wangyix
d21a8e73ff
Merge remote-tracking branch 'upstream/master' into packet_recovery_pull
2014-06-06 15:05:29 -07:00
wangyix
0b1bffa83c
added random packet drops; ready to test
2014-06-06 15:03:54 -07:00
wangyix
bd2148d4b7
added write lock/unlock
...
...for _octreeSceneStatsLock
2014-06-06 14:33:53 -07:00
wangyix
5c47485562
client-side nack sending complete; ready to test
2014-06-06 14:27:51 -07:00
wangyix
8cd5ec3b54
started work on sending nack packets from client
2014-06-06 11:50:34 -07:00
barnold1953
f0f7d0c55f
Merge branch 'master' of https://github.com/highfidelity/hifi into OculusOverlay
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Conflicts:
interface/src/ui/ApplicationOverlay.cpp
2014-06-05 12:17:09 -07:00
barnold1953
e60c671c05
Switched Oculus UI to hemisphere. Added curved semicircle UI
2014-06-04 17:24:20 -07:00
Andrew Meadows
7807388b08
merge upstream/master into andrew/inertia
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Conflicts:
interface/src/renderer/Model.cpp
2014-06-04 14:28:23 -07:00
Andrew Meadows
d3f51fe38e
FinalOrientation -> FinalOrientationInWorldFrame
2014-06-04 10:41:17 -07:00
barnold1953
edf5d5bda1
Fixed bug that disabled cursor for windows
2014-06-04 08:38:01 -07:00
barnold1953
036bdf5d07
Removed pointless 1.0f
2014-06-03 15:26:12 -07:00
barnold1953
611c68d0d8
Merge branch 'master' of https://github.com/highfidelity/hifi into OculusOverlay
2014-06-03 15:23:58 -07:00
barnold1953
d1b7882c6f
Mouse input and magnification for Oculus Overlay
2014-06-03 15:23:17 -07:00
Kai Ludwig
23b56bf174
start timer BEFORE moving it to another thread, because Qt otherwise will protest and the timer does not run at all - at least on windows.
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this fixes restarted servers not getting properly recognized by the interface - at least on windows.
2014-06-03 20:10:55 +02:00
Brad Hefta-Gaub
6061330826
Merge pull request #2973 from matsukaze/master
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Job #19700 BUG: Crash in NodeBounds::draw() fixed.
2014-06-02 22:41:02 -07:00
barnold1953
90754e320d
Curved Oculus overlay around camera as a semicircle
2014-06-02 16:05:07 -07:00
barnold1953
863e2c56ae
Fixed mirror mode for non-headless models.
2014-06-02 10:41:10 -07:00
matsukaze
46d45a2d43
Job #19700 BUG: Crash in NodeBounds::draw() fixed.
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QMap and QReadWriteLock are orthogonal. Combined them into a wrapper
class called NodeToJurisdictionMap, replacing typedef. This allows us to
avoid changing method signatures wherever NodeToJurisdictionMap is used.
The lock is bound with the map and is available to all clients of the
NodeToJurisdictionMap. The lock allows multi-threaded access to the map.
Fixed compiler warning in NodeBounds.cpp regarding loss of precision
during conversion of double to GLfloat.
2014-06-02 05:55:58 -04:00
AndrewMeadows
5b74829318
Merge pull request #2955 from ey6es/cascade
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Basic cascaded shadow maps for increased shadow draw distance.
2014-05-29 18:57:44 -07:00
Andrzej Kapolka
1eace78e47
Hide distances; they no longer need to be publicly visible.
2014-05-29 17:46:25 -07:00
ZappoMan
ac22cebde1
more performance stats debugging
2014-05-29 17:41:40 -07:00
Andrzej Kapolka
34091128d8
Distance tweak.
2014-05-29 17:22:59 -07:00
Andrzej Kapolka
67921c474e
Merge branch 'master' of https://github.com/highfidelity/hifi into cascade
2014-05-29 17:09:09 -07:00
Andrzej Kapolka
0b4484a153
Trying a different way of determining the cascade threshold distances.
2014-05-29 16:49:51 -07:00
Andrzej Kapolka
09231f01f3
Retain "simple" shadows, supply cascaded as option.
2014-05-29 12:48:41 -07:00
ZappoMan
e6966c2155
add improved detailed rendering and FPS debugging stats
2014-05-29 12:12:23 -07:00
AndrewMeadows
b849c07faf
Merge pull request #2945 from huffman/19725
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Code Review for Job #19725
2014-05-29 09:06:43 -07:00
AndrewMeadows
31237003db
Merge pull request #2944 from Barnold1953/master
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Disable oculus overlay until it is curved.
2014-05-29 09:01:52 -07:00
AndrewMeadows
21f045ebe0
Merge pull request #2939 from huffman/19648
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Code Review for Job #19648
2014-05-29 08:53:31 -07:00
Andrzej Kapolka
ff77644caa
Progress on selecting cascades.
2014-05-28 18:35:30 -07:00
Andrzej Kapolka
698ecbf9c5
Fix for shadow map rendering.
2014-05-28 15:58:45 -07:00
Ryan Huffman
8f6ad2faab
Add 'Load default scripts' button to preferences
2014-05-28 15:27:50 -07:00
Andrzej Kapolka
c3f6cab199
Working on cascading shadow maps.
2014-05-28 15:20:09 -07:00
barnold1953
9311eeb8f5
Fixed compiler warning
2014-05-28 14:41:30 -07:00
barnold1953
ebfb11c1ce
Renamed OverlayRenderer to ApplicationOverlay and moved it up a directory
2014-05-28 10:46:46 -07:00
barnold1953
35e63757ed
Merge branch 'master' of https://github.com/highfidelity/hifi
2014-05-28 09:25:55 -07:00
Andrzej Kapolka
62eeeaa1c6
Fix for Windows build failure.
2014-05-27 18:12:15 -07:00
barnold1953
5665e4d278
Merge branch 'master' of https://github.com/highfidelity/hifi
...
Conflicts:
interface/src/Application.cpp
interface/src/Application.h
2014-05-27 16:16:27 -07:00
barnold1953
75580cfd0f
Made Overlay appear as flat image in front of camera in Oculus Rift. It
...
needs to be a curved surface instead.
2014-05-27 16:13:56 -07:00
Andrzej Kapolka
2b54d627c0
Try rounding to nearest texel unit to reduce shimmer.
2014-05-27 14:25:27 -07:00
Andrzej Kapolka
3f478b1939
Merge branch 'master' of https://github.com/highfidelity/hifi
2014-05-27 12:31:12 -07:00
Andrzej Kapolka
edaa251e5f
Provide option to disable avatar shadowing.
2014-05-27 11:43:34 -07:00
Mohammed Nafees
5055b18a4b
Merge branch master from upstream
2014-05-28 00:02:15 +05:30
barnold1953
d1a4192ac5
Merge branch 'master' of https://github.com/highfidelity/hifi
2014-05-27 11:20:23 -07:00
barnold1953
d4f66a4a3d
Added OverlayRenderer class and moved displayOverlay from Application to
...
OverlayRenderer.
2014-05-27 11:19:45 -07:00
Andrzej Kapolka
70ab33b65b
Some tricks to avoid shadow artifacts: render back faces to shadow buffer,
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use polygon offset.
2014-05-27 10:54:18 -07:00
Ryan Huffman
099777ef8c
Merge branch 'master' of git://github.com/highfidelity/hifi into 19648
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Conflicts:
interface/src/Application.cpp
interface/src/Application.h
2014-05-26 10:01:44 -07:00
Ryan Huffman
c362731226
Add support to load script engines not based on a file
2014-05-26 09:57:37 -07:00
Clément Brisset
6bb933996f
Merge pull request #2920 from ZappoMan/aacube
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Add RayPick support for models
2014-05-24 17:03:59 -07:00
Stephen Birarda
fe05beb88d
remove an unneeded debug
2014-05-23 17:41:58 -07:00