mirror of
https://github.com/overte-org/overte.git
synced 2025-07-23 00:34:22 +02:00
Merge branch 'master' of ssh://github.com/highfidelity/hifi into avatar-interaction
This commit is contained in:
commit
afa1134282
29 changed files with 301 additions and 228 deletions
|
@ -807,7 +807,7 @@ AnimationServer::AnimationServer(int &argc, char **argv) :
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pthread_create(&::animateVoxelThread, NULL, animateVoxels, NULL);
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NodeList::getInstance()->setNodeTypesOfInterest(&NODE_TYPE_VOXEL_SERVER, 1);
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NodeList::getInstance()->addNodeTypeToInterestSet(NODE_TYPE_VOXEL_SERVER);
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QTimer* domainServerTimer = new QTimer(this);
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connect(domainServerTimer, SIGNAL(timeout()), nodeList, SLOT(sendDomainServerCheckIn()));
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@ -52,13 +52,7 @@ void Agent::run() {
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NodeList* nodeList = NodeList::getInstance();
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nodeList->setOwnerType(NODE_TYPE_AGENT);
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// XXXBHG - this seems less than ideal. There might be classes (like jurisdiction listeners, that need access to
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// other node types, but for them to get access to those node types, we have to add them here. It seems like
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// NodeList should support adding types of interest
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const NODE_TYPE AGENT_NODE_TYPES_OF_INTEREST[] = { NODE_TYPE_VOXEL_SERVER, NODE_TYPE_PARTICLE_SERVER,
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NODE_TYPE_AUDIO_MIXER, NODE_TYPE_AVATAR_MIXER };
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nodeList->setNodeTypesOfInterest(AGENT_NODE_TYPES_OF_INTEREST, sizeof(AGENT_NODE_TYPES_OF_INTEREST));
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nodeList->addSetOfNodeTypesToNodeInterestSet(QSet<NODE_TYPE>() << NODE_TYPE_AUDIO_MIXER << NODE_TYPE_AVATAR_MIXER);
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// figure out the URL for the script for this agent assignment
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QString scriptURLString("http://%1:8080/assignment/%2");
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@ -241,8 +241,7 @@ void AudioMixer::run() {
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NodeList* nodeList = NodeList::getInstance();
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const char AUDIO_MIXER_NODE_TYPES_OF_INTEREST[2] = { NODE_TYPE_AGENT, NODE_TYPE_AUDIO_INJECTOR };
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nodeList->setNodeTypesOfInterest(AUDIO_MIXER_NODE_TYPES_OF_INTEREST, sizeof(AUDIO_MIXER_NODE_TYPES_OF_INTEREST));
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nodeList->addNodeTypeToInterestSet(NODE_TYPE_AGENT);
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nodeList->linkedDataCreateCallback = attachNewBufferToNode;
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@ -149,7 +149,7 @@ void AvatarMixer::run() {
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commonInit(AVATAR_MIXER_LOGGING_NAME, NODE_TYPE_AVATAR_MIXER);
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NodeList* nodeList = NodeList::getInstance();
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nodeList->setNodeTypesOfInterest(&NODE_TYPE_AGENT, 1);
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nodeList->addNodeTypeToInterestSet(NODE_TYPE_AGENT);
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nodeList->linkedDataCreateCallback = attachAvatarDataToNode;
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@ -18,8 +18,8 @@ function vMinus(a, b) {
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// First, load two percussion sounds to be used on the sticks
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var drum1 = new Sound("https://s3-us-west-1.amazonaws.com/highfidelity-public/sounds/MusicalInstruments/drums/snare.raw");
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var drum2 = new Sound("https://s3-us-west-1.amazonaws.com/highfidelity-public/sounds/MusicalInstruments/drums/snare.raw");
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var drum1 = new Sound("https://s3-us-west-1.amazonaws.com/highfidelity-public/sounds/Drums/RackTomHi.raw");
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var drum2 = new Sound("https://s3-us-west-1.amazonaws.com/highfidelity-public/sounds/Drums/RackTomLo.raw");
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// State Machine:
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// 0 = not triggered
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@ -42,7 +42,7 @@ Voxels.setVoxel(position.x, 0, position.z, 0.5, 0, 0, 255);
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var totalParticles = 0;
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function makeFountain() {
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if (Math.random() < 0.06) {
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if (Math.random() < 0.10) {
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//print("Made particle!\n");
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var properties = {
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position: position,
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@ -51,9 +51,9 @@ function makeFountain() {
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velocity: { x: (Math.random() * 1.0 - 0.5),
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y: (1.0 + (Math.random() * 2.0)),
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z: (Math.random() * 1.0 - 0.5) },
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gravity: { x: 0, y: -0.5, z: 0 },
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gravity: { x: 0, y: -0.1, z: 0 },
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damping: 0.25,
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lifetime: 2
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lifetime: 1
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}
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Particles.addParticle(properties);
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@ -134,8 +134,10 @@ function checkControllerSide(whichSide) {
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gravity: { x: 0, y: 0, z: 0},
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inHand: true,
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radius: 0.05,
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damping: 0.999,
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color: { red: 255, green: 0, blue: 0 },
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lifetime: 10 // 10 seconds
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lifetime: 10 // 10 seconds - same as default, not needed but here as an example
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};
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newParticle = Particles.addParticle(properties);
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@ -108,6 +108,8 @@ Application::Application(int& argc, char** argv, timeval &startup_time) :
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QApplication(argc, argv),
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_window(new QMainWindow(desktop())),
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_glWidget(new GLCanvas()),
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_nodeThread(new QThread(this)),
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_datagramProcessor(),
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_frameCount(0),
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_fps(120.0f),
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_justStarted(true),
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@ -145,10 +147,8 @@ Application::Application(int& argc, char** argv, timeval &startup_time) :
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_voxelHideShowThread(&_voxels),
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_voxelEditSender(this),
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_particleEditSender(this),
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_packetCount(0),
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_packetsPerSecond(0),
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_bytesPerSecond(0),
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_bytesCount(0),
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_recentMaxPackets(0),
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_resetRecentMaxPacketsSoon(true),
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_swatch(NULL),
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@ -173,11 +173,21 @@ Application::Application(int& argc, char** argv, timeval &startup_time) :
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if (portStr) {
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listenPort = atoi(portStr);
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}
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// start the nodeThread so its event loop is running
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_nodeThread->start();
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// make sure the node thread is given highest priority
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_nodeThread->setPriority(QThread::TimeCriticalPriority);
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// put the NodeList and datagram processing on the node thread
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NodeList* nodeList = NodeList::createInstance(NODE_TYPE_AGENT, listenPort);
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// connect our processDatagrams slot to the QUDPSocket readyRead() signal
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connect(&nodeList->getNodeSocket(), SIGNAL(readyRead()), SLOT(processDatagrams()));
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nodeList->moveToThread(_nodeThread);
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_datagramProcessor.moveToThread(_nodeThread);
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// connect the DataProcessor processDatagrams slot to the QUDPSocket readyRead() signal
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connect(&nodeList->getNodeSocket(), SIGNAL(readyRead()), &_datagramProcessor, SLOT(processDatagrams()));
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// put the audio processing on a separate thread
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QThread* audioThread = new QThread(this);
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@ -192,7 +202,7 @@ Application::Application(int& argc, char** argv, timeval &startup_time) :
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connect(nodeList, SIGNAL(nodeKilled(SharedNodePointer)), SLOT(nodeKilled(SharedNodePointer)));
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connect(nodeList, SIGNAL(nodeAdded(SharedNodePointer)), &_voxels, SLOT(nodeAdded(SharedNodePointer)));
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connect(nodeList, SIGNAL(nodeKilled(SharedNodePointer)), &_voxels, SLOT(nodeKilled(SharedNodePointer)));
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// read the ApplicationInfo.ini file for Name/Version/Domain information
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QSettings applicationInfo("resources/info/ApplicationInfo.ini", QSettings::IniFormat);
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@ -221,12 +231,14 @@ Application::Application(int& argc, char** argv, timeval &startup_time) :
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#endif
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// tell the NodeList instance who to tell the domain server we care about
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const char nodeTypesOfInterest[] = {NODE_TYPE_AUDIO_MIXER, NODE_TYPE_AVATAR_MIXER, NODE_TYPE_VOXEL_SERVER,
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NODE_TYPE_PARTICLE_SERVER, NODE_TYPE_METAVOXEL_SERVER};
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nodeList->setNodeTypesOfInterest(nodeTypesOfInterest, sizeof(nodeTypesOfInterest));
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nodeList->addSetOfNodeTypesToNodeInterestSet(QSet<NODE_TYPE>() << NODE_TYPE_AUDIO_MIXER << NODE_TYPE_AVATAR_MIXER
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<< NODE_TYPE_VOXEL_SERVER << NODE_TYPE_PARTICLE_SERVER
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<< NODE_TYPE_METAVOXEL_SERVER);
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QTimer* silentNodeTimer = new QTimer(this);
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// move the silentNodeTimer to the _nodeThread
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QTimer* silentNodeTimer = new QTimer();
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connect(silentNodeTimer, SIGNAL(timeout()), nodeList, SLOT(removeSilentNodes()));
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silentNodeTimer->moveToThread(_nodeThread);
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silentNodeTimer->start(NODE_SILENCE_THRESHOLD_USECS / 1000);
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QString cachePath = QStandardPaths::writableLocation(QStandardPaths::DataLocation);
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@ -270,13 +282,35 @@ Application::Application(int& argc, char** argv, timeval &startup_time) :
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Application::~Application() {
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qInstallMessageHandler(NULL);
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// make sure we don't call the idle timer any more
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delete idleTimer;
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Menu::getInstance()->saveSettings();
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_rearMirrorTools->saveSettings(_settings);
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_settings->sync();
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// let the avatar mixer know we're out
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NodeList::getInstance()->sendKillNode(&NODE_TYPE_AVATAR_MIXER, 1);
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// ask the datagram processing thread to quit and wait until it is done
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_nodeThread->quit();
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_nodeThread->wait();
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// ask the audio thread to quit and wait until it is done
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_audio.thread()->quit();
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_audio.thread()->wait();
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_voxelProcessor.terminate();
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_voxelHideShowThread.terminate();
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_voxelEditSender.terminate();
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_particleEditSender.terminate();
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if (_persistThread) {
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_persistThread->terminate();
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_persistThread->deleteLater();
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_persistThread = NULL;
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}
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storeSizeAndPosition();
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saveScripts();
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@ -361,9 +395,6 @@ void Application::initializeGL() {
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qDebug("Voxel parsing thread created.");
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}
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// call terminate before exiting
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connect(this, SIGNAL(aboutToQuit()), SLOT(terminate()));
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// call our timer function every second
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QTimer* timer = new QTimer(this);
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connect(timer, SIGNAL(timeout()), SLOT(timer()));
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@ -1312,11 +1343,12 @@ void Application::timer() {
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}
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_fps = (float)_frameCount / ((float)diffclock(&_timerStart, &_timerEnd) / 1000.f);
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_packetsPerSecond = (float)_packetCount / ((float)diffclock(&_timerStart, &_timerEnd) / 1000.f);
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_bytesPerSecond = (float)_bytesCount / ((float)diffclock(&_timerStart, &_timerEnd) / 1000.f);
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|
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_packetsPerSecond = (float) _datagramProcessor.getPacketCount() / ((float)diffclock(&_timerStart, &_timerEnd) / 1000.f);
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_bytesPerSecond = (float) _datagramProcessor.getByteCount() / ((float)diffclock(&_timerStart, &_timerEnd) / 1000.f);
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_frameCount = 0;
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_packetCount = 0;
|
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_bytesCount = 0;
|
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|
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_datagramProcessor.resetCounters();
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|
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gettimeofday(&_timerStart, NULL);
|
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|
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@ -1395,28 +1427,6 @@ void Application::idle() {
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}
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}
|
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|
||||
void Application::terminate() {
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// Close serial port
|
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// close(serial_fd);
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|
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Menu::getInstance()->saveSettings();
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_rearMirrorTools->saveSettings(_settings);
|
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_settings->sync();
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|
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// let the avatar mixer know we're out
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NodeList::getInstance()->sendKillNode(&NODE_TYPE_AVATAR_MIXER, 1);
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|
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_voxelProcessor.terminate();
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_voxelHideShowThread.terminate();
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_voxelEditSender.terminate();
|
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_particleEditSender.terminate();
|
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if (_persistThread) {
|
||||
_persistThread->terminate();
|
||||
_persistThread->deleteLater();
|
||||
_persistThread = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void Application::checkBandwidthMeterClick() {
|
||||
// ... to be called upon button release
|
||||
|
||||
|
@ -1998,15 +2008,9 @@ void Application::updateMyAvatarLookAtPosition(glm::vec3& lookAtSpot, glm::vec3&
|
|||
_viewFrustum.computePickRay(0.5f, 0.5f, rayOrigin, rayDirection);
|
||||
lookAtSpot = rayOrigin + rayDirection * FAR_AWAY_STARE;
|
||||
|
||||
} else if (!_lookatTargetAvatar) {
|
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if (_isHoverVoxel) {
|
||||
// Look at the hovered voxel
|
||||
lookAtSpot = getMouseVoxelWorldCoordinates(_hoverVoxel);
|
||||
|
||||
} else {
|
||||
// Just look in direction of the mouse ray
|
||||
lookAtSpot = lookAtRayOrigin + lookAtRayDirection * FAR_AWAY_STARE;
|
||||
}
|
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} else {
|
||||
// just look in direction of the mouse ray
|
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lookAtSpot = lookAtRayOrigin + lookAtRayDirection * FAR_AWAY_STARE;
|
||||
}
|
||||
if (_faceshift.isActive()) {
|
||||
// deflect using Faceshift gaze data
|
||||
|
@ -2862,10 +2866,10 @@ void Application::displaySide(Camera& whichCamera, bool selfAvatarOnly) {
|
|||
|
||||
if (!selfAvatarOnly) {
|
||||
// draw a red sphere
|
||||
float sphereRadius = 0.25f;
|
||||
float originSphereRadius = 0.05f;
|
||||
glColor3f(1,0,0);
|
||||
glPushMatrix();
|
||||
glutSolidSphere(sphereRadius, 15, 15);
|
||||
glutSolidSphere(originSphereRadius, 15, 15);
|
||||
glPopMatrix();
|
||||
|
||||
// disable specular lighting for ground and voxels
|
||||
|
@ -4052,93 +4056,6 @@ int Application::parseOctreeStats(unsigned char* messageData, ssize_t messageLen
|
|||
return statsMessageLength;
|
||||
}
|
||||
|
||||
// Receive packets from other nodes/servers and decide what to do with them!
|
||||
void Application::processDatagrams() {
|
||||
PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings),
|
||||
"Application::networkReceive()");
|
||||
|
||||
HifiSockAddr senderSockAddr;
|
||||
ssize_t bytesReceived;
|
||||
|
||||
while (NodeList::getInstance()->getNodeSocket().hasPendingDatagrams() &&
|
||||
(bytesReceived = NodeList::getInstance()->getNodeSocket().readDatagram((char*) _incomingPacket,
|
||||
MAX_PACKET_SIZE,
|
||||
senderSockAddr.getAddressPointer(),
|
||||
senderSockAddr.getPortPointer()))) {
|
||||
|
||||
_packetCount++;
|
||||
_bytesCount += bytesReceived;
|
||||
|
||||
if (packetVersionMatch(_incomingPacket)) {
|
||||
// only process this packet if we have a match on the packet version
|
||||
switch (_incomingPacket[0]) {
|
||||
case PACKET_TYPE_TRANSMITTER_DATA_V2:
|
||||
// V2 = IOS transmitter app
|
||||
_myTransmitter.processIncomingData(_incomingPacket, bytesReceived);
|
||||
|
||||
break;
|
||||
case PACKET_TYPE_MIXED_AUDIO:
|
||||
QMetaObject::invokeMethod(&_audio, "addReceivedAudioToBuffer", Qt::QueuedConnection,
|
||||
Q_ARG(QByteArray, QByteArray((char*) _incomingPacket, bytesReceived)));
|
||||
break;
|
||||
|
||||
case PACKET_TYPE_PARTICLE_ADD_RESPONSE:
|
||||
// this will keep creatorTokenIDs to IDs mapped correctly
|
||||
Particle::handleAddParticleResponse(_incomingPacket, bytesReceived);
|
||||
break;
|
||||
|
||||
case PACKET_TYPE_PARTICLE_DATA:
|
||||
case PACKET_TYPE_PARTICLE_ERASE:
|
||||
case PACKET_TYPE_VOXEL_DATA:
|
||||
case PACKET_TYPE_VOXEL_ERASE:
|
||||
case PACKET_TYPE_OCTREE_STATS:
|
||||
case PACKET_TYPE_ENVIRONMENT_DATA: {
|
||||
PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings),
|
||||
"Application::networkReceive()... _voxelProcessor.queueReceivedPacket()");
|
||||
|
||||
bool wantExtraDebugging = getLogger()->extraDebugging();
|
||||
if (wantExtraDebugging && _incomingPacket[0] == PACKET_TYPE_VOXEL_DATA) {
|
||||
int numBytesPacketHeader = numBytesForPacketHeader(_incomingPacket);
|
||||
unsigned char* dataAt = _incomingPacket + numBytesPacketHeader;
|
||||
dataAt += sizeof(VOXEL_PACKET_FLAGS);
|
||||
VOXEL_PACKET_SEQUENCE sequence = (*(VOXEL_PACKET_SEQUENCE*)dataAt);
|
||||
dataAt += sizeof(VOXEL_PACKET_SEQUENCE);
|
||||
VOXEL_PACKET_SENT_TIME sentAt = (*(VOXEL_PACKET_SENT_TIME*)dataAt);
|
||||
dataAt += sizeof(VOXEL_PACKET_SENT_TIME);
|
||||
VOXEL_PACKET_SENT_TIME arrivedAt = usecTimestampNow();
|
||||
int flightTime = arrivedAt - sentAt;
|
||||
|
||||
printf("got PACKET_TYPE_VOXEL_DATA, sequence:%d flightTime:%d\n", sequence, flightTime);
|
||||
}
|
||||
|
||||
// add this packet to our list of voxel packets and process them on the voxel processing
|
||||
_voxelProcessor.queueReceivedPacket(senderSockAddr, _incomingPacket, bytesReceived);
|
||||
break;
|
||||
}
|
||||
case PACKET_TYPE_METAVOXEL_DATA:
|
||||
_metavoxels.processData(QByteArray((const char*) _incomingPacket, bytesReceived),
|
||||
senderSockAddr);
|
||||
break;
|
||||
case PACKET_TYPE_BULK_AVATAR_DATA:
|
||||
NodeList::getInstance()->processBulkNodeData(senderSockAddr,
|
||||
_incomingPacket,
|
||||
bytesReceived);
|
||||
getInstance()->_bandwidthMeter.inputStream(BandwidthMeter::AVATARS).updateValue(bytesReceived);
|
||||
break;
|
||||
case PACKET_TYPE_DATA_SERVER_GET:
|
||||
case PACKET_TYPE_DATA_SERVER_PUT:
|
||||
case PACKET_TYPE_DATA_SERVER_SEND:
|
||||
case PACKET_TYPE_DATA_SERVER_CONFIRM:
|
||||
DataServerClient::processMessageFromDataServer(_incomingPacket, bytesReceived);
|
||||
break;
|
||||
default:
|
||||
NodeList::getInstance()->processNodeData(senderSockAddr, _incomingPacket, bytesReceived);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Application::packetSentNotification(ssize_t length) {
|
||||
_bandwidthMeter.outputStream(BandwidthMeter::VOXELS).updateValue(length);
|
||||
}
|
||||
|
|
|
@ -33,6 +33,7 @@
|
|||
#include "BandwidthMeter.h"
|
||||
#include "Camera.h"
|
||||
#include "Cloud.h"
|
||||
#include "DatagramProcessor.h"
|
||||
#include "Environment.h"
|
||||
#include "GLCanvas.h"
|
||||
#include "MetavoxelSystem.h"
|
||||
|
@ -96,6 +97,7 @@ class Application : public QApplication, public PacketSenderNotify {
|
|||
|
||||
friend class VoxelPacketProcessor;
|
||||
friend class VoxelEditPacketSender;
|
||||
friend class DatagramProcessor;
|
||||
|
||||
public:
|
||||
static Application* getInstance() { return static_cast<Application*>(QCoreApplication::instance()); }
|
||||
|
@ -208,8 +210,6 @@ public slots:
|
|||
void domainChanged(const QString& domainHostname);
|
||||
void nodeKilled(SharedNodePointer node);
|
||||
|
||||
void processDatagrams();
|
||||
|
||||
void exportVoxels();
|
||||
void importVoxels();
|
||||
void cutVoxels();
|
||||
|
@ -230,7 +230,6 @@ private slots:
|
|||
|
||||
void timer();
|
||||
void idle();
|
||||
void terminate();
|
||||
|
||||
void setFullscreen(bool fullscreen);
|
||||
void setEnable3DTVMode(bool enable3DTVMode);
|
||||
|
@ -331,6 +330,9 @@ private:
|
|||
QGLWidget* _glWidget;
|
||||
|
||||
BandwidthMeter _bandwidthMeter;
|
||||
|
||||
QThread* _nodeThread;
|
||||
DatagramProcessor _datagramProcessor;
|
||||
|
||||
QNetworkAccessManager* _networkAccessManager;
|
||||
QSettings* _settings;
|
||||
|
@ -461,11 +463,8 @@ private:
|
|||
VoxelEditPacketSender _voxelEditSender;
|
||||
ParticleEditPacketSender _particleEditSender;
|
||||
|
||||
unsigned char _incomingPacket[MAX_PACKET_SIZE];
|
||||
int _packetCount;
|
||||
int _packetsPerSecond;
|
||||
int _bytesPerSecond;
|
||||
int _bytesCount;
|
||||
|
||||
int _recentMaxPackets; // recent max incoming voxel packets to process
|
||||
bool _resetRecentMaxPacketsSoon;
|
||||
|
|
|
@ -415,7 +415,7 @@ void Audio::addReceivedAudioToBuffer(const QByteArray& audioByteArray) {
|
|||
_totalPacketsReceived++;
|
||||
|
||||
double timeDiff = diffclock(&_lastReceiveTime, ¤tReceiveTime);
|
||||
|
||||
|
||||
// Discard first few received packets for computing jitter (often they pile up on start)
|
||||
if (_totalPacketsReceived > NUM_INITIAL_PACKETS_DISCARD) {
|
||||
_stdev.addValue(timeDiff);
|
||||
|
@ -443,6 +443,15 @@ void Audio::addReceivedAudioToBuffer(const QByteArray& audioByteArray) {
|
|||
QByteArray outputBuffer;
|
||||
outputBuffer.resize(numRequiredOutputSamples * sizeof(int16_t));
|
||||
|
||||
|
||||
if (!_ringBuffer.isStarved() && _audioOutput->bytesFree() == _audioOutput->bufferSize()) {
|
||||
// we don't have any audio data left in the output buffer
|
||||
// we just starved
|
||||
qDebug() << "Audio output just starved.";
|
||||
_ringBuffer.setIsStarved(true);
|
||||
_numFramesDisplayStarve = 10;
|
||||
}
|
||||
|
||||
// if there is anything in the ring buffer, decide what to do
|
||||
if (_ringBuffer.samplesAvailable() > 0) {
|
||||
if (!_ringBuffer.isNotStarvedOrHasMinimumSamples(NETWORK_BUFFER_LENGTH_SAMPLES_STEREO
|
||||
|
@ -515,12 +524,6 @@ void Audio::addReceivedAudioToBuffer(const QByteArray& audioByteArray) {
|
|||
}
|
||||
}
|
||||
|
||||
} else if (_audioOutput->bytesFree() == _audioOutput->bufferSize()) {
|
||||
// we don't have any audio data left in the output buffer, and the ring buffer from
|
||||
// the network has nothing in it either - we just starved
|
||||
qDebug() << "Audio output just starved.";
|
||||
_ringBuffer.setIsStarved(true);
|
||||
_numFramesDisplayStarve = 10;
|
||||
}
|
||||
|
||||
Application::getInstance()->getBandwidthMeter()->inputStream(BandwidthMeter::AUDIO).updateValue(audioByteArray.size());
|
||||
|
|
110
interface/src/DatagramProcessor.cpp
Normal file
110
interface/src/DatagramProcessor.cpp
Normal file
|
@ -0,0 +1,110 @@
|
|||
//
|
||||
// DatagramProcessor.cpp
|
||||
// hifi
|
||||
//
|
||||
// Created by Stephen Birarda on 1/23/2014.
|
||||
// Copyright (c) 2014 HighFidelity, Inc. All rights reserved.
|
||||
//
|
||||
|
||||
#include <PerfStat.h>
|
||||
|
||||
#include "Application.h"
|
||||
#include "Menu.h"
|
||||
|
||||
#include "DatagramProcessor.h"
|
||||
|
||||
DatagramProcessor::DatagramProcessor(QObject* parent) :
|
||||
QObject(parent)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void DatagramProcessor::processDatagrams() {
|
||||
PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings),
|
||||
"DatagramProcessor::processDatagrams()");
|
||||
|
||||
HifiSockAddr senderSockAddr;
|
||||
ssize_t bytesReceived;
|
||||
|
||||
static unsigned char incomingPacket[MAX_PACKET_SIZE];
|
||||
|
||||
Application* application = Application::getInstance();
|
||||
|
||||
while (NodeList::getInstance()->getNodeSocket().hasPendingDatagrams() &&
|
||||
(bytesReceived = NodeList::getInstance()->getNodeSocket().readDatagram((char*) incomingPacket,
|
||||
MAX_PACKET_SIZE,
|
||||
senderSockAddr.getAddressPointer(),
|
||||
senderSockAddr.getPortPointer()))) {
|
||||
|
||||
_packetCount++;
|
||||
_byteCount += bytesReceived;
|
||||
|
||||
if (packetVersionMatch(incomingPacket)) {
|
||||
// only process this packet if we have a match on the packet version
|
||||
switch (incomingPacket[0]) {
|
||||
case PACKET_TYPE_TRANSMITTER_DATA_V2:
|
||||
// V2 = IOS transmitter app
|
||||
application->_myTransmitter.processIncomingData(incomingPacket, bytesReceived);
|
||||
|
||||
break;
|
||||
case PACKET_TYPE_MIXED_AUDIO:
|
||||
QMetaObject::invokeMethod(&application->_audio, "addReceivedAudioToBuffer", Qt::QueuedConnection,
|
||||
Q_ARG(QByteArray, QByteArray((char*) incomingPacket, bytesReceived)));
|
||||
break;
|
||||
|
||||
case PACKET_TYPE_PARTICLE_ADD_RESPONSE:
|
||||
// this will keep creatorTokenIDs to IDs mapped correctly
|
||||
Particle::handleAddParticleResponse(incomingPacket, bytesReceived);
|
||||
break;
|
||||
|
||||
case PACKET_TYPE_PARTICLE_DATA:
|
||||
case PACKET_TYPE_PARTICLE_ERASE:
|
||||
case PACKET_TYPE_VOXEL_DATA:
|
||||
case PACKET_TYPE_VOXEL_ERASE:
|
||||
case PACKET_TYPE_OCTREE_STATS:
|
||||
case PACKET_TYPE_ENVIRONMENT_DATA: {
|
||||
PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings),
|
||||
"Application::networkReceive()... _voxelProcessor.queueReceivedPacket()");
|
||||
|
||||
bool wantExtraDebugging = application->getLogger()->extraDebugging();
|
||||
if (wantExtraDebugging && incomingPacket[0] == PACKET_TYPE_VOXEL_DATA) {
|
||||
int numBytesPacketHeader = numBytesForPacketHeader(incomingPacket);
|
||||
unsigned char* dataAt = incomingPacket + numBytesPacketHeader;
|
||||
dataAt += sizeof(VOXEL_PACKET_FLAGS);
|
||||
VOXEL_PACKET_SEQUENCE sequence = (*(VOXEL_PACKET_SEQUENCE*)dataAt);
|
||||
dataAt += sizeof(VOXEL_PACKET_SEQUENCE);
|
||||
VOXEL_PACKET_SENT_TIME sentAt = (*(VOXEL_PACKET_SENT_TIME*)dataAt);
|
||||
dataAt += sizeof(VOXEL_PACKET_SENT_TIME);
|
||||
VOXEL_PACKET_SENT_TIME arrivedAt = usecTimestampNow();
|
||||
int flightTime = arrivedAt - sentAt;
|
||||
|
||||
printf("got PACKET_TYPE_VOXEL_DATA, sequence:%d flightTime:%d\n", sequence, flightTime);
|
||||
}
|
||||
|
||||
// add this packet to our list of voxel packets and process them on the voxel processing
|
||||
application->_voxelProcessor.queueReceivedPacket(senderSockAddr, incomingPacket, bytesReceived);
|
||||
break;
|
||||
}
|
||||
case PACKET_TYPE_METAVOXEL_DATA:
|
||||
application->_metavoxels.processData(QByteArray((const char*) incomingPacket, bytesReceived),
|
||||
senderSockAddr);
|
||||
break;
|
||||
case PACKET_TYPE_BULK_AVATAR_DATA:
|
||||
NodeList::getInstance()->processBulkNodeData(senderSockAddr,
|
||||
incomingPacket,
|
||||
bytesReceived);
|
||||
application->_bandwidthMeter.inputStream(BandwidthMeter::AVATARS).updateValue(bytesReceived);
|
||||
break;
|
||||
case PACKET_TYPE_DATA_SERVER_GET:
|
||||
case PACKET_TYPE_DATA_SERVER_PUT:
|
||||
case PACKET_TYPE_DATA_SERVER_SEND:
|
||||
case PACKET_TYPE_DATA_SERVER_CONFIRM:
|
||||
DataServerClient::processMessageFromDataServer(incomingPacket, bytesReceived);
|
||||
break;
|
||||
default:
|
||||
NodeList::getInstance()->processNodeData(senderSockAddr, incomingPacket, bytesReceived);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
31
interface/src/DatagramProcessor.h
Normal file
31
interface/src/DatagramProcessor.h
Normal file
|
@ -0,0 +1,31 @@
|
|||
//
|
||||
// DatagramProcessor.h
|
||||
// hifi
|
||||
//
|
||||
// Created by Stephen Birarda on 1/23/2014.
|
||||
// Copyright (c) 2014 HighFidelity, Inc. All rights reserved.
|
||||
//
|
||||
|
||||
#ifndef __hifi__DatagramProcessor__
|
||||
#define __hifi__DatagramProcessor__
|
||||
|
||||
#include <QtCore/QObject>
|
||||
|
||||
class DatagramProcessor : public QObject {
|
||||
Q_OBJECT
|
||||
public:
|
||||
DatagramProcessor(QObject* parent = 0);
|
||||
|
||||
int getPacketCount() const { return _packetCount; }
|
||||
int getByteCount() const { return _byteCount; }
|
||||
|
||||
void resetCounters() { _packetCount = 0; _byteCount = 0; }
|
||||
public slots:
|
||||
void processDatagrams();
|
||||
|
||||
private:
|
||||
int _packetCount;
|
||||
int _byteCount;
|
||||
};
|
||||
|
||||
#endif /* defined(__hifi__DatagramProcessor__) */
|
|
@ -356,6 +356,7 @@ Menu::Menu() :
|
|||
addCheckableActionToQMenuAndActionHash(handOptionsMenu, MenuOption::DisplayHandTargets, 0, false);
|
||||
addCheckableActionToQMenuAndActionHash(handOptionsMenu, MenuOption::VoxelDrumming, 0, false);
|
||||
addCheckableActionToQMenuAndActionHash(handOptionsMenu, MenuOption::PlaySlaps, 0, false);
|
||||
addCheckableActionToQMenuAndActionHash(handOptionsMenu, MenuOption::HandsCollideWithSelf, 0, false);
|
||||
|
||||
addDisabledActionAndSeparator(developerMenu, "Testing");
|
||||
|
||||
|
|
|
@ -192,6 +192,7 @@ namespace MenuOption {
|
|||
const QString ExportVoxels = "Export Voxels";
|
||||
const QString DontFadeOnVoxelServerChanges = "Don't Fade In/Out on Voxel Server Changes";
|
||||
const QString HeadMouse = "Head Mouse";
|
||||
const QString HandsCollideWithSelf = "Collide With Self";
|
||||
const QString FaceshiftTCP = "Faceshift (TCP)";
|
||||
const QString FalseColorByDistance = "FALSE Color By Distance";
|
||||
const QString FalseColorBySource = "FALSE Color By Source";
|
||||
|
|
|
@ -331,27 +331,29 @@ void renderWorldBox() {
|
|||
glVertex3f(TREE_SCALE, 0, TREE_SCALE);
|
||||
glVertex3f(TREE_SCALE, 0, 0);
|
||||
glEnd();
|
||||
// Draw marker dots at very end
|
||||
// Draw meter markers along the 3 axis to help with measuring things
|
||||
const float MARKER_DISTANCE = 1.f;
|
||||
const float MARKER_RADIUS = 0.05f;
|
||||
glEnable(GL_LIGHTING);
|
||||
glPushMatrix();
|
||||
glTranslatef(TREE_SCALE, 0, 0);
|
||||
glTranslatef(MARKER_DISTANCE, 0, 0);
|
||||
glColor3fv(red);
|
||||
glutSolidSphere(0.125, 10, 10);
|
||||
glutSolidSphere(MARKER_RADIUS, 10, 10);
|
||||
glPopMatrix();
|
||||
glPushMatrix();
|
||||
glTranslatef(0, TREE_SCALE, 0);
|
||||
glTranslatef(0, MARKER_DISTANCE, 0);
|
||||
glColor3fv(green);
|
||||
glutSolidSphere(0.125, 10, 10);
|
||||
glutSolidSphere(MARKER_RADIUS, 10, 10);
|
||||
glPopMatrix();
|
||||
glPushMatrix();
|
||||
glTranslatef(0, 0, TREE_SCALE);
|
||||
glTranslatef(0, 0, MARKER_DISTANCE);
|
||||
glColor3fv(blue);
|
||||
glutSolidSphere(0.125, 10, 10);
|
||||
glutSolidSphere(MARKER_RADIUS, 10, 10);
|
||||
glPopMatrix();
|
||||
glPushMatrix();
|
||||
glColor3fv(gray);
|
||||
glTranslatef(TREE_SCALE, 0, TREE_SCALE);
|
||||
glutSolidSphere(0.125, 10, 10);
|
||||
glTranslatef(MARKER_DISTANCE, 0, MARKER_DISTANCE);
|
||||
glutSolidSphere(MARKER_RADIUS, 10, 10);
|
||||
glPopMatrix();
|
||||
|
||||
}
|
||||
|
|
|
@ -231,14 +231,16 @@ void Hand::updateCollisions() {
|
|||
}
|
||||
}
|
||||
|
||||
// and the current avatar (ignoring everything below the parent of the parent of the last free joint)
|
||||
glm::vec3 owningPenetration;
|
||||
const Model& skeletonModel = _owningAvatar->getSkeletonModel();
|
||||
int skipIndex = skeletonModel.getParentJointIndex(skeletonModel.getParentJointIndex(
|
||||
skeletonModel.getLastFreeJointIndex((i == leftPalmIndex) ? skeletonModel.getLeftHandJointIndex() :
|
||||
(i == rightPalmIndex) ? skeletonModel.getRightHandJointIndex() : -1)));
|
||||
if (_owningAvatar->findSpherePenetration(palm.getPosition(), scaledPalmRadius, owningPenetration, skipIndex)) {
|
||||
totalPenetration = addPenetrations(totalPenetration, owningPenetration);
|
||||
if (Menu::getInstance()->isOptionChecked(MenuOption::HandsCollideWithSelf)) {
|
||||
// and the current avatar (ignoring everything below the parent of the parent of the last free joint)
|
||||
glm::vec3 owningPenetration;
|
||||
const Model& skeletonModel = _owningAvatar->getSkeletonModel();
|
||||
int skipIndex = skeletonModel.getParentJointIndex(skeletonModel.getParentJointIndex(
|
||||
skeletonModel.getLastFreeJointIndex((i == leftPalmIndex) ? skeletonModel.getLeftHandJointIndex() :
|
||||
(i == rightPalmIndex) ? skeletonModel.getRightHandJointIndex() : -1)));
|
||||
if (_owningAvatar->findSpherePenetration(palm.getPosition(), scaledPalmRadius, owningPenetration, skipIndex)) {
|
||||
totalPenetration = addPenetrations(totalPenetration, owningPenetration);
|
||||
}
|
||||
}
|
||||
|
||||
// un-penetrate
|
||||
|
|
|
@ -569,8 +569,7 @@ void OctreeServer::run() {
|
|||
nodeList->setOwnerType(getMyNodeType());
|
||||
|
||||
// we need to ask the DS about agents so we can ping/reply with them
|
||||
const char nodeTypesOfInterest[] = { NODE_TYPE_AGENT, NODE_TYPE_ANIMATION_SERVER};
|
||||
nodeList->setNodeTypesOfInterest(nodeTypesOfInterest, sizeof(nodeTypesOfInterest));
|
||||
nodeList->addNodeTypeToInterestSet(NODE_TYPE_AGENT);
|
||||
|
||||
setvbuf(stdout, NULL, _IOLBF, 0);
|
||||
|
||||
|
|
|
@ -23,6 +23,9 @@ JurisdictionListener::JurisdictionListener(NODE_TYPE type, PacketSenderNotify* n
|
|||
|
||||
connect(NodeList::getInstance(), &NodeList::nodeKilled, this, &JurisdictionListener::nodeKilled);
|
||||
//qDebug("JurisdictionListener::JurisdictionListener(NODE_TYPE type=%c)", type);
|
||||
|
||||
// tell our NodeList we want to hear about nodes with our node type
|
||||
NodeList::getInstance()->addNodeTypeToInterestSet(type);
|
||||
}
|
||||
|
||||
void JurisdictionListener::nodeKilled(SharedNodePointer node) {
|
||||
|
|
|
@ -1390,9 +1390,8 @@ void Octree::writeToSVOFile(const char* fileName, OctreeElement* node) {
|
|||
bytesWritten = encodeTreeBitstream(subTree, &packetData, nodeBag, params);
|
||||
unlock();
|
||||
|
||||
// if bytesWritten == 0, then it means that the subTree couldn't fit, and so we should reset the packet
|
||||
// and reinsert the node in our bag and try again...
|
||||
if (bytesWritten == 0) {
|
||||
// if the subTree couldn't fit, and so we should reset the packet and reinsert the node in our bag and try again...
|
||||
if (bytesWritten == 0 && (params.stopReason == EncodeBitstreamParams::DIDNT_FIT)) {
|
||||
if (packetData.hasContent()) {
|
||||
file.write((const char*)packetData.getFinalizedData(), packetData.getFinalizedSize());
|
||||
lastPacketWritten = true;
|
||||
|
|
|
@ -682,7 +682,7 @@ void Particle::update(const uint64_t& now) {
|
|||
const uint64_t REALLY_OLD = 30 * USECS_PER_SECOND; // 30 seconds
|
||||
bool isReallyOld = ((now - _created) > REALLY_OLD);
|
||||
bool isInHand = getInHand();
|
||||
bool shouldDie = getShouldDie() || (!isInHand && isStopped && isReallyOld);
|
||||
bool shouldDie = (getAge() > getLifetime()) || getShouldDie() || (!isInHand && isStopped && isReallyOld);
|
||||
setShouldDie(shouldDie);
|
||||
|
||||
runUpdateScript(); // allow the javascript to alter our state
|
||||
|
|
|
@ -42,7 +42,7 @@ const uint16_t PACKET_CONTAINS_INHAND = 128;
|
|||
const uint16_t PACKET_CONTAINS_SCRIPT = 256;
|
||||
const uint16_t PACKET_CONTAINS_SHOULDDIE = 512;
|
||||
|
||||
const float DEFAULT_LIFETIME = 60.0f * 60.0f * 24.0f; // particles live for 1 day by default
|
||||
const float DEFAULT_LIFETIME = 10.0f; // particles live for 10 seconds by default
|
||||
const float DEFAULT_DAMPING = 0.99f;
|
||||
const float DEFAULT_RADIUS = 0.1f / TREE_SCALE;
|
||||
const float MINIMUM_PARTICLE_ELEMENT_SIZE = (1.0f / 100000.0f) / TREE_SCALE; // smallest size container
|
||||
|
|
|
@ -278,7 +278,7 @@ void ParticleCollisionSystem::applyHardCollision(Particle* particle, float elast
|
|||
void ParticleCollisionSystem::updateCollisionSound(Particle* particle, const glm::vec3 &penetration, float frequency) {
|
||||
|
||||
// consider whether to have the collision make a sound
|
||||
const float AUDIBLE_COLLISION_THRESHOLD = 0.1f;
|
||||
const float AUDIBLE_COLLISION_THRESHOLD = 0.3f;
|
||||
const float COLLISION_LOUDNESS = 1.f;
|
||||
const float DURATION_SCALING = 0.004f;
|
||||
const float NOISE_SCALING = 0.1f;
|
||||
|
|
|
@ -390,17 +390,29 @@ bool ParticleTree::encodeParticlesDeletedSince(uint64_t& sinceTime, unsigned cha
|
|||
|
||||
// called by the server when it knows all nodes have been sent deleted packets
|
||||
void ParticleTree::forgetParticlesDeletedBefore(uint64_t sinceTime) {
|
||||
//qDebug() << "forgetParticlesDeletedBefore()";
|
||||
QSet<uint64_t> keysToRemove;
|
||||
|
||||
_recentlyDeletedParticlesLock.lockForWrite();
|
||||
QMultiMap<uint64_t, uint32_t>::const_iterator iterator = _recentlyDeletedParticleIDs.constBegin();
|
||||
while (iterator != _recentlyDeletedParticleIDs.constEnd()) {
|
||||
QMultiMap<uint64_t, uint32_t>::iterator iterator = _recentlyDeletedParticleIDs.begin();
|
||||
// First find all the keys in the map that are older and need to be deleted
|
||||
while (iterator != _recentlyDeletedParticleIDs.end()) {
|
||||
//qDebug() << "considering... time/key:" << iterator.key();
|
||||
if (iterator.key() <= sinceTime) {
|
||||
//qDebug() << "YES older... time/key:" << iterator.key();
|
||||
_recentlyDeletedParticleIDs.remove(iterator.key());
|
||||
keysToRemove << iterator.key();
|
||||
}
|
||||
++iterator;
|
||||
}
|
||||
|
||||
// Now run through the keysToRemove and remove them
|
||||
foreach (uint64_t value, keysToRemove) {
|
||||
//qDebug() << "removing the key, _recentlyDeletedParticleIDs.remove(value); time/key:" << value;
|
||||
_recentlyDeletedParticleIDs.remove(value);
|
||||
}
|
||||
|
||||
_recentlyDeletedParticlesLock.unlock();
|
||||
//qDebug() << "DONE forgetParticlesDeletedBefore()";
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -74,8 +74,6 @@ const char* Node::getTypeName() const {
|
|||
return NODE_TYPE_NAME_AUDIO_MIXER;
|
||||
case NODE_TYPE_AVATAR_MIXER:
|
||||
return NODE_TYPE_NAME_AVATAR_MIXER;
|
||||
case NODE_TYPE_AUDIO_INJECTOR:
|
||||
return NODE_TYPE_NAME_AUDIO_INJECTOR;
|
||||
case NODE_TYPE_ANIMATION_SERVER:
|
||||
return NODE_TYPE_NAME_ANIMATION_SERVER;
|
||||
case NODE_TYPE_UNASSIGNED:
|
||||
|
|
|
@ -59,9 +59,9 @@ NodeList::NodeList(char newOwnerType, unsigned short int newSocketListenPort) :
|
|||
_nodeHashMutex(),
|
||||
_domainHostname(DEFAULT_DOMAIN_HOSTNAME),
|
||||
_domainSockAddr(HifiSockAddr(QHostAddress::Null, DEFAULT_DOMAIN_SERVER_PORT)),
|
||||
_nodeSocket(),
|
||||
_nodeSocket(this),
|
||||
_ownerType(newOwnerType),
|
||||
_nodeTypesOfInterest(NULL),
|
||||
_nodeTypesOfInterest(),
|
||||
_ownerUUID(QUuid::createUuid()),
|
||||
_numNoReplyDomainCheckIns(0),
|
||||
_assignmentServerSocket(),
|
||||
|
@ -75,8 +75,6 @@ NodeList::NodeList(char newOwnerType, unsigned short int newSocketListenPort) :
|
|||
|
||||
|
||||
NodeList::~NodeList() {
|
||||
delete _nodeTypesOfInterest;
|
||||
|
||||
clear();
|
||||
}
|
||||
|
||||
|
@ -236,7 +234,11 @@ int NodeList::updateNodeWithData(Node *node, const HifiSockAddr& senderSockAddr,
|
|||
node->setLastHeardMicrostamp(usecTimestampNow());
|
||||
|
||||
if (!senderSockAddr.isNull()) {
|
||||
activateSocketFromNodeCommunication(senderSockAddr);
|
||||
if (senderSockAddr == node->getPublicSocket()) {
|
||||
node->activatePublicSocket();
|
||||
} else if (senderSockAddr == node->getLocalSocket()) {
|
||||
node->activateLocalSocket();
|
||||
}
|
||||
}
|
||||
|
||||
if (node->getActiveSocket() || senderSockAddr.isNull()) {
|
||||
|
@ -257,7 +259,7 @@ int NodeList::updateNodeWithData(Node *node, const HifiSockAddr& senderSockAddr,
|
|||
SharedNodePointer NodeList::nodeWithAddress(const HifiSockAddr &senderSockAddr) {
|
||||
// naively returns the first node that has a matching active HifiSockAddr
|
||||
// note that there can be multiple nodes that have a matching active socket, so this isn't a good way to uniquely identify
|
||||
foreach (const SharedNodePointer& node, _nodeHash) {
|
||||
foreach (const SharedNodePointer& node, getNodeHash()) {
|
||||
if (node->getActiveSocket() && *node->getActiveSocket() == senderSockAddr) {
|
||||
return node;
|
||||
}
|
||||
|
@ -293,19 +295,18 @@ void NodeList::reset() {
|
|||
clear();
|
||||
_numNoReplyDomainCheckIns = 0;
|
||||
|
||||
delete _nodeTypesOfInterest;
|
||||
_nodeTypesOfInterest = NULL;
|
||||
_nodeTypesOfInterest.clear();
|
||||
|
||||
// refresh the owner UUID
|
||||
_ownerUUID = QUuid::createUuid();
|
||||
}
|
||||
|
||||
void NodeList::setNodeTypesOfInterest(const char* nodeTypesOfInterest, int numNodeTypesOfInterest) {
|
||||
delete _nodeTypesOfInterest;
|
||||
void NodeList::addNodeTypeToInterestSet(NODE_TYPE nodeTypeToAdd) {
|
||||
_nodeTypesOfInterest << nodeTypeToAdd;
|
||||
}
|
||||
|
||||
_nodeTypesOfInterest = new char[numNodeTypesOfInterest + sizeof(char)];
|
||||
memcpy(_nodeTypesOfInterest, nodeTypesOfInterest, numNodeTypesOfInterest);
|
||||
_nodeTypesOfInterest[numNodeTypesOfInterest] = '\0';
|
||||
void NodeList::addSetOfNodeTypesToNodeInterestSet(const QSet<NODE_TYPE>& setOfNodeTypes) {
|
||||
_nodeTypesOfInterest.unite(setOfNodeTypes);
|
||||
}
|
||||
|
||||
const uint32_t RFC_5389_MAGIC_COOKIE = 0x2112A442;
|
||||
|
@ -522,7 +523,7 @@ void NodeList::sendDomainServerCheckIn() {
|
|||
sendSTUNRequest();
|
||||
} else {
|
||||
// construct the DS check in packet if we need to
|
||||
int numBytesNodesOfInterest = _nodeTypesOfInterest ? strlen((char*) _nodeTypesOfInterest) : 0;
|
||||
int numBytesNodesOfInterest = _nodeTypesOfInterest.size();
|
||||
|
||||
const int IP_ADDRESS_BYTES = 4;
|
||||
|
||||
|
@ -563,11 +564,8 @@ void NodeList::sendDomainServerCheckIn() {
|
|||
*(packetPosition++) = numBytesNodesOfInterest;
|
||||
|
||||
// copy over the bytes for node types of interest, if required
|
||||
if (numBytesNodesOfInterest > 0) {
|
||||
memcpy(packetPosition,
|
||||
_nodeTypesOfInterest,
|
||||
numBytesNodesOfInterest);
|
||||
packetPosition += numBytesNodesOfInterest;
|
||||
foreach (NODE_TYPE nodeTypeOfInterest, _nodeTypesOfInterest) {
|
||||
*(packetPosition++) = nodeTypeOfInterest;
|
||||
}
|
||||
|
||||
_nodeSocket.writeDatagram((char*) checkInPacket, packetPosition - checkInPacket,
|
||||
|
@ -738,7 +736,7 @@ SharedNodePointer NodeList::addOrUpdateNode(const QUuid& uuid, char nodeType,
|
|||
unsigned NodeList::broadcastToNodes(unsigned char* broadcastData, size_t dataBytes, const char* nodeTypes, int numNodeTypes) {
|
||||
unsigned n = 0;
|
||||
|
||||
foreach (const SharedNodePointer& node, _nodeHash) {
|
||||
foreach (const SharedNodePointer& node, getNodeHash()) {
|
||||
// only send to the NodeTypes we are asked to send to.
|
||||
if (memchr(nodeTypes, node->getType(), numNodeTypes)) {
|
||||
if (getNodeActiveSocketOrPing(node.data())) {
|
||||
|
@ -754,7 +752,7 @@ unsigned NodeList::broadcastToNodes(unsigned char* broadcastData, size_t dataByt
|
|||
}
|
||||
|
||||
void NodeList::pingInactiveNodes() {
|
||||
foreach (const SharedNodePointer& node, _nodeHash) {
|
||||
foreach (const SharedNodePointer& node, getNodeHash()) {
|
||||
if (!node->getActiveSocket()) {
|
||||
// we don't have an active link to this node, ping it to set that up
|
||||
pingPublicAndLocalSocketsForInactiveNode(node.data());
|
||||
|
@ -791,7 +789,7 @@ void NodeList::activateSocketFromNodeCommunication(const HifiSockAddr& nodeAddre
|
|||
SharedNodePointer NodeList::soloNodeOfType(char nodeType) {
|
||||
|
||||
if (memchr(SOLO_NODE_TYPES, nodeType, sizeof(SOLO_NODE_TYPES)) != NULL) {
|
||||
foreach (const SharedNodePointer& node, _nodeHash) {
|
||||
foreach (const SharedNodePointer& node, getNodeHash()) {
|
||||
if (node->getType() == nodeType) {
|
||||
return node;
|
||||
}
|
||||
|
|
|
@ -22,6 +22,7 @@
|
|||
#endif
|
||||
|
||||
#include <QtCore/QMutex>
|
||||
#include <QtCore/QSet>
|
||||
#include <QtCore/QSettings>
|
||||
#include <QtCore/QSharedPointer>
|
||||
#include <QtNetwork/QHostAddress>
|
||||
|
@ -87,10 +88,10 @@ public:
|
|||
|
||||
int getNumNoReplyDomainCheckIns() const { return _numNoReplyDomainCheckIns; }
|
||||
|
||||
void clear();
|
||||
void reset();
|
||||
|
||||
void setNodeTypesOfInterest(const char* nodeTypesOfInterest, int numNodeTypesOfInterest);
|
||||
|
||||
void addNodeTypeToInterestSet(NODE_TYPE nodeTypeToAdd);
|
||||
void addSetOfNodeTypesToNodeInterestSet(const QSet<NODE_TYPE>& setOfNodeTypes);
|
||||
|
||||
int processDomainServerList(unsigned char *packetData, size_t dataBytes);
|
||||
|
||||
|
@ -151,7 +152,7 @@ private:
|
|||
HifiSockAddr _domainSockAddr;
|
||||
QUdpSocket _nodeSocket;
|
||||
char _ownerType;
|
||||
char* _nodeTypesOfInterest;
|
||||
QSet<NODE_TYPE> _nodeTypesOfInterest;
|
||||
QUuid _ownerUUID;
|
||||
int _numNoReplyDomainCheckIns;
|
||||
HifiSockAddr _assignmentServerSocket;
|
||||
|
@ -163,6 +164,7 @@ private:
|
|||
void timePingReply(const HifiSockAddr& nodeAddress, unsigned char *packetData);
|
||||
void resetDomainData(char domainField[], const char* domainData);
|
||||
void domainLookup();
|
||||
void clear();
|
||||
};
|
||||
|
||||
#endif /* defined(__hifi__NodeList__) */
|
||||
|
|
|
@ -25,7 +25,6 @@ const NODE_TYPE NODE_TYPE_ENVIRONMENT_SERVER = 'E';
|
|||
const NODE_TYPE NODE_TYPE_AGENT = 'I';
|
||||
const NODE_TYPE NODE_TYPE_AUDIO_MIXER = 'M';
|
||||
const NODE_TYPE NODE_TYPE_AVATAR_MIXER = 'W';
|
||||
const NODE_TYPE NODE_TYPE_AUDIO_INJECTOR = 'A';
|
||||
const NODE_TYPE NODE_TYPE_ANIMATION_SERVER = 'a';
|
||||
const NODE_TYPE NODE_TYPE_UNASSIGNED = 1;
|
||||
|
||||
|
|
|
@ -68,4 +68,6 @@ void VoxelServer::beforeRun() {
|
|||
qDebug("Using Minimal Environment=%s", debug::valueOf(_sendMinimalEnvironment));
|
||||
}
|
||||
qDebug("Sending environments=%s", debug::valueOf(_sendEnvironments));
|
||||
|
||||
NodeList::getInstance()->addNodeTypeToInterestSet(NODE_TYPE_ANIMATION_SERVER);
|
||||
}
|
||||
|
|
|
@ -19,7 +19,7 @@
|
|||
/// handles scripting of voxel commands from JS passed to assigned clients
|
||||
class VoxelsScriptingInterface : public OctreeScriptingInterface {
|
||||
Q_OBJECT
|
||||
public:
|
||||
public:
|
||||
VoxelEditPacketSender* getVoxelPacketSender() { return (VoxelEditPacketSender*)getPacketSender(); }
|
||||
|
||||
virtual NODE_TYPE getServerNodeType() const { return NODE_TYPE_VOXEL_SERVER; }
|
||||
|
|
Loading…
Reference in a new issue