Commit graph

127 commits

Author SHA1 Message Date
Andrew Meadows
aa8c2fc8cb use radians instead of degrees (almost) everywhere 2014-03-11 17:26:58 -07:00
Philip Rosedale
bae16e24e8 new audio buffer display text, cleanup drawText() 2014-02-27 23:17:39 -08:00
Philip Rosedale
7ce380a333 relocate mute button, audio scope 2014-02-27 18:02:53 -08:00
Philip Rosedale
0a1e840d10 Bot.js NPCs wander around and make sounds 2014-02-26 13:50:04 -08:00
ZappoMan
d61ba02a38 removed more cruft 2014-02-25 21:44:38 -08:00
Jose Carlos
976732120e fixed typo 2014-02-24 23:33:25 +01:00
Jose Carlos
c8c371b6f4 Changed the displayname background rect: instead of having squared
corners, they are bevel
Added some test code to prevent the decay effect in the text rendering
2014-02-24 22:02:06 +01:00
Andrew Meadows
f093a571c5 Merge branch 'master' of ssh://github.com/highfidelity/hifi into avatar-interaction
Conflicts:
	interface/src/avatar/Avatar.cpp
	libraries/particles/src/ParticleCollisionSystem.cpp
	libraries/shared/src/CollisionInfo.h
2014-01-29 14:12:22 -08:00
ZappoMan
98cdc656c4 more scripting support, including adding a Quat helper class that makes JS quat math easier 2014-01-29 00:56:08 -08:00
Lucas Crisman
a2f8a61a69 stats font & color changes, styling audio & bandwidth meters 2014-01-24 05:06:55 -03:00
Andrew Meadows
afa1134282 Merge branch 'master' of ssh://github.com/highfidelity/hifi into avatar-interaction 2014-01-23 16:24:43 -08:00
Philip Rosedale
d068b668d8 add marker spheres at 1 meter away from origin for better avatar size testing 2014-01-22 12:48:10 -08:00
Andrew Meadows
da0d2c4776 Removing unecessary #include. 2014-01-21 14:00:16 -08:00
Brad Hefta-Gaub
170dbe6e85 Merge branch 'master' of git://github.com/worklist/hifi into windows_build
Conflicts:
	assignment-client/src/audio/AudioMixer.cpp
	domain-server/src/DomainServer.cpp
	interface/src/Audio.cpp
	interface/src/DataServerClient.cpp
	interface/src/Oscilloscope.cpp
	interface/src/PairingHandler.cpp
	interface/src/Util.cpp
	interface/src/avatar/MyAvatar.cpp
	interface/src/devices/Faceshift.cpp
	interface/src/devices/SerialInterface.cpp
	interface/src/renderer/FBXReader.cpp
	libraries/avatars/src/AvatarData.h
	libraries/octree-server/src/OctreeServer.cpp
	libraries/octree-server/src/OctreeServer.h
	libraries/octree/src/ViewFrustum.cpp
	libraries/shared/src/Logging.cpp
	libraries/shared/src/Node.cpp
	libraries/shared/src/Node.h
	libraries/shared/src/NodeList.cpp
	libraries/shared/src/NodeList.h
	libraries/shared/src/PerfStat.cpp
	libraries/shared/src/SharedUtil.cpp
	libraries/voxels/src/VoxelTree.cpp
	voxel-edit/src/main.cpp
2014-01-15 10:20:21 -08:00
Stephen Birarda
987c639e36 initial newline removal from all QDebug calls 2014-01-14 13:09:22 -08:00
Brad Hefta-Gaub
9e24996f39 more isnan() hacks 2014-01-12 23:11:06 -08:00
Brad Hefta-Gaub
19012e2f6d more windows build fixes isnan 2014-01-12 22:05:55 -08:00
Philip Rosedale
0fcc2d8634 Removed _avatarTouch class 2013-12-06 15:11:01 -08:00
Andrzej Kapolka
70ca1106b1 Working on testing the Leap/Hydra hands against the avatar body. 2013-12-03 17:28:36 -08:00
Andrzej Kapolka
2633223f4e Compute the bone radii from the vertices. It's more error-prone than I
expected, but it more or less works.
2013-12-02 18:07:29 -08:00
Andrzej Kapolka
1706c7c97a New IK method: will be easier to add constraints, adds "gravity" influence to
sap potential energy.
2013-11-06 15:51:26 -08:00
Stephen Birarda
f6c265dcf3 remove the ground plane 2013-10-29 15:22:04 -07:00
Andrzej Kapolka
a33c7ce20c More work on extracting rotations. 2013-10-22 12:54:32 -07:00
LionTurtle
3b464094d9 Remove magic numbers, fix spacing, and other code clean up in nudge code. 2013-09-10 11:09:50 -07:00
LionTurtle
f41533fee6 Add nudgeVoxel shading in grid. Fix erase bug. 2013-09-09 18:23:37 -07:00
LionTurtle
ac878c9c63 UI for nudge completed! 2013-09-09 16:53:31 -07:00
LionTurtle
d965789812 Switching nudge to cut/paste implementation. Preliminary. 2013-09-06 11:40:35 -07:00
LionTurtle
59943dc2e8 Merge branch 'nudge'
Conflicts:
	interface/src/Menu.cpp
	libraries/voxels/src/VoxelTree.h
2013-09-05 17:58:39 -07:00
LionTurtle
868ef8bec6 Add VoxelNudgeMode and preliminary UI grid for nudging. 2013-09-05 17:42:25 -07:00
Andrzej Kapolka
2cff4b6b3a "Laser pointer" for transmitter. 2013-08-22 17:09:23 -07:00
Mark Peng
1790b0595c Render other avatar's lookat to point at my camera if the other avatar
is looking at my head.
2013-08-05 14:26:39 -07:00
Philip Rosedale
8aa8b5dbfe Marker lines all the way out to 128Meters 2013-08-02 16:03:34 -07:00
Philip Rosedale
b9a8d6080e Render world box goes out to edge of world. 2013-08-02 15:43:37 -07:00
Philip Rosedale
ef8daffa4d Merge branch 'master' of https://github.com/worklist/hifi 2013-08-01 15:00:27 -07:00
Philip Rosedale
fcf20a7ebc Sound on click, but not on hover 2013-08-01 15:00:08 -07:00
Mark Peng
9ba0e3bb0c Add reference lines to mouse voxel when adding/deleting voxels. 2013-08-01 13:03:17 -07:00
Philip Rosedale
bc1ac6b455 turn down collision sounds 2013-08-01 12:49:10 -07:00
Mark Peng
0bbea078b5 Merge remote-tracking branch 'upstream/master' 2013-07-17 13:52:46 -07:00
Mark Peng
5ffe3fa4b4 Rendering of indicator circle in 3D space. Spacing edits in util. 2013-07-17 13:52:05 -07:00
Philip Rosedale
59810cac99 Merge branch 'master' of https://github.com/worklist/hifi 2013-07-16 16:41:02 -07:00
Philip Rosedale
192ae63789 Colliding with ground, voxels makes interesting sounds and flashes your display 2013-07-16 16:40:50 -07:00
Stephen Birarda
1b48d4f0fc revert removal of extraneous newlines 2013-07-16 12:46:32 -07:00
Stephen Birarda
89d3cfdb6f remove now extraneous newlines after switch to QDebug 2013-07-16 11:16:51 -07:00
Stephen Birarda
afe49bc756 switch calls to printLog to QDebug 2013-07-16 11:07:22 -07:00
Mark Peng
24d32bcdc8 Fix style mistakes according to code review for eyecontact code. 2013-07-11 10:40:57 -07:00
Mark Peng
083e0e9d06 Merge remote-tracking branch 'upstream/master' 2013-07-11 10:20:41 -07:00
ZappoMan
3d3eca9afa Merge branch 'master' of https://github.com/worklist/hifi into occlusion_culling 2013-07-10 17:45:04 -07:00
Mark Peng
baf9edecc9 Merge remote-tracking branch 'upstream/master' 2013-07-10 16:51:53 -07:00
ZappoMan
6694ef3869 fixed some compiler warnings 2013-07-10 16:33:27 -07:00
Mark Peng
0b334f9e5d Make lookAtVectors lock on other avatar's eyes if the mouse is over
the other avatar's head.

Add rayIntersectsSphere function to Util. glm::intersectRaySphere was buggy.
2013-07-10 15:56:23 -07:00