Zach Pomerantz
c20bd6cbbc
Update Scene on ZoneEntity update
...
ZoneEntity is unique in that it is not updated
every frame that it is rendered, but only
when the avatar moves.
This introduces custom code so that the
RenderableZoneEntity initiates an update
in the EntityTreeRenderer on update,
to improve usability of zone editing.
2016-02-25 10:06:19 -08:00
Zach Pomerantz
9000c3479b
Avoid double-update of zone
2016-02-25 10:06:19 -08:00
Anthony J. Thibault
b5b3a40233
LogHandler: add option to display milliseconds in timestamp
2016-02-25 10:03:12 -08:00
Zach Pomerantz
32ce7c6eab
Rename light surfaceRadius->falloffRadius
2016-02-25 10:02:33 -08:00
Andrew Meadows
9c927ea36b
ViewFrustum method renames and whitespace cleanup
...
fooInFrustum() --> computeFooViewLocation()
except pointInFrustum() --> computeFrustumLocation()
2016-02-25 09:11:28 -08:00
Brad Hefta-Gaub
91f6b7e80d
Merge pull request #7186 from zzmp/feat/scene-ambient-tex
...
Wire up zone ambientURL
2016-02-25 09:05:25 -08:00
Brad Hefta-Gaub
5828c32041
add toggleOverlays menu item and action
2016-02-25 08:31:11 -08:00
Brad Davis
ef33d297e2
Fix framebuffer behavior when changing attachments
2016-02-24 19:57:00 -08:00
Zach Pomerantz
c2ed5e5474
Merge branch 'master' of github.com:highfidelity/hifi into fix/light-intensity
2016-02-24 16:24:09 -08:00
Zach Pomerantz
20bfdba14b
Avoid light prop copies when setting globalLight
2016-02-24 16:20:59 -08:00
Zach Pomerantz
1817b8ef2f
Use only skyboxTexture in DeferredLightingEffect
2016-02-24 16:07:28 -08:00
Zach Pomerantz
95d98e3ed7
Wire up zone ambientURL
2016-02-24 16:07:04 -08:00
Anthony Thibault
9d9e63a947
Merge pull request #7182 from zzmp/fix/aa-shader
...
Fix fxaa shader to use texture
2016-02-24 13:51:12 -08:00
Brad Hefta-Gaub
9273238b53
Merge pull request #7178 from Nex-Pro/20807
...
CR for Job #20807 - Fix vertically mirrored particles.
2016-02-24 13:43:40 -08:00
Zach Pomerantz
124c84c8b9
Fix fxaa shader to use texture
2016-02-24 13:36:08 -08:00
Brad Hefta-Gaub
2a18127a01
Merge pull request #7171 from jherico/avatar_qml_location
...
Allow avatar positioning from QML
2016-02-24 11:37:12 -08:00
Brad Hefta-Gaub
3df5d0abad
Merge pull request #7161 from zzmp/fix/overlay-model-scale
...
Use proper getter for model overlay scaling
2016-02-24 09:31:47 -08:00
Chris Collins
64a07440cc
Merge pull request #7180 from jherico/qml
...
Several QML fixes
2016-02-24 08:20:03 -08:00
Chris Collins
7f679af186
Merge pull request #7176 from zzmp/menu/graphics
...
Update graphics menus
2016-02-24 08:18:58 -08:00
Brad Davis
4074ba172d
Fix window confirmation dialog
2016-02-23 20:37:25 -08:00
Brad Davis
b63e4b9d1f
Address shutdown crash
2016-02-23 18:15:29 -08:00
Stephen Birarda
f8392e62a8
some wording tweaks in comments
2016-02-23 17:43:01 -08:00
Stephen Birarda
0191d75e86
allow temporary domain to upload public key
2016-02-23 17:29:15 -08:00
Andrew Meadows
8d91912d4b
Merge pull request #7162 from hyperlogic/tony/controller-velocity
...
Improve hand controller move and throw velocity
2016-02-23 17:13:13 -08:00
Nex Pro
864f00ee61
Fixed inverted particle rendering.
2016-02-24 01:02:17 +00:00
Zach Pomerantz
13153bcf08
Fix keyLight.ambientURL capitalization
2016-02-23 16:53:16 -08:00
Zach Pomerantz
ea8edb3744
Remove antialiasing from menus, default to on
2016-02-23 16:24:44 -08:00
Chris Collins
94d018be3e
Merge pull request #7172 from zzmp/fix/stats
...
Consolidate stats for opaque/transparent/other
2016-02-23 16:23:11 -08:00
Stephen Birarda
5fe74bb33c
send hearbeat denied packet back from ice-server
2016-02-23 15:12:17 -08:00
Stephen Birarda
bb561e98d0
actually process the connection denied packets
2016-02-23 15:00:42 -08:00
Stephen Birarda
39d9e64ee5
process a handshake if the connection has ever received data
2016-02-23 14:59:27 -08:00
Stephen Birarda
2c7112e9a8
add initial send sequence number to SendQueue
2016-02-23 14:59:27 -08:00
Stephen Birarda
6cab831ea0
re-gen the interface keypair while being denied from domain
2016-02-23 14:52:12 -08:00
Anthony Thibault
38b29f4709
Revert "Physics: extrapolate kinematic objects as well as dynamic ones."
...
This reverts commit e544275500
.
2016-02-23 13:26:15 -08:00
Zach Pomerantz
eb53f44a06
Convert size_t details to int
2016-02-23 12:44:38 -08:00
Brad Davis
2258a9cad9
Allow avatar positioning from QML
2016-02-23 12:16:41 -08:00
Zach Pomerantz
7804ee22d4
Consolidate stats for opaque/transparent/other
2016-02-23 12:14:00 -08:00
Anthony J. Thibault
e544275500
Physics: extrapolate kinematic objects as well as dynamic ones.
2016-02-23 12:07:14 -08:00
Stephen Birarda
540d1615cd
re-attempt keypair generation for domain check in if missing
2016-02-23 12:05:12 -08:00
Clément Brisset
a802f69aa9
Merge pull request #7169 from samcake/red
...
Fix the crash when Particle system entities are created and removed quickly
2016-02-23 11:45:32 -08:00
Stephen Birarda
7e92841367
Merge pull request #7168 from howard-stearns/audio-restart-injector-limits
...
audio restart injector limits
2016-02-23 11:28:38 -08:00
Stephen Birarda
83e8c248bd
repairs to failure case for keypair generation
2016-02-23 11:20:21 -08:00
Stephen Birarda
bfdf74367e
don't update the AM keypair until uploaded
2016-02-23 11:09:28 -08:00
Stephen Birarda
e2f02347dd
repairs to issues discovered during ID change
2016-02-23 10:57:54 -08:00
Howard Stearns
6a987391d2
Remove debugging code.
2016-02-23 10:55:36 -08:00
Howard Stearns
5d9ee84e63
Extend the test for number of active injectors to apply to injector restarts.
2016-02-23 10:42:39 -08:00
samcake
1c53f9bc87
Fix the cleanup of the render::Item::ID in the EntityITem Rendereable wich were often not invalidated after beeing removed from the scene. THis caused a bug with particule system when beeing added /removed / updated quickly
2016-02-23 10:40:50 -08:00
Zach Pomerantz
7c9022fb3e
Fix model overlay scaling
2016-02-23 10:40:47 -08:00
Stephen Birarda
8385d12d9b
Merge pull request #7159 from Atlante45/fix/atp
...
Fix packet resend faillure bug
2016-02-23 10:15:36 -08:00
Brad Davis
160a107bbd
Auto-unhide the desktop when showing or raising a window
2016-02-22 19:36:00 -08:00
Zach Pomerantz
1e3cfd6baf
Detect changes for surfaceRadius
2016-02-22 19:27:35 -08:00
Anthony Thibault
3b87cd0ea8
Improve hold action by using controller velocity
...
The AvatarHoldAction now derives the body velocity by using data from the controller::Pose. Rather then trying to derive it based on previous positions. This results in more acurate motion of the held object when the hold is released.
OpenVR input plugin: pass the velocity and angularVelocity directly from the controller pose to the controller::Pose.
2016-02-22 19:15:22 -08:00
Stephen Birarda
d510ee0e47
complete ice-server signature verification
2016-02-22 18:00:05 -08:00
Zach Pomerantz
8688bf2abb
Move light entity defaults to light
2016-02-22 15:56:10 -08:00
Atlante45
4c18a50473
Only debug if define set
2016-02-22 15:42:11 -08:00
Atlante45
97aebaf52a
Fix log regexes
2016-02-22 15:33:53 -08:00
Atlante45
cb4f400c7e
Cleanup obfuscation code
2016-02-22 15:32:00 -08:00
Atlante45
17b4d6fcf9
Factor members copy
2016-02-22 15:15:38 -08:00
Atlante45
f06ac911c5
Fix XORing algorithm
2016-02-22 15:15:38 -08:00
Atlante45
3a11e84c94
Use hex for msvc compatibility
2016-02-22 15:15:38 -08:00
Atlante45
c29ad09306
Fix obfuscation
2016-02-22 15:15:38 -08:00
Atlante45
bf5a65ca45
Add missing copies
2016-02-22 15:15:38 -08:00
Atlante45
4605cf5087
Move all udt header constants to Constant.h
2016-02-22 15:15:38 -08:00
Atlante45
3d7d812044
Add resend mecanic with obfuscation
2016-02-22 15:15:38 -08:00
Atlante45
6d9405d91d
Add obfuscation level to packets
2016-02-22 15:15:38 -08:00
Atlante45
f6526272de
Add header descriptions
2016-02-22 15:15:38 -08:00
Stephen Birarda
11a1bc4488
add signed heartbeat sending to domain-server
2016-02-22 15:12:02 -08:00
Zach Pomerantz
77ad4039bc
Merge branch 'master' of github.com:highfidelity/hifi into fix/light-intensity
2016-02-22 15:11:12 -08:00
Zach Pomerantz
8ac84b3fc2
Render point/spot lights with surface radii
2016-02-22 15:07:08 -08:00
Zach Pomerantz
292842261d
Bump packet version to LIGHT_HAS_SURFACE_RADIUS
2016-02-22 15:07:07 -08:00
Zach Pomerantz
6d7bf7d423
Add PROP_SURFACE_RADIUS to LightEntity
2016-02-22 15:07:07 -08:00
Brad Davis
c07f3789e4
Don't crash on script destructor
2016-02-22 14:26:33 -08:00
Brad Davis
b4a7dc113e
Safer shutdown behavior in QML surfaces
2016-02-22 14:25:30 -08:00
Brad Davis
4169e9be9d
Don't deadlock objreader on shutdown
2016-02-22 14:24:31 -08:00
Zach Pomerantz
329202def7
Remove light curve scale/bias from cutoff
...
Light intensity attenuation is still calculated
as a function of distance from the light surface,
but is biased back so that the curve begins at
the light source, not the surface.
Light maximum radius is still user-inputted, but
if the radius is after a MIN_CUTOFF_INTENSITY,
a new cutoff radius will be calculated from the
intensity to avoid extra shader processing.
2016-02-22 13:54:14 -08:00
Stephen Birarda
90e9089e85
repairs for storage of domain ID in AM accounts file
2016-02-22 13:23:01 -08:00
Ryan Huffman
e6ccf501fa
Merge pull request #7135 from zzmp/fix/grid
...
Update renderGrid to use a shader, and fix grid edit tools
2016-02-22 12:58:23 -08:00
Brad Hefta-Gaub
bb1ed2147f
revert change that trusted Qt's claim that it supports the format
2016-02-22 11:22:03 -08:00
Stephen Birarda
e30b2b7051
generate new domain keypair on domain ID change
2016-02-22 10:28:32 -08:00
Brad Hefta-Gaub
2c7c6be6a6
fix build buster
2016-02-21 10:40:11 -08:00
Brad Hefta-Gaub
a12446dab5
Merge branch 'master' of https://github.com/highfidelity/hifi into hmdHacking
...
Conflicts:
libraries/entities-renderer/src/RenderableWebEntityItem.cpp
2016-02-21 10:10:24 -08:00
Brad Hefta-Gaub
f41ebdf71d
CR feedback
2016-02-21 10:03:54 -08:00
Brad Hefta-Gaub
dd558f0656
Merge pull request #7147 from jherico/too_many_webs
...
Too many (or too large) web views crash Interface
2016-02-21 10:03:16 -08:00
Brad Hefta-Gaub
1a4591db58
Merge branch 'master' of https://github.com/highfidelity/hifi into hmdHacking
2016-02-21 09:30:41 -08:00
Thijs Wenker
58539171a3
give particle trails a nice smooth path between frames
2016-02-20 22:46:19 +01:00
Brad Davis
786747c2d7
Properly preserve and restore the GL context after building a web entity
2016-02-20 12:01:34 -08:00
Brad Hefta-Gaub
e6614fb9e5
Merge pull request #7141 from sethalves/fix-avatar-fade
...
Fix avatar fade
2016-02-20 10:26:07 -08:00
Brad Hefta-Gaub
db448c240f
Merge pull request #7122 from howard-stearns/audio-output-buffer
...
Audio output buffer
2016-02-20 09:40:06 -08:00
Brad Hefta-Gaub
04fa37324f
tweak to virtual desktop size, to make text more readable, 240d horz FOV
2016-02-19 18:24:32 -08:00
Stephen Birarda
837c4c0810
handle upload of domain public key to metaverse API
2016-02-19 16:55:12 -08:00
Stephen Birarda
6e4ecffb09
expose generated public key and private key from generator
2016-02-19 16:48:58 -08:00
Stephen Birarda
5de8601b43
simpler cleanup of result from RSAKeypairGenerator
2016-02-19 16:41:56 -08:00
Stephen Birarda
fa5f2571d7
cleanup migrations from previous account file system
2016-02-19 16:31:31 -08:00
Stephen Birarda
f553becabe
data-server name tweak and isAgent behaviour change
2016-02-19 16:04:45 -08:00
Stephen Birarda
98b06112bd
handle persistence of AccountManager info to sep file
2016-02-19 15:45:20 -08:00
Brad Davis
021b86c3fe
Cap the max concurrent webviews, and deallocate unrendered views after 30 seconds
2016-02-19 15:41:40 -08:00
Brad Davis
64ec56bf89
Guards and warnings in QML rendering
2016-02-19 15:36:51 -08:00
Stephen Birarda
af181e00b1
allow for creation of domain-server keypair in AccountManager
2016-02-19 14:34:19 -08:00
Zach Pomerantz
fd6aa9a78b
Add layering to renderGrid, draw edit grid not layered
2016-02-19 13:57:32 -08:00
howard-stearns
e21d9042d0
Remove some logging.
2016-02-19 13:34:06 -08:00