tosh
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2b3263e019
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splits up Stars.cpp into a module of multiple files
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2013-03-29 10:53:30 +01:00 |
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tosh
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df7f3942e1
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straightens data pipeline and several bugs after exhaustive testing
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2013-03-29 01:08:24 +01:00 |
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tosh
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8e0fe23ad6
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straightens range issues (crucial for higher numbers of stars),
moves compile time options to top of file,
enables setLOD (test pending), and
adds some debug logging (commented-out)
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2013-03-27 15:51:22 +01:00 |
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tosh
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5350de1c76
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makes things run and build on OSX and fixes missing initialization in loader
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2013-03-27 13:38:06 +01:00 |
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tosh
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ecd64d3244
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improves naming consistency (mostly member variable prefixes)
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2013-03-27 11:49:43 +01:00 |
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tosh
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fcec7bf62f
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fixes broken debug code
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2013-03-27 07:10:43 +01:00 |
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tosh
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ecddf9aa76
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fault tolerance when 'render' is called prior to loading
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2013-03-27 06:55:41 +01:00 |
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tosh
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68a62cf8c6
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implements FOV culling, most properly
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2013-03-27 03:30:51 +01:00 |
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tosh
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a8df635c09
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adds hack to consider "forgotten" tiles.
a proper solution (that will also consider screen dimensions / roll) is still pending
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2013-03-25 12:14:12 +01:00 |
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tosh
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5475c64ff3
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reworks tile selection, 1st step (2nd pending)
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2013-03-25 10:51:31 +01:00 |
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tosh
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721f4fd3b4
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tidies viewing - looks much better already. tile selection is still too naive (or not naive enough)
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2013-03-25 02:49:31 +01:00 |
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tosh
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e965b88c88
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implements live LOD and input limit
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2013-03-24 14:06:43 +01:00 |
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tosh
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4444bcf26e
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starfield and numerous utility components, initial checkin
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2013-03-24 05:50:07 +01:00 |
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