John Conklin II
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fcdbc6c6d2
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Merge pull request #13778 from SamGondelman/bloom
Enable bloom in zone properties
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2018-08-24 14:46:31 -07:00 |
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John Conklin II
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b28aa3951f
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Merge pull request #13802 from jherico/feature/scribe_programs
Migrating to scribe program descriptors
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2018-08-20 14:48:54 -07:00 |
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John Conklin II
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61f0e9323a
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Merge pull request #13800 from samcake/zvork-shadow
Fixing PR13731 shader error on Mac
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2018-08-10 14:10:47 -07:00 |
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Brad Davis
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f03370c826
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Migrating to scribe program descriptors
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2018-08-09 17:58:34 -07:00 |
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SamGondelman
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bba806f78c
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merge with master, fix uniform slots, use varyings for sigma
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2018-08-08 22:27:22 -07:00 |
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Olivier Prat
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2584ce4c96
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Merged with master
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2018-08-08 08:42:44 +02:00 |
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SamGondelman
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6ff0b9d417
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fix debug tools
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2018-08-07 15:25:56 -07:00 |
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SamGondelman
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a7dec8fb75
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parabola and particle shader fixes
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2018-08-06 15:49:52 -07:00 |
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Olivier Prat
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c56bb9a855
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Small optimization by using squared distance and not distance in depth sort
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2018-08-06 08:20:21 +02:00 |
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Olivier Prat
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92e64510ec
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Fixed draw frustum and draw aabb code
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2018-08-04 15:58:24 +02:00 |
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Brad Davis
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ae8f841912
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
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Brad Davis
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04e84f1d23
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Moving to cmake time shader compiling
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2018-08-03 14:58:11 -07:00 |
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Olivier Prat
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30600dff93
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Non shadow casters now increase shadow scene bounds only in light direction
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2018-07-31 15:23:27 +02:00 |
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John Conklin II
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b59e9f9899
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Merge pull request #13582 from Zvork/scale
Render Scale Resolution applied only to 3D rendering not HUD
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2018-07-12 10:56:03 -07:00 |
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Olivier Prat
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703fc20856
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Separate scale between 3D rendering and HUD
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2018-07-11 12:17:36 +02:00 |
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Olivier Prat
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6814c487ec
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Fixed slot collision between fade map and material texture table
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2018-07-10 16:16:51 +02:00 |
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Olivier Prat
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50d16eca80
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Added object fade parameters to shape pipeline locations
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2018-07-10 12:26:51 +02:00 |
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Olivier Prat
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dfe51b57e8
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Fade object params are now passed through uniform buffer
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2018-07-10 10:53:38 +02:00 |
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Sam
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c1856a5e36
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Make shadows work with one cascade
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2018-07-02 10:46:53 +02:00 |
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SamGondelman
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8af1beca8d
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add isGroupCulled for model overlays
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2018-06-04 12:07:57 -07:00 |
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samcake
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386c0f9ab2
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Re review adjustments
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2018-05-31 12:16:57 -07:00 |
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Sam Gateau
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513acc529e
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INtroduce RenderConstants header file to define the alias names for Tag and Layer for Hifi REnder Engine
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2018-05-30 23:31:54 -07:00 |
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samcake
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457b77ca09
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fixing static definition maybe
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2018-05-30 13:37:32 -07:00 |
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samcake
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2e9076c71e
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Clean up and trying to get ready for merge
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2018-05-30 11:14:49 -07:00 |
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samcake
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873cabe284
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Cleaning the code
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2018-05-29 17:46:25 -07:00 |
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Sam Gateau
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678effdb48
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Cleaning up the Model set ItemKey flags and bringing Item::Layer in the ItemKey
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2018-05-26 23:28:59 -07:00 |
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samcake
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44a8d880fa
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Merge branch 'master' of https://github.com/highfidelity/hifi into punk
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2018-05-24 14:31:53 -07:00 |
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Sam Gateau
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13d02011f3
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There and back again...
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2018-05-24 00:53:29 -07:00 |
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samcake
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cf58f31f3e
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Renaming the render::Engine to render::RenderEngine so the instancied Engine class coming from the task namesapce from which it derives, is just named 'Engine'
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2018-05-23 15:08:48 -07:00 |
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samcake
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b06356b0fd
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Remove deprecated and commented code
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2018-05-23 11:58:25 -07:00 |
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samcake
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072d0f262c
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FIxing the problem of shadows not repecting the cull group
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2018-05-21 18:07:04 -07:00 |
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Sam Gateau
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e1690a28e1
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Merging with master
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2018-05-20 23:04:11 -07:00 |
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samcake
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36a08fdd84
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Friday night end of the day, last compilation.... almost
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2018-05-18 17:41:28 -07:00 |
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Clement
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da08d747dc
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Merge branch 'stable' of https://github.com/highfidelity/hifi into new-master
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2018-05-17 12:10:08 -07:00 |
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samcake
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179801dab6
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FIxing the transparent ambient lighting bug
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2018-05-15 17:22:28 -07:00 |
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Olivier Prat
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bed7752a1a
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Fixed bug with highlighting and TAA
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2018-05-15 12:27:04 +02:00 |
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Sam Gateau
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aa75af5ca4
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Merge pull request #12814 from Zvork/shadow
Shadow bug fix : incorrect shadow map far plane when casting shadow on non-'shadow casters'
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2018-05-14 13:00:15 -07:00 |
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samcake
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02be965271
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more stuff fixed
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2018-05-10 18:10:01 -07:00 |
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Sam Gateau
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9b65e0771b
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Merge branch 'master' of https://github.com/highfidelity/hifi into one
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2018-05-05 12:17:20 -07:00 |
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samcake
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6424b91e86
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Templatizing the timeProfiler for the task
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2018-05-04 17:58:21 -07:00 |
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Clement
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da9fb9c751
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Fix non self-sufficient headers
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2018-05-04 16:26:41 -07:00 |
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samcake
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6d251c4cd3
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Bringing the work and refinment done in workload branch to master branch
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2018-05-03 17:46:50 -07:00 |
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Olivier Prat
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440e2b8452
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Merged with master
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2018-04-20 08:13:25 +02:00 |
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Stephen Birarda
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c4ad93bafb
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Merge pull request #12782 from SimonWalton-HiFi/qregexp
Replace LogHandler repeated regex scheme with assigned ID tracking scheme
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2018-04-18 17:28:48 -07:00 |
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Olivier Prat
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89669b326b
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Merge branch 'master' of http://github.com/highfidelity/hifi into taapre
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2018-04-17 09:24:35 +02:00 |
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Simon Walton
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adcf991125
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Improvements to profiling data capture
Use code-provided task names for profile blocks; record QML URLs for
loadInternal.
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2018-04-11 17:36:32 -07:00 |
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Simon Walton
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9b6306601a
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Merge Clement's PR12700 diffs for early trace start
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2018-04-10 13:13:46 -07:00 |
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Olivier Prat
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2974e05cf2
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Tweaked bloom intensity mix
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2018-04-10 11:13:37 +02:00 |
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Olivier Prat
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573f399023
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Fixed incorrect shadow frustum far clip computation due to not taking into account shadow receivers
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2018-04-06 14:45:16 +02:00 |
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Simon Walton
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93bcd1df20
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Fix Linux build for std::call_once with lambda
MacOS & Ubuntu don't like the combination of std::call_once and
lambda w/ reference param, for some reason. Change to pointer
param.
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2018-04-04 17:55:45 -07:00 |
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