Commit graph

615 commits

Author SHA1 Message Date
Matti Lahtinen
e21785d5ec Merge branch 'master' into 21166 2017-02-28 16:34:28 +02:00
Menithal
9fbde41dc4 Styling formating and Rebuild attempt 2017-02-27 23:27:48 +02:00
Seth Alves
1864975c51 Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui-tablet-is-overlay 2017-02-27 06:35:22 -08:00
Menithal
1d8be2aeaa Added missing dynamic 2017-02-26 19:17:46 +02:00
Menithal
69949cd6b5 Finalized Grab-Clone action 2017-02-26 18:49:13 +02:00
David Rowe
0cc499b08b Point index fingers and raise thumbs if not touching controls 2017-02-25 14:20:23 +13:00
David Rowe
a205d2a00c Use animation for pointing index finger instead of setting joint angles 2017-02-25 11:36:06 +13:00
Seth Alves
eedc5c1647 don't allow tablet to get stuck to a hand when passing it back and forth between hands 2017-02-24 12:10:52 -08:00
Seth Alves
71ab6a1a84 fix a couple of problems related to grabbing tablet while edit.js is active
Conflicts:
	scripts/system/controllers/handControllerGrab.js
2017-02-24 11:38:42 -08:00
Seth Alves
70060eb464 in 2d mode, clicks on tablet don't get used for other things
Conflicts:
	scripts/system/libraries/entitySelectionTool.js
2017-02-24 11:37:04 -08:00
Seth Alves
b4be942348 trying to get tablet overlay to show up in the right place 2017-02-22 19:18:03 -08:00
Seth Alves
273f0130f3 fix sphere vs box check for grabbing overlays. fix newly introduced equipping bug. 2017-02-22 17:43:09 -08:00
Seth Alves
bfc4853947 make overlays near-grabbable. make tablet be an overlay 2017-02-22 16:50:02 -08:00
Seth Alves
aed1d69377 don't do a haptic pulse when av's hand goes near grabbable tablet 2017-02-22 14:14:10 -08:00
Philip Rosedale
5c782deb4d Merge pull request #9701 from ctrlaltdavid/21175
Fix laser beam jumping upon grabbing entity
2017-02-20 13:37:11 -08:00
David Rowe
6827a28807 Fix grab position 2017-02-18 16:36:14 +13:00
David Rowe
692fa52aca Disable drawing pointer lasers while painting 2017-02-18 15:21:48 +13:00
David Rowe
2c5782e4bb Fix laser beam jumping upon grabbing entity 2017-02-18 09:11:04 +13:00
David Rowe
7b36669d80 Point index finger while painting if tablet not displayed 2017-02-17 19:30:40 +13:00
Philip Rosedale
01bdac49d0 Merge pull request #9672 from ctrlaltdavid/21121
Fix far grabbing making entity jump upon grab
2017-02-14 17:02:42 -08:00
David Rowe
2672b8d10a Fix tabs 2017-02-14 17:30:56 +13:00
David Rowe
61f8631a2b Fix far grabbing making entity jump upon grab 2017-02-14 17:30:20 +13:00
Atlante45
512bb4765f Add entity clicks capture capabilities 2017-02-13 11:34:30 -08:00
Philip Rosedale
e94e41698e remove debug 2017-02-08 18:04:55 -08:00
Philip Rosedale
dc957d09d8 remove comment 2017-02-08 15:45:29 -08:00
Philip Rosedale
fe92d38b60 Fixed scaling of self 2017-02-08 15:42:10 -08:00
Seth Alves
47976406fc Merge pull request #9607 from hyperlogic/bug-fix/better-haptics
More consistent haptics on web overlays and entities
2017-02-08 05:47:05 -08:00
Anthony J. Thibault
244437d971 set WANT_DEBUG_STATE back to false 2017-02-07 23:50:06 -08:00
Anthony J. Thibault
6738c0eade More consistent haptics on web overlays and entities 2017-02-03 12:05:30 -08:00
Dante Ruiz
2a3d0b6b17 enforce more button clicking logic 2017-02-03 19:13:57 +00:00
Chris Collins
bac5bd5c0e Merge pull request #9595 from hyperlogic/bug-fix/tablet-ui-bugfixes
tablet-ui: Bug fixes
2017-02-02 17:53:47 -08:00
Anthony J. Thibault
6bef9e888b Merge branch 'master' into bug-fix/tablet-ui-no-domain 2017-02-02 17:21:20 -08:00
Dante Ruiz
0ec8071288 better scrolling and fixed button touching 2017-02-02 23:16:39 +00:00
Anthony J. Thibault
9df887de2a You can no longer scale the tablet with double-grab 2017-02-02 10:16:02 -08:00
Anthony J. Thibault
e2e19884bb Tablet should work even when not connected to any domain.
handControllerGrab.js and WebTablet.js now parents objects to the
AVATAR_SELF_ID parentID, instead of using MyAvatar.sessionUUID, which
is unavailable when not connected to any domain.

I removed several early returns handControllerGrab.js that prevented
grabbing from working if MyAvatar.sessionUUID was invalid.

There were places in the EntityItem.cpp and EntityScriptingInterface.cpp
C++ that would log an error if parentID was set to AVATAR_SELF_ID.
This was to prevent AVATAR_SELF_ID from ever going over the network.
Instead, we now prevent this by replacing all outgoing references of
AVATAR_SELF_ID with the sessionID of the current node.
2017-01-31 13:52:12 -08:00
Dante Ruiz
b264d84385 minimize git diff 2017-01-30 13:27:25 -08:00
Dante Ruiz
57a9d34cda minimize git diff 2017-01-30 13:27:25 -08:00
Dante Ruiz
8879727d88 ability to grab tablet in edit mode 2017-01-30 13:27:25 -08:00
Seth Alves
95d5c64e83 put a schmitt trigger in place to de-bounce tablet clicks 2017-01-26 15:09:35 -08:00
Seth Alves
c0f169e242 allow tablet-stabbers to more easily click buttons 2017-01-26 14:54:32 -08:00
Seth Alves
f2ff6fd9e7 allow stylus to work when edit.js is running 2017-01-23 15:52:40 -08:00
Seth Alves
9d77e9937c only make the last cm of the stylus active to avoid accidently closing tablet when grabbing base 2017-01-23 14:38:48 -08:00
Seth Alves
c958314918 merge from upstream 2017-01-23 13:52:01 -08:00
Dante Ruiz
d5427f8722 close tablet bug fix 2017-01-23 17:33:33 +00:00
humbletim
d20ac20ff2 move isInEditMode guard to setState 2017-01-23 01:31:11 -05:00
humbletim
15394056eb * add isInEditMode to utils.js
* update grab.js to use the latest Settings edit mode detection approach
* add edit guards to handControllerGrab.js and grab.js
* update edit.js to consistently initialize Setting's edit flag
2017-01-20 22:29:40 -05:00
Dante Ruiz
5c55b86be6 fix bug 2017-01-21 01:56:06 +00:00
Seth Alves
87ea9161e4 avoid bad interaction between far-grab and equip 2017-01-20 14:49:49 -08:00
Seth Alves
7f25135633 try again on haptics from touching tablet overlay with stylus 2017-01-20 11:06:35 -08:00
Seth Alves
6641f9bafd Merge pull request #9444 from druiz17/homeButtonFix
Home button is now an overlay
2017-01-20 10:32:31 -08:00