingAvatar;
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@ -35,6 +35,10 @@ void ModelOverlay::update(float deltatime) {
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}
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void ModelOverlay::render() {
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if (!_visible) {
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return;
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}
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if (_model.isActive()) {
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if (_model.isRenderable()) {
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@ -69,8 +69,9 @@ ModelItemProperties ModelsScriptingInterface::getModelProperties(ModelItemID mod
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}
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if (_modelTree) {
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_modelTree->lockForRead();
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const ModelItem* model = _modelTree->findModelByID(identity.id, true);
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ModelItem* model = const_cast<ModelItem*>(_modelTree->findModelByID(identity.id, true));
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if (model) {
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model->setSittingPoints(_modelTree->getGeometryForModel(*model)->sittingPoints);
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results.copyFromModelItem(*model);
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} else {
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results.setIsUnknownID();
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