Commit graph

78 commits

Author SHA1 Message Date
SamGondelman
6157f4fa55 script fixes 2017-08-09 11:56:25 -07:00
SamGondelman
3c8b964cc9 replace setHandLasers with drawHUDLayer overlay property 2017-07-24 18:16:40 -07:00
Triplelexx
a964edee91 change all references of Quat.getFront to Quat.getForward in scripts directory 2017-03-21 22:25:30 +00:00
David Rowe
692fa52aca Disable drawing pointer lasers while painting 2017-02-18 15:21:48 +13:00
Seth Alves
208c4686c4 merge from upstream 2017-01-12 15:44:27 -08:00
howard-stearns
88c2c534ad don't set bogus values 2017-01-11 17:01:46 -08:00
howard-stearns
9298bcf628 remove log spam 2017-01-11 16:32:15 -08:00
howard-stearns
5c06841732 use update signal instead of timer 2017-01-11 16:24:05 -08:00
howard-stearns
357b4db1db fix mouse vs lasers, again 2017-01-11 14:24:24 -08:00
howard-stearns
a808a8c749 revert "fix competition between seek mouse and lasers" 2017-01-11 14:23:18 -08:00
Dante Ruiz
7205215baa coding standard fix 2017-01-07 00:38:39 +00:00
Dante Ruiz
07079ad78d fixed bug 2017-01-07 00:22:55 +00:00
Seth Alves
668bc35227 Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui-merge 2017-01-06 13:31:13 -08:00
Brad Hefta-Gaub
cb69e70781 fix competition between seek mouse and lasers 2017-01-05 11:31:50 -08:00
Dante Ruiz
f81402fb0f improved tablet position 2017-01-04 11:09:26 -08:00
Anthony J. Thibault
7f840d3a08 Can use 'xboxLaser' in third person camera 2016-11-30 10:01:11 -08:00
howard-stearns
e2fded846f make hand-controller ui work in third person 2016-11-11 11:10:42 -08:00
Dante Ruiz
e22c36b4b7 fixed menu pop up delay 2016-11-07 17:16:24 +00:00
Dante Ruiz
1a83cc2c3e fixed deleted comment 2016-11-02 00:12:23 +01:00
Dante Ruiz
d29b1c34b1 fixed coding standard conflicts 2016-11-02 00:07:58 +01:00
Dante Ruiz
e9d10b609d removed bad commit 2016-11-02 00:05:38 +01:00
Dante Ruiz
86abd9120e Fixed menu out of view with HMD and Xbox controller 2016-11-01 14:30:48 -07:00
Brad Hefta-Gaub
ed4279783d CR feedback 2016-10-24 20:38:49 -07:00
Brad Hefta-Gaub
76ca3aa546 fix residual head laser 2016-10-24 15:25:06 -07:00
Brad Hefta-Gaub
779f326452 cleanup 2016-10-24 15:03:41 -07:00
Brad Hefta-Gaub
a25d50387e gak 2016-10-24 14:47:10 -07:00
Brad Hefta-Gaub
a282d83546 more work on extra lasers 2016-10-24 07:46:04 -07:00
Brad Hefta-Gaub
c082c74cc0 use head pose for controller in case there are no hand controllers available 2016-10-18 10:01:00 -07:00
howard-stearns
140caf84d8 never interact with hud elements while holding something 2016-10-14 18:30:52 -07:00
Brad Hefta-Gaub
ddce0ef74a make laser pointers work even while content is loading 2016-10-13 17:50:20 -07:00
howard-stearns
0099a4e549 allow hand controller operations when Interface doesn't have focus, but
ONLY when in hmd.
2016-10-12 11:23:06 -07:00
Brad Hefta-Gaub
4ec9299930 fix reticle depth when not moving mouse, but moving head relative to HUD 2016-10-08 14:31:30 -07:00
Ryan Huffman
a4ffa7b23f Add disabling of right click menu with vive 2016-10-07 10:30:18 -07:00
Seth Alves
746d0cd91c get various hand lasers to all line up with grab-point sphere 2016-09-07 16:10:37 -07:00
Andrew Meadows
6f6a7bcc44 wrap default scripts with local scope 2016-08-25 08:57:06 -07:00
Anthony J. Thibault
b2dff8aa77 Easier to click buttons on web entities with shaky hand controllers
There is an angular and time dead spot on webEntity for scrolling vs clicking.
Currently, it's 150 ms and 3 degrees.  See POINTER_PRESS_TO_MOVE_DELAY and POINTER_PRESS_TO_MOVE_DEADSPOT_ANGLE

* Fix for warnings when clicking on window.open() links in WebEntity
2016-08-23 10:19:49 -07:00
James B. Pollack
5ad5899140 revert pointer changes 2016-08-02 21:26:48 -07:00
James B. Pollack
88ebeaa4cb start no movement mode. using actual keys since avatar speed doesnt work with gtting stuck 2016-08-02 18:46:47 -07:00
James B. Pollack
d00c1f62fc fixes 2016-08-02 15:40:19 -07:00
James B. Pollack
f6984aaff8 clear timeout one more place 2016-08-02 14:42:21 -07:00
Brad Davis
317dee1b23 Fix decoration inflation 2016-07-15 16:15:53 -07:00
Brad Davis
8685b23610 When using the hand controller as a mouse, disable the navigation focus state in QML 2016-07-14 12:11:12 -07:00
Brad Davis
091e798267 Make hand pointer lasers 'click' on fully pressing and clicking the vive controller 2016-07-14 10:30:35 -07:00
Howard Stearns
5556bbb0a3 Merge branch 'master' of https://github.com/highfidelity/hifi into update-invisible-reticle-only-when-triggered 2016-06-30 11:25:44 -07:00
Brad Hefta-Gaub
7dd53d7757 Merge pull request #8149 from howard-stearns/limit-hand-controller-actions-to-recommended-area
limit hand controller actions to recommended area
2016-06-30 11:06:32 -07:00
Howard Stearns
b649b30777 Reduce margin. 2016-06-29 08:20:47 -07:00
Howard Stearns
b551bc3c1a Use the whole area, less a margin. 2016-06-28 18:01:09 -07:00
Howard Stearns
d650c50a5b Use normal Script.update (60hz) instead of a timer (@20hz). 2016-06-28 17:44:30 -07:00
howard-stearns
c492d125e0 limit hand controller actions to recommended area 2016-06-28 13:19:03 -07:00
howard-stearns
799686f29d Only update the (invisible) cursor position from hand controllers when the
trigger is partially squeezed.
2016-06-28 11:36:08 -07:00