Andrew Meadows
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e2130d33d9
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speedup cauterizedClusterMatrices math
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2017-01-11 15:10:44 -08:00 |
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Andrew Meadows
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b3e336de3d
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remove cruft: unused function arguments
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2017-01-11 15:02:18 -08:00 |
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Andrew Meadows
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87bdaae05a
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remove scale from ModelMeshPartPayload's transform
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2017-01-11 12:38:47 -08:00 |
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Andrew Meadows
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bd16824d55
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remove cruft: Model::_pupilDilation
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2017-01-11 06:57:05 -08:00 |
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Andrew Meadows
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1804f33b98
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add assert and TODO comment
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2017-01-11 06:56:35 -08:00 |
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Andrew Meadows
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5d880487a0
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cleanup class method declarations
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2017-01-11 06:56:07 -08:00 |
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Andrew Meadows
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e88f02d7b6
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remove cruft
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2017-01-11 06:55:13 -08:00 |
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sam
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7a01b856f7
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Factorization of the modelTransform out of the cluster matrices
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2017-01-11 02:33:56 -08:00 |
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Andrew Meadows
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44699fc661
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modelToWorld rotation not in cluster matrices
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2017-01-10 16:21:13 -08:00 |
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Chris Collins
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30d5f70e11
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Merge pull request #9278 from jherico/cpu_opt_scene
More low level optimizations
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2017-01-09 10:10:40 -08:00 |
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Zach Pomerantz
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26cfc83e20
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Merge branch 'master' into graphics/fetch-cull-sort
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2017-01-03 14:04:39 -05:00 |
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Zach Pomerantz
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15656a0592
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include spatialSelection in RenderFetchCullSortTask::Output
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2016-12-30 15:08:16 -05:00 |
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Zach Pomerantz
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0e9da87549
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FetchSortCull->FetchCullSort
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2016-12-29 19:27:37 -05:00 |
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Zach Pomerantz
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c75dd236f2
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rm unused forward pipelines
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2016-12-29 19:11:06 -05:00 |
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Zach Pomerantz
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d00ae05e26
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add background to forward renderer
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2016-12-29 19:09:06 -05:00 |
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Brad Davis
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99af7f2819
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Reduce unecessary copying in MeshPartPayload::bindMaterial
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2016-12-28 12:11:27 -08:00 |
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Brad Davis
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e5e9ab42ea
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Encapsulate AnimPose members for easier optimizations
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2016-12-28 12:11:24 -08:00 |
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Brad Davis
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901c020aae
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Optimizations, SIMD and const correctness
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2016-12-27 15:39:38 -08:00 |
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Zach Pomerantz
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ca1a14e5b0
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add RenderFetchSortCull task
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2016-12-23 15:54:22 -05:00 |
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Zach Pomerantz
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8d63067fa5
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templatize graphics engine tasks' run method
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2016-12-23 14:58:40 -05:00 |
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Zach Pomerantz
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dbf4f2d23b
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mv shadow task setup to jobs
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2016-12-23 14:58:40 -05:00 |
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Andrew Meadows
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0b0c3f0be4
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cleanup some if-logic
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2016-12-21 10:55:59 -08:00 |
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Brad Hefta-Gaub
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c65471e880
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Merge branch 'master' of https://github.com/highfidelity/hifi into removeLogSpam
Conflicts:
libraries/script-engine/src/FileScriptingInterface.cpp
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2016-12-19 22:27:24 -08:00 |
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Brad Hefta-Gaub
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dbbed462b4
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cleanup naked qDebug() calls
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2016-12-19 22:24:25 -08:00 |
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samcake
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c435afb728
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Introducing a fix for the overlayered model drawn in front
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2016-12-19 13:17:56 -08:00 |
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Brad Davis
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ee3c8e6efd
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Merge pull request #9225 from jherico/chrome_tracing
Additional work on tracing
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2016-12-16 17:53:55 -08:00 |
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Ryan Huffman
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1d9a32c528
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Add FIXME comment to texture setting in Model.cpp
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2016-12-16 16:32:53 -08:00 |
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Ryan Huffman
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18a166bee8
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Fix models not settings textures if not loaded
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2016-12-16 15:05:17 -08:00 |
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samcake
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1ded581895
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Merge pull request #9217 from zzmp/feat/render-forward-bounds
Render bounds in Forward Render Task
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2016-12-16 14:57:14 -08:00 |
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Brad Davis
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30a9961362
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tracing polish
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2016-12-16 14:02:27 -08:00 |
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Andrew Meadows
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ee6a9f4506
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adding profile stats relating to avatar CPU costs
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2016-12-16 13:41:31 -08:00 |
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Ryan Huffman
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7bb2755913
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Add chrome tracing support
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2016-12-16 01:14:01 -08:00 |
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Zach Pomerantz
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013713f92c
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rm unused scene
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2016-12-15 15:21:57 -05:00 |
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Zach Pomerantz
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9e05403aba
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forward render opaque bounds
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2016-12-15 14:59:25 -05:00 |
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Zach Pomerantz
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bae6ceb2ae
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rm extra buffer clears in forward render
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2016-12-15 14:57:22 -05:00 |
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Brad Hefta-Gaub
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25c6e8021f
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Merge pull request #9198 from zzmp/chmod/render-utils
Change file permissions of source code to remove execute bits
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2016-12-15 10:37:36 -08:00 |
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samcake
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7a29dbe7d4
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Merge pull request #9207 from zzmp/feat/render-forward-empty
Forward render task (empty and only used with RENDER_FORWARD set)
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2016-12-15 09:57:18 -08:00 |
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Zach Pomerantz
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87a8ad1289
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strip forward render task to clear and blit
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2016-12-13 20:48:05 -05:00 |
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Zach Pomerantz
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bc59be12ef
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create flagged forward render task
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2016-12-13 19:19:30 -05:00 |
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samcake
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0b221abfb2
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writting the abs differently
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2016-12-13 15:27:50 -08:00 |
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samcake
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f509d1fca4
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Clening up the fix
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2016-12-13 12:48:16 -08:00 |
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Zach Pomerantz
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9a37ccbf3c
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chmod -x to render-utils src
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2016-12-13 14:36:41 -05:00 |
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samcake
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d4f4bd4519
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Debugginfg the bad tiles lighting
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2016-12-12 18:02:14 -08:00 |
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sam
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2427a16d6e
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clean up and less changes
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2016-12-09 03:05:25 -08:00 |
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sam
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914fc7fca8
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rewind all the unecessary changes and do just the minimum layout(std140) and accessing the big arrays in vec4s to fix the amd bug
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2016-12-09 02:58:09 -08:00 |
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sam
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7a97570949
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Debugging the amd shader????
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2016-12-09 02:12:31 -08:00 |
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samcake
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d851278acd
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FIx the highlight issue, the gloss 2 is actually roughnees to the power of 4
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2016-12-08 15:04:57 -08:00 |
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Bradley Austin Davis
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2ca4d0ab29
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Fix drop in text rendering quality on texture memory constrained systems
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2016-12-05 14:12:57 -08:00 |
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sam
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310e26011f
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Fix the lighting problem at the outline of the shapes, use the depth buffer instead of the Linear depth buffer
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2016-12-05 00:47:50 -08:00 |
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samcake
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d764eebc79
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removing dead code
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2016-11-22 12:10:56 -08:00 |
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