Commit graph

3796 commits

Author SHA1 Message Date
Sam Gateau
f525a8a245 Removing all the unecessary calls of Batch from the gl legacy time 2015-07-27 17:17:56 -07:00
Sam Gateau
a5ad40bee9 INtroduce the resetStage command to clear up all cache and state in the gpu::Conference and make sure no more resource are linked 2015-07-27 14:07:28 -07:00
samcake
f3dc159e33 Merge pull request #5401 from ZappoMan/renderLaserPointers
remove renderLaserPointers()
2015-07-24 10:41:32 -07:00
Brad Hefta-Gaub
939638a3a8 Merge pull request #5414 from birarda/slow-events
allow the QEvent queue in Application to get behind
2015-07-24 10:10:42 -07:00
Brad Davis
6eec04c798 Merge pull request #5407 from samcake/yellow
Removing the glNaked code for capturing the billboard snaphot and rendering the rearViewMirror in a separate render target
2015-07-24 13:09:07 -04:00
samcake
e6f2504514 FIx the problem of clear when the color mask is not WRITE_ALL 2015-07-24 09:26:32 -07:00
Brad Davis
6899279d7d Merge pull request #5399 from ZappoMan/fixJSRayPick
Fix JS calls to computePickRay() when mini-mirror is showing
2015-07-24 11:46:07 -04:00
Seth Alves
6841a47c4b Merge pull request #5412 from AndrewMeadows/bohrium
decouple FPS from rotation rate during mouse drag
2015-07-24 07:44:22 -07:00
samcake
52ac5b3ef6 On mac cannot get ther erendering to properly display the overlay if the rear view mirror is active on resize 2015-07-24 03:38:21 -07:00
Sam Gateau
cb375e8ece FIund a nasty bug with the scissor which was the reason for many issues, tried to integrate the framebuffer setup and clear as part of the enginepipeline so calling display side is simpler 2015-07-24 02:15:50 -07:00
samcake
8421aafe33 try to fix the scaling issues on mac 2015-07-23 18:17:10 -07:00
Stephen Birarda
cdcab299b6 bring back delayed queue of Application events 2015-07-23 18:00:35 -07:00
Andrew Meadows
2fc158246d decouple FPS from rotation rate during mouse drag 2015-07-23 17:30:50 -07:00
Sam Gateau
a424ff98ca Fixing issues with the review process 2015-07-23 16:55:18 -07:00
Sam Gateau
d56b5f39fb strenghening the checks in GLBackend::downloadFramebuffer before actually calling the true glReadPixels 2015-07-23 16:31:11 -07:00
Sam Gateau
be9d99264f Introducing the download Framebuffer call on the context to capture a snapshot 2015-07-23 16:15:10 -07:00
Sam Gateau
dc10f30d3d Merged 2015-07-23 15:10:42 -07:00
Sam Gateau
a561874ce3 Render the rear view mirror in a separate target and then display it during overlay pass 2015-07-23 14:56:14 -07:00
David Rowe
ad7167c67a Merge branch 'master' into 20602 2015-07-23 11:22:05 -07:00
ZappoMan
f4ec09a48b move renderLaserPointers() into a draw item 2015-07-23 10:42:22 -07:00
ZappoMan
3350d638dd always use the _viewFrustum for caluclating the pick ray, not the _displayViewFrustum which can be the mirror 2015-07-23 09:29:27 -07:00
Brad Hefta-Gaub
a27a2f601b Merge pull request #5395 from huffman/fix-ray-picking
Fix ray picking working intermittently
2015-07-23 08:15:15 -07:00
Ryan Huffman
198b6cfa88 Fix ray picking working intermittently
Ray picking relies on the Application's viewFrustum which was being set
to both the main camera and mirror camera for their respective pass
while rendering. This makes sure the viewFrustum only ever holds the
    main camera. Application::_displayViewFrustum still gets updated to
    the current camera while rendering.
2015-07-23 06:17:08 -07:00
Stephen Birarda
7cee5f3ce5 don't reset the idleTimer if the interval hasn't changed 2015-07-22 18:05:04 -07:00
Stephen Birarda
db5e8c72ee force event processing up to a certain max time 2015-07-22 17:59:07 -07:00
Stephen Birarda
785ae190ca add back send posted touch events 2015-07-22 17:49:27 -07:00
ZappoMan
71eeecc7f6 Revert "Instrument the inter-idle time and tweaking the timeout setting"
This reverts commit 0c88972f09.
2015-07-22 16:53:56 -07:00
Sam Gateau
f70553ec95 Fixing merge 2015-07-22 11:31:46 -07:00
Sam Gateau
7ac2030862 Preparing for first pr 2015-07-22 10:43:50 -07:00
Bradley Austin Davis
2f13488f11 Fixing FBO bug on resizing windows 2015-07-22 11:28:36 -04:00
Bradley Austin Davis
c0048afbec Merge branch 'bart' into marge 2015-07-22 09:07:45 -04:00
Bradley Austin Davis
ae539afafb Fix deadlock when using textoverlay from main thread 2015-07-22 07:23:12 -04:00
Bradley Austin Davis
fda1cb6f7b Merge remote-tracking branch 'upstream/master' into marge 2015-07-21 08:59:29 -07:00
Brad Davis
9016f437a8 Merge pull request #5371 from Atlante45/smart_pointers
Smart pointers fixes
2015-07-21 08:52:29 -07:00
Brad Davis
6d4c7cd4f2 Merge pull request #5374 from ZappoMan/warningFixes
Warning fixes and removing dead code
2015-07-21 07:23:40 -07:00
Brad Davis
51973674f5 Merge remote-tracking branch 'upstream/master' into marge 2015-07-20 17:26:36 -07:00
Brad Davis
c3a2b72c13 Breaking framebuffer ops out of texture cache 2015-07-20 17:26:26 -07:00
David Rowe
ac4b64c853 Merge branch 'master' into 20602 2015-07-20 17:14:52 -07:00
Sam Gateau
5bf85961d2 removing dead code 2015-07-20 17:13:02 -07:00
Brad Davis
94d57a2e43 fixing missing glew init 2015-07-20 16:51:01 -07:00
Sam Gateau
9d9142c274 cleaning commented code supposedly dead now 2015-07-20 16:50:24 -07:00
Sam Gateau
6a0ca6e113 Merge branch 'master' of https://github.com/highfidelity/hifi into punk 2015-07-20 16:22:12 -07:00
Stephen Birarda
9fb8b55359 repairs to early return for sendNackPackets 2015-07-20 16:10:11 -07:00
Sam Gateau
b5090883a0 merge with latest network pr 2015-07-20 15:49:10 -07:00
David Rowe
a488a12151 Merge branch 'master' into 20602 2015-07-20 15:37:43 -07:00
Sam Gateau
59666f664a merging my changes to remove cruff from application to AUstin;s latest 2015-07-20 15:37:17 -07:00
ZappoMan
648d0f6d43 fix a bunch of warnings 2015-07-20 15:12:27 -07:00
Atlante45
8d6ff2d9f9 Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers 2015-07-20 14:50:44 -07:00
Brad Davis
c0859ffd4c Removing some dead forward declarations 2015-07-20 14:33:10 -07:00
Andrew Meadows
7578a70c4c Merge pull request #5359 from birarda/protocol
Network Protocol Refactor
2015-07-20 14:30:58 -07:00