sam
|
6f2452815c
|
pass the visibility of the enitity to the LightPaylkoad correctly, clean up the ambient shader
|
2016-10-03 00:08:30 -07:00 |
|
Brad Davis
|
488d191428
|
Remove all oglplus usage and references
|
2016-10-02 11:44:34 -07:00 |
|
sam
|
9a492b3a88
|
refining the voxelizatoion, tracking one bug where light flickers
|
2016-10-02 03:43:55 -07:00 |
|
Brad Hefta-Gaub
|
7ef8e53d03
|
Merge pull request #8701 from ZappoMan/getShapeKeyCrashFix
add guards to getShapeKey
|
2016-10-01 20:23:50 -07:00 |
|
sam
|
bd4268ee18
|
Try to fix the exp2 float version for linux
|
2016-10-01 17:59:37 -07:00 |
|
samcake
|
bdf2738f21
|
One more fix for linux build
|
2016-10-01 17:25:26 -07:00 |
|
samcake
|
89717720f7
|
CLeaning up code for Linux and Mac
|
2016-10-01 16:12:45 -07:00 |
|
Brad Hefta-Gaub
|
7fe16442fa
|
make calculateTextureInfo thread safe
|
2016-10-01 15:47:17 -07:00 |
|
samcake
|
35f0d4b8a2
|
cleaning for mac
|
2016-10-01 15:35:59 -07:00 |
|
Brad Hefta-Gaub
|
04f6547940
|
add guards to getShapeKey
|
2016-10-01 12:15:03 -07:00 |
|
samcake
|
0475833e3b
|
Friday night state, down to ~3.5ms in hmd
|
2016-09-30 19:08:00 -07:00 |
|
samcake
|
5b4829e7b6
|
Brining back support for the ambinet lighting
|
2016-09-30 16:24:57 -07:00 |
|
samcake
|
337fe155b7
|
clean up warning and merge with upstream
|
2016-09-30 11:01:25 -07:00 |
|
sam
|
e143c05ef8
|
Keep on investigating the shading cost per light
|
2016-09-30 02:41:21 -07:00 |
|
samcake
|
2a0e67ee2a
|
REvisiting the full lighting code to optimize the perf
|
2016-09-29 19:06:26 -07:00 |
|
samcake
|
b09151f2a2
|
Rearrange the light struc description in the shader side, needs the c++ to match now
|
2016-09-28 18:32:35 -07:00 |
|
samcake
|
cd9dff57be
|
back to normal
|
2016-09-28 10:03:51 -07:00 |
|
samcake
|
a0862820e6
|
MOre refinements?
|
2016-09-27 18:38:15 -07:00 |
|
samcake
|
9b94a025fc
|
Refining the voxelization of the sphere in the view frustum grid
|
2016-09-26 18:41:53 -07:00 |
|
Brad Davis
|
82db3d5d55
|
Disable support for framebuffer resizing
|
2016-09-23 12:04:57 -07:00 |
|
Brad Davis
|
0953027ef3
|
Identify pre-generated textures
|
2016-09-23 12:04:56 -07:00 |
|
Brad Davis
|
1ff91219a8
|
Fix strange artifacts in skybox
|
2016-09-23 12:04:52 -07:00 |
|
samcake
|
3616a6fc12
|
Startign implementing the tighter culling for sphere but not done yet
|
2016-09-14 19:13:53 -07:00 |
|
samcake
|
f789f566e0
|
Minor fix for compilation
|
2016-09-14 17:34:17 -07:00 |
|
samcake
|
e0536a84e2
|
Minor fix for compilation
|
2016-09-14 17:18:39 -07:00 |
|
samcake
|
fdba78db6f
|
Better vizualization, first set of culling improvment
|
2016-09-14 16:36:01 -07:00 |
|
samcake
|
af48d4f0bd
|
fetch the cluster content through a function to be able to change the implementation
|
2016-09-14 09:28:51 -07:00 |
|
samcake
|
c622849481
|
Splitting the frustum culling test horizontal and vertical
|
2016-09-13 17:59:06 -07:00 |
|
samcake
|
11c6bb7d80
|
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
|
2016-09-13 17:44:42 -07:00 |
|
samcake
|
124060d31a
|
Cleaning up a bit
|
2016-09-13 17:44:19 -07:00 |
|
samcake
|
fea5f8b03b
|
best state for now
|
2016-09-13 16:03:57 -07:00 |
|
samcake
|
e8c2dc10f1
|
best state for now
|
2016-09-13 14:59:23 -07:00 |
|
samcake
|
e9bf19840c
|
minor fixes on mac
|
2016-09-13 08:58:07 -07:00 |
|
samcake
|
efc4406b47
|
Debugging the grid content
|
2016-09-12 19:46:18 -07:00 |
|
David Rowe
|
0cf3f6e953
|
Fix texture count and size getting stuck on 0
|
2016-09-13 13:03:06 +12:00 |
|
David Rowe
|
fe8b3b4d0d
|
Merge branch 'master' into 21040
|
2016-09-13 09:12:47 +12:00 |
|
samcake
|
821072bb76
|
REarrange the light stage construction and light frame usage to produce the light clusters
|
2016-09-12 11:07:55 -07:00 |
|
samcake
|
7a7a60a5c4
|
INtroducing a true stage for updating the light cluster and ui to debug
|
2016-09-11 00:17:34 -07:00 |
|
samcake
|
a0d09e3316
|
Fixing the vizualisation shader for world to cluster space
|
2016-09-10 10:14:31 -07:00 |
|
samcake
|
108910052a
|
Adding the reverse transformation
|
2016-09-09 19:00:54 -07:00 |
|
David Rowe
|
68499f49ad
|
Fix count of textures
|
2016-09-10 10:15:13 +12:00 |
|
samcake
|
9bcaca0577
|
Developping the Light Clusters, adding visualization
|
2016-09-08 19:12:11 -07:00 |
|
samcake
|
61de063b29
|
Developping the Light Clusters, adding visualization
|
2016-09-08 18:02:35 -07:00 |
|
sam
|
25616be7c1
|
introducing the light Clusters
|
2016-09-08 02:16:13 -07:00 |
|
sam
|
a4df8a84b7
|
introducing the light Clusters
|
2016-09-08 00:11:54 -07:00 |
|
samcake
|
6a08c74463
|
Several experimetations without success
|
2016-09-07 18:39:07 -07:00 |
|
samcake
|
139ba1b71c
|
REnaming the shaders correctly
|
2016-09-07 14:56:01 -07:00 |
|
samcake
|
34f40e0828
|
Creating a separate shader for the locallighting pass
|
2016-09-06 19:01:13 -07:00 |
|
samcake
|
665a79f100
|
Creating a separate shader for the locallighting pass
|
2016-09-06 18:59:26 -07:00 |
|
samcake
|
9bed047b75
|
Less warnings
|
2016-09-06 16:42:01 -07:00 |
|
samcake
|
e2a9751cf5
|
REmove warnings
|
2016-09-06 16:35:28 -07:00 |
|
samcake
|
1165c54f67
|
cleaning up the IndexedContainer in its own file and removing warnings
|
2016-09-06 16:24:03 -07:00 |
|
samcake
|
0c45627d94
|
CLeaning up the code for the RenderableLightEntityItem
|
2016-09-06 12:39:48 -07:00 |
|
sam
|
b81dfefbeb
|
pack all the lights in a single buffer and shade the opaque with a single full screen path
|
2016-09-03 12:08:53 -07:00 |
|
samcake
|
d2a15ca82c
|
Trying to migrate to a light array instead of each individual lights
|
2016-09-02 17:51:35 -07:00 |
|
Anthony J. Thibault
|
9122a33fff
|
only raise the webEntity virtual keyboard in HMD mode
|
2016-09-02 16:53:40 -07:00 |
|
Brad Hefta-Gaub
|
8ec5798b7a
|
Merge pull request #8548 from samcake/blue
Exposing GPU & Batch running time to Engine gpu jobs
|
2016-09-02 09:31:09 -07:00 |
|
samcake
|
7b68f1439f
|
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
|
2016-09-02 09:28:35 -07:00 |
|
Brad Hefta-Gaub
|
e3bad8e8f4
|
Merge pull request #8556 from ZappoMan/renderStats
add support for renderInfo properties to model entities
|
2016-09-02 09:04:56 -07:00 |
|
samcake
|
e72791233d
|
overall clean up of th elocal light drawing to avoid the in/out pipeline case, still seeing big cost on gpu from the spot lights
|
2016-09-01 18:08:36 -07:00 |
|
samcake
|
0c0109e427
|
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
|
2016-09-01 15:20:34 -07:00 |
|
samcake
|
96935504a1
|
Streamlining the lighting phase for better performances
|
2016-09-01 15:20:14 -07:00 |
|
samcake
|
a537f40158
|
Moving to a simpler lighting shader
|
2016-09-01 12:10:15 -07:00 |
|
samcake
|
354cbbc927
|
Investigate why the disable depth Bclamp doesn't work
|
2016-08-31 19:14:35 -07:00 |
|
Stephen Birarda
|
65c1edfb1c
|
add missing link from render-utils to entities
|
2016-08-31 16:57:52 -07:00 |
|
Brad Hefta-Gaub
|
e1845e2c3f
|
add support for renderInfo properties to model entities
|
2016-08-31 15:00:21 -07:00 |
|
Stephen Birarda
|
7c2fea4598
|
remove glew/oglplus requirement for android interface
|
2016-08-31 11:03:53 -07:00 |
|
samcake
|
47aaed491d
|
Merging with Blue
|
2016-08-30 17:06:29 -07:00 |
|
samcake
|
93aec28c7b
|
Less warning
|
2016-08-30 14:54:58 -07:00 |
|
samcake
|
af68a2550e
|
Remve dead code
|
2016-08-30 14:53:37 -07:00 |
|
samcake
|
faef8a9930
|
Adding the timing for GPU support with a simpelr JobConfig
|
2016-08-30 12:22:21 -07:00 |
|
samcake
|
3755a3fc32
|
Add batch timing information vs gpu
|
2016-08-29 17:54:17 -07:00 |
|
samcake
|
4bf93f66df
|
Cleaning up the lights and the light stage
|
2016-08-26 17:47:20 -07:00 |
|
Brad Hefta-Gaub
|
9801ff075a
|
Merge pull request #8433 from samcake/hdr
Fix Screen Space ambient occlusion which was broken since a while
|
2016-08-25 16:57:24 -07:00 |
|
Brad Hefta-Gaub
|
10c465f591
|
Merge pull request #8525 from hyperlogic/bug-fix/web-entity-rendering
Improved web entity rendering
|
2016-08-25 16:49:00 -07:00 |
|
samcake
|
8cc65ea965
|
Adrressing review issues
|
2016-08-25 16:31:42 -07:00 |
|
samcake
|
09a70740a8
|
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
|
2016-08-25 15:21:41 -07:00 |
|
samcake
|
9669234f9c
|
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
|
2016-08-25 12:36:01 -07:00 |
|
Anthony J. Thibault
|
e82f6a90af
|
Improved web entity rendering
* fading now works properly
* web browsers are now fully opaque.
|
2016-08-25 11:04:23 -07:00 |
|
Andrew Meadows
|
c337cc92e5
|
remove crufty comment
|
2016-08-25 08:51:53 -07:00 |
|
Andrew Meadows
|
b95cb566cd
|
fix collision mesh for non-trivial registration
|
2016-08-24 22:26:56 -07:00 |
|
Andrew Meadows
|
19cd4648ad
|
scale collision render mesh correctly
|
2016-08-24 22:26:56 -07:00 |
|
Andrew Meadows
|
2f16aca114
|
remove cruft and fix typo in rebase
|
2016-08-24 22:26:56 -07:00 |
|
Andrew Meadows
|
68dd66daec
|
create collision render geometry only when needed
|
2016-08-24 22:26:56 -07:00 |
|
Andrew Meadows
|
b0a0293e6e
|
move compoundResource out of Model class
|
2016-08-24 22:26:56 -07:00 |
|
Andrew Meadows
|
fe4198530f
|
don't render raw compound collision geometry
|
2016-08-24 22:26:56 -07:00 |
|
Andrew Meadows
|
329c5432ed
|
_showCollisionHull --> _showCollisionGeometry
|
2016-08-24 22:26:56 -07:00 |
|
Andrew Meadows
|
481d6990a3
|
trigger collision shape render mesh creation
|
2016-08-24 22:26:56 -07:00 |
|
Andrew Meadows
|
26f5d3cfaa
|
fix render geometry for collision shapes
|
2016-08-24 22:26:56 -07:00 |
|
Andrew Meadows
|
6b0ae654ba
|
cleanup logic around creating RenderItems
|
2016-08-24 22:26:56 -07:00 |
|
Andrew Meadows
|
d8fa0d1dd1
|
segregateMeshGroups() --> createRenderItems()
|
2016-08-24 22:25:45 -07:00 |
|
Andrew Meadows
|
726928c14c
|
creae collision Geometry from mesh
|
2016-08-24 22:25:45 -07:00 |
|
Brad Davis
|
c5628b615c
|
Make sure we start fade in once an item becomes ready
|
2016-08-24 16:05:22 -07:00 |
|
samcake
|
4da712fbdf
|
Fixing bad include not respecting filename case (for linux)
|
2016-08-22 10:36:43 -07:00 |
|
samcake
|
44c6637160
|
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
|
2016-08-22 10:32:06 -07:00 |
|
sam
|
1e84f9dc90
|
back to noise seeded in image space
|
2016-08-21 23:37:24 -07:00 |
|
sam
|
4097fcb0f6
|
fixing the blurring issue
|
2016-08-21 00:27:43 -07:00 |
|
Seth Alves
|
9bcda1bb45
|
merge from upstream
|
2016-08-20 15:25:04 -07:00 |
|
samcake
|
9cdd079213
|
And again
|
2016-08-19 18:22:14 -07:00 |
|
samcake
|
6a076bcee4
|
PRoviding a fix for the macOS build
|
2016-08-19 11:09:12 -07:00 |
|