HifiExperiments
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bdbb88084b
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CR
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2021-07-05 21:02:40 -07:00 |
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HifiExperiments
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3fdb398829
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fixing up material entity logic, refresh reference material on material change
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2021-03-17 19:10:29 -07:00 |
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HifiExperiments
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9514ade844
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add reference materials and support reference texture changes
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2021-03-15 21:21:32 -07:00 |
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Dale Glass
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e6bd75d497
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Fix incorrect fall-through in RenderPipelines
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2020-08-27 19:27:11 +02:00 |
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HifiExperiments
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e0a29d9367
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material entities support cullFaceMode and support gltf doubleSided
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2019-12-12 23:01:57 -05:00 |
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HifiExperiments
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d54ca43554
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properly implement alphaModes
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2019-12-12 22:58:36 -05:00 |
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HifiExperiments
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1e100a672e
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merge with master and try to fix opacity mode stuff
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2019-10-23 22:21:45 -07:00 |
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Sam Gateau
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4d94cbe0d8
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Pass 3rd of the hope to clean it up...
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2019-09-27 00:29:10 -07:00 |
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Sam Gateau
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9d999baab2
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FIrst pass to clean up before pushing a pr:
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2019-09-26 11:59:01 -07:00 |
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Sam Gateau
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68b754fc0c
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Changes driven by the alpha mode
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2019-09-12 17:01:16 -07:00 |
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Sam Gondelman
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53e6e00773
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Merge branch 'master' into uber
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2019-06-10 10:36:54 -07:00 |
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SamGondelman
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129d96a997
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get rid of lightmapMap
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2019-06-07 14:53:31 -07:00 |
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SamGondelman
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6111c8a108
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initial work on combining shader variants
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2019-06-03 19:36:01 -07:00 |
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Saracen
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410679b9b7
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Render lightmaps in the forward renderer
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2019-05-08 00:56:34 +01:00 |
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Olivier Prat
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8dabcb76b8
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Taking into account comments
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2019-04-22 21:30:57 +02:00 |
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Olivier Prat
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7d412f9109
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Simplified material binding in shadow mode. Added opacity mask to shadow fade. Adjusted default bias.
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2019-04-19 11:03:43 +02:00 |
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Olivier Prat
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3fc711dba2
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Added opacity mask to shadow casters
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2019-04-17 12:35:24 +02:00 |
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SamGondelman
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6e4ec15c9d
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there we go
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2019-02-25 17:14:51 -08:00 |
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SamGondelman
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dbc3ae3793
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hmmm not working
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2019-02-22 14:18:59 -08:00 |
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SamGondelman
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a31b09b204
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handle models with no materials
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2019-02-22 13:17:13 -08:00 |
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SamGondelman
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f7a487a020
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move materialcache et al to material-networking library
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2019-02-08 10:28:07 -08:00 |
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SamGondelman
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3ee448a89a
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fix scattering and working on resource cache bug
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2019-02-05 17:32:15 -08:00 |
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Jeff Clinton
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3b84580e88
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Merge pull request #14794 from SamGondelman/colors
Case 20888: Fix color space
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2019-01-30 09:09:07 -08:00 |
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SamGondelman
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e41f5617e9
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fix color space
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2019-01-29 14:52:57 -08:00 |
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SamGondelman
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5be6a31b6c
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possible fix for transparency
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2019-01-29 12:20:46 -08:00 |
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SamGondelman
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717da1b6fa
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track texture loading
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2019-01-17 15:59:32 -08:00 |
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SamGondelman
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ff3545beab
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working with texture transform fallthrough
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2019-01-07 13:28:00 -08:00 |
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SamGondelman
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a9d798070a
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wip
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2019-01-02 18:08:59 -08:00 |
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SamGondelman
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9155853889
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working on material fallthrough
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2018-12-20 16:03:58 -08:00 |
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SamGondelman
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0efbdc1ab5
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merge with master
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2018-10-23 14:33:57 -07:00 |
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SamGondelman
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d254db02dc
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small cleanup
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2018-10-23 11:27:17 -07:00 |
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Brad Davis
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c8e664a0a1
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New SPIRV Shader toolchain
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2018-10-23 10:40:12 -07:00 |
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SamGondelman
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09ea32dcc0
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fix fading and highlighting issues
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2018-10-22 14:12:43 -07:00 |
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SamGondelman
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cce0981d6c
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Merge remote-tracking branch 'upstream/master' into police
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2018-10-17 11:40:01 -07:00 |
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SamGondelman
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0f24c18de5
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slightly fix forward pipelines
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2018-09-26 15:01:46 -07:00 |
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sam gateau
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b5a47b2e76
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Finalizing the renaming from Skinned to Deformed
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2018-09-26 14:11:22 -07:00 |
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sam gateau
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efa1dd0274
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rename the files from skin to deformed
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2018-09-25 17:32:04 -07:00 |
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Sam Gateau
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4210ce46aa
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bringing the tex corrd transform in the Material struct and shaving one ubo
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2018-09-23 23:10:56 -07:00 |
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Brad Davis
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ae8f841912
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
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Brad Davis
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04e84f1d23
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Moving to cmake time shader compiling
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2018-08-03 14:58:11 -07:00 |
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SamGondelman
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d2f8ee327d
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properly reset highlight framebuffer
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2018-06-05 18:18:24 -07:00 |
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SamGondelman
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aec7206901
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get rid of overlay pipelines and just use forward rendering
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2018-06-05 14:44:44 -07:00 |
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Clement
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da9fb9c751
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Fix non self-sufficient headers
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2018-05-04 16:26:41 -07:00 |
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Stephen Birarda
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1d76dea9f6
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Merge pull request #12818 from highfidelity/RC66
Merge back RC66 to master
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2018-04-06 10:43:01 -07:00 |
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samcake
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78053b8b48
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Refix the normal map case foro translucents
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2018-04-04 18:33:27 -07:00 |
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Brad Davis
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09996e0b65
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Bindless texture work cleanup
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2018-03-08 16:01:18 -08:00 |
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Brad Davis
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d858d34523
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Update material binding
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2018-03-07 17:27:47 -08:00 |
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samcake
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fc8f1c1e65
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Resolving conflicts
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2018-03-02 14:20:33 -08:00 |
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samcake
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b8fb97c824
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Resolving conflicts
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2018-03-02 10:36:55 -08:00 |
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samcake
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a227cf1edb
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Fixing bad key/pipeline pair
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2018-03-01 10:49:58 -08:00 |
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